feat: implement base architecture and core repositories for weapon tracking and target analysis functionality

This commit is contained in:
streaper2
2026-05-08 20:29:18 +02:00
parent 5dd58da51c
commit 774dbfcf40
37 changed files with 3687 additions and 2713 deletions

View File

@@ -40,10 +40,10 @@ class TargetCalibration extends StatefulWidget {
});
@override
State<TargetCalibration> createState() => _TargetCalibrationState();
State<TargetCalibration> createState() => TargetCalibrationState();
}
class _TargetCalibrationState extends State<TargetCalibration> {
class TargetCalibrationState extends State<TargetCalibration> {
late double _centerX;
late double _centerY;
late double _radius;
@@ -66,8 +66,8 @@ class _TargetCalibrationState extends State<TargetCalibration> {
_initRingRadii();
}
void _initRingRadii() {
if (widget.initialRingRadii != null &&
void _initRingRadii({bool forceRecalculate = false}) {
if (!forceRecalculate && widget.initialRingRadii != null &&
widget.initialRingRadii!.length == _ringCount) {
_ringRadii = List.from(widget.initialRingRadii!);
} else {
@@ -121,75 +121,188 @@ class _TargetCalibrationState extends State<TargetCalibration> {
builder: (context, constraints) {
final size = constraints.biggest;
return GestureDetector(
onPanStart: (details) => _onPanStart(details, size),
onPanUpdate: (details) => _onPanUpdate(details, size),
onPanEnd: (_) => _onPanEnd(),
child: CustomPaint(
size: size,
painter: _CalibrationPainter(
centerX: _centerX,
centerY: _centerY,
radius: _radius,
innerRadius: _innerRadius,
ringCount: _ringCount,
ringRadii: _ringRadii,
targetType: widget.targetType,
isDraggingCenter: _isDraggingCenter,
isDraggingRadius: _isDraggingRadius,
isDraggingInnerRadius: _isDraggingInnerRadius,
return Stack(
children: [
GestureDetector(
onPanStart: (details) => _onPanStart(details, size),
onPanUpdate: (details) => _onPanUpdate(details, size),
onPanEnd: (_) => _onPanEnd(),
child: CustomPaint(
size: size,
painter: _CalibrationPainter(
centerX: _centerX,
centerY: _centerY,
radius: _radius,
innerRadius: _innerRadius,
ringCount: _ringCount,
ringRadii: _ringRadii,
targetType: widget.targetType,
isDraggingCenter: _isDraggingCenter,
isDraggingRadius: false, // Plus de drag direct du rayon
isDraggingInnerRadius: false,
),
),
),
),
// Slider pour le rayon (agrandissement)
Positioned(
top: 10,
left: 40,
right: 40,
child: Column(
mainAxisSize: MainAxisSize.min,
children: [
Container(
padding: const EdgeInsets.symmetric(horizontal: 16, vertical: 4),
decoration: BoxDecoration(
color: Colors.black54,
borderRadius: BorderRadius.circular(20),
),
child: Row(
children: [
const Text('Taille ', style: TextStyle(color: Colors.white, fontSize: 12, fontWeight: FontWeight.bold)),
const Icon(Icons.zoom_out, color: Colors.white, size: 16),
Expanded(
child: Slider(
value: _radius.clamp(0.05, 3.0),
min: 0.05,
max: 3.0,
activeColor: AppTheme.primaryColor,
onChanged: (value) {
setState(() {
_radius = value;
// On force le recalcul car on change la taille
_initRingRadii(forceRecalculate: true);
});
_notifyChange();
},
),
),
const Icon(Icons.zoom_in, color: Colors.white, size: 16),
],
),
),
const SizedBox(height: 8),
Container(
padding: const EdgeInsets.symmetric(horizontal: 16, vertical: 4),
decoration: BoxDecoration(
color: Colors.black54,
borderRadius: BorderRadius.circular(20),
),
child: Row(
children: [
const Text('Espacement ', style: TextStyle(color: Colors.white, fontSize: 12, fontWeight: FontWeight.bold)),
const Icon(Icons.compress, color: Colors.white, size: 16),
Expanded(
child: Slider(
value: (_innerRadius / _radius).clamp(0.01, 0.9),
min: 0.01,
max: 0.9,
activeColor: Colors.orange,
onChanged: (value) {
setState(() {
// On ajuste l'innerRadius comme un ratio du radius global
_innerRadius = _radius * value;
_initRingRadii(forceRecalculate: true);
});
_notifyChange();
},
),
),
const Icon(Icons.expand, color: Colors.white, size: 16),
],
),
),
],
),
),
],
);
},
);
}
Widget buildDirectionalControls(BuildContext context, Size size) {
return Container(
padding: const EdgeInsets.all(8),
decoration: BoxDecoration(
color: Colors.black.withValues(alpha: 0.05),
borderRadius: BorderRadius.circular(12),
border: Border.all(color: Colors.white10),
),
child: Column(
mainAxisSize: MainAxisSize.min,
children: [
_buildDirectionButton(
Icons.keyboard_arrow_up,
() => _moveCenterByPixels(0, -1, size),
),
Row(
mainAxisSize: MainAxisSize.min,
children: [
_buildDirectionButton(
Icons.keyboard_arrow_left,
() => _moveCenterByPixels(-1, 0, size),
),
const SizedBox(width: 40),
_buildDirectionButton(
Icons.keyboard_arrow_right,
() => _moveCenterByPixels(1, 0, size),
),
],
),
_buildDirectionButton(
Icons.keyboard_arrow_down,
() => _moveCenterByPixels(0, 1, size),
),
],
),
);
}
Widget _buildDirectionButton(IconData icon, VoidCallback onPressed) {
return Container(
decoration: BoxDecoration(
color: Colors.black87,
borderRadius: BorderRadius.circular(8),
),
margin: const EdgeInsets.all(2),
child: IconButton(
icon: Icon(icon, color: Colors.white, size: 28),
onPressed: onPressed,
padding: EdgeInsets.zero,
constraints: const BoxConstraints(minWidth: 40, minHeight: 40),
),
);
}
void _notifyChange() {
widget.onCalibrationChanged(
_centerX,
_centerY,
_innerRadius,
_radius,
_ringCount,
ringRadii: _ringRadii,
);
}
void _moveCenterByPixels(double dx, double dy, Size size) {
setState(() {
_centerX = _centerX + (dx / size.width);
_centerY = _centerY + (dy / size.height);
});
_notifyChange();
}
void _onPanStart(DragStartDetails details, Size size) {
final tapX = details.localPosition.dx / size.width;
final tapY = details.localPosition.dy / size.height;
// Check if tapping on center handle
final distToCenter = _distance(tapX, tapY, _centerX, _centerY);
// Check if tapping on outer radius handle
final minDim = math.min(size.width, size.height);
final outerRadius = _radius;
final radiusHandleX = _centerX + outerRadius * minDim / size.width;
final radiusHandleY = _centerY;
final distToOuterHandle = _distance(
tapX,
tapY,
radiusHandleX.clamp(0.0, 1.0),
radiusHandleY.clamp(0.0, 1.0),
);
// Check if tapping on inner radius handle (top edge of innermost circle)
final actualInnerRadius = _innerRadius;
final innerHandleX = _centerX;
final innerHandleY = _centerY - actualInnerRadius * minDim / size.height;
final distToInnerHandle = _distance(
tapX,
tapY,
innerHandleX.clamp(0.0, 1.0),
innerHandleY.clamp(0.0, 1.0),
);
// Increase touch target size slightly for handles
if (distToCenter < 0.05) {
setState(() {
_isDraggingCenter = true;
});
} else if (distToOuterHandle < 0.05) {
setState(() {
_isDraggingRadius = true;
});
} else if (distToInnerHandle < 0.05) {
setState(() {
_isDraggingInnerRadius = true;
});
} else if (distToCenter < _radius + 0.02) {
// Tapping inside the target - move center
if (distToCenter < 0.05 || distToCenter < _radius + 0.02) {
setState(() {
_isDraggingCenter = true;
});
@@ -206,30 +319,10 @@ class _TargetCalibrationState extends State<TargetCalibration> {
// Move center
_centerX = _centerX + deltaX;
_centerY = _centerY + deltaY;
} else if (_isDraggingRadius) {
// Adjust outer radius
final newRadius = _radius + deltaX * (size.width / minDim);
_radius = newRadius.clamp(math.max(0.05, _innerRadius + 0.01), 3.0);
_initRingRadii(); // Recalculate linear separation
} else if (_isDraggingInnerRadius) {
// Adjust inner radius (sliding up reduces Y, so deltaY is negative when growing. Thus we subtract deltaY)
final newInnerRadius = _innerRadius - deltaY * (size.height / minDim);
_innerRadius = newInnerRadius.clamp(
0.01,
math.max(0.01, _radius - 0.01),
);
_initRingRadii(); // Recalculate linear separation
}
});
widget.onCalibrationChanged(
_centerX,
_centerY,
_innerRadius,
_radius,
_ringCount,
ringRadii: _ringRadii,
);
_notifyChange();
}
void _onPanEnd() {
@@ -288,7 +381,7 @@ class _CalibrationPainter extends CustomPainter {
// Fullscreen crosshairs when dragging center
if (isDraggingCenter) {
final crosshairLinePaint = Paint()
..color = AppTheme.successColor.withValues(alpha: 0.5)
..color = Colors.red.withValues(alpha: 0.5)
..strokeWidth = 1;
canvas.drawLine(
Offset(0, centerPx.dy),
@@ -305,12 +398,6 @@ class _CalibrationPainter extends CustomPainter {
// Draw center handle
_drawCenterHandle(canvas, centerPx);
// Draw radius handle (for outer ring)
_drawRadiusHandle(canvas, size, centerPx, baseRadiusPx);
// Draw inner radius handle
_drawInnerRadiusHandle(canvas, size, centerPx, innerRadiusPx);
// Draw instructions
_drawInstructions(canvas, size);
}
@@ -342,7 +429,7 @@ class _CalibrationPainter extends CustomPainter {
final strokePaint = Paint()
..style = PaintingStyle.stroke
..strokeWidth = 1
..color = Colors.white.withValues(alpha: 0.6);
..color = Colors.red.withValues(alpha: 0.8);
// Draw from outside to inside
for (int i = ringCount - 1; i >= 0; i--) {
@@ -426,20 +513,20 @@ class _CalibrationPainter extends CustomPainter {
void _drawCenterHandle(Canvas canvas, Offset center) {
// Outer circle
final outerPaint = Paint()
..color = isDraggingCenter ? AppTheme.successColor : AppTheme.primaryColor
..color = isDraggingCenter ? Colors.redAccent : Colors.red
..style = PaintingStyle.stroke
..strokeWidth = 3;
canvas.drawCircle(center, 15, outerPaint);
// Inner dot
final innerPaint = Paint()
..color = isDraggingCenter ? AppTheme.successColor : AppTheme.primaryColor
..color = isDraggingCenter ? Colors.redAccent : Colors.red
..style = PaintingStyle.fill;
canvas.drawCircle(center, 5, innerPaint);
// Crosshair
final crossPaint = Paint()
..color = isDraggingCenter ? AppTheme.successColor : AppTheme.primaryColor
..color = isDraggingCenter ? Colors.redAccent : Colors.red
..strokeWidth = 2;
canvas.drawLine(
Offset(center.dx - 20, center.dy),
@@ -463,151 +550,6 @@ class _CalibrationPainter extends CustomPainter {
);
}
void _drawRadiusHandle(
Canvas canvas,
Size size,
Offset center,
double baseRadius,
) {
// Radius handle on the right edge of the outermost ring
final actualHandleX = center.dx + baseRadius;
final clampedHandleX = actualHandleX.clamp(20.0, size.width - 20);
final clampedHandleY = center.dy.clamp(20.0, size.height - 20);
final handlePos = Offset(clampedHandleX, clampedHandleY);
// Check if handle is clamped (radius extends beyond visible area)
final isClamped = actualHandleX > size.width - 20;
final paint = Paint()
..color = isDraggingRadius
? AppTheme.successColor
: (isClamped ? Colors.orange : AppTheme.warningColor)
..style = PaintingStyle.fill;
// Draw handle as a small circle with arrows
canvas.drawCircle(handlePos, 14, paint);
// Draw arrow indicators
final arrowPaint = Paint()
..color = Colors.white
..strokeWidth = 2
..style = PaintingStyle.stroke;
// Left arrow
canvas.drawLine(
Offset(handlePos.dx - 4, handlePos.dy),
Offset(handlePos.dx - 8, handlePos.dy - 4),
arrowPaint,
);
canvas.drawLine(
Offset(handlePos.dx - 4, handlePos.dy),
Offset(handlePos.dx - 8, handlePos.dy + 4),
arrowPaint,
);
// Right arrow
canvas.drawLine(
Offset(handlePos.dx + 4, handlePos.dy),
Offset(handlePos.dx + 8, handlePos.dy - 4),
arrowPaint,
);
canvas.drawLine(
Offset(handlePos.dx + 4, handlePos.dy),
Offset(handlePos.dx + 8, handlePos.dy + 4),
arrowPaint,
);
// Label
final textPainter = TextPainter(
text: const TextSpan(
text: 'EXT.',
style: TextStyle(
color: Colors.white,
fontSize: 8,
fontWeight: FontWeight.bold,
),
),
textDirection: TextDirection.ltr,
);
textPainter.layout();
textPainter.paint(
canvas,
Offset(handlePos.dx - textPainter.width / 2, handlePos.dy + 16),
);
}
void _drawInnerRadiusHandle(
Canvas canvas,
Size size,
Offset center,
double innerRadiusPx,
) {
// Inner radius handle on the top edge of the innermost ring
final actualHandleY = center.dy - innerRadiusPx;
final clampedHandleX = center.dx.clamp(20.0, size.width - 20);
final clampedHandleY = actualHandleY.clamp(20.0, size.height - 20);
final handlePos = Offset(clampedHandleX, clampedHandleY);
final isClamped = actualHandleY < 20.0;
final paint = Paint()
..color = isDraggingInnerRadius
? AppTheme.successColor
: (isClamped ? Colors.orange : Colors.purpleAccent)
..style = PaintingStyle.fill;
// Draw handle
canvas.drawCircle(handlePos, 14, paint);
// Up/Down arrow indicators
final arrowPaint = Paint()
..color = Colors.white
..strokeWidth = 2
..style = PaintingStyle.stroke;
// Up arrow
canvas.drawLine(
Offset(handlePos.dx, handlePos.dy - 4),
Offset(handlePos.dx - 4, handlePos.dy - 8),
arrowPaint,
);
canvas.drawLine(
Offset(handlePos.dx, handlePos.dy - 4),
Offset(handlePos.dx + 4, handlePos.dy - 8),
arrowPaint,
);
// Down arrow
canvas.drawLine(
Offset(handlePos.dx, handlePos.dy + 4),
Offset(handlePos.dx - 4, handlePos.dy + 8),
arrowPaint,
);
canvas.drawLine(
Offset(handlePos.dx, handlePos.dy + 4),
Offset(handlePos.dx + 4, handlePos.dy + 8),
arrowPaint,
);
// Label
final textPainter = TextPainter(
text: const TextSpan(
text: 'INT.',
style: TextStyle(
color: Colors.white,
fontSize: 8,
fontWeight: FontWeight.bold,
),
),
textDirection: TextDirection.ltr,
);
textPainter.layout();
textPainter.paint(
canvas,
Offset(handlePos.dx - textPainter.width / 2, handlePos.dy - 24),
);
}
void _drawInstructions(Canvas canvas, Size size) {
const instruction = 'Deplacez le centre ou ajustez le rayon';
@@ -630,7 +572,8 @@ class _CalibrationPainter extends CustomPainter {
}
@override
bool shouldRepaint(covariant _CalibrationPainter oldDelegate) {
bool shouldRepaint(CustomPainter oldDelegate) {
if (oldDelegate is! _CalibrationPainter) return true;
return centerX != oldDelegate.centerX ||
centerY != oldDelegate.centerY ||
radius != oldDelegate.radius ||