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Author SHA1 Message Date
streaper2 2adb3885d9 gitignore 2026-09-17 18:07:39 +02:00
streaper2 25caf6ddf8 correction overlay didacticiel
Origine du problème (BoxConstraints forces an infinite width / RenderPhysicalShape) :
Hauteur non bornée dans le Positioned :
Lorsque la bulle d'aide était positionnée via Positioned(top: ..., bottom: null), Flutter transmettait une contrainte de hauteur infinie (maxHeight: double.infinity).
Le bouton ElevatedButton calcule son ombre et sa forme physique via RenderPhysicalShape en appelant constraints.biggest ; avec une dimension infinie, Flutter générait une contrainte invalide (BoxConstraints(w=Infinity, 50.0<=h<=Infinity)) et crashait le rendu (ce qui provoquait l'écran gris/noir).
Nids de Row imbriqués dans le pied de la carte d'étape.
Solutions apportées :

tutorial_overlay.dart
 :
Hauteur maximale bornée : _buildTooltip calcule et transmet désormais la hauteur disponible réelle de l'écran (availableHeight) via ConstrainedBox(maxHeight: available).
Bouton moderne Material 3 : Remplacement par FilledButton pour le bouton d'action principale ("Suivant" / "C'est parti").
Structure simplifiée : Aplatissement de la barre inférieure avec un Row unique utilisant Spacer().

full_app_render_test.dart
 :
Ajout d'un test d'intégration complet validant le démarrage de l'application et la navigation étape par étape du didacticiel.
2026-08-30 11:01:51 +02:00
qlionbleusam a9651588bb Merge branch 'feature/didacticiel' 2026-08-29 12:04:41 +02:00
qlionbleusamandClaude Opus 5 32582aba3d feat(tutorial): guide the first launch with spotlighted steps and gesture hands
Ajoute un didacticiel joué à la première utilisation : un voile sombre perce un
trou de lumière autour de l'élément à découvrir, une main animée mime le geste
attendu (tap, appui long, glisser, pincement à deux doigts pour zoomer) et une
bulle explique l'étape avec sa progression.

- visite d'accueil : nouvelle session, télémétrie, barre de navigation, réglages
- visite de l'éditeur d'impacts : ajouter, déplacer, zoomer au pincement, valider
- chaque visite n'est jouée qu'une fois (SharedPreferences)
- Paramètres > Aide & didacticiel > Revoir le didacticiel : réinitialise tout et
  relance la visite au retour sur l'écran concerné

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-29 11:46:02 +02:00
qlionbleusam 32143c5bb1 Merge branch 'feature/detection-cible-au-sol' 2026-08-29 11:24:28 +02:00
qlionbleusam 6ee0839db5 feat(capture): detect the flat pose for targets laid on the ground 2026-08-29 11:07:46 +02:00
qlionbleusam 8804d8b6a1 feat(capture): detect the flat pose for targets laid on the ground 2026-08-29 10:33:59 +02:00
qlionbleusam 869835f234 Merge branch 'feature/ai-contribution-filter' 2026-08-29 10:19:42 +02:00
qlionbleusam 3d9e574309 feat(ai-export): annotate uploads with the expected shot count 2026-08-29 10:19:01 +02:00
qlionbleusam 3f79252bb5 Merge branch 'feature/ai-consent-wording' 2026-08-29 10:07:31 +02:00
qlionbleusam f6f134f2a5 docs(ai-export): state what the training upload sends and drop the anonymity claim 2026-08-29 10:04:09 +02:00
qlionbleusam 56e88c3e06 Merge branch 'fix/ai-export-privacy' 2026-08-29 09:42:25 +02:00
qlionbleusam 0ab9043d82 fix(ai-export): strip photo metadata and minimize the training payload 2026-08-29 09:39:31 +02:00
qlionbleusam eeb857d452 Merge branch 'feature/ajout-armurerie' 2026-08-29 09:21:55 +02:00
qlionbleusam 6dc525c0db fix(session): keep weapon selection valid when returning from the armory 2026-08-29 09:11:20 +02:00
qlionbleusam 96cc487b55 feat(session): add armory shortcut and 50-shot preset 2026-08-29 08:48:41 +02:00
streaper2 8dc6542603 feat: implement AI export service and establish project navigation and theming infrastructure + acces internet
Build & Release Android APK / build-apk (push) Successful in 23m34s
2026-08-27 18:32:59 +02:00
streaper2 e943538133 docs: update changelog with v0.0.7 release notes covering CI/CD, backend improvements, and mobile app features 2026-08-27 08:46:35 +02:00
streaper2 7f1fa2d80b feat(ci): add persistent caching for Gradle, Pub, and Android SDK components 2026-08-26 22:53:40 +02:00
streaper2 a2f7bfc158 fix(ci): remove /data/build completely before clone
Build & Release Android APK / build-apk (push) Successful in 21m20s
2026-08-26 22:51:32 +02:00
streaper2 d0a7700d02 feat: add Gitea workflow to build and release Android APKs via Flutter Docker container
Build & Release Android APK / build-apk (push) Failing after 1s
2026-08-26 22:47:18 +02:00
streaper2 9b52623ebe fix(ci): clone into shared /data/build volume for flutter build
Build & Release Android APK / build-apk (push) Failing after 21m37s
2026-08-26 22:20:17 +02:00
streaper2 ab12e07847 fix(ci): use gitea-act-runner container name for volume
Build & Release Android APK / build-apk (push) Failing after 2s
2026-08-26 22:18:59 +02:00
streaper2 98b9f1cd4c feat: add Gitea workflow to build and release Android APKs on version tags
Build & Release Android APK / build-apk (push) Failing after 2s
2026-08-26 22:16:37 +02:00
streaper2 e889456bfa fix: correction accès backendia avec yunohost
Build & Release Android APK / build-apk (push) Failing after 2m1s
2026-08-26 22:10:03 +02:00
streaper2 c0177b19e3 correction chemin des photos backendia
Deploy Backendia / deploy (push) Successful in 19s
2026-08-26 09:11:20 +02:00
streaper2 99abf60b52 feat: implement automated deployment pipeline and add identity management settings screen with account status synchronization
Deploy Backendia / deploy (push) Successful in 3s
2026-08-26 09:05:30 +02:00
streaper2 6e09ea25dd feat: implement backend server with SQLite logging and target validation middleware
Deploy Backendia / deploy (push) Successful in 40s
2026-08-26 09:01:25 +02:00
streaper2 9a429d476d feat: initialize backend service with Express, SQLite logging, and API utilities
Deploy Backendia / deploy (push) Successful in 5m0s
2026-08-26 08:42:16 +02:00
streaper2 7923d1b2b2 ci: correction compilation sqlite
Deploy Backendia / deploy (push) Successful in 3m0s
2026-08-26 08:34:54 +02:00
streaper2 7525c7e368 ci: delete de l'ancien container 2026-08-26 08:29:39 +02:00
streaper2 e111f76731 ci: fix port container
Deploy Backendia / deploy (push) Successful in 3s
2026-08-26 08:28:21 +02:00
streaper2 5d7d5e6b54 ci: fix node container
Deploy Backendia / deploy (push) Successful in 1m22s
2026-08-26 08:10:16 +02:00
streaper2 bc77462c27 ci: fix
Deploy Backendia / deploy (push) Failing after 1s
2026-08-26 08:09:07 +02:00
streaper2 4437a1f436 ci: changement host docker
Deploy Backendia / deploy (push) Canceled after 0s
2026-08-26 08:05:22 +02:00
streaper2 1b2310b12b ci: ajout du deploiement continu avec gitea actions
Deploy Backendia / deploy (push) Failing after 42s
2026-08-25 22:28:33 +02:00
streaper2 44ac4462a6 feat(ai-training): ajout validation OpenCV, gestion des logs et modération des contributions
- Backend IA :
  - Intégration d'OpenCV (WebAssembly) pour la détection et certification des cibles (anneaux concentriques, confiance).
  - Ajout du système de journalisation complet des uploads (SQLite, IP, appareil, statut, métadonnées).
  - Implémentation du système de modération (bannissement/débannissement de wallets, rejet 403 avec motifs).
  - Harmonisation des codes d'erreur et messages JSON (UPLOAD_SUCCESS, WALLET_BANNED, etc.).
  - Dashboard Next.js : page dédiée aux logs avec filtres, export CSV et actions de modération en un clic.
- Application Mobile (Flutter) :
  - Encapsulation des réponses d'export dans AiExportResult avec gestion fine des erreurs et statuts.
  - Mise à jour du disclaimer de participation à l'entraînement IA avec avertissements stricts de bannissement.
  - Révocation de l'envoi de photos et affichage d'un bandeau explicatif en cas de suspension.
  - Ajout d'un bouton manuel « Actualiser mon statut » dans les paramètres pour synchroniser l'état du compte.
  - Possibilité de configurer l'URL/IP du serveur IA directement depuis les paramètres.
2026-08-25 12:16:29 +02:00
qlionbleusamandClaude Opus 5 0374a7611e fix: ajoute backup_service oublie lors du commit precedent
Le commit 543f54dc livrait l'ecran Statistiques qui importe
services/backup_service.dart, mais le service et son test n'avaient
jamais ete ajoutes a l'index : la branche poussee ne compilait pas.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-24 11:30:13 +02:00
qlionbleusam 543f54dc4f feat: export/import JSON des sessions, stats et armurerie via partage systeme 2026-08-13 12:22:42 +02:00
qlionbleusam 3812cd740b feat: tap simple toujours createur d'impact + ecran de plotting renomme Synthese 2026-08-07 12:04:49 +02:00
qlionbleusam 86abb645ce feat: popup de fin de session aux couleurs de l'appli avec export IA integre 2026-08-05 03:02:40 +02:00
qlionbleusam 3a9e393a20 feat: score de session en plotting + guidage pour placer le premier impact 2026-08-04 16:25:44 +02:00
qlionbleusam 058bd5ff71 feat: boutons de rotation fine sur l'ecran de centrage + consigne de cadrage 2026-08-04 16:06:05 +02:00
qlionbleusam a4dc26fda8 refactor: reglages de calibration au-dessus de la photo + boutons de taille fonctionnels 2026-08-04 15:57:10 +02:00
qlionbleusam 6130e63cfb feat: rediriger vers l'onglet Statistiques a la fin d'une session 2026-08-04 15:38:14 +02:00
qlionbleusamandClaude Opus 4.8 b641e80d62 feat: boutons valider flottants + reset impacts dans l'éditeur, export IA dans la popup fin de session
- VALIDER en bouton bleu flottant sur calibration et placement des impacts
- corbeille (reset impacts) à côté du VALIDER dans l'éditeur
- retrait des boutons refresh/cloud de l'AppBar du plotting
- export IA déplacé dans la popup de fin de session

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-22 17:22:37 +02:00
qlionbleusamandClaude Opus 4.8 df5f84c87c refactor: flux calibration -> plotting -> placement des impacts
- VALIDER en calibration mène directement au plotting
- l'éditeur d'impacts revient toujours au plotting au retour

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-22 16:39:19 +02:00
qlionbleusam bbf10d7eed refactor: cible du plotting cliquable et fixe, retrait bouton modifier impacts 2026-07-22 16:15:25 +02:00
qguillaume 2b904205a0 fix: reset espacement calibration + refresh auto historique 2026-07-04 11:22:50 +02:00
qguillaumeandClaude Fable 5 cec9838e9b refactor: perf getAllSessions, zéro warning analyze, docs à jour
- getAllSessions : élimine le N+1 (une requête par session + par analyse)
  au profit de 3 requêtes groupées (sessions, analyses IN, shots IN),
  découpées en paquets de 500 pour rester sous la limite SQLite. Assemblage
  en mémoire via maps — accueil/historique/stats ne ralentiront plus au fil
  des mois
- flutter analyze : 28 -> 0 problème. APIs dépréciées migrées (withOpacity
  -> withValues, scale -> scaleByDouble, DropdownButtonFormField.value ->
  initialValue, dialogBackgroundColor -> dialogTheme, activeColor ->
  activeThumbColor), use_build_context_synchronously corrigés dans
  l'armurerie (repository capturé avant await + gardes mounted), print ->
  debugPrint, identifiants TopLeft/... -> lowerCamelCase, blocs if, champ final
- _showShotDetails dédupliqué : bottom sheet extraite dans le widget partagé
  shot_details_sheet.dart, utilisée par l'écran d'analyse et l'éditeur d'impacts
- CLAUDE.md : sections Features réécrites (retrait détection auto/références,
  ajout capture/plotting manuel) ; description pubspec renseignée

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-04 10:40:25 +02:00
qguillaumeandClaude Fable 5 8d5641c0a3 chore: retire les fichiers parasites du dépôt
- Supprime les 7 logs d'analyse à la racine (analyze_*.txt,
  analysis_report.txt)
- Dé-tracke les données du backend commitées par erreur avant les
  règles gitignore : exports (zips, archives), uploads (photos
  utilisateurs, database.sqlite) — les fichiers restent sur le disque
- Corrige backendia/.gitignore : retire la négation
  !uploads/data/database.sqlite qui ré-incluait la base de données
  utilisateurs, et la règle au chemin erroné au-dessus
- Ajoute les .gitkeep manquants (uploads/images, uploads/data) pour
  préserver la structure des dossiers sur un clone frais

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-04 10:27:35 +02:00
qguillaumeandClaude Fable 5 a3167fc2ba fix: filtre historique, fuite mémoire OpenCV, export IA, tests
- Historique : le filtre par type de cible est désormais appliqué au
  chargement ; correction du piège PopupMenuItem(value: null) qui
  empêchait l'option « Tous » de réinitialiser le filtre ; icône
  colorée quand un filtre est actif
- OpenCV : libération des Mat natifs (img, gray, blurred, circles)
  dans un finally — detectTarget tourne toutes les secondes pendant
  l'aperçu caméra et faisait grimper la mémoire native en continu
- Export IA : distance, arme et id de session réels transmis depuis
  SessionProvider au lieu des placeholders (25 m / "Unknown")
- Tests : remplacement du test widget cassé (BullyApp sans providers)
  par 14 tests qui passent — calcul de score concentrique (centre,
  hors cible, ratio d'image, anneaux personnalisés), agrégation des
  scores, analyse de groupement, et rendu du widget StatsCard

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-04 10:16:49 +02:00
qguillaumeandClaude Fable 5 972bfbe0e9 chore: suppression du code mort (détection auto, distorsion, ML Kit)
- Supprime 5 services inatteignables depuis l'UI (~3 000 lignes) :
  distortion_correction, image_processing, target_detection,
  opencv_impact_detection, target_rectify
- AnalysisProvider allégé (835 -> ~360 lignes) : retrait de la détection
  par références, de la détection auto d'impacts, du workflow distorsion
  et du doublon moveShot
- Retire les dépendances inutilisées google_mlkit_object_detection et
  google_mlkit_document_scanner du pubspec
- Le bouton ↻ du Plotting efface désormais tous les impacts en un clic
  (clearShots) sans relancer la détection auto ni toucher la calibration
- Nettoie les paramètres morts de TargetOverlay (referenceImpacts,
  onAddShot), le flag _isSelectingReferences, _buildActionButtons vide
  et le résidu _detectionTimer de capture_screen
- Supprime le dossier tests/ (brouillons d'expérimentation OpenCV)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-04 10:04:09 +02:00
qguillaume f65f65112c feat: bouton nuage d'export vers le backend IA dans l'écran d'analyse 2026-06-29 10:16:16 +02:00
qguillaume beb20074f2 fix: filtre par choix de gun, switch sticky 2026-06-20 21:13:26 +02:00
qguillaume a102bfd5ef fix: change adresse mail support à déterminer 2026-06-19 15:12:44 +02:00
qguillaume 89b4f433b6 feat: bouton Signaler un bug dans les paramètres (rapport copiable avec infos techniques) 2026-06-19 15:03:15 +02:00
qguillaume 9fa3a6f46d feat: accessoires en armurerie, comparateur de sessions stats, croix de centrage pixel par pixel 2026-06-19 14:40:19 +02:00
qguillaume 8165d3bab3 feat: édition rapide des accessoires créant une nouvelle arme/config pour différencier les stats 2026-06-19 14:09:46 +02:00
qguillaume ba9975f047 fix: première arme invisible (race init DB) + recentrage des champs sous le clavier dans la modale d'édition d'arme 2026-06-19 13:41:01 +02:00
qguillaume f7fecf0ef2 Lorsqu'on termine la session et qu'on a l'écran d'accueil > exécuter un refresh automatique pour prendre en compte cette dernière sessions dans les star de l'écran d'accueil. Actuellement il faut refresh manuellement pour que ce soit pris en compte -Dans Armurerie > Mon arme > le nb de session n'est pas remonté Ajouter un date picker pour y inscrire une date de l'entretien et qu'elle apparaisse dans la liste en bas (dans la modale ajouter un entretien) 2026-06-19 13:12:31 +02:00
qguillaume 0564bdbb48 fix: lag lors de la prise de photo 2026-06-17 20:00:14 +02:00
qguillaume 05356aaaea fix: centrage de la cible image pleine ecran respectant la prise origine au niveau des coins verts/orange 2026-06-17 19:42:13 +02:00
qguillaume c4880ccb68 fix: cadre de centrage au ratio de la photo + bouton calibration Valider 2026-06-16 11:29:08 +02:00
qguillaumeandClaude Opus 4.8 00ae0117c5 chore: supprime le code mort signale par flutter analyze
Retire imports, champs et variables locales non utilises (14 warnings) :
- imports inutilises (app, database_helper, impact_editor, target_calibration, session_provider)
- champs write-only de capture_screen (_cropService, _scanAnimation, _isCameraInitialized, _alignmentStatus) et _movingShotId
- bloc de calcul mort dans crop_screen et variables locales (themeProvider, ny)

_filterType (history_screen) volontairement conserve : c'est une fonctionnalite de filtre inachevee, pas du code mort.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 10:50:25 +02:00
qguillaumeandClaude Opus 4.8 1d8124c8d8 fix: clarifie les libelles de stats et corrige le calcul de l etalement moyen
- score_card: "Pourcentage" -> "Reussite", ajoute "/10" sur la moyenne
- grouping_stats: "Diametre" -> "Etalement", direction du decalage en toutes lettres (Droite, Haut-Droite...) au lieu de D/G/H/B
- statistics: corrige le bug de priorite (... ?? 0 * 100) qui affichait un etalement moyen errone (~0.9% au lieu de ~90%)
- ajoute un bouton d aide reutilisable (MetricInfoButton) expliquant chaque metrique, dont la distinction Precision (distance) / Reussite (score)

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 10:27:10 +02:00
qguillaume 600a6bef30 fix: ratio aspect camera rectangulaire 2026-06-12 11:33:41 +02:00
qguillaume 5d2e612b9c fix: reeduction temps prise photo et enleve confusion photo en cours de traitement 2026-06-12 11:17:16 +02:00
qguillaume 4e26431be5 fix: inclinaison 2 à 3 degrés vert orange 2026-06-11 21:50:06 +02:00
qguillaume 559369c84d fix: recentrage incorrect si zoom 2026-06-11 21:21:35 +02:00
qguillaume 653aa5d5b0 fix: recentrage incorrect si loin du centre d origine 2026-06-11 21:02:47 +02:00
qguillaume fec33a327a fix: recentrage incorrect si loin du centre d origine 2026-06-11 20:47:47 +02:00
qguillaume 8e64839fc6 fix: capture photo plus robuste 2026-06-11 20:24:57 +02:00
qguillaume 331fda0ffb fix: freeze et deformation lors de la prise de la photo (rotation) 2026-06-11 20:04:25 +02:00
qguillaume 064f5c1fe3 chore: ignorer le dossier de configuration .claude 2026-06-11 19:46:11 +02:00
qguillaume b4226216eb feat: retrait cercle et encadre + decalage centrage de la cible pris en compte 2026-06-11 19:40:30 +02:00
qguillaume 2107f187b6 feat: adding new plotting screen fixing pan and tap 2026-06-09 00:12:10 +02:00
qguillaume 0c509bfdc3 fix: trying to avoid conflict first with tap and pin on plotting screen in progress yet 2026-06-08 23:43:33 +02:00
qguillaume 71ad670ad8 fix: trying to avoid conflict first with tap and pin on plotting screen 2026-06-08 23:27:44 +02:00
qguillaume 625810234e fix: light zoom at back 2026-06-08 23:09:47 +02:00
qguillaume 9afe3c8508 fix: opacity 80% for impacts + lower quality for pics + removing slowly zoom if you back go back 2026-06-08 22:30:51 +02:00
128 changed files with 13461 additions and 7316 deletions
-7
View File
@@ -1,7 +0,0 @@
{
"permissions": {
"allow": [
"Bash(flutter analyze:*)"
]
}
}
-16
View File
@@ -1,16 +0,0 @@
{
"permissions": {
"allow": [
"Bash(flutter clean:*)",
"Bash(flutter pub get:*)",
"Bash(flutter run:*)",
"Bash(cmake:*)",
"Bash(where:*)",
"Bash(winget search:*)",
"Bash(winget install:*)",
"Bash(\"/c/Program Files \\(x86\\)/Microsoft Visual Studio/Installer/vs_installer.exe\" modify --installPath \"C:\\\\Program Files \\(x86\\)\\\\Microsoft Visual Studio\\\\2022\\\\BuildTools\" --add Microsoft.VisualStudio.Workload.VCTools --add Microsoft.VisualStudio.Component.VC.Tools.x86.x64 --add Microsoft.VisualStudio.Component.Windows11SDK.22621 --passive --wait)",
"Bash(cmd //c \"\"\"C:\\\\Program Files\\\\Microsoft Visual Studio\\\\18\\\\Community\\\\Common7\\\\Tools\\\\VsDevCmd.bat\"\" && flutter run -d windows\")",
"Bash(flutter doctor:*)"
]
}
}
+81
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@@ -0,0 +1,81 @@
name: Build & Release Android APK
on:
push:
tags:
- 'v*'
- 'V*' # Se déclenche quand vous poussez un tag comme v1.0.0, v1.0.1...
workflow_dispatch: # Permet aussi de lancer la compilation manuellement depuis l'interface Gitea
jobs:
build-apk:
# Utilise votre runner hôte avec Docker
runs-on: docker
steps:
- name: 📥 Récupération du code
run: |
echo "📥 Clonage du code source dans /data/build..."
rm -rf /data/build
git config --global --add safe.directory "*"
git clone --depth 1 "https://${{ github.actor }}:${{ secrets.GITHUB_TOKEN }}@git.kevlar.cloud/${{ github.repository }}.git" /data/build
- name: 🔨 Compilation de l'APK (Conteneur Flutter / Android SDK avec Caches)
run: |
echo "🚀 Démarrage de la compilation Flutter avec Caches persistants..."
mkdir -p /data/caches/gradle /data/caches/pub /data/caches/android-ndk /data/caches/android-cmake /data/caches/android-platforms
# Montage des caches persistants : Gradle, Pub, NDK, CMake et Plateformes Android
docker run --rm \
--volumes-from gitea-act-runner \
-v /data/caches/gradle:/root/.gradle \
-v /data/caches/pub:/root/.pub-cache \
-v /data/caches/android-ndk:/opt/android-sdk-linux/ndk \
-v /data/caches/android-cmake:/opt/android-sdk-linux/cmake \
-v /data/caches/android-platforms:/opt/android-sdk-linux/platforms \
-w /data/build \
ghcr.io/cirruslabs/flutter:stable \
sh -c "git config --global --add safe.directory '*' && flutter pub get && flutter build apk --release"
echo "✅ APK généré avec succès dans /data/build/build/app/outputs/flutter-apk/app-release.apk"
- name: 📦 Publication de la Release sur Gitea & Upload de l'APK
run: |
which curl >/dev/null 2>&1 || apk add --no-cache curl
TAG_NAME="${{ github.ref_name }}"
if [ -z "$TAG_NAME" ] || [ "$TAG_NAME" = "main" ]; then
TAG_NAME="build-$(date +'%Y%m%d-%H%M%S')"
fi
APK_PATH="/data/build/build/app/outputs/flutter-apk/app-release.apk"
APK_NAME="bully-impact-${TAG_NAME}.apk"
echo "🚀 Création de la release $TAG_NAME sur Gitea..."
# 1. Création de la Release via l'API REST de Gitea
RELEASE_RESPONSE=$(curl -s -X POST "https://git.kevlar.cloud/api/v1/repos/${{ github.repository }}/releases" \
-H "Authorization: token ${{ secrets.GITHUB_TOKEN }}" \
-H "Content-Type: application/json" \
-d "{
\"tag_name\": \"${TAG_NAME}\",
\"name\": \"Version ${TAG_NAME}\",
\"body\": \"Nouvelle version de l'application Bully Impact générée automatiquement par CI/CD.\",
\"draft\": false,
\"prerelease\": false
}")
RELEASE_ID=$(echo "$RELEASE_RESPONSE" | grep -o '"id":[0-9]*' | head -1 | cut -d: -f2)
if [ -z "$RELEASE_ID" ]; then
echo "❌ Erreur lors de la création de la release: $RELEASE_RESPONSE"
exit 1
fi
echo "📦 Upload du fichier APK (Release ID: $RELEASE_ID)..."
# 2. Upload de l'APK en tant qu'asset téléchargeable
curl -s -X POST "https://git.kevlar.cloud/api/v1/repos/${{ github.repository }}/releases/${RELEASE_ID}/assets?name=${APK_NAME}" \
-H "Authorization: token ${{ secrets.GITHUB_TOKEN }}" \
-H "Content-Type: application/vnd.android.package-archive" \
--data-binary @"$APK_PATH"
echo "🎉 Release terminée avec succès ! APK téléchargeable sur Gitea."
+30
View File
@@ -0,0 +1,30 @@
name: Deploy Backendia
on:
push:
branches:
- main
paths:
- 'backendia/**'
- 'docker-compose.prod.yml'
- '.gitea/workflows/deploy.yaml'
workflow_dispatch:
jobs:
deploy:
# Correspond au label 'docker:host' de votre runner
runs-on: docker
steps:
- name: 📥 Récupération du code
run: |
echo "📥 Récupération du code..."
git clone --depth 1 --branch ${{ github.ref_name }} "https://${{ github.actor }}:${{ secrets.GITHUB_TOKEN }}@git.kevlar.cloud/${{ github.repository }}.git" .
- name: 🚀 Build et Déploiement Docker
run: |
echo "🚀 Démarrage du déploiement..."
docker rm -f backendia-prod 2>/dev/null || true
docker compose -f docker-compose.prod.yml up -d --build --remove-orphans --force-recreate
echo "🧹 Nettoyage des anciennes images inutilisées..."
docker image prune -f
echo "✅ Déploiement terminé avec succès !"
+2
View File
@@ -11,6 +11,7 @@
.svn/
.swiftpm/
migrate_working_dir/
.claude/
# IntelliJ related
*.iml
@@ -55,3 +56,4 @@ backendia/uploads/images/*
backendia/uploads/data/*
!backendia/uploads/data/.gitkeep
!backendia/uploads/data/database.sqlite
AGENTS.md
+35
View File
@@ -1,5 +1,40 @@
# Changelog
## [v1.0.3] - 2026-08-27 (Branche `design/newdefault`)
### 🎨 Refonte UI/UX "Tactical & Precision"
- **Système de Thèmes & Couleurs d'Accentuation Personnalisables** : Choix dynamique de la couleur d'accent dans les Paramètres parmi 7 déclinaisons tactiques (Bleu Cobalt, Rouge Cible, Vert Viseur, Orange Ambre, Violet Cyber, Cyan Néon, Or Compétition) avec persistance SharedPreferences.
- **Nouvelle Direction Artistique & Thèmes** : Thème sombre Gunmetal/Slate contrasté pour stand de tir et thème clair technique épuré avec effets Glassmorphism et flous d'arrière-plan.
- **Barre de Navigation Principale** : Intégration de la `NavigationBar` Material 3 avec indicateur pill moderne et icônes thématiques.
- **Dashboard d'Accueil** : En-tête dynamique "BULLY • PRÉCISION", carte interactive de session en cours (badge lumineux, reprise rapide / fin sécurisée), tuiles télémétriques de KPIs avec graphique d'évolution et accès direct aux dernières séances.
- **Armurerie (Arsenal)** : Fiches d'armes techniques avec mise en valeur du calibre, compteurs de chargeurs/coups, puces d'accessoires et **icônes vectorielles dédiées pour chaque type d'arme** (Arme de Poing, Arme d'Épaule, Fusil à Pompe, Airsoft/Airgun).
- **Carnet de Tir (Historique)** : Filtres par puces de type de cible et de date, cartes de séances avec pastilles de score colorées selon la précision.
- **Setup de Session** : Sélecteurs rapides de distance (10m à 200m) et de coups par cible (3 à 30).
- **Réseau & Export Serveur IA (Fix APK Mobile)** : Ajout des permissions `INTERNET` et `ACCESS_NETWORK_STATE` ainsi que `usesCleartextTraffic` dans le manifeste Android principal (`AndroidManifest.xml`) pour débloquer l'envoi vers le serveur IA et les IP locales depuis l'APK installée.
## [v0.0.7] - 2026-08-26
### 🚀 CI/CD & Déploiement Automatique (Gitea Actions)
- **Pipeline de Release Android APK** : Compilation automatique de l'APK de production (`flutter build apk --release`) lors du push d'un tag (`v*`) et publication directe dans les Releases Gitea.
- **Mise en cache persistante** : Sauvegarde des caches Gradle, Pub, Android NDK 28, CMake et SDK Platform pour des temps de build réduits à 1-2 minutes.
- **Pipeline Backendia** : Déploiement continu automatisé du serveur backend et du dashboard lors des modifications sur `main`.
### 🧠 Backend IA & Dashboard Web (Backendia)
- **Architecture Tout-en-un** : API Express et Dashboard Next.js co-hébergés sur le même port sous `https://backendia.kevlar.cloud`.
- **Validation OpenCV** : Certification et détection des anneaux de cibles concentriques.
- **Journalisation & Modération** : Base SQLite avec historique complet des uploads, détection d'appareils, métadonnées et système de bannissement/débannissement de wallets.
- **Dashboard Web** : Galerie de visualisation des photos de tir, éditeur de points/impacts et export global des datasets (ZIP / CSV).
### 🔒 Sécurité & Reverse Proxy (YunoHost)
- **Dashboard Privé** : Accès à l'interface d'administration protégé par le portail SSO YunoHost.
- **API d'Upload Sécurisée** : Filtrage Nginx par en-tête secret `X-API-KEY` autorisant uniquement l'application Android.
### 📱 Application Mobile Flutter
- **Connexion Serveur Officiel** : Configuration par défaut sur `https://backendia.kevlar.cloud` avec transmission automatique de la clé d'API.
- **Identité Anonyme & Stats** : Phrase de récupération de 15 mots, hachage SHA-256 du wallet et synchronisation du statut de modération.
- **Expérience de Tir** : Nouveau flux de calibration, boutons de rotation fine, guidage au premier impact et popup de fin de session avec export IA intégré.
- **Sauvegarde & Partage** : Export/Import JSON complet des sessions, statistiques et armurerie.
## [v0.0.1] - 2026-01-29
### Ajouté
+44 -10
View File
@@ -41,10 +41,12 @@ flutter test --coverage
## Features
### Analyse de cibles de tir
### Capture de cibles de tir
- Support de cibles concentriques (anneaux) et silhouettes
- Chargement d'images de cibles depuis la galerie ou la caméra
- Détection automatique du centre et du rayon de la cible
- Aperçu caméra avec aide au cadrage : détection OpenCV de la cible (mire)
et indicateur de parallélisme par accéléromètre (pitch/roll)
- Écran de centrage/recadrage : rotation fine, déplacement pixel par pixel
### Calibration des cibles
- Ajustement manuel du centre, du rayon et du nombre d'anneaux (1-10)
@@ -52,14 +54,13 @@ flutter test --coverage
- Slider global pour redimensionner tous les anneaux proportionnellement
- Visualisation en temps réel des zones de score
### Détection d'impacts
- **Ajout manuel** : cliquer sur l'image pour placer un impact
- **Détection automatique** : algorithme de détection de blobs avec paramètres ajustables
- Seuil de luminosité
- Taille min/max des impacts
- Circularité minimale
- Ratio de remplissage (distingue les trous pleins des cercles vides)
- **Détection par références** : sélectionner 2-4 impacts manuellement, l'algorithme apprend leurs caractéristiques et détecte les impacts similaires
### Placement des impacts
- **Éditeur d'impacts plein écran** : tap pour ajouter (y compris juste à côté
ou par-dessus un impact existant), appui long pour déplacer, pincer pour zoomer
- Un tap n'ouvre jamais d'édition de score : le score reste calculé
automatiquement d'après la position de l'impact
- Le placement est entièrement manuel ; le bouton ↻ de l'écran de synthèse
efface tous les impacts sans toucher à la calibration
### Calcul des scores
- Score automatique basé sur la position de l'impact dans les zones
@@ -79,11 +80,37 @@ flutter test --coverage
- **Distribution régionale** : répartition des tirs par quadrant
- Filtrage par période : session, semaine, mois, toutes les sessions
### Sauvegarde (export / import JSON)
- Bouton **Exporter** en bas de l'écran Statistiques : génère un fichier JSON
(sessions + cibles + impacts + calibration, armurerie + entretien, et un
instantané des statistiques calculées) puis ouvre la feuille de partage du
système (`share_plus`) pour l'envoyer où l'on veut
- Option « Inclure les photos des cibles » : photos encodées en base64 dans le
JSON (sauvegarde complète mais fichier lourd) ; sans elles le fichier reste léger
- Bouton **Importer** (`file_selector`) : aperçu du contenu avant confirmation,
puis fusion avec les données existantes — même identifiant = mise à jour,
donc réimporter deux fois ne crée pas de doublon et rien n'est effacé
- Les statistiques ne sont pas réimportées : elles sont recalculées à partir des
sessions. Elles figurent dans le fichier pour être exploitables telles quelles
### Historique des sessions
- Sauvegarde des sessions avec date, score, notes
- Visualisation des sessions passées
- Suppression de sessions
### Didacticiel (visite guidée)
- Démarre automatiquement à la **première utilisation** sur l'écran d'accueil :
voile sombre, « trou de lumière » autour de l'élément à découvrir et bulle
explicative (bouton nouvelle session, télémétrie, barre de navigation, réglages)
- Visite dédiée à la **première ouverture de l'éditeur d'impacts** : ajouter,
déplacer, **pincer pour zoomer**, valider
- **Main animée** qui mime le geste attendu (tap, appui long, glisser,
pincement à deux doigts, balayage), dessinée au CustomPainter — aucun asset
- « Passer » interrompt la visite, un tap n'importe où passe à l'étape suivante ;
chaque visite n'est jouée qu'une fois (mémorisée dans les SharedPreferences)
- **Paramètres > Aide & didacticiel > Revoir le didacticiel** : réinitialise
toutes les visites, qui rejouent dès le retour sur l'écran concerné
### Interface utilisateur
- Thème sombre adapté au tir
- Support multilingue (Français)
@@ -120,3 +147,10 @@ session_list_item.dart Item de liste représentant une session
history_chart.dart Graphique d'évolution des 10 dernières sessions
statistics_screen.dart Écran statistiques avec filtrage par période
heat_map_widget.dart Heat map avec gradient bleu→rouge
backup_service.dart Export/import JSON des sessions, stats et armurerie
tutorial_service.dart Persistance des visites guidées déjà vues (SharedPreferences)
tutorial_provider.dart État du didacticiel : visites à jouer, réactivation
tutorial_coach.dart Lance une visite guidée par-dessus l'écran courant
tutorial_step.dart Modèle d'étape : cible, texte, geste, forme du spot
tutorial_overlay.dart Voile sombre, trou de lumière et bulle explicative
tutorial_hand.dart Main animée qui mime le geste (tap, appui long, pincement…)
+9
View File
@@ -7,6 +7,15 @@
# The following line activates a set of recommended lints for Flutter apps,
# packages, and plugins designed to encourage good coding practices.
analyzer:
exclude:
- build/**
- android/**
- ios/**
- web/**
- windows/**
- macos/**
- linux/**
include: package:flutter_lints/flutter.yaml
linter:
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-31
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@@ -1,31 +0,0 @@
Analyzing bully...
info - Statements in an if should be enclosed in a block - lib\features\analysis\analysis_screen.dart:122:17 - curly_braces_in_flow_control_structures
info - 'withOpacity' is deprecated and shouldn't be used. Use .withValues() to avoid precision loss - lib\features\analysis\analysis_screen.dart:650:51 - deprecated_member_use
warning - The declaration '_showAddShotHint' isn't referenced - lib\features\analysis\analysis_screen.dart:1083:8 - unused_element
warning - The declaration '_showAutoDetectDialog' isn't referenced - lib\features\analysis\analysis_screen.dart:1120:8 - unused_element
warning - Unused import: 'widgets/target_type_selector.dart' - lib\features\capture\capture_screen.dart:16:8 - unused_import
info - The private field _selectedType could be 'final' - lib\features\capture\capture_screen.dart:28:14 - prefer_final_fields
info - 'scale' is deprecated and shouldn't be used. Use scaleByVector3, scaleByVector4, or scaleByDouble instead - lib\features\crop\crop_screen.dart:141:25 - deprecated_member_use
info - The import of 'package:flutter/foundation.dart' is unnecessary because all of the used elements are also provided by the import of 'package:flutter/material.dart' - lib\features\statistics\statistics_screen.dart:8:8 - unnecessary_import
warning - The declaration '_buildLegendItem' isn't referenced - lib\features\statistics\statistics_screen.dart:309:10 - unused_element
info - Unnecessary use of string interpolation - lib\features\statistics\statistics_screen.dart:408:15 - unnecessary_string_interpolations
info - Don't invoke 'print' in production code - lib\services\image_processing_service.dart:192:7 - avoid_print
info - Don't invoke 'print' in production code - lib\services\image_processing_service.dart:239:7 - avoid_print
info - Don't invoke 'print' in production code - lib\services\image_processing_service.dart:246:9 - avoid_print
info - Don't invoke 'print' in production code - lib\services\image_processing_service.dart:278:9 - avoid_print
info - Don't invoke 'print' in production code - lib\services\image_processing_service.dart:289:11 - avoid_print
info - Don't invoke 'print' in production code - lib\services\image_processing_service.dart:292:11 - avoid_print
info - Don't invoke 'print' in production code - lib\services\image_processing_service.dart:297:9 - avoid_print
info - Don't invoke 'print' in production code - lib\services\image_processing_service.dart:332:7 - avoid_print
info - Don't invoke 'print' in production code - lib\services\image_processing_service.dart:336:7 - avoid_print
info - Don't invoke 'print' in production code - lib\services\image_processing_service.dart:683:7 - avoid_print
info - Don't invoke 'print' in production code - lib\services\image_processing_service.dart:725:7 - avoid_print
info - Don't invoke 'print' in production code - lib\services\image_processing_service.dart:736:7 - avoid_print
warning - The declaration '_detectDarkSpotsAdaptive' isn't referenced - lib\services\image_processing_service.dart:780:15 - unused_element
info - Don't invoke 'print' in production code - lib\services\opencv_impact_detection_service.dart:104:5 - avoid_print
info - Don't invoke 'print' in production code - lib\services\opencv_impact_detection_service.dart:116:5 - avoid_print
info - Don't invoke 'print' in production code - lib\services\target_detection_service.dart:297:7 - avoid_print
info - Don't invoke 'print' in production code - lib\services\target_detection_service.dart:342:7 - avoid_print
27 issues found. (ran in 1.9s)
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-37
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@@ -1,37 +0,0 @@
Analyzing bully...
info - Don't invoke 'print' in production code - lib\features\analysis\analysis_provider.dart:553:7 - avoid_print
info - The private field _selectedType could be 'final' - lib\features\capture\capture_screen.dart:27:14 - prefer_final_fields
info - 'scale' is deprecated and shouldn't be used. Use scaleByVector3, scaleByVector4, or scaleByDouble instead - lib\features\crop\crop_screen.dart:142:25 - deprecated_member_use
info - Statements in an if should be enclosed in a block - lib\services\distortion_correction_service.dart:566:11 - curly_braces_in_flow_control_structures
info - Don't invoke 'print' in production code - lib\services\distortion_correction_service.dart:639:7 - avoid_print
info - Don't invoke 'print' in production code - lib\services\distortion_correction_service.dart:764:7 - avoid_print
info - Don't invoke 'print' in production code - lib\services\distortion_correction_service.dart:825:9 - avoid_print
info - Don't invoke 'print' in production code - lib\services\distortion_correction_service.dart:953:7 - avoid_print
info - Don't invoke 'print' in production code - lib\services\distortion_correction_service.dart:1015:9 - avoid_print
info - Don't invoke 'print' in production code - lib\services\distortion_correction_service.dart:1063:7 - avoid_print
info - Don't invoke 'print' in production code - lib\services\image_processing_service.dart:192:7 - avoid_print
info - Don't invoke 'print' in production code - lib\services\image_processing_service.dart:239:7 - avoid_print
info - Don't invoke 'print' in production code - lib\services\image_processing_service.dart:246:9 - avoid_print
info - Don't invoke 'print' in production code - lib\services\image_processing_service.dart:278:9 - avoid_print
info - Don't invoke 'print' in production code - lib\services\image_processing_service.dart:289:11 - avoid_print
info - Don't invoke 'print' in production code - lib\services\image_processing_service.dart:292:11 - avoid_print
info - Don't invoke 'print' in production code - lib\services\image_processing_service.dart:297:9 - avoid_print
info - Don't invoke 'print' in production code - lib\services\image_processing_service.dart:332:7 - avoid_print
info - Don't invoke 'print' in production code - lib\services\image_processing_service.dart:336:7 - avoid_print
info - Don't invoke 'print' in production code - lib\services\image_processing_service.dart:683:7 - avoid_print
info - Don't invoke 'print' in production code - lib\services\image_processing_service.dart:725:7 - avoid_print
info - Don't invoke 'print' in production code - lib\services\image_processing_service.dart:736:7 - avoid_print
warning - The declaration '_detectDarkSpotsAdaptive' isn't referenced - lib\services\image_processing_service.dart:780:15 - unused_element
info - Don't invoke 'print' in production code - lib\services\target_detection_service.dart:328:7 - avoid_print
info - Don't invoke 'print' in production code - lib\services\target_detection_service.dart:377:7 - avoid_print
info - Don't invoke 'print' in production code - lib\services\target_detection_service.dart:414:7 - avoid_print
info - Don't invoke 'print' in production code - lib\services\yolo_impact_detection_service.dart:23:9 - avoid_print
info - Don't invoke 'print' in production code - lib\services\yolo_impact_detection_service.dart:29:7 - avoid_print
info - Don't invoke 'print' in production code - lib\services\yolo_impact_detection_service.dart:31:7 - avoid_print
info - Don't invoke 'print' in production code - lib\services\yolo_impact_detection_service.dart:67:7 - avoid_print
info - Don't invoke 'print' in production code - tests\opencv_quad_test.dart:4:3 - avoid_print
info - Don't invoke 'print' in production code - tests\opencv_quad_test.dart:5:3 - avoid_print
info - Don't invoke 'print' in production code - tests\opencv_quad_test.dart:6:3 - avoid_print
info - Don't invoke 'print' in production code - tests\test_homography.dart:4:3 - avoid_print
-38
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@@ -1,38 +0,0 @@
Analyzing bully...
info - Don't invoke 'print' in production code - lib\features\analysis\analysis_provider.dart:392:7 - avoid_print
info - Don't invoke 'print' in production code - lib\features\analysis\analysis_provider.dart:596:7 - avoid_print
info - The private field _selectedType could be 'final' - lib\features\capture\capture_screen.dart:27:14 - prefer_final_fields
info - 'scale' is deprecated and shouldn't be used. Use scaleByVector3, scaleByVector4, or scaleByDouble instead - lib\features\crop\crop_screen.dart:142:25 - deprecated_member_use
info - Statements in an if should be enclosed in a block - lib\services\distortion_correction_service.dart:566:11 - curly_braces_in_flow_control_structures
info - Don't invoke 'print' in production code - lib\services\distortion_correction_service.dart:639:7 - avoid_print
info - Don't invoke 'print' in production code - lib\services\distortion_correction_service.dart:764:7 - avoid_print
info - Don't invoke 'print' in production code - lib\services\distortion_correction_service.dart:825:9 - avoid_print
info - Don't invoke 'print' in production code - lib\services\distortion_correction_service.dart:953:7 - avoid_print
info - Don't invoke 'print' in production code - lib\services\distortion_correction_service.dart:1015:9 - avoid_print
info - Don't invoke 'print' in production code - lib\services\distortion_correction_service.dart:1063:7 - avoid_print
info - Don't invoke 'print' in production code - lib\services\image_processing_service.dart:192:7 - avoid_print
info - Don't invoke 'print' in production code - lib\services\image_processing_service.dart:239:7 - avoid_print
info - Don't invoke 'print' in production code - lib\services\image_processing_service.dart:246:9 - avoid_print
info - Don't invoke 'print' in production code - lib\services\image_processing_service.dart:278:9 - avoid_print
info - Don't invoke 'print' in production code - lib\services\image_processing_service.dart:289:11 - avoid_print
info - Don't invoke 'print' in production code - lib\services\image_processing_service.dart:292:11 - avoid_print
info - Don't invoke 'print' in production code - lib\services\image_processing_service.dart:297:9 - avoid_print
info - Don't invoke 'print' in production code - lib\services\image_processing_service.dart:332:7 - avoid_print
info - Don't invoke 'print' in production code - lib\services\image_processing_service.dart:336:7 - avoid_print
info - Don't invoke 'print' in production code - lib\services\image_processing_service.dart:683:7 - avoid_print
info - Don't invoke 'print' in production code - lib\services\image_processing_service.dart:725:7 - avoid_print
info - Don't invoke 'print' in production code - lib\services\image_processing_service.dart:736:7 - avoid_print
warning - The declaration '_detectDarkSpotsAdaptive' isn't referenced - lib\services\image_processing_service.dart:780:15 - unused_element
info - Don't invoke 'print' in production code - lib\services\target_detection_service.dart:328:7 - avoid_print
info - Don't invoke 'print' in production code - lib\services\target_detection_service.dart:377:7 - avoid_print
info - Don't invoke 'print' in production code - lib\services\target_detection_service.dart:414:7 - avoid_print
info - Don't invoke 'print' in production code - lib\services\yolo_impact_detection_service.dart:23:9 - avoid_print
info - Don't invoke 'print' in production code - lib\services\yolo_impact_detection_service.dart:29:7 - avoid_print
info - Don't invoke 'print' in production code - lib\services\yolo_impact_detection_service.dart:31:7 - avoid_print
info - Don't invoke 'print' in production code - lib\services\yolo_impact_detection_service.dart:67:7 - avoid_print
info - Don't invoke 'print' in production code - tests\opencv_quad_test.dart:4:3 - avoid_print
info - Don't invoke 'print' in production code - tests\opencv_quad_test.dart:5:3 - avoid_print
info - Don't invoke 'print' in production code - tests\opencv_quad_test.dart:6:3 - avoid_print
info - Don't invoke 'print' in production code - tests\test_homography.dart:4:3 - avoid_print
+4 -4
View File
@@ -1,4 +1,6 @@
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.CAMERA" />
<!-- Pour Android 12 et inférieur -->
@@ -9,7 +11,8 @@
<application
android:label="bully"
android:name="${applicationName}"
android:icon="@mipmap/ic_launcher">
android:icon="@mipmap/ic_launcher"
android:usesCleartextTraffic="true">
<activity
android:name=".MainActivity"
android:exported="true"
@@ -37,9 +40,6 @@
<meta-data
android:name="flutterEmbedding"
android:value="2" />
<meta-data
android:name="com.google.mlkit.vision.DEPENDENCIES"
android:value="docscanner" />
</application>
<!-- Required to query activities that can process text, see:
https://developer.android.com/training/package-visibility and
+4
View File
@@ -1,2 +1,6 @@
org.gradle.jvmargs=-Xmx8G -XX:MaxMetaspaceSize=4G -XX:ReservedCodeCacheSize=512m -XX:+HeapDumpOnOutOfMemoryError
android.useAndroidX=true
# This builtInKotlin flag was added automatically by Flutter migrator
android.builtInKotlin=false
# This newDsl flag was added automatically by Flutter migrator
android.newDsl=false
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+8
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@@ -0,0 +1,8 @@
node_modules
npm-debug.log*
dashboard/node_modules
dashboard/.next
uploads
exports
.git
.env*
+1 -3
View File
@@ -13,8 +13,7 @@ dashboard/out/
.env.test.local
.env.production.local
# Database
backendia/uploads/data/database.sqlite
# Database (contient des données utilisateurs — jamais dans git)
*.sqlite
*.sqlite-journal
@@ -23,7 +22,6 @@ uploads/images/*
!uploads/images/.gitkeep
uploads/data/*
!uploads/data/.gitkeep
!uploads/data/database.sqlite
exports/*
!exports/.gitkeep
+31
View File
@@ -0,0 +1,31 @@
FROM node:20-bookworm-slim
WORKDIR /app
# Dépendances système pour les modules natifs (sharp, sqlite3, opencv)
RUN apt-get update && apt-get install -y --no-install-recommends \
python3 \
make \
g++ \
&& rm -rf /var/lib/apt/lists/*
COPY package*.json ./
COPY dashboard/package*.json ./dashboard/
RUN npm install && npm rebuild sqlite3 --build-from-source
RUN cd dashboard && npm install
COPY . .
# Build du Dashboard Next.js
RUN cd dashboard && npm run build
# Dossiers nécessaires
RUN mkdir -p uploads/images uploads/data exports
EXPOSE 3000
ENV NODE_ENV=production
ENV PORT=3000
CMD ["node", "server.js"]
+8 -1
View File
@@ -2,7 +2,7 @@ import type { Metadata } from "next";
import { Inter } from "next/font/google";
import "./globals.css";
import Link from "next/link";
import { LayoutDashboard, Users, Image as ImageIcon } from "lucide-react";
import { LayoutDashboard, Users, ScrollText, Image as ImageIcon } from "lucide-react";
const inter = Inter({ subsets: ["latin"] });
@@ -41,6 +41,13 @@ export default function RootLayout({
<Users size={20} />
Contributeurs
</Link>
<Link
href="/logs"
className="flex items-center gap-3 px-3 py-2 rounded-lg hover:bg-slate-800 transition-colors text-slate-300 hover:text-white"
>
<ScrollText size={20} />
Logs d'Uploads
</Link>
</nav>
<div className="mt-auto pt-6 border-t border-slate-800">
@@ -0,0 +1,900 @@
"use client";
import { useState, useMemo, useEffect } from "react";
import {
ScrollText,
Search,
Download,
RefreshCw,
CheckCircle2,
XCircle,
Copy,
Check,
Trash2,
Smartphone,
Crosshair,
Calendar,
HardDrive,
Users,
ExternalLink,
Info,
Filter,
Eye,
ShieldAlert,
ShieldCheck,
Ban,
AlertTriangle
} from "lucide-react";
import { API_BASE_URL } from "@/lib/api";
import Link from "next/link";
interface UploadLog {
id: number;
timestamp: string;
session_id: string | null;
wallet_hash: string | null;
image_filename: string | null;
json_filename: string | null;
file_size: number | null;
ip_address: string | null;
user_agent: string | null;
device_model: string | null;
device_os: string | null;
target_type: string | null;
weapon: string | null;
distance_meters: number | null;
impacts_count: number;
status: string;
target_valid?: number;
target_status?: string;
target_confidence?: number;
target_rings_count?: number;
target_details?: string | null;
error_message: string | null;
raw_metadata: string | null;
}
interface BannedWallet {
wallet_hash: string;
reason: string;
banned_at: string;
banned_by: string;
}
interface LogStats {
total_uploads: number;
success_count: number;
failed_count: number;
today_uploads: number;
unique_wallets: number;
total_bytes: number;
latest_upload: string | null;
}
export default function LogsManager({
initialLogs,
initialStats
}: {
initialLogs: UploadLog[];
initialStats: LogStats | null;
}) {
const [logs, setLogs] = useState<UploadLog[]>(initialLogs);
const [stats, setStats] = useState<LogStats | null>(initialStats);
const [bannedWallets, setBannedWallets] = useState<BannedWallet[]>([]);
const [searchTerm, setSearchTerm] = useState("");
const [statusFilter, setStatusFilter] = useState<"ALL" | "SUCCESS" | "FAILED" | "INVALID_TARGET" | "BANNED">("ALL");
const [copiedWallet, setCopiedWallet] = useState<string | null>(null);
const [selectedLog, setSelectedLog] = useState<UploadLog | null>(null);
const [isLoading, setIsLoading] = useState(false);
const [showClearConfirm, setShowClearConfirm] = useState(false);
// Moderation state
const [banModalWallet, setBanModalWallet] = useState<string | null>(null);
const [banReason, setBanReason] = useState("Images non conformes / Fausse cible");
const [isSubmittingBan, setIsSubmittingBan] = useState(false);
const fetchBannedWallets = async () => {
try {
const res = await fetch(`${API_BASE_URL}/api/moderation/banned`, { cache: 'no-store' });
if (res.ok) {
const data = await res.json();
setBannedWallets(data.banned || []);
}
} catch (e) {
console.error("Erreur récupération wallets bannis:", e);
}
};
useEffect(() => {
fetchBannedWallets();
}, []);
const fetchLogs = async () => {
setIsLoading(true);
try {
const [logsRes, statsRes] = await Promise.all([
fetch(`${API_BASE_URL}/api/logs?limit=200`, { cache: 'no-store' }),
fetch(`${API_BASE_URL}/api/logs/stats`, { cache: 'no-store' }),
fetchBannedWallets()
]);
if (logsRes.ok) {
const logsData = await logsRes.json();
setLogs(logsData.logs || []);
}
if (statsRes.ok) {
const statsData = await statsRes.json();
setStats(statsData.stats || null);
}
} catch (e) {
console.error("Erreur lors de la récupération des logs:", e);
} finally {
setIsLoading(false);
}
};
const copyToClipboard = (text: string) => {
navigator.clipboard.writeText(text);
setCopiedWallet(text);
setTimeout(() => setCopiedWallet(null), 2000);
};
const isWalletBanned = (walletHash: string | null) => {
if (!walletHash) return false;
return bannedWallets.some(b => b.wallet_hash === walletHash);
};
const getBannedInfo = (walletHash: string | null) => {
if (!walletHash) return null;
return bannedWallets.find(b => b.wallet_hash === walletHash) || null;
};
const handleBanWallet = async () => {
if (!banModalWallet) return;
setIsSubmittingBan(true);
try {
const res = await fetch(`${API_BASE_URL}/api/moderation/ban`, {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({
wallet_hash: banModalWallet,
reason: banReason,
banned_by: 'Admin Dashboard'
})
});
if (res.ok) {
setBanModalWallet(null);
await fetchBannedWallets();
await fetchLogs();
} else {
alert("Erreur lors du bannissement.");
}
} catch (e) {
console.error("Erreur ban:", e);
} finally {
setIsSubmittingBan(false);
}
};
const handleUnbanWallet = async (walletHash: string) => {
if (!confirm(`Voulez-vous vraiment débannir le wallet ${walletHash.substring(0, 10)}... ?`)) return;
try {
const res = await fetch(`${API_BASE_URL}/api/moderation/ban/${walletHash}`, {
method: 'DELETE'
});
if (res.ok) {
await fetchBannedWallets();
await fetchLogs();
}
} catch (e) {
console.error("Erreur unban:", e);
}
};
const handleDeleteLog = async (id: number) => {
if (!confirm("Voulez-vous vraiment supprimer ce log ?")) return;
try {
const res = await fetch(`${API_BASE_URL}/api/logs/${id}`, { method: 'DELETE' });
if (res.ok) {
setLogs(prev => prev.filter(l => l.id !== id));
fetchLogs();
}
} catch (e) {
console.error("Erreur suppression:", e);
}
};
const handleClearAll = async () => {
try {
const res = await fetch(`${API_BASE_URL}/api/logs`, { method: 'DELETE' });
if (res.ok) {
setLogs([]);
setShowClearConfirm(false);
fetchLogs();
}
} catch (e) {
console.error("Erreur vidage logs:", e);
}
};
const formatFileSize = (bytes: number | null) => {
if (!bytes || bytes === 0) return "0 B";
const k = 1024;
const sizes = ["B", "KB", "MB", "GB"];
const i = Math.floor(Math.log(bytes) / Math.log(k));
return parseFloat((bytes / Math.pow(k, i)).toFixed(2)) + " " + sizes[i];
};
const filteredLogs = useMemo(() => {
return logs.filter(log => {
// Filter status
if (statusFilter === "SUCCESS" && log.status !== "SUCCESS") return false;
if (statusFilter === "FAILED" && log.status !== "FAILED") return false;
if (statusFilter === "INVALID_TARGET" && log.target_status === "VALID") return false;
if (statusFilter === "BANNED" && !isWalletBanned(log.wallet_hash)) return false;
// Filter search
if (!searchTerm.trim()) return true;
const term = searchTerm.toLowerCase();
return (
(log.wallet_hash && log.wallet_hash.toLowerCase().includes(term)) ||
(log.session_id && log.session_id.toLowerCase().includes(term)) ||
(log.image_filename && log.image_filename.toLowerCase().includes(term)) ||
(log.device_model && log.device_model.toLowerCase().includes(term)) ||
(log.weapon && log.weapon.toLowerCase().includes(term)) ||
(log.target_type && log.target_type.toLowerCase().includes(term)) ||
(log.target_status && log.target_status.toLowerCase().includes(term)) ||
(log.ip_address && log.ip_address.toLowerCase().includes(term))
);
});
}, [logs, searchTerm, statusFilter, bannedWallets]);
return (
<div className="space-y-8">
{/* Header */}
<div className="flex flex-col md:flex-row md:items-center justify-between gap-4">
<div className="space-y-1">
<div className="flex items-center gap-3">
<div className="p-2.5 bg-indigo-500/10 border border-indigo-500/20 rounded-xl text-indigo-400">
<ScrollText size={24} />
</div>
<div>
<h2 className="text-3xl font-bold tracking-tight">Journal & Contrôle des Uploads</h2>
<p className="text-slate-400 text-sm">
Historique des transferts, diagnostic OpenCV (détection cibles) et modération des wallets.
</p>
</div>
</div>
</div>
<div className="flex flex-wrap items-center gap-3">
<button
onClick={fetchLogs}
disabled={isLoading}
className="flex items-center gap-2 px-4 py-2.5 bg-slate-900 border border-slate-800 hover:bg-slate-800 text-slate-300 hover:text-white rounded-xl text-sm font-semibold transition-all disabled:opacity-50"
title="Rafraîchir les logs"
>
<RefreshCw size={16} className={isLoading ? "animate-spin text-indigo-400" : ""} />
<span>Actualiser</span>
</button>
<a
href={`${API_BASE_URL}/api/logs/export?format=csv`}
download
className="flex items-center gap-2 px-4 py-2.5 bg-indigo-600 hover:bg-indigo-500 text-white rounded-xl text-sm font-semibold transition-all shadow-lg shadow-indigo-600/20 hover:scale-105 active:scale-95"
>
<Download size={16} />
<span>Exporter CSV</span>
</a>
{!showClearConfirm ? (
<button
onClick={() => setShowClearConfirm(true)}
className="flex items-center gap-2 px-3 py-2.5 bg-slate-900 border border-slate-800 hover:border-rose-500/40 text-slate-400 hover:text-rose-400 rounded-xl text-sm transition-all"
title="Purger tous les logs"
>
<Trash2 size={16} />
</button>
) : (
<div className="flex items-center gap-2 p-1 bg-rose-500/10 border border-rose-500/30 rounded-xl animate-in fade-in">
<span className="text-xs text-rose-400 px-2 font-semibold">Effacer tout ?</span>
<button
onClick={handleClearAll}
className="px-2.5 py-1 bg-rose-600 hover:bg-rose-500 text-white rounded-lg text-xs font-bold transition-all"
>
Oui
</button>
<button
onClick={() => setShowClearConfirm(false)}
className="px-2.5 py-1 bg-slate-800 hover:bg-slate-700 text-slate-300 rounded-lg text-xs transition-all"
>
Non
</button>
</div>
)}
</div>
</div>
{/* KPI Stats Cards */}
<div className="grid grid-cols-1 sm:grid-cols-2 lg:grid-cols-4 gap-5">
<div className="bg-slate-900/80 border border-slate-800 p-5 rounded-2xl flex items-center justify-between shadow-sm">
<div className="space-y-1">
<p className="text-xs text-slate-500 font-bold uppercase tracking-wider">Total Uploads</p>
<div className="flex items-baseline gap-2">
<p className="text-2xl font-bold">{stats?.total_uploads ?? logs.length}</p>
{stats && stats.total_uploads > 0 && (
<span className="text-xs font-semibold text-emerald-400">
{Math.round(((stats.success_count || 0) / stats.total_uploads) * 100)}% succès
</span>
)}
</div>
</div>
<div className="w-11 h-11 bg-indigo-500/10 border border-indigo-500/20 text-indigo-400 rounded-xl flex items-center justify-center">
<ScrollText size={20} />
</div>
</div>
<div className="bg-slate-900/80 border border-slate-800 p-5 rounded-2xl flex items-center justify-between shadow-sm">
<div className="space-y-1">
<p className="text-xs text-slate-500 font-bold uppercase tracking-wider">Aujourd'hui</p>
<p className="text-2xl font-bold text-indigo-400">{stats?.today_uploads ?? 0}</p>
</div>
<div className="w-11 h-11 bg-indigo-500/10 border border-indigo-500/20 text-indigo-400 rounded-xl flex items-center justify-center">
<Calendar size={20} />
</div>
</div>
<div className="bg-slate-900/80 border border-slate-800 p-5 rounded-2xl flex items-center justify-between shadow-sm">
<div className="space-y-1">
<p className="text-xs text-slate-500 font-bold uppercase tracking-wider">Wallets Bannis</p>
<div className="flex items-baseline gap-2">
<p className="text-2xl font-bold text-rose-400">{bannedWallets.length}</p>
<span className="text-xs text-slate-500 font-mono">/ {stats?.unique_wallets ?? 0} total</span>
</div>
</div>
<div className="w-11 h-11 bg-rose-500/10 border border-rose-500/20 text-rose-400 rounded-xl flex items-center justify-center">
<Ban size={20} />
</div>
</div>
<div className="bg-slate-900/80 border border-slate-800 p-5 rounded-2xl flex items-center justify-between shadow-sm">
<div className="space-y-1">
<p className="text-xs text-slate-500 font-bold uppercase tracking-wider">Volume Transféré</p>
<p className="text-2xl font-bold text-emerald-400">
{formatFileSize(stats?.total_bytes || logs.reduce((acc, l) => acc + (l.file_size || 0), 0))}
</p>
</div>
<div className="w-11 h-11 bg-emerald-500/10 border border-emerald-500/20 text-emerald-400 rounded-xl flex items-center justify-center">
<HardDrive size={20} />
</div>
</div>
</div>
{/* Filters & Search Toolbar */}
<div className="bg-slate-900 border border-slate-800 rounded-2xl p-4 flex flex-col md:flex-row gap-4 items-center justify-between">
{/* Search */}
<div className="relative w-full md:w-96">
<Search size={16} className="absolute left-3.5 top-1/2 -translate-y-1/2 text-slate-500" />
<input
type="text"
value={searchTerm}
onChange={(e) => setSearchTerm(e.target.value)}
placeholder="Rechercher par Wallet, Session, Cible, Image..."
className="w-full bg-slate-950 border border-slate-800 focus:border-indigo-500 focus:ring-1 focus:ring-indigo-500 rounded-xl pl-10 pr-4 py-2 text-sm text-slate-200 placeholder-slate-500 outline-none transition-all"
/>
{searchTerm && (
<button
onClick={() => setSearchTerm("")}
className="absolute right-3 top-1/2 -translate-y-1/2 text-xs text-slate-500 hover:text-slate-300"
>
Effacer
</button>
)}
</div>
{/* Status & OpenCV Filter */}
<div className="flex items-center gap-2 w-full md:w-auto justify-start md:justify-end flex-wrap">
<span className="text-xs text-slate-500 font-semibold uppercase tracking-wider flex items-center gap-1.5 mr-1">
<Filter size={13} />
Filtre:
</span>
<div className="inline-flex bg-slate-950 p-1 rounded-xl border border-slate-800 flex-wrap gap-1">
<button
onClick={() => setStatusFilter("ALL")}
className={`px-2.5 py-1 text-xs font-semibold rounded-lg transition-all ${
statusFilter === "ALL"
? "bg-slate-800 text-white shadow-sm"
: "text-slate-400 hover:text-slate-200"
}`}
>
Tous ({logs.length})
</button>
<button
onClick={() => setStatusFilter("SUCCESS")}
className={`px-2.5 py-1 text-xs font-semibold rounded-lg transition-all ${
statusFilter === "SUCCESS"
? "bg-emerald-500/20 text-emerald-300 border border-emerald-500/30"
: "text-slate-400 hover:text-emerald-400"
}`}
>
Succès
</button>
<button
onClick={() => setStatusFilter("INVALID_TARGET")}
className={`px-2.5 py-1 text-xs font-semibold rounded-lg transition-all ${
statusFilter === "INVALID_TARGET"
? "bg-amber-500/20 text-amber-300 border border-amber-500/30"
: "text-slate-400 hover:text-amber-400"
}`}
title="Photos non reconnues comme cible par OpenCV"
>
Cibles Douteuses
</button>
<button
onClick={() => setStatusFilter("BANNED")}
className={`px-2.5 py-1 text-xs font-semibold rounded-lg transition-all ${
statusFilter === "BANNED"
? "bg-rose-500/20 text-rose-300 border border-rose-500/30"
: "text-slate-400 hover:text-rose-400"
}`}
>
Bannis ({bannedWallets.length})
</button>
</div>
</div>
</div>
{/* Logs Table */}
<div className="bg-slate-900 border border-slate-800 rounded-2xl overflow-hidden shadow-xl shadow-black/20">
<div className="overflow-x-auto">
<table className="w-full text-left text-sm">
<thead className="bg-slate-950/60 border-b border-slate-800 text-slate-400 font-semibold text-xs uppercase tracking-wider">
<tr>
<th className="px-5 py-3.5">Date & Heure</th>
<th className="px-4 py-3.5">Diagnostic OpenCV</th>
<th className="px-4 py-3.5">Wallet Contributeur</th>
<th className="px-4 py-3.5">Session / Cible</th>
<th className="px-4 py-3.5">Appareil</th>
<th className="px-4 py-3.5">Fichier</th>
<th className="px-4 py-3.5 text-right">Actions</th>
</tr>
</thead>
<tbody className="divide-y divide-slate-800/60">
{filteredLogs.map((log) => {
const dateObj = new Date(log.timestamp);
const isValidDate = !isNaN(dateObj.getTime());
const formattedDate = isValidDate
? dateObj.toLocaleDateString("fr-FR", { day: "2-digit", month: "2-digit", year: "numeric" })
: log.timestamp;
const formattedTime = isValidDate
? dateObj.toLocaleTimeString("fr-FR", { hour: "2-digit", minute: "2-digit", second: "2-digit" })
: "";
const banned = isWalletBanned(log.wallet_hash);
return (
<tr
key={log.id}
className="hover:bg-slate-800/40 transition-colors group"
>
{/* Timestamp */}
<td className="px-5 py-4 whitespace-nowrap">
<div className="flex flex-col">
<span className="font-semibold text-slate-200">{formattedDate}</span>
<span className="text-xs text-slate-500 font-mono">{formattedTime}</span>
</div>
</td>
{/* OpenCV Diagnosis & Upload Status */}
<td className="px-4 py-4 whitespace-nowrap">
<div className="flex flex-col gap-1">
{log.status === "FAILED" ? (
<span className="inline-flex items-center gap-1 px-2 py-0.5 rounded text-[10px] font-bold bg-rose-500/10 text-rose-400 border border-rose-500/20 max-w-fit" title={log.error_message || "Échec upload"}>
<XCircle size={12} />
UPLOAD ÉCHEC
</span>
) : log.target_status === "VALID" ? (
<span className="inline-flex items-center gap-1 px-2 py-0.5 rounded text-[10px] font-bold bg-emerald-500/10 text-emerald-400 border border-emerald-500/20 max-w-fit" title={log.target_details || "Cible certifiée"}>
<ShieldCheck size={12} />
CIBLE CERTIFIÉE ({Math.round((log.target_confidence || 1) * 100)}%)
</span>
) : log.target_status === "SUSPICIOUS" ? (
<span className="inline-flex items-center gap-1 px-2 py-0.5 rounded text-[10px] font-bold bg-amber-500/10 text-amber-400 border border-amber-500/20 max-w-fit" title={log.target_details || "1 seul anneau détecté"}>
<AlertTriangle size={12} />
DOUTEUSE (1 ANNEAU)
</span>
) : (
<span className="inline-flex items-center gap-1 px-2 py-0.5 rounded text-[10px] font-bold bg-rose-500/10 text-rose-400 border border-rose-500/20 max-w-fit" title={log.target_details || "Aucun motif de cible"}>
<ShieldAlert size={12} />
NON RECONNUE
</span>
)}
{log.target_rings_count ? (
<span className="text-[10px] text-slate-500 font-mono">
{log.target_rings_count} anneaux concentriques
</span>
) : null}
</div>
</td>
{/* Wallet Hash & Ban Badge */}
<td className="px-4 py-4">
{log.wallet_hash ? (
<div className="flex flex-col gap-1">
<div className="flex items-center gap-2">
<span
onClick={() => setSearchTerm(log.wallet_hash || "")}
className="font-mono text-xs text-indigo-300 hover:text-indigo-200 bg-indigo-500/5 px-2 py-1 rounded border border-indigo-500/10 hover:border-indigo-500/30 cursor-pointer transition-colors"
title="Cliquer pour filtrer par ce wallet"
>
{log.wallet_hash.length > 16
? `${log.wallet_hash.substring(0, 8)}...${log.wallet_hash.substring(log.wallet_hash.length - 8)}`
: log.wallet_hash}
</span>
<button
onClick={() => copyToClipboard(log.wallet_hash!)}
className="text-slate-500 hover:text-slate-300 transition-colors p-1"
title="Copier le hash du wallet"
>
{copiedWallet === log.wallet_hash ? (
<Check size={14} className="text-emerald-400" />
) : (
<Copy size={14} />
)}
</button>
</div>
{banned && (
<span className="inline-flex items-center gap-1 text-[10px] font-bold text-rose-400 bg-rose-500/10 px-1.5 py-0.5 rounded border border-rose-500/20 max-w-fit">
<Ban size={10} />
WALLET BANNI
</span>
)}
</div>
) : (
<span className="text-xs text-slate-500 italic">Anonyme / Non fourni</span>
)}
</td>
{/* Session & Target */}
<td className="px-4 py-4">
<div className="flex flex-col gap-1 max-w-[180px]">
{log.session_id && (
<div className="flex items-center gap-1 text-xs text-slate-300 font-mono truncate">
<span className="text-slate-500">ID:</span> {log.session_id}
</div>
)}
<div className="flex items-center flex-wrap gap-1.5">
{log.target_type && (
<span className="text-[10px] uppercase font-bold bg-slate-800 text-slate-300 px-1.5 py-0.5 rounded border border-slate-700">
{log.target_type}
</span>
)}
{log.weapon && (
<span className="text-[10px] bg-slate-800 text-slate-400 px-1.5 py-0.5 rounded">
{log.weapon}
</span>
)}
{log.impacts_count > 0 && (
<span className="text-[10px] font-bold text-indigo-400 bg-indigo-500/10 px-1.5 py-0.5 rounded border border-indigo-500/20 flex items-center gap-0.5">
<Crosshair size={10} />
{log.impacts_count} imp.
</span>
)}
</div>
</div>
</td>
{/* Device & IP */}
<td className="px-4 py-4 whitespace-nowrap">
<div className="flex flex-col gap-0.5">
<div className="flex items-center gap-1.5 text-xs text-slate-300">
<Smartphone size={13} className="text-indigo-400" />
<span>{log.device_model || log.device_os || "Inconnu"}</span>
</div>
{log.ip_address && (
<span className="text-[11px] text-slate-500 font-mono">
{log.ip_address.replace("::ffff:", "")}
</span>
)}
</div>
</td>
{/* File & Size */}
<td className="px-4 py-4 whitespace-nowrap">
<div className="flex flex-col gap-0.5">
{log.image_filename ? (
<Link
href={`/photo/${log.image_filename}`}
className="text-xs text-indigo-400 hover:text-indigo-300 font-mono flex items-center gap-1 group/link truncate max-w-[130px]"
title={log.image_filename}
>
<span className="truncate">{log.image_filename}</span>
<ExternalLink size={12} className="opacity-0 group-hover/link:opacity-100 transition-opacity" />
</Link>
) : (
<span className="text-xs text-slate-500 italic">Aucun fichier</span>
)}
<span className="text-[11px] text-slate-500 font-mono">
{formatFileSize(log.file_size)}
</span>
</div>
</td>
{/* Actions */}
<td className="px-4 py-4 text-right whitespace-nowrap">
<div className="flex items-center justify-end gap-1.5">
{/* Ban / Unban Button */}
{log.wallet_hash && (
banned ? (
<button
onClick={() => handleUnbanWallet(log.wallet_hash!)}
className="p-1.5 text-slate-400 hover:text-emerald-400 hover:bg-slate-800 rounded-lg transition-colors"
title="Débannir ce wallet"
>
<ShieldCheck size={16} />
</button>
) : (
<button
onClick={() => setBanModalWallet(log.wallet_hash)}
className="p-1.5 text-slate-500 hover:text-rose-400 hover:bg-slate-800 rounded-lg transition-colors"
title="Bannir définitivement ce wallet"
>
<Ban size={16} />
</button>
)
)}
<button
onClick={() => setSelectedLog(log)}
className="p-1.5 text-slate-400 hover:text-indigo-300 hover:bg-slate-800 rounded-lg transition-colors"
title="Voir les détails complets"
>
<Eye size={16} />
</button>
<button
onClick={() => handleDeleteLog(log.id)}
className="p-1.5 text-slate-500 hover:text-rose-400 hover:bg-slate-800 rounded-lg transition-colors"
title="Supprimer ce log"
>
<Trash2 size={16} />
</button>
</div>
</td>
</tr>
);
})}
</tbody>
</table>
</div>
{/* Empty state */}
{filteredLogs.length === 0 && (
<div className="py-20 flex flex-col items-center justify-center text-center px-4">
<div className="p-4 bg-slate-950 border border-slate-800 rounded-2xl text-slate-600 mb-3">
<ScrollText size={36} />
</div>
<h3 className="text-slate-300 font-bold text-base">Aucun log trouvé</h3>
<p className="text-slate-500 text-xs mt-1 max-w-sm">
{searchTerm || statusFilter !== "ALL"
? "Aucun enregistrement ne correspond à vos critères de recherche."
: "Les logs apparaîtront ici dès que des photos ou des sessions seront uploadées."}
</p>
</div>
)}
</div>
{/* Details Modal */}
{selectedLog && (
<div className="fixed inset-0 z-50 bg-black/70 backdrop-blur-sm flex items-center justify-center p-4">
<div className="bg-slate-900 border border-slate-800 rounded-2xl w-full max-w-2xl max-h-[85vh] flex flex-col overflow-hidden shadow-2xl animate-in zoom-in-95 duration-200">
{/* Modal Header */}
<div className="p-6 border-b border-slate-800 flex items-center justify-between bg-slate-950/50">
<div className="flex items-center gap-3">
<div className="p-2 bg-indigo-500/10 border border-indigo-500/20 rounded-xl text-indigo-400">
<Info size={20} />
</div>
<div>
<h3 className="font-bold text-lg text-slate-100">Détails du Log #{selectedLog.id}</h3>
<p className="text-xs text-slate-400">{new Date(selectedLog.timestamp).toLocaleString()}</p>
</div>
</div>
<button
onClick={() => setSelectedLog(null)}
className="text-slate-400 hover:text-white p-2 hover:bg-slate-800 rounded-xl transition-colors"
>
</button>
</div>
{/* Modal Content */}
<div className="p-6 overflow-y-auto space-y-6 text-sm">
{/* OpenCV Diagnostic Banner */}
<div className={`p-4 rounded-xl border flex flex-col gap-2 ${
selectedLog.target_status === "VALID"
? "bg-emerald-500/10 border-emerald-500/20 text-emerald-300"
: selectedLog.target_status === "SUSPICIOUS"
? "bg-amber-500/10 border-amber-500/20 text-amber-300"
: "bg-rose-500/10 border-rose-500/20 text-rose-300"
}`}>
<div className="flex items-center justify-between">
<div className="flex items-center gap-2 font-bold">
{selectedLog.target_status === "VALID" ? <ShieldCheck size={18} /> : <AlertTriangle size={18} />}
Diagnostic OpenCV : {selectedLog.target_status || "VALID"}
</div>
<span className="text-xs font-mono font-bold px-2 py-0.5 rounded bg-black/30">
Confiance : {Math.round((selectedLog.target_confidence || 1) * 100)}%
</span>
</div>
<p className="text-xs opacity-90">{selectedLog.target_details || "Cible détectée avec succès."}</p>
</div>
{/* General Grid */}
<div className="grid grid-cols-2 gap-4">
<div className="bg-slate-950 p-4 rounded-xl border border-slate-800 space-y-1">
<span className="text-xs text-slate-500 font-bold uppercase tracking-wider">Wallet Hash</span>
<div className="font-mono text-xs text-indigo-300 break-all select-all">
{selectedLog.wallet_hash || "Non spécifié"}
</div>
{isWalletBanned(selectedLog.wallet_hash) && (
<span className="inline-block mt-1 text-[10px] text-rose-400 font-bold bg-rose-500/10 px-1.5 py-0.5 rounded border border-rose-500/20">
Banni ({getBannedInfo(selectedLog.wallet_hash)?.reason})
</span>
)}
</div>
<div className="bg-slate-950 p-4 rounded-xl border border-slate-800 space-y-1">
<span className="text-xs text-slate-500 font-bold uppercase tracking-wider">Session ID</span>
<div className="font-mono text-xs text-slate-300 break-all select-all">
{selectedLog.session_id || "N/A"}
</div>
</div>
<div className="bg-slate-950 p-4 rounded-xl border border-slate-800 space-y-1">
<span className="text-xs text-slate-500 font-bold uppercase tracking-wider">Appareil</span>
<div className="text-xs text-slate-300">
{selectedLog.device_model || "Inconnu"} ({selectedLog.device_os || "OS inconnu"})
</div>
</div>
<div className="bg-slate-950 p-4 rounded-xl border border-slate-800 space-y-1">
<span className="text-xs text-slate-500 font-bold uppercase tracking-wider">Adresse IP</span>
<div className="font-mono text-xs text-slate-300">
{selectedLog.ip_address || "Inconnue"}
</div>
</div>
<div className="bg-slate-950 p-4 rounded-xl border border-slate-800 space-y-1">
<span className="text-xs text-slate-500 font-bold uppercase tracking-wider">Cible & Arme</span>
<div className="text-xs text-slate-300">
Type: <span className="font-bold text-white">{selectedLog.target_type || "N/A"}</span> | Arme: {selectedLog.weapon || "N/A"} | {selectedLog.distance_meters ? `${selectedLog.distance_meters}m` : ""}
</div>
</div>
<div className="bg-slate-950 p-4 rounded-xl border border-slate-800 space-y-1">
<span className="text-xs text-slate-500 font-bold uppercase tracking-wider">Fichiers & Taille</span>
<div className="text-xs text-slate-300">
Image: <span className="font-mono">{selectedLog.image_filename || "N/A"}</span> ({formatFileSize(selectedLog.file_size)})
</div>
</div>
</div>
{/* Raw Metadata JSON */}
{selectedLog.raw_metadata && (
<div className="space-y-2">
<span className="text-xs text-slate-500 font-bold uppercase tracking-wider">Données Brutes (JSON)</span>
<pre className="bg-slate-950 border border-slate-800 p-4 rounded-xl text-xs font-mono text-slate-300 overflow-x-auto max-h-48">
{(() => {
try {
return JSON.stringify(JSON.parse(selectedLog.raw_metadata), null, 2);
} catch {
return selectedLog.raw_metadata;
}
})()}
</pre>
</div>
)}
</div>
{/* Modal Footer */}
<div className="p-4 border-t border-slate-800 bg-slate-950/50 flex justify-between items-center">
<div className="flex items-center gap-2">
{selectedLog.image_filename && (
<Link
href={`/photo/${selectedLog.image_filename}`}
className="flex items-center gap-2 px-4 py-2 bg-indigo-600 hover:bg-indigo-500 text-white rounded-xl text-xs font-bold transition-all"
>
<Eye size={14} />
Ouvrir la session
</Link>
)}
{selectedLog.wallet_hash && (
isWalletBanned(selectedLog.wallet_hash) ? (
<button
onClick={() => handleUnbanWallet(selectedLog.wallet_hash!)}
className="px-3 py-2 bg-slate-800 hover:bg-emerald-600/30 text-emerald-400 rounded-xl text-xs font-bold transition-all border border-emerald-500/20"
>
Débannir ce wallet
</button>
) : (
<button
onClick={() => {
setSelectedLog(null);
setBanModalWallet(selectedLog.wallet_hash);
}}
className="px-3 py-2 bg-rose-600/10 hover:bg-rose-600 text-rose-400 hover:text-white rounded-xl text-xs font-bold transition-all border border-rose-500/20"
>
Bannir ce wallet
</button>
)
)}
</div>
<button
onClick={() => setSelectedLog(null)}
className="px-4 py-2 bg-slate-800 hover:bg-slate-700 text-slate-300 rounded-xl text-xs font-semibold transition-all"
>
Fermer
</button>
</div>
</div>
</div>
)}
{/* Ban Confirmation Modal */}
{banModalWallet && (
<div className="fixed inset-0 z-50 bg-black/75 backdrop-blur-sm flex items-center justify-center p-4">
<div className="bg-slate-900 border border-slate-800 rounded-2xl w-full max-w-md p-6 space-y-6 shadow-2xl animate-in zoom-in-95 duration-200">
<div className="flex items-center gap-3">
<div className="p-3 bg-rose-500/10 border border-rose-500/20 rounded-xl text-rose-400">
<Ban size={24} />
</div>
<div>
<h3 className="font-bold text-lg text-slate-100">Bannir un Wallet</h3>
<p className="text-xs text-slate-400">Bloquer définitivement tout upload futur de ce compte.</p>
</div>
</div>
<div className="bg-slate-950 p-3 rounded-xl border border-slate-800 font-mono text-xs text-indigo-300 break-all">
{banModalWallet}
</div>
<div className="space-y-2">
<label className="text-xs font-bold uppercase tracking-wider text-slate-400">
Motif du bannissement
</label>
<select
value={banReason}
onChange={(e) => setBanReason(e.target.value)}
className="w-full bg-slate-950 border border-slate-800 focus:border-rose-500 rounded-xl px-3 py-2 text-sm text-slate-200 outline-none"
>
<option value="Images non conformes / Fausse cible">Images non conformes / Fausse cible</option>
<option value="Spam / Uploads abusifs répétés">Spam / Uploads abusifs répétés</option>
<option value="Contenu inapproprié ou illicite">Contenu inapproprié ou illicite</option>
<option value="Tentative de manipulation des données">Tentative de manipulation des données</option>
</select>
</div>
<div className="flex justify-end gap-3 pt-2">
<button
onClick={() => setBanModalWallet(null)}
className="px-4 py-2 bg-slate-800 hover:bg-slate-700 text-slate-300 rounded-xl text-xs font-semibold transition-all"
>
Annuler
</button>
<button
onClick={handleBanWallet}
disabled={isSubmittingBan}
className="px-4 py-2 bg-rose-600 hover:bg-rose-500 text-white rounded-xl text-xs font-bold transition-all disabled:opacity-50 flex items-center gap-1.5"
>
<Ban size={14} />
{isSubmittingBan ? "Bannissement..." : "Confirmer le Bannissement"}
</button>
</div>
</div>
</div>
)}
</div>
);
}
+30
View File
@@ -0,0 +1,30 @@
import { fetchApi } from "@/lib/api";
import LogsManager from "./LogsManager";
export const metadata = {
title: "Logs d'Uploads | Bully IA Dashboard",
description: "Journal complet des téléversements de sessions et métadonnées",
};
export default async function LogsPage() {
let logs = [];
let stats = null;
try {
const [logsRes, statsRes] = await Promise.all([
fetchApi('/api/logs?limit=100'),
fetchApi('/api/logs/stats')
]);
logs = logsRes.logs || [];
stats = statsRes.stats || null;
} catch (error) {
console.error("Erreur chargement initial des logs:", error);
}
return (
<LogsManager
initialLogs={logs}
initialStats={stats}
/>
);
}
+2 -2
View File
@@ -1,4 +1,4 @@
import { fetchApi, API_BASE_URL } from "@/lib/api";
import { fetchApi } from "@/lib/api";
import DatasetToolbar from "@/components/DatasetToolbar";
import { Calendar, User, Crosshair } from "lucide-react";
import Link from "next/link";
@@ -49,7 +49,7 @@ export default async function DashboardPage() {
<div className="aspect-[3/4] relative overflow-hidden bg-slate-800">
{/* eslint-disable-next-line @next/next/no-img-element */}
<img
src={`${API_BASE_URL}${photo.imageUrl}`}
src={photo.imageUrl}
alt={photo.filename}
className="w-full h-full object-cover group-hover:scale-105 transition-transform duration-500"
/>
@@ -1,4 +1,4 @@
import { fetchApi, API_BASE_URL } from "@/lib/api";
import { fetchApi } from "@/lib/api";
import PhotoEditor from "@/components/PhotoEditor";
import { ChevronLeft, Download } from "lucide-react";
import Link from "next/link";
@@ -33,7 +33,7 @@ export default async function PhotoDetailPage({ params }: { params: Promise<{ id
<div className="flex gap-3">
<a
href={`${API_BASE_URL}/uploads/images/${id}`}
href={`/uploads/images/${id}`}
download
className="flex items-center gap-2 bg-slate-800 hover:bg-slate-700 px-4 py-2 rounded-lg text-sm font-medium transition-colors"
>
@@ -112,7 +112,7 @@ export default function PhotoEditor({ initialPhoto }: PhotoEditorProps) {
</div>
<PhotoOverlay
imageUrl={`${API_BASE_URL}${initialPhoto.imageUrl}`}
imageUrl={initialPhoto.imageUrl}
impacts={impacts}
targetCorners={photoData?.plotting?.target_corners || []}
isEditing={isEditing}
+4 -1
View File
@@ -1,4 +1,7 @@
export const API_BASE_URL = 'http://127.0.0.1:3000';
const isServer = typeof window === 'undefined';
export const API_BASE_URL = isServer
? `http://127.0.0.1:${process.env.PORT || 3000}`
: '';
export async function fetchApi(endpoint: string) {
const res = await fetch(`${API_BASE_URL}${endpoint}`, {
@@ -1,116 +0,0 @@
{
"session_id": "session_1777452202935",
"timestamp": "2026-04-29T08:43:22.943303",
"device_info": {
"model": "google sdk_gphone64_x86_64",
"os": "Android 16"
},
"target_metadata": {
"type": "concentric",
"distance_meters": 25,
"weapon": "Unknown"
},
"plotting": {
"target_corners": [
{
"norm_x": 0.09999999999999998,
"norm_y": 0.09999999999999998
},
{
"norm_x": 0.9,
"norm_y": 0.09999999999999998
},
{
"norm_x": 0.9,
"norm_y": 0.9
},
{
"norm_x": 0.09999999999999998,
"norm_y": 0.9
}
],
"impacts": [
{
"id": 1,
"label": "bullet_hole",
"score": 6,
"coords": {
"norm_x": 0.3934941044560185,
"norm_y": 0.665676540798611
}
},
{
"id": 2,
"label": "bullet_hole",
"score": 5,
"coords": {
"norm_x": 0.6055302372685185,
"norm_y": 0.6953124999999999
}
},
{
"id": 3,
"label": "bullet_hole",
"score": 8,
"coords": {
"norm_x": 0.5981137876157407,
"norm_y": 0.5249565972222221
}
},
{
"id": 4,
"label": "bullet_hole",
"score": 6,
"coords": {
"norm_x": 0.6759033203125,
"norm_y": 0.4786376953125
}
},
{
"id": 5,
"label": "bullet_hole",
"score": 9,
"coords": {
"norm_x": 0.48608398437499994,
"norm_y": 0.5490315755208333
}
},
{
"id": 6,
"label": "bullet_hole",
"score": 9,
"coords": {
"norm_x": 0.5101625795717593,
"norm_y": 0.43238661024305547
}
},
{
"id": 7,
"label": "bullet_hole",
"score": 7,
"coords": {
"norm_x": 0.6296079282407407,
"norm_y": 0.4203152126736111
}
},
{
"id": 8,
"label": "bullet_hole",
"score": 9,
"coords": {
"norm_x": 0.46386718749999994,
"norm_y": 0.48046875
}
},
{
"id": 9,
"label": "bullet_hole",
"score": 6,
"coords": {
"norm_x": 0.3379521122685185,
"norm_y": 0.4397786458333333
}
}
]
}
}
@@ -1,116 +0,0 @@
{
"session_id": "session_1777452481252",
"timestamp": "2026-04-29T08:48:01.259705",
"device_info": {
"model": "google sdk_gphone64_x86_64",
"os": "Android 16"
},
"target_metadata": {
"type": "concentric",
"distance_meters": 25,
"weapon": "Unknown"
},
"plotting": {
"target_corners": [
{
"norm_x": 0.09999999999999998,
"norm_y": 0.09999999999999998
},
{
"norm_x": 0.9,
"norm_y": 0.09999999999999998
},
{
"norm_x": 0.9,
"norm_y": 0.9
},
{
"norm_x": 0.09999999999999998,
"norm_y": 0.9
}
],
"impacts": [
{
"id": 1,
"label": "bullet_hole",
"score": 6,
"coords": {
"norm_x": 0.3934941044560185,
"norm_y": 0.665676540798611
}
},
{
"id": 2,
"label": "bullet_hole",
"score": 5,
"coords": {
"norm_x": 0.6055302372685185,
"norm_y": 0.6953124999999999
}
},
{
"id": 3,
"label": "bullet_hole",
"score": 8,
"coords": {
"norm_x": 0.5981137876157407,
"norm_y": 0.5249565972222221
}
},
{
"id": 4,
"label": "bullet_hole",
"score": 6,
"coords": {
"norm_x": 0.6759033203125,
"norm_y": 0.4786376953125
}
},
{
"id": 5,
"label": "bullet_hole",
"score": 9,
"coords": {
"norm_x": 0.48608398437499994,
"norm_y": 0.5490315755208333
}
},
{
"id": 6,
"label": "bullet_hole",
"score": 9,
"coords": {
"norm_x": 0.5101625795717593,
"norm_y": 0.43238661024305547
}
},
{
"id": 7,
"label": "bullet_hole",
"score": 7,
"coords": {
"norm_x": 0.6296079282407407,
"norm_y": 0.4203152126736111
}
},
{
"id": 8,
"label": "bullet_hole",
"score": 9,
"coords": {
"norm_x": 0.46386718749999994,
"norm_y": 0.48046875
}
},
{
"id": 9,
"label": "bullet_hole",
"score": 6,
"coords": {
"norm_x": 0.3379521122685185,
"norm_y": 0.4397786458333333
}
}
]
}
}
@@ -1,44 +0,0 @@
{
"session_id": "session_1777452613625",
"timestamp": "2026-04-29T08:50:13.631206",
"device_info": {
"model": "google sdk_gphone64_x86_64",
"os": "Android 16"
},
"target_metadata": {
"type": "concentric",
"distance_meters": 25,
"weapon": "Unknown"
},
"plotting": {
"target_corners": [
{
"norm_x": 0.09999999999999998,
"norm_y": 0.09999999999999998
},
{
"norm_x": 0.9,
"norm_y": 0.09999999999999998
},
{
"norm_x": 0.9,
"norm_y": 0.9
},
{
"norm_x": 0.09999999999999998,
"norm_y": 0.9
}
],
"impacts": [
{
"id": 1,
"label": "bullet_hole",
"score": 10,
"coords": {
"norm_x": 0.49810836226851846,
"norm_y": 0.4981011284722222
}
}
]
}
}
@@ -1,144 +0,0 @@
{
"session_id": "session_1777463308809",
"wallet_hash": "cc60fcaa5ef7fdc9be3dd1adba4157fa6dfae2845da45b830b5ef2b7f473d887",
"timestamp": "2026-04-29T11:48:28.834236",
"device_info": {
"model": "google sdk_gphone64_x86_64",
"os": "Android 16"
},
"target_metadata": {
"type": "concentric",
"distance_meters": 25,
"weapon": "Unknown"
},
"plotting": {
"target_corners": [
{
"norm_x": 0.09999999999999998,
"norm_y": 0.09999999999999998
},
{
"norm_x": 0.9,
"norm_y": 0.09999999999999998
},
{
"norm_x": 0.9,
"norm_y": 0.9
},
{
"norm_x": 0.09999999999999998,
"norm_y": 0.9
}
],
"impacts": [
{
"id": 1,
"label": "bullet_hole",
"score": 6,
"coords": {
"norm_x": 0.38424660011574074,
"norm_y": 0.3666042751736111
}
},
{
"id": 2,
"label": "bullet_hole",
"score": 7,
"coords": {
"norm_x": 0.6055302372685185,
"norm_y": 0.396240234375
}
},
{
"id": 3,
"label": "bullet_hole",
"score": 7,
"coords": {
"norm_x": 0.5860903139467593,
"norm_y": 0.5999620225694443
}
},
{
"id": 4,
"label": "bullet_hole",
"score": 6,
"coords": {
"norm_x": 0.33517433449074074,
"norm_y": 0.5592041015625
}
},
{
"id": 5,
"label": "bullet_hole",
"score": 8,
"coords": {
"norm_x": 0.6073612919560185,
"norm_y": 0.5101047092013888
}
},
{
"id": 6,
"label": "bullet_hole",
"score": 9,
"coords": {
"norm_x": 0.432373046875,
"norm_y": 0.46663411458333337
}
},
{
"id": 7,
"label": "bullet_hole",
"score": 9,
"coords": {
"norm_x": 0.45181297019675926,
"norm_y": 0.5564236111111112
}
},
{
"id": 8,
"label": "bullet_hole",
"score": 10,
"coords": {
"norm_x": 0.5221860532407407,
"norm_y": 0.48792860243055547
}
},
{
"id": 9,
"label": "bullet_hole",
"score": 3,
"coords": {
"norm_x": 0.6564335575810184,
"norm_y": 0.7536349826388888
}
},
{
"id": 10,
"label": "bullet_hole",
"score": 5,
"coords": {
"norm_x": 0.4712528935185185,
"norm_y": 0.7018229166666666
}
},
{
"id": 11,
"label": "bullet_hole",
"score": 5,
"coords": {
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"cpu": [
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"license": "Apache-2.0 AND LGPL-3.0-or-later",
"optional": true,
"os": [
"win32"
],
"engines": {
"node": "^20.9.0"
},
"funding": {
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}
},
"node_modules/@img/sharp-win32-x64": {
"version": "0.35.3",
"resolved": "https://registry.npmjs.org/@img/sharp-win32-x64/-/sharp-win32-x64-0.35.3.tgz",
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"cpu": [
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],
"license": "Apache-2.0 AND LGPL-3.0-or-later",
"optional": true,
"os": [
"win32"
],
"engines": {
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},
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}
},
"node_modules/@isaacs/fs-minipass": {
"version": "4.0.1",
"resolved": "https://registry.npmjs.org/@isaacs/fs-minipass/-/fs-minipass-4.0.1.tgz",
@@ -29,6 +541,12 @@
"node": ">=18.0.0"
}
},
"node_modules/@techstark/opencv-js": {
"version": "5.0.0-release.1",
"resolved": "https://registry.npmjs.org/@techstark/opencv-js/-/opencv-js-5.0.0-release.1.tgz",
"integrity": "sha512-PIm+eB0MFtieXoNC2GRao0dv/02sehG+Nv2nSW5D6pQm6J/4WqvDHm0RyoqOmGYQm67jdGiaOdIeTShCY3PIUg==",
"license": "Apache-2.0"
},
"node_modules/abbrev": {
"version": "4.0.0",
"resolved": "https://registry.npmjs.org/abbrev/-/abbrev-4.0.0.tgz",
@@ -1264,9 +1782,9 @@
"license": "MIT"
},
"node_modules/semver": {
"version": "7.7.4",
"resolved": "https://registry.npmjs.org/semver/-/semver-7.7.4.tgz",
"integrity": "sha512-vFKC2IEtQnVhpT78h1Yp8wzwrf8CM+MzKMHGJZfBtzhZNycRFnXsHk6E5TxIkkMsgNS7mdX3AGB7x2QM2di4lA==",
"version": "7.8.5",
"resolved": "https://registry.npmjs.org/semver/-/semver-7.8.5.tgz",
"integrity": "sha512-Y7/KDsb8LjooZpwaqGyulO6DQlksgCncchHGk+sZIY4SBvUocMBEFH5Ur1fI4dV+Jvl0w6cjvucaIi40puRioA==",
"license": "ISC",
"bin": {
"semver": "bin/semver.js"
@@ -1326,6 +1844,55 @@
"integrity": "sha512-E5LDX7Wrp85Kil5bhZv46j8jOeboKq5JMmYM3gVGdGH8xFpPWXUMsNrlODCrkoxMEeNi/XZIwuRvY4XNwYMJpw==",
"license": "ISC"
},
"node_modules/sharp": {
"version": "0.35.3",
"resolved": "https://registry.npmjs.org/sharp/-/sharp-0.35.3.tgz",
"integrity": "sha512-ej0zVHuZGHCiABXcNxeYhpRnPNPAcvbG8RMdBAhDAxLKkCRVSpK3Iyu7qbqw3JMzoj0REeM6f3tJLtVwl0023Q==",
"license": "Apache-2.0",
"dependencies": {
"@img/colour": "^1.1.0",
"detect-libc": "^2.1.2",
"semver": "^7.8.5"
},
"engines": {
"node": ">=20.9.0"
},
"funding": {
"url": "https://opencollective.com/libvips"
},
"optionalDependencies": {
"@img/sharp-darwin-arm64": "0.35.3",
"@img/sharp-darwin-x64": "0.35.3",
"@img/sharp-freebsd-wasm32": "0.35.3",
"@img/sharp-libvips-darwin-arm64": "1.3.2",
"@img/sharp-libvips-darwin-x64": "1.3.2",
"@img/sharp-libvips-linux-arm": "1.3.2",
"@img/sharp-libvips-linux-arm64": "1.3.2",
"@img/sharp-libvips-linux-ppc64": "1.3.2",
"@img/sharp-libvips-linux-riscv64": "1.3.2",
"@img/sharp-libvips-linux-s390x": "1.3.2",
"@img/sharp-libvips-linux-x64": "1.3.2",
"@img/sharp-libvips-linuxmusl-arm64": "1.3.2",
"@img/sharp-libvips-linuxmusl-x64": "1.3.2",
"@img/sharp-linux-arm": "0.35.3",
"@img/sharp-linux-arm64": "0.35.3",
"@img/sharp-linux-ppc64": "0.35.3",
"@img/sharp-linux-riscv64": "0.35.3",
"@img/sharp-linux-s390x": "0.35.3",
"@img/sharp-linux-x64": "0.35.3",
"@img/sharp-linuxmusl-arm64": "0.35.3",
"@img/sharp-linuxmusl-x64": "0.35.3",
"@img/sharp-webcontainers-wasm32": "0.35.3",
"@img/sharp-win32-arm64": "0.35.3",
"@img/sharp-win32-ia32": "0.35.3",
"@img/sharp-win32-x64": "0.35.3"
},
"peerDependenciesMeta": {
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}
}
},
"node_modules/side-channel": {
"version": "1.1.0",
"resolved": "https://registry.npmjs.org/side-channel/-/side-channel-1.1.0.tgz",
@@ -1581,6 +2148,13 @@
"node": ">=0.6"
}
},
"node_modules/tslib": {
"version": "2.8.1",
"resolved": "https://registry.npmjs.org/tslib/-/tslib-2.8.1.tgz",
"integrity": "sha512-oJFu94HQb+KVduSUQL7wnpmqnfmLsOA/nAh6b6EH0wCEoK0/mPeXU6c3wKDV83MkOuHPRHtSXKKU99IBazS/2w==",
"license": "0BSD",
"optional": true
},
"node_modules/tunnel-agent": {
"version": "0.6.0",
"resolved": "https://registry.npmjs.org/tunnel-agent/-/tunnel-agent-0.6.0.tgz",
+5
View File
@@ -12,11 +12,16 @@
"author": "",
"license": "ISC",
"dependencies": {
"@techstark/opencv-js": "^5.0.0-release.1",
"adm-zip": "^0.5.17",
"cors": "^2.8.6",
"dotenv": "^17.4.2",
"express": "^5.2.1",
"multer": "^2.1.1",
"next": "^16.2.4",
"react": "^19.2.4",
"react-dom": "^19.2.4",
"sharp": "^0.35.3",
"sqlite3": "^6.0.1"
}
}
+525 -14
View File
@@ -7,6 +7,8 @@ const sqlite3 = require('sqlite3').verbose();
const AdmZip = require('adm-zip');
const TargetValidator = require('./services/target_validator');
const app = express();
const PORT = process.env.PORT || 3000;
@@ -34,14 +36,128 @@ const db = new sqlite3.Database(dbPath, (err) => {
console.error('Erreur de connexion à SQLite:', err.message);
} else {
console.log('Connecté à la base de données SQLite.');
db.serialize(() => {
db.run(`CREATE TABLE IF NOT EXISTS user_stats (
wallet_hash TEXT PRIMARY KEY,
photo_count INTEGER DEFAULT 0,
last_upload DATETIME DEFAULT CURRENT_TIMESTAMP
)`);
db.run(`CREATE TABLE IF NOT EXISTS banned_wallets (
wallet_hash TEXT PRIMARY KEY,
reason TEXT,
banned_at DATETIME DEFAULT CURRENT_TIMESTAMP,
banned_by TEXT DEFAULT 'Admin'
)`);
db.run(`CREATE TABLE IF NOT EXISTS upload_logs (
id INTEGER PRIMARY KEY AUTOINCREMENT,
timestamp DATETIME DEFAULT CURRENT_TIMESTAMP,
session_id TEXT,
wallet_hash TEXT,
image_filename TEXT,
json_filename TEXT,
file_size INTEGER,
ip_address TEXT,
user_agent TEXT,
device_model TEXT,
device_os TEXT,
target_type TEXT,
weapon TEXT,
distance_meters INTEGER,
impacts_count INTEGER DEFAULT 0,
status TEXT DEFAULT 'SUCCESS',
target_valid INTEGER DEFAULT 1,
target_status TEXT DEFAULT 'VALID',
target_confidence REAL DEFAULT 1.0,
target_rings_count INTEGER DEFAULT 0,
target_details TEXT,
error_message TEXT,
raw_metadata TEXT
)`);
// Migration safe des colonnes OpenCV si la table existait déjà
const migrations = [
"ALTER TABLE upload_logs ADD COLUMN target_valid INTEGER DEFAULT 1",
"ALTER TABLE upload_logs ADD COLUMN target_status TEXT DEFAULT 'VALID'",
"ALTER TABLE upload_logs ADD COLUMN target_confidence REAL DEFAULT 1.0",
"ALTER TABLE upload_logs ADD COLUMN target_rings_count INTEGER DEFAULT 0",
"ALTER TABLE upload_logs ADD COLUMN target_details TEXT"
];
migrations.forEach(sql => {
db.run(sql, () => {});
});
db.run(`CREATE INDEX IF NOT EXISTS idx_upload_logs_wallet ON upload_logs(wallet_hash)`);
db.run(`CREATE INDEX IF NOT EXISTS idx_upload_logs_timestamp ON upload_logs(timestamp)`);
});
}
});
// Helper pour insérer un log d'upload
function logUploadEntry({
sessionId = null,
walletHash = null,
imageFilename = null,
jsonFilename = null,
fileSize = null,
ipAddress = null,
userAgent = null,
deviceModel = null,
deviceOs = null,
targetType = null,
weapon = null,
distanceMeters = null,
impactsCount = 0,
status = 'SUCCESS',
targetValid = 1,
targetStatus = 'VALID',
targetConfidence = 1.0,
targetRingsCount = 0,
targetDetails = null,
errorMessage = null,
rawMetadata = null
}) {
const query = `
INSERT INTO upload_logs (
session_id, wallet_hash, image_filename, json_filename, file_size,
ip_address, user_agent, device_model, device_os, target_type,
weapon, distance_meters, impacts_count, status,
target_valid, target_status, target_confidence, target_rings_count, target_details,
error_message, raw_metadata
) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)
`;
db.run(query, [
sessionId,
walletHash,
imageFilename,
jsonFilename,
fileSize,
ipAddress,
userAgent,
deviceModel,
deviceOs,
targetType,
weapon,
distanceMeters,
impactsCount,
status,
targetValid ? 1 : 0,
targetStatus,
targetConfidence,
targetRingsCount,
targetDetails,
errorMessage,
rawMetadata ? JSON.stringify(rawMetadata) : null
], function(err) {
if (err) {
console.error("Erreur lors de l'insertion dans upload_logs:", err.message);
} else {
console.log(`[LOG] Upload enregistré (ID: ${this.lastID}) - Statut: ${status} - OpenCV: ${targetStatus}`);
}
});
}
// Configuration de multer pour le stockage des fichiers
const storage = multer.diskStorage({
destination: function (req, file, cb) {
@@ -81,10 +197,22 @@ app.get('/api/health', (req, res) => {
// Route pour l'upload de photo + données JSON
// Attend un form-data avec un champ nommé 'photo' et un champ texte 'plotting'
app.post('/api/upload', upload.single('photo'), (req, res) => {
app.post('/api/upload', upload.single('photo'), async (req, res) => {
const ipAddress = req.headers['x-forwarded-for'] || req.socket.remoteAddress || req.ip || '';
const userAgent = req.headers['user-agent'] || '';
try {
if (!req.file) {
return res.status(400).json({ error: 'Aucune photo fournie' });
logUploadEntry({
ipAddress,
userAgent,
status: 'FAILED',
errorMessage: 'Aucune photo fournie'
});
return res.status(400).json({
code: 'MISSING_PHOTO',
error: 'Aucune photo fournie dans la requête'
});
}
let plottingData = {};
@@ -93,10 +221,75 @@ app.post('/api/upload', upload.single('photo'), (req, res) => {
plottingData = JSON.parse(req.body.plotting);
} catch (e) {
console.error("Erreur parsing JSON:", e);
return res.status(400).json({ error: 'Le champ plotting doit être un JSON valide' });
logUploadEntry({
imageFilename: req.file.filename,
fileSize: req.file.size,
ipAddress,
userAgent,
status: 'FAILED',
errorMessage: 'Le champ plotting doit être un JSON valide'
});
return res.status(400).json({
code: 'INVALID_PLOTTING_JSON',
error: 'Le champ plotting contient un format JSON invalide'
});
}
}
const walletHash = plottingData.wallet_hash || null;
const sessionId = plottingData.session_id || null;
// 1. Vérification du bannissement de wallet
if (walletHash) {
const bannedEntry = await new Promise((resolve) => {
db.get('SELECT * FROM banned_wallets WHERE wallet_hash = ?', [walletHash], (err, row) => {
resolve(row || null);
});
});
if (bannedEntry) {
// Supprimer le fichier image temporaire pour ne pas consommer d'espace
if (req.file.path && fs.existsSync(req.file.path)) {
try { fs.unlinkSync(req.file.path); } catch (e) {}
}
const banReason = bannedEntry.reason || 'Non-respect des règles de contribution / Image non conforme';
logUploadEntry({
sessionId,
walletHash,
imageFilename: req.file.filename,
fileSize: req.file.size,
ipAddress,
userAgent,
status: 'FAILED',
errorMessage: `Upload bloqué : wallet banni (${banReason})`
});
console.warn(`[MODÉRATION] Upload rejeté pour wallet banni: ${walletHash}`);
return res.status(403).json({
code: 'WALLET_BANNED',
error: 'Votre participation au programme d\'entraînement IA a été suspendue par la modération.',
reason: banReason,
banned_at: bannedEntry.banned_at
});
}
}
// 2. Validation de la cible par OpenCV
let validation = {
isValid: true,
status: 'VALID',
confidence: 1.0,
ringsCount: 0,
bestCenter: null,
details: 'Analyse non effectuée'
};
try {
validation = await TargetValidator.validateTarget(req.file.path);
console.log(`[OPENCV] Diagnostic cible pour ${req.file.filename}: ${validation.status} (${Math.round(validation.confidence * 100)}% conf, ${validation.ringsCount} anneaux)`);
} catch (cvErr) {
console.error("[OPENCV] Erreur analyse cible:", cvErr);
}
// Nom de base sans l'extension
const baseFilename = path.parse(req.file.filename).name;
const jsonFilename = `${baseFilename}.json`;
@@ -105,8 +298,13 @@ app.post('/api/upload', upload.single('photo'), (req, res) => {
// Sauvegarde du JSON dans uploads/data/
fs.writeFileSync(jsonFilePath, JSON.stringify(plottingData, null, 2));
// Extraction des métadonnées
const deviceInfo = plottingData.device_info || {};
const targetMeta = plottingData.target_metadata || {};
const impacts = plottingData.plotting?.impacts || [];
const impactsCount = Array.isArray(impacts) ? impacts.length : 0;
// Mise à jour de la BDD si on a un wallet_hash
const walletHash = plottingData.wallet_hash;
if (walletHash) {
db.run(`
INSERT INTO user_stats (wallet_hash, photo_count, last_upload)
@@ -123,11 +321,36 @@ app.post('/api/upload', upload.single('photo'), (req, res) => {
});
}
// Enregistrement dans la table des logs d'upload avec diagnostic OpenCV
logUploadEntry({
sessionId,
walletHash,
imageFilename: req.file.filename,
jsonFilename,
fileSize: req.file.size,
ipAddress,
userAgent,
deviceModel: deviceInfo.model || null,
deviceOs: deviceInfo.os || null,
targetType: targetMeta.type || null,
weapon: targetMeta.weapon || null,
distanceMeters: targetMeta.distance_meters || null,
impactsCount,
status: 'SUCCESS',
targetValid: validation.isValid ? 1 : 0,
targetStatus: validation.status,
targetConfidence: validation.confidence,
targetRingsCount: validation.ringsCount,
targetDetails: validation.details,
rawMetadata: plottingData
});
console.log(`Données reçues et sauvegardées:`);
console.log(`- Image: uploads/images/${req.file.filename}`);
console.log(`- JSON : uploads/data/${jsonFilename}`);
res.status(200).json({
code: 'UPLOAD_SUCCESS',
message: 'Photo et données uploadées avec succès',
file: {
filename: req.file.filename,
@@ -136,14 +359,254 @@ app.post('/api/upload', upload.single('photo'), (req, res) => {
},
data: {
filename: jsonFilename
}
},
target_validation: validation
});
} catch (error) {
console.error('Erreur lors de l\'upload:', error);
res.status(500).json({ error: 'Erreur interne du serveur lors de l\'upload' });
logUploadEntry({
imageFilename: req.file ? req.file.filename : null,
fileSize: req.file ? req.file.size : null,
ipAddress,
userAgent,
status: 'FAILED',
errorMessage: error.message || 'Erreur interne lors de l\'upload'
});
res.status(500).json({
code: 'SERVER_ERROR',
error: error.message || 'Erreur interne du serveur lors de l\'upload'
});
}
});
// Routes de Modération : Gestion des bannissements de wallets
app.get('/api/moderation/banned', (req, res) => {
db.all('SELECT * FROM banned_wallets ORDER BY banned_at DESC', [], (err, rows) => {
if (err) {
console.error("Erreur lecture wallets bannis:", err);
return res.status(500).json({ error: 'Erreur lecture wallets bannis' });
}
res.json({ banned: rows || [] });
});
});
app.post('/api/moderation/ban', (req, res) => {
const { wallet_hash, reason, banned_by } = req.body;
if (!wallet_hash) {
return res.status(400).json({ error: 'wallet_hash obligatoire' });
}
db.run(
`INSERT INTO banned_wallets (wallet_hash, reason, banned_by, banned_at)
VALUES (?, ?, ?, CURRENT_TIMESTAMP)
ON CONFLICT(wallet_hash) DO UPDATE SET
reason = excluded.reason,
banned_at = CURRENT_TIMESTAMP`,
[wallet_hash, reason || 'Contenu invalide ou non conforme aux règles', banned_by || 'Admin'],
function(err) {
if (err) {
console.error("Erreur bannissement:", err);
return res.status(500).json({ error: 'Erreur lors du bannissement du wallet' });
}
console.log(`[MODÉRATION] Wallet ${wallet_hash} banni (Motif: ${reason})`);
res.json({ message: 'Wallet banni avec succès', wallet_hash });
}
);
});
app.delete('/api/moderation/ban/:wallet_hash', (req, res) => {
const wallet_hash = req.params.wallet_hash;
db.run('DELETE FROM banned_wallets WHERE wallet_hash = ?', [wallet_hash], function(err) {
if (err) {
console.error("Erreur débannissement:", err);
return res.status(500).json({ error: 'Erreur lors du débannissement' });
}
console.log(`[MODÉRATION] Wallet ${wallet_hash} débanni`);
res.json({ message: 'Wallet débanni avec succès', wallet_hash });
});
});
// Route pour relancer l'analyse OpenCV sur une photo déjà existante
app.post('/api/moderation/verify/:filename', async (req, res) => {
const filename = req.params.filename;
const imgPath = path.join(imagesDir, filename);
if (!fs.existsSync(imgPath)) {
return res.status(404).json({ error: 'Image non trouvée' });
}
try {
const result = await TargetValidator.validateTarget(imgPath);
res.json({ filename, validation: result });
} catch (e) {
res.status(500).json({ error: e.message });
}
});
// Route pour lister les logs avec filtres, recherche et pagination
app.get('/api/logs', (req, res) => {
const limit = Math.min(Math.max(parseInt(req.query.limit) || 50, 1), 200);
const offset = Math.max(parseInt(req.query.offset) || 0, 0);
const wallet = req.query.wallet || req.query.wallet_hash;
const status = req.query.status;
const search = req.query.search;
let whereClauses = [];
let params = [];
if (wallet) {
whereClauses.push("wallet_hash LIKE ?");
params.push(`%${wallet}%`);
}
if (status) {
whereClauses.push("status = ?");
params.push(status);
}
if (search) {
whereClauses.push("(session_id LIKE ? OR wallet_hash LIKE ? OR device_model LIKE ? OR weapon LIKE ? OR target_type LIKE ? OR image_filename LIKE ?)");
const s = `%${search}%`;
params.push(s, s, s, s, s, s);
}
const whereSql = whereClauses.length > 0 ? `WHERE ${whereClauses.join(' AND ')}` : '';
db.get(`SELECT COUNT(*) as total FROM upload_logs ${whereSql}`, params, (err, countRow) => {
if (err) {
console.error("Erreur comptage logs:", err);
return res.status(500).json({ error: 'Erreur lors du comptage des logs' });
}
const total = countRow ? countRow.total : 0;
const query = `
SELECT * FROM upload_logs
${whereSql}
ORDER BY timestamp DESC, id DESC
LIMIT ? OFFSET ?
`;
db.all(query, [...params, limit, offset], (err, rows) => {
if (err) {
console.error("Erreur lecture logs:", err);
return res.status(500).json({ error: 'Erreur lors de la lecture des logs' });
}
res.json({
logs: rows,
total,
limit,
offset
});
});
});
});
// Route pour les statistiques des logs
app.get('/api/logs/stats', (req, res) => {
const statsQuery = `
SELECT
COUNT(*) as total_uploads,
SUM(CASE WHEN status = 'SUCCESS' THEN 1 ELSE 0 END) as success_count,
SUM(CASE WHEN status = 'FAILED' THEN 1 ELSE 0 END) as failed_count,
SUM(CASE WHEN date(timestamp, 'localtime') = date('now', 'localtime') THEN 1 ELSE 0 END) as today_uploads,
COUNT(DISTINCT wallet_hash) as unique_wallets,
SUM(COALESCE(file_size, 0)) as total_bytes,
MAX(timestamp) as latest_upload
FROM upload_logs
`;
db.get(statsQuery, [], (err, stats) => {
if (err) {
console.error("Erreur stats logs:", err);
return res.status(500).json({ error: 'Erreur calcul statistiques' });
}
res.json({
status: 'ok',
stats: stats || {
total_uploads: 0,
success_count: 0,
failed_count: 0,
today_uploads: 0,
unique_wallets: 0,
total_bytes: 0,
latest_upload: null
}
});
});
});
// Route pour exporter les logs (CSV ou JSON)
app.get('/api/logs/export', (req, res) => {
const format = req.query.format || 'csv';
db.all('SELECT * FROM upload_logs ORDER BY timestamp DESC, id DESC', [], (err, rows) => {
if (err) {
console.error("Erreur export logs:", err);
return res.status(500).json({ error: 'Erreur export logs' });
}
if (format === 'json') {
res.setHeader('Content-Disposition', `attachment; filename=upload_logs_${Date.now()}.json`);
res.setHeader('Content-Type', 'application/json');
return res.send(JSON.stringify(rows, null, 2));
}
// CSV Export
const headers = [
'ID', 'Date/Heure', 'Statut', 'Wallet Hash', 'Session ID',
'Image', 'JSON', 'Taille (octets)', 'Cible', 'Arme', 'Distance (m)',
'Impacts', 'Modèle Appareil', 'OS', 'IP', 'Erreur'
];
const csvLines = [headers.join(';')];
rows.forEach(r => {
const line = [
r.id,
`"${r.timestamp || ''}"`,
`"${r.status || ''}"`,
`"${r.wallet_hash || ''}"`,
`"${r.session_id || ''}"`,
`"${r.image_filename || ''}"`,
`"${r.json_filename || ''}"`,
r.file_size || 0,
`"${r.target_type || ''}"`,
`"${r.weapon || ''}"`,
r.distance_meters || '',
r.impacts_count || 0,
`"${r.device_model || ''}"`,
`"${r.device_os || ''}"`,
`"${r.ip_address || ''}"`,
`"${(r.error_message || '').replace(/"/g, '""')}"`
];
csvLines.push(line.join(';'));
});
res.setHeader('Content-Disposition', `attachment; filename=upload_logs_${Date.now()}.csv`);
res.setHeader('Content-Type', 'text/csv; charset=utf-8');
res.send('\uFEFF' + csvLines.join('\r\n'));
});
});
// Route pour supprimer un log spécifique
app.delete('/api/logs/:id', (req, res) => {
const id = req.params.id;
db.run('DELETE FROM upload_logs WHERE id = ?', [id], function(err) {
if (err) {
console.error("Erreur suppression log:", err);
return res.status(500).json({ error: 'Erreur lors de la suppression' });
}
res.json({ message: 'Log supprimé avec succès', deletedId: id });
});
});
// Route pour vider les logs
app.delete('/api/logs', (req, res) => {
db.run('DELETE FROM upload_logs', [], function(err) {
if (err) {
console.error("Erreur vidage logs:", err);
return res.status(500).json({ error: 'Erreur lors de la réinitialisation des logs' });
}
res.json({ message: 'Tous les logs ont été effacés', changes: this.changes });
});
});
// Route pour récupérer toutes les photos disponibles
app.get('/api/photos', (req, res) => {
try {
@@ -164,20 +627,42 @@ app.get('/api/photos', (req, res) => {
}
});
// Route pour récupérer les statistiques d'un wallet_hash
// Route pour récupérer les statistiques d'un wallet_hash + statut de modération
app.get('/api/stats/:wallet_hash', (req, res) => {
const walletHash = req.params.wallet_hash;
db.get('SELECT photo_count, last_upload FROM user_stats WHERE wallet_hash = ?', [walletHash], (err, row) => {
db.get('SELECT photo_count, last_upload FROM user_stats WHERE wallet_hash = ?', [walletHash], (err, statRow) => {
if (err) {
return res.status(500).json({ error: 'Erreur lors de la lecture des statistiques' });
}
if (row) {
res.json({ status: 'ok', stats: row });
} else {
res.json({ status: 'ok', stats: { photo_count: 0, last_upload: null } });
db.get('SELECT reason, banned_at FROM banned_wallets WHERE wallet_hash = ?', [walletHash], (bErr, bannedRow) => {
const isBanned = !!bannedRow;
const stats = statRow || { photo_count: 0, last_upload: null };
res.json({
status: 'ok',
stats,
is_banned: isBanned,
ban_reason: bannedRow ? bannedRow.reason : null,
banned_at: bannedRow ? bannedRow.banned_at : null
});
});
});
});
// Route directe pour vérifier l'état de modération d'un wallet
app.get('/api/moderation/status/:wallet_hash', (req, res) => {
const walletHash = req.params.wallet_hash;
db.get('SELECT reason, banned_at FROM banned_wallets WHERE wallet_hash = ?', [walletHash], (err, bannedRow) => {
if (err) {
return res.status(500).json({ error: 'Erreur lecture statut modération' });
}
res.json({
wallet_hash: walletHash,
is_banned: !!bannedRow,
ban_reason: bannedRow ? bannedRow.reason : null,
banned_at: bannedRow ? bannedRow.banned_at : null
});
});
});
@@ -333,10 +818,33 @@ app.use((err, req, res, next) => {
res.status(500).json({ error: err.message || 'Une erreur inattendue est survenue' });
});
// Démarrer le serveur
// Intégration du Dashboard Next.js
const dashboardDir = path.join(__dirname, 'dashboard');
const dev = process.env.NODE_ENV !== 'production';
let nextApp;
try {
const next = require('next');
nextApp = next({ dev, dir: dashboardDir });
} catch (e) {
console.warn("Module 'next' non disponible, mode API seule.");
}
async function startServer() {
if (nextApp) {
try {
await nextApp.prepare();
const handle = nextApp.getRequestHandler();
app.use((req, res) => handle(req, res));
console.log("Dashboard Next.js initialisé avec succès.");
} catch (err) {
console.error("Erreur d'initialisation du Dashboard Next.js:", err);
}
}
app.listen(PORT, () => {
console.log(`=================================`);
console.log(`Serveur Backend IA démarré`);
console.log(`Serveur Backend IA & Dashboard démarré`);
console.log(`Port: ${PORT}`);
console.log(`Dossiers:`);
console.log(` - Images: ${imagesDir}`);
@@ -344,3 +852,6 @@ app.listen(PORT, () => {
console.log(` - Export: ${exportsDir}`);
console.log(`=================================`);
});
}
startServer();
+230
View File
@@ -0,0 +1,230 @@
const cvPromise = require('@techstark/opencv-js');
const sharp = require('sharp');
let cvInstance = null;
async function getCV() {
if (!cvInstance) {
cvInstance = await cvPromise;
}
return cvInstance;
}
/**
* Service de validation OpenCV pour vérifier si une image reçue est bien une cible de tir.
*/
class TargetValidator {
/**
* Analyse une image et renvoie le diagnostic OpenCV
* @param {string|Buffer} imageInput - Chemin du fichier ou Buffer de l'image
* @returns {Promise<{
* isValid: boolean,
* status: 'VALID' | 'SUSPICIOUS' | 'INVALID',
* confidence: number,
* ringsCount: number,
* bestCenter: { x: number, y: number, radius: number } | null,
* details: string
* }>}
*/
static async validateTarget(imageInput) {
const cv = await getCV();
let src = null;
let gray = null;
let blurred = null;
let circles = null;
try {
// 1. Charger et décoder l'image avec Sharp pour obtenir les pixels bruts RGBA
const { data, info } = await sharp(imageInput)
.ensureAlpha() // 4 canaux RGBA
.raw()
.toBuffer({ resolveWithObject: true });
const width = info.width;
const height = info.height;
const minDim = Math.min(width, height);
// 2. Créer une Mat OpenCV à partir des pixels RGBA
src = new cv.Mat(height, width, cv.CV_8UC4);
src.data.set(data);
// 3. Conversion en niveaux de gris
gray = new cv.Mat();
cv.cvtColor(src, gray, cv.COLOR_RGBA2GRAY);
// 4. Flou Gaussien pour réduire le bruit
blurred = new cv.Mat();
const ksize = new cv.Size(9, 9);
cv.GaussianBlur(gray, blurred, ksize, 2, 2, cv.BORDER_DEFAULT);
// 5. Détection multi-bandes pour capturer tous les anneaux concentriques
// (Puisque minDist dans HoughCircles empêche la détection de cercles concentriques sur un seul passage)
const detectedCircles = [];
const bands = [
{ min: Math.floor(minDim * 0.04), max: Math.floor(minDim * 0.18), p2: 45 },
{ min: Math.floor(minDim * 0.18), max: Math.floor(minDim * 0.35), p2: 48 },
{ min: Math.floor(minDim * 0.35), max: Math.floor(minDim * 0.55), p2: 50 }
];
circles = new cv.Mat();
for (const band of bands) {
cv.HoughCircles(
blurred,
circles,
cv.HOUGH_GRADIENT,
1,
Math.max(Math.floor(minDim * 0.05), 10),
100,
band.p2,
band.min,
band.max
);
if (circles.cols > 0 && circles.data32F) {
for (let i = 0; i < circles.cols; i++) {
const x = circles.data32F[i * 3];
const y = circles.data32F[i * 3 + 1];
const r = circles.data32F[i * 3 + 2];
if (!isNaN(x) && !isNaN(y) && !isNaN(r) && r > 0) {
detectedCircles.push({ x, y, r });
}
}
}
}
// Si aucun cercle dans les bandes, tentative globale tolérante
if (detectedCircles.length === 0) {
cv.HoughCircles(
blurred,
circles,
cv.HOUGH_GRADIENT,
1,
Math.max(Math.floor(minDim * 0.08), 10),
100,
35,
Math.floor(minDim * 0.05),
Math.floor(minDim * 0.55)
);
if (circles.cols > 0 && circles.data32F) {
for (let i = 0; i < circles.cols; i++) {
const x = circles.data32F[i * 3];
const y = circles.data32F[i * 3 + 1];
const r = circles.data32F[i * 3 + 2];
if (!isNaN(x) && !isNaN(y) && !isNaN(r) && r > 0) {
detectedCircles.push({ x, y, r });
}
}
}
}
// Si aucun cercle détecté
if (detectedCircles.length === 0) {
return {
isValid: false,
status: 'INVALID',
confidence: 0.02,
ringsCount: 0,
bestCenter: null,
details: 'Aucun motif circulaire ou cible détecté sur cette photo.'
};
}
// 6. Clustering des cercles pour trouver les anneaux concentriques
const tolerance = minDim * 0.07; // Tolérance de 7% pour le décalage de centre
const clusters = [];
for (const circle of detectedCircles) {
let added = false;
for (const cluster of clusters) {
// Prendre le centre moyen actuel du cluster
const avgClusterX = cluster.reduce((sum, c) => sum + c.x, 0) / cluster.length;
const avgClusterY = cluster.reduce((sum, c) => sum + c.y, 0) / cluster.length;
const dist = Math.sqrt(Math.pow(circle.x - avgClusterX, 2) + Math.pow(circle.y - avgClusterY, 2));
if (dist < tolerance) {
// Vérifier que le rayon n'est pas un doublon exact (< 10px de différence)
const isDuplicate = cluster.some(c => Math.abs(c.r - circle.r) < minDim * 0.03);
if (!isDuplicate) {
cluster.push(circle);
}
added = true;
break;
}
}
if (!added) {
clusters.push([circle]);
}
}
// Trier les clusters par nombre de cercles concentriques décroissant
clusters.sort((a, b) => b.length - a.length);
const bestCluster = clusters[0];
const ringsCount = bestCluster.length;
// Calculer le centre moyen du meilleur cluster
const avgX = bestCluster.reduce((acc, c) => acc + c.x, 0) / ringsCount;
const avgY = bestCluster.reduce((acc, c) => acc + c.y, 0) / ringsCount;
const maxR = Math.max(...bestCluster.map(c => c.r));
// 7. Évaluation du statut et de la confiance
if (ringsCount >= 3) {
return {
isValid: true,
status: 'VALID',
confidence: Math.min(0.92 + (ringsCount - 3) * 0.02, 0.99),
ringsCount,
bestCenter: { x: avgX, y: avgY, radius: maxR },
details: `Cible certifiée : ${ringsCount} anneaux concentriques identifiés.`
};
} else if (ringsCount === 2) {
return {
isValid: true,
status: 'VALID',
confidence: 0.85,
ringsCount,
bestCenter: { x: avgX, y: avgY, radius: maxR },
details: `Cible confirmée : ${ringsCount} anneaux concentriques détectés.`
};
} else if (ringsCount === 1) {
return {
isValid: true,
status: 'SUSPICIOUS',
confidence: 0.50,
ringsCount: 1,
bestCenter: { x: avgX, y: avgY, radius: maxR },
details: 'Un seul anneau détecté, confirmation visuelle recommandée.'
};
} else {
return {
isValid: false,
status: 'INVALID',
confidence: 0.1,
ringsCount: 0,
bestCenter: null,
details: 'Motif de cible non conforme.'
};
}
} catch (error) {
console.error('Erreur TargetValidator OpenCV:', error);
return {
isValid: false,
status: 'INVALID',
confidence: 0.0,
ringsCount: 0,
bestCenter: null,
details: `Erreur d'analyse OpenCV: ${error.message}`
};
} finally {
// 8. Nettoyage mémoire
if (src && !src.isDeleted()) src.delete();
if (gray && !gray.isDeleted()) gray.delete();
if (blurred && !blurred.isDeleted()) blurred.delete();
if (circles && !circles.isDeleted()) circles.delete();
}
}
}
module.exports = TargetValidator;
View File
Binary file not shown.
@@ -1,90 +0,0 @@
{
"session_id": "session_1777554006515",
"wallet_hash": "cc60fcaa5ef7fdc9be3dd1adba4157fa6dfae2845da45b830b5ef2b7f473d887",
"timestamp": "2026-04-30T13:00:06.519693",
"device_info": {
"model": "google sdk_gphone64_x86_64",
"os": "Android 16"
},
"target_metadata": {
"type": "concentric",
"distance_meters": 25,
"weapon": "Unknown"
},
"plotting": {
"target_corners": [
{
"norm_x": 0.09999999999999998,
"norm_y": 0.09999999999999998
},
{
"norm_x": 0.9,
"norm_y": 0.09999999999999998
},
{
"norm_x": 0.9,
"norm_y": 0.9
},
{
"norm_x": 0.09999999999999998,
"norm_y": 0.9
}
],
"impacts": [
{
"id": 1,
"label": "bullet_hole",
"score": 5,
"coords": {
"norm_x": 0.267578125,
"norm_y": 0.5554741753472222
}
},
{
"id": 2,
"label": "bullet_hole",
"score": 7,
"coords": {
"norm_x": 0.5712583188657407,
"norm_y": 0.3592800564236111
}
},
{
"id": 3,
"label": "bullet_hole",
"score": 4,
"coords": {
"norm_x": 0.7555239076967593,
"norm_y": 0.5703938802083333
}
},
{
"id": 4,
"label": "bullet_hole",
"score": 4,
"coords": {
"norm_x": 0.6666259765625,
"norm_y": 0.6759168836805556
}
},
{
"id": 5,
"label": "bullet_hole",
"score": 9,
"coords": {
"norm_x": 0.5490415219907407,
"norm_y": 0.5212944878472222
}
},
{
"id": 6,
"label": "bullet_hole",
"score": 8,
"coords": {
"norm_x": 0.4897768373842592,
"norm_y": 0.39352756076388895
}
}
]
}
}
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Before

Width:  |  Height:  |  Size: 107 KiB

+21
View File
@@ -0,0 +1,21 @@
name: backendia
services:
backendia:
build:
context: ./backendia
dockerfile: Dockerfile
container_name: backendia-prod
restart: unless-stopped
ports:
- "3005:3000"
environment:
- NODE_ENV=production
- PORT=3000
volumes:
- backendia_uploads:/app/uploads
- backendia_exports:/app/exports
volumes:
backendia_uploads:
backendia_exports:
+3 -5
View File
@@ -1,9 +1,7 @@
import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
import 'core/theme/theme_provider.dart';
import 'core/theme/app_theme.dart';
import 'main_navigation_holder.dart';
import 'features/home/home_screen.dart';
import 'package:flutter_localizations/flutter_localizations.dart';
class BullyApp extends StatelessWidget {
@@ -16,8 +14,8 @@ class BullyApp extends StatelessWidget {
return MaterialApp(
title: 'Bully - Analyse de Cibles',
debugShowCheckedModeBanner: false,
theme: AppTheme.lightTheme,
darkTheme: AppTheme.darkTheme,
theme: themeProvider.lightTheme,
darkTheme: themeProvider.darkTheme,
themeMode: themeProvider.themeMode,
localizationsDelegates: const [
GlobalMaterialLocalizations.delegate,
@@ -28,7 +26,7 @@ class BullyApp extends StatelessWidget {
Locale('fr', 'FR'), // Français
],
locale: const Locale('fr', 'FR'), // Force l'interface en français
home: const MainNavigationHolder(),
home: MainNavigationHolder(key: mainNavKey),
);
},
);
+377 -42
View File
@@ -1,90 +1,425 @@
import 'package:flutter/material.dart';
/// Définition des couleurs d'accent disponibles pour la personnalisation.
class AppAccentColor {
final String id;
final String name;
final Color color;
final Color lightColor;
final Color darkColor;
final IconData icon;
const AppAccentColor({
required this.id,
required this.name,
required this.color,
required this.lightColor,
required this.darkColor,
required this.icon,
});
static const AppAccentColor blue = AppAccentColor(
id: 'blue',
name: 'Bleu Cobalt',
color: Color(0xFF2563EB),
lightColor: Color(0xFF60A5FA),
darkColor: Color(0xFF1D4ED8),
icon: Icons.lens,
);
static const AppAccentColor red = AppAccentColor(
id: 'red',
name: 'Rouge Cible',
color: Color(0xFFDC2626),
lightColor: Color(0xFFF87171),
darkColor: Color(0xFFB91C1C),
icon: Icons.lens,
);
static const AppAccentColor green = AppAccentColor(
id: 'green',
name: 'Vert Viseur',
color: Color(0xFF10B981),
lightColor: Color(0xFF34D399),
darkColor: Color(0xFF059669),
icon: Icons.lens,
);
static const AppAccentColor orange = AppAccentColor(
id: 'orange',
name: 'Orange Ambre',
color: Color(0xFFFF6D00),
lightColor: Color(0xFFFF9E40),
darkColor: Color(0xFFD84315),
icon: Icons.lens,
);
static const AppAccentColor purple = AppAccentColor(
id: 'purple',
name: 'Violet Cyber',
color: Color(0xFF8B5CF6),
lightColor: Color(0xFFA78BFA),
darkColor: Color(0xFF6D28D9),
icon: Icons.lens,
);
static const AppAccentColor cyan = AppAccentColor(
id: 'cyan',
name: 'Cyan Néon',
color: Color(0xFF06B6D4),
lightColor: Color(0xFF67E8F9),
darkColor: Color(0xFF0E7490),
icon: Icons.lens,
);
static const AppAccentColor gold = AppAccentColor(
id: 'gold',
name: 'Or Compétition',
color: Color(0xFFF59E0B),
lightColor: Color(0xFFFBBF24),
darkColor: Color(0xFFD97706),
icon: Icons.lens,
);
static const List<AppAccentColor> allAccents = [
blue,
red,
green,
orange,
purple,
cyan,
gold,
];
static AppAccentColor fromId(String? id) {
return allAccents.firstWhere(
(a) => a.id == id,
orElse: () => blue,
);
}
}
/// Système de design et thème de l'application Bully.
class AppTheme {
AppTheme._();
static const Color primaryColor = Color(0xFF1E88E5);
static const Color secondaryColor = Color(0xFF43A047);
static const Color errorColor = Color(0xFFE53935);
static const Color warningColor = Color(0xFFFFA726);
static const Color successColor = Color(0xFF66BB6A);
// Accents par défaut (compatibilité statique)
static const Color primaryColor = Color(0xFF2563EB);
static const Color primaryLight = Color(0xFF60A5FA);
static const Color primaryDark = Color(0xFF1D4ED8);
static const Color backgroundColor = Color(0xFFF5F5F5);
static const Color surfaceColor = Colors.white;
static const Color textPrimary = Color(0xFF212121);
static const Color textSecondary = Color(0xFF757575);
static const Color secondaryColor = Color(0xFF10B981);
static const Color secondaryDark = Color(0xFF059669);
// Impact colors for visualization
static const Color impactColor = Color(0xFFFF5722);
static const Color accentBlue = Color(0xFF0EA5E9);
static const Color accentGold = Color(0xFFFFB300);
static const Color errorColor = Color(0xFFEF4444);
static const Color warningColor = Color(0xFFF59E0B);
static const Color successColor = Color(0xFF10B981);
// Palette Thème Sombre (Standard Stand de Tir)
static const Color darkBackground = Color(0xFF0D1219);
static const Color darkSurface = Color(0xFF161E28);
static const Color darkSurfaceElevated = Color(0xFF1E2836);
static const Color darkSurfaceVariant = Color(0xFF253243);
static const Color darkBorder = Color(0xFF2C3B4E);
static const Color darkBorderLight = Color(0xFF3B4D65);
static const Color darkTextPrimary = Color(0xFFF1F5F9);
static const Color darkTextSecondary = Color(0xFF94A3B8);
static const Color darkTextMuted = Color(0xFF64748B);
// Palette Thème Clair
static const Color lightBackground = Color(0xFFF8FAFC);
static const Color lightSurface = Color(0xFFFFFFFF);
static const Color lightSurfaceElevated = Color(0xFFFFFFFF);
static const Color lightSurfaceVariant = Color(0xFFF1F5F9);
static const Color lightBorder = Color(0xFFE2E8F0);
static const Color lightTextPrimary = Color(0xFF0F172A);
static const Color lightTextSecondary = Color(0xFF64748B);
static const Color lightTextMuted = Color(0xFF94A3B8);
// Compatibilité ascendante
static const Color backgroundColor = lightBackground;
static const Color surfaceColor = lightSurface;
static const Color textPrimary = lightTextPrimary;
static const Color textSecondary = lightTextSecondary;
// Couleurs des impacts pour l'overlay
static const Color impactColor = Color(0xFFFF3D00);
static const Color impactOutlineColor = Color(0xFFFFFFFF);
static const Color groupingCenterColor = Color(0xFF2196F3);
static const Color groupingCircleColor = Color(0x4D2196F3);
static const Color groupingCenterColor = Color(0xFF00E5FF);
static const Color groupingCircleColor = Color(0x4D00E5FF);
// Score zone colors
// Couleurs des zones de score cibles concentriques
static const List<Color> zoneColors = [
Color(0xFFFFEB3B), // Zone 10 - Gold
Color(0xFFFFEB3B), // Zone 9
Color(0xFFFFB300), // Zone 10 - Or
Color(0xFFFFCA28), // Zone 9
Color(0xFFFF5722), // Zone 8
Color(0xFFFF5722), // Zone 7
Color(0xFF2196F3), // Zone 6
Color(0xFF2196F3), // Zone 5
Color(0xFF4CAF50), // Zone 4
Color(0xFF4CAF50), // Zone 3
Color(0xFFFF7043), // Zone 7
Color(0xFF29B6F6), // Zone 6
Color(0xFF4FC3F7), // Zone 5
Color(0xFF66BB6A), // Zone 4
Color(0xFF81C784), // Zone 3
Color(0xFFFFFFFF), // Zone 2
Color(0xFFFFFFFF), // Zone 1
Color(0xFFE0E0E0), // Zone 1
];
static ThemeData get lightTheme {
static ThemeData get lightTheme => buildLightTheme(AppAccentColor.blue);
static ThemeData get darkTheme => buildDarkTheme(AppAccentColor.blue);
static ThemeData buildLightTheme(AppAccentColor accent) {
final activePrimary = accent.color;
return ThemeData(
useMaterial3: true,
colorScheme: ColorScheme.fromSeed(
seedColor: primaryColor,
brightness: Brightness.light,
colorScheme: ColorScheme.light(
primary: activePrimary,
secondary: secondaryColor,
surface: lightSurface,
error: errorColor,
onPrimary: Colors.white,
onSecondary: Colors.white,
onSurface: lightTextPrimary,
onError: Colors.white,
outline: lightBorder,
),
scaffoldBackgroundColor: backgroundColor,
scaffoldBackgroundColor: lightBackground,
cardColor: lightSurface,
appBarTheme: const AppBarTheme(
elevation: 0,
centerTitle: true,
backgroundColor: primaryColor,
foregroundColor: Colors.white,
backgroundColor: lightSurface,
foregroundColor: lightTextPrimary,
surfaceTintColor: Colors.transparent,
titleTextStyle: TextStyle(
fontSize: 18,
fontWeight: FontWeight.w700,
color: lightTextPrimary,
letterSpacing: 0.3,
),
),
cardTheme: CardThemeData(
elevation: 2,
elevation: 0,
color: lightSurface,
surfaceTintColor: Colors.transparent,
margin: EdgeInsets.zero,
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(12),
borderRadius: BorderRadius.circular(16),
side: const BorderSide(color: lightBorder, width: 1),
),
),
elevatedButtonTheme: ElevatedButtonThemeData(
style: ElevatedButton.styleFrom(
padding: const EdgeInsets.symmetric(horizontal: 24, vertical: 12),
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(8),
),
),
),
floatingActionButtonTheme: const FloatingActionButtonThemeData(
backgroundColor: primaryColor,
elevation: 0,
backgroundColor: activePrimary,
foregroundColor: Colors.white,
minimumSize: const Size(double.infinity, 50),
padding: const EdgeInsets.symmetric(horizontal: 20, vertical: 14),
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(12),
),
textStyle: const TextStyle(
fontSize: 15,
fontWeight: FontWeight.w600,
letterSpacing: 0.2,
),
),
),
outlinedButtonTheme: OutlinedButtonThemeData(
style: OutlinedButton.styleFrom(
foregroundColor: lightTextPrimary,
minimumSize: const Size(double.infinity, 50),
padding: const EdgeInsets.symmetric(horizontal: 20, vertical: 14),
side: const BorderSide(color: lightBorder, width: 1.5),
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(12),
),
textStyle: const TextStyle(
fontSize: 15,
fontWeight: FontWeight.w600,
),
),
),
chipTheme: ChipThemeData(
backgroundColor: lightSurfaceVariant,
selectedColor: activePrimary.withValues(alpha: 0.15),
labelStyle: const TextStyle(
fontSize: 13,
fontWeight: FontWeight.w500,
color: lightTextPrimary,
),
secondaryLabelStyle: TextStyle(
fontSize: 13,
fontWeight: FontWeight.w600,
color: activePrimary,
),
side: const BorderSide(color: lightBorder, width: 1),
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(10),
),
padding: const EdgeInsets.symmetric(horizontal: 10, vertical: 6),
),
inputDecorationTheme: InputDecorationTheme(
filled: true,
fillColor: lightSurfaceVariant,
contentPadding: const EdgeInsets.symmetric(horizontal: 16, vertical: 14),
border: OutlineInputBorder(
borderRadius: BorderRadius.circular(12),
borderSide: const BorderSide(color: lightBorder),
),
enabledBorder: OutlineInputBorder(
borderRadius: BorderRadius.circular(12),
borderSide: const BorderSide(color: lightBorder),
),
focusedBorder: OutlineInputBorder(
borderRadius: BorderRadius.circular(12),
borderSide: BorderSide(color: activePrimary, width: 1.8),
),
labelStyle: const TextStyle(color: lightTextSecondary),
hintStyle: const TextStyle(color: lightTextMuted),
),
dividerTheme: const DividerThemeData(
color: lightBorder,
thickness: 1,
space: 24,
),
floatingActionButtonTheme: FloatingActionButtonThemeData(
backgroundColor: activePrimary,
foregroundColor: Colors.white,
elevation: 3,
shape: const RoundedRectangleBorder(
borderRadius: BorderRadius.all(Radius.circular(16)),
),
),
);
}
static ThemeData get darkTheme {
static ThemeData buildDarkTheme(AppAccentColor accent) {
final activePrimary = accent.color;
return ThemeData(
useMaterial3: true,
colorScheme: ColorScheme.fromSeed(
seedColor: primaryColor,
brightness: Brightness.dark,
colorScheme: ColorScheme.dark(
primary: activePrimary,
secondary: secondaryColor,
surface: darkSurface,
error: errorColor,
onPrimary: Colors.white,
onSecondary: Colors.white,
onSurface: darkTextPrimary,
onError: Colors.white,
outline: darkBorder,
),
scaffoldBackgroundColor: darkBackground,
cardColor: darkSurface,
appBarTheme: const AppBarTheme(
elevation: 0,
centerTitle: true,
backgroundColor: darkBackground,
foregroundColor: darkTextPrimary,
surfaceTintColor: Colors.transparent,
titleTextStyle: TextStyle(
fontSize: 18,
fontWeight: FontWeight.w700,
color: darkTextPrimary,
letterSpacing: 0.3,
),
),
cardTheme: CardThemeData(
elevation: 2,
elevation: 0,
color: darkSurface,
surfaceTintColor: Colors.transparent,
margin: EdgeInsets.zero,
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(16),
side: const BorderSide(color: darkBorder, width: 1),
),
),
elevatedButtonTheme: ElevatedButtonThemeData(
style: ElevatedButton.styleFrom(
elevation: 0,
backgroundColor: activePrimary,
foregroundColor: Colors.white,
minimumSize: const Size(double.infinity, 50),
padding: const EdgeInsets.symmetric(horizontal: 20, vertical: 14),
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(12),
),
textStyle: const TextStyle(
fontSize: 15,
fontWeight: FontWeight.w600,
letterSpacing: 0.2,
),
),
),
outlinedButtonTheme: OutlinedButtonThemeData(
style: OutlinedButton.styleFrom(
foregroundColor: darkTextPrimary,
minimumSize: const Size(double.infinity, 50),
padding: const EdgeInsets.symmetric(horizontal: 20, vertical: 14),
side: const BorderSide(color: darkBorder, width: 1.5),
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(12),
),
textStyle: const TextStyle(
fontSize: 15,
fontWeight: FontWeight.w600,
),
),
),
chipTheme: ChipThemeData(
backgroundColor: darkSurfaceElevated,
selectedColor: activePrimary.withValues(alpha: 0.2),
labelStyle: const TextStyle(
fontSize: 13,
fontWeight: FontWeight.w500,
color: darkTextPrimary,
),
secondaryLabelStyle: TextStyle(
fontSize: 13,
fontWeight: FontWeight.w600,
color: activePrimary,
),
side: const BorderSide(color: darkBorder, width: 1),
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(10),
),
padding: const EdgeInsets.symmetric(horizontal: 10, vertical: 6),
),
inputDecorationTheme: InputDecorationTheme(
filled: true,
fillColor: darkSurfaceElevated,
contentPadding: const EdgeInsets.symmetric(horizontal: 16, vertical: 14),
border: OutlineInputBorder(
borderRadius: BorderRadius.circular(12),
borderSide: const BorderSide(color: darkBorder),
),
enabledBorder: OutlineInputBorder(
borderRadius: BorderRadius.circular(12),
borderSide: const BorderSide(color: darkBorder),
),
focusedBorder: OutlineInputBorder(
borderRadius: BorderRadius.circular(12),
borderSide: BorderSide(color: activePrimary, width: 1.8),
),
labelStyle: const TextStyle(color: darkTextSecondary),
hintStyle: const TextStyle(color: darkTextMuted),
),
dividerTheme: const DividerThemeData(
color: darkBorder,
thickness: 1,
space: 24,
),
floatingActionButtonTheme: FloatingActionButtonThemeData(
backgroundColor: activePrimary,
foregroundColor: Colors.white,
elevation: 3,
shape: const RoundedRectangleBorder(
borderRadius: BorderRadius.all(Radius.circular(16)),
),
),
);
}
+26 -3
View File
@@ -1,24 +1,37 @@
import 'package:flutter/material.dart';
import 'package:shared_preferences/shared_preferences.dart';
import 'app_theme.dart';
class ThemeProvider with ChangeNotifier {
static const String _themeModeKey = 'user_theme_mode';
static const String _accentKey = 'user_accent_color';
ThemeMode _themeMode = ThemeMode.system;
AppAccentColor _accent = AppAccentColor.blue;
ThemeMode get themeMode => _themeMode;
AppAccentColor get currentAccent => _accent;
Color get primaryColor => _accent.color;
ThemeData get lightTheme => AppTheme.buildLightTheme(_accent);
ThemeData get darkTheme => AppTheme.buildDarkTheme(_accent);
ThemeProvider() {
loadThemeMode();
loadSettings();
}
Future<void> loadThemeMode() async {
Future<void> loadSettings() async {
final prefs = await SharedPreferences.getInstance();
final modeIndex = prefs.getInt(_themeModeKey);
final accentId = prefs.getString(_accentKey);
if (modeIndex != null) {
_themeMode = ThemeMode.values[modeIndex];
notifyListeners();
}
if (accentId != null) {
_accent = AppAccentColor.fromId(accentId);
}
notifyListeners();
}
Future<void> setThemeMode(ThemeMode mