fix(plotting): afficher l'image brute dézoomée et corriger le TargetOverlay
This commit is contained in:
@@ -479,123 +479,114 @@ class _AnalysisScreenContentState extends State<_AnalysisScreenContent> {
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maxScale: 10.0,
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boundaryMargin: const EdgeInsets.all(double.infinity),
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panEnabled: _movingShotId == null,
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child: Transform(
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transform: Matrix4.identity()
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..setTranslationRaw(
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widget.cropOffset?.dx ?? 0.0,
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widget.cropOffset?.dy ?? 0.0,
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0.0,
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)
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..scale(1.0, 1.0)
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..rotateZ((provider.cropRotation) * (math.pi / 180)),
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alignment: Alignment.center,
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child: GestureDetector(
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onDoubleTapDown: (TapDownDetails details) {
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final RenderBox? box =
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_imageKey.currentContext?.findRenderObject() as RenderBox?;
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if (box == null) return;
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// CORRECTIF : Le widget Transform forçant le zoom/décalage initial a été supprimé d'ici.
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// L'image s'affiche maintenant de manière brute et entière, à plat.
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child: GestureDetector(
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onDoubleTapDown: (TapDownDetails details) {
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final RenderBox? box =
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_imageKey.currentContext?.findRenderObject() as RenderBox?;
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if (box == null) return;
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final localOffset = box.globalToLocal(details.globalPosition);
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final relX = localOffset.dx / box.size.width;
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final relY = localOffset.dy / box.size.height;
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final localOffset = box.globalToLocal(details.globalPosition);
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final relX = localOffset.dx / box.size.width;
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final relY = localOffset.dy / box.size.height;
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if (provider.shots.isEmpty) return;
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if (provider.shots.isEmpty) return;
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Shot? closestShot;
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double minDistance = double.infinity;
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const double clickTolerance = 0.05;
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Shot? closestShot;
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double minDistance = double.infinity;
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const double clickTolerance = 0.05;
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for (final shot in provider.shots) {
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final dx = shot.x - relX;
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final dy = shot.y - relY;
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final distance = math.sqrt(dx * dx + dy * dy);
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for (final shot in provider.shots) {
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final dx = shot.x - relX;
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final dy = shot.y - relY;
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final distance = math.sqrt(dx * dx + dy * dy);
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if (distance < minDistance && distance < clickTolerance) {
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minDistance = distance;
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closestShot = shot;
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}
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if (distance < minDistance && distance < clickTolerance) {
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minDistance = distance;
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closestShot = shot;
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}
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}
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if (closestShot != null) {
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_showShotDetails(context, provider, closestShot);
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if (closestShot != null) {
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_showShotDetails(context, provider, closestShot);
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}
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},
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onLongPressStart: (LongPressStartDetails details) {
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final RenderBox? box =
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_imageKey.currentContext?.findRenderObject() as RenderBox?;
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if (box == null) return;
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final localOffset = box.globalToLocal(details.globalPosition);
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final relX = localOffset.dx / box.size.width;
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final relY = localOffset.dy / box.size.height;
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if (provider.shots.isEmpty) return;
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Shot? closestShot;
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double minDistance = double.infinity;
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const double dragTolerance = 0.06;
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for (final shot in provider.shots) {
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final dx = shot.x - relX;
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final dy = shot.y - relY;
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final distance = math.sqrt(dx * dx + dy * dy);
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if (distance < minDistance && distance < dragTolerance) {
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minDistance = distance;
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closestShot = shot;
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}
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},
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onLongPressStart: (LongPressStartDetails details) {
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final RenderBox? box =
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_imageKey.currentContext?.findRenderObject() as RenderBox?;
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if (box == null) return;
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}
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final localOffset = box.globalToLocal(details.globalPosition);
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final relX = localOffset.dx / box.size.width;
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final relY = localOffset.dy / box.size.height;
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if (closestShot != null) {
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setState(() {
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_movingShotId = closestShot!.id;
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});
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}
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},
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onLongPressMoveUpdate: (LongPressMoveUpdateDetails details) {
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if (_movingShotId == null) return;
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if (provider.shots.isEmpty) return;
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final RenderBox? box =
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_imageKey.currentContext?.findRenderObject() as RenderBox?;
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if (box == null) return;
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Shot? closestShot;
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double minDistance = double.infinity;
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const double dragTolerance = 0.06;
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final adjustedGlobalPosition =
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details.globalPosition + const Offset(-25, -35);
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final localOffset = box.globalToLocal(adjustedGlobalPosition);
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for (final shot in provider.shots) {
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final dx = shot.x - relX;
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final dy = shot.y - relY;
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final distance = math.sqrt(dx * dx + dy * dy);
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final relX = (localOffset.dx / box.size.width).clamp(0.0, 1.0);
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final relY = (localOffset.dy / box.size.height).clamp(0.0, 1.0);
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if (distance < minDistance && distance < dragTolerance) {
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minDistance = distance;
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closestShot = shot;
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}
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}
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if (closestShot != null) {
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setState(() {
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_movingShotId = closestShot!.id;
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});
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}
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},
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onLongPressMoveUpdate: (LongPressMoveUpdateDetails details) {
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if (_movingShotId == null) return;
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final RenderBox? box =
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_imageKey.currentContext?.findRenderObject() as RenderBox?;
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if (box == null) return;
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final adjustedGlobalPosition =
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details.globalPosition + const Offset(-25, -35);
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final localOffset = box.globalToLocal(adjustedGlobalPosition);
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final relX = (localOffset.dx / box.size.width).clamp(0.0, 1.0);
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final relY = (localOffset.dy / box.size.height).clamp(0.0, 1.0);
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provider.updateShotPosition(_movingShotId!, relX, relY);
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},
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onLongPressEnd: (_) {
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if (_movingShotId != null) {
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setState(() {
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_movingShotId = null;
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});
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}
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},
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child: Stack(
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children: [
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Image.file(
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File(provider.imagePath!),
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key: _imageKey,
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fit: BoxFit.contain,
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),
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TargetOverlay(
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targetCenterX: provider.targetCenterX,
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targetCenterY: provider.targetCenterY,
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targetRadius: provider.targetRadius,
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targetType: provider.targetType!,
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shots: provider.shots,
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showRings: true,
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zoomScale: _currentZoomScale,
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onShotTapped: (shot) =>
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_showShotDetails(context, provider, shot),
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onAddShot: (relX, relY) => provider.addShot(relX, relY),
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),
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],
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),
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provider.updateShotPosition(_movingShotId!, relX, relY);
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},
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onLongPressEnd: (_) {
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if (_movingShotId != null) {
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setState(() {
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_movingShotId = null;
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});
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}
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},
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child: Stack(
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children: [
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Image.file(
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File(provider.imagePath!),
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key: _imageKey,
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fit: BoxFit.contain,
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),
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TargetOverlay(
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targetCenterX: provider.targetCenterX,
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targetCenterY: provider.targetCenterY,
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targetRadius: provider.targetRadius,
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targetType: provider.targetType!,
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shots: provider.shots,
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showRings: true,
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zoomScale: _currentZoomScale,
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onShotTapped: (shot) =>
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_showShotDetails(context, provider, shot),
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onAddShot: (relX, relY) => provider.addShot(relX, relY),
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),
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],
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),
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),
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);
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@@ -5,6 +5,7 @@
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/// d'impacts et la sélection d'impacts existants.
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library;
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import 'dart:math' as math;
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import 'package:flutter/material.dart';
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import '../../../core/theme/app_theme.dart';
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import '../../../data/models/shot.dart';
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@@ -211,8 +212,8 @@ class _TargetOverlayPainter extends CustomPainter {
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final prevMultiplier = i == 0
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? 0.0
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: (ringRadii != null && ringRadii!.length == ringCount)
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? ringRadii![i - 1]
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: i / ringCount;
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? ringRadii![i - 1]
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: i / ringCount;
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final zoneRadius = maxRadius * (currentMultiplier + prevMultiplier) / 2;
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final score = 10 - i;
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@@ -260,7 +261,10 @@ class _TargetOverlayPainter extends CustomPainter {
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void _drawGroupingCircle(Canvas canvas, Size size) {
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final centerX = groupingCenterX! * size.width;
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final centerY = groupingCenterY! * size.height;
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final diameter = groupingDiameter! * size.width.clamp(0, size.height);
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// CORRECTIF : Utilisation de math.min pour éviter les écrasements d'aspect ratio asymétriques
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final minDim = math.min(size.width, size.height);
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final diameter = groupingDiameter! * minDim;
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// Draw filled circle
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final fillPaint = Paint()
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@@ -381,4 +385,4 @@ class _TargetOverlayPainter extends CustomPainter {
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zoomScale != oldDelegate.zoomScale ||
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showRings != oldDelegate.showRings;
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}
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}
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}
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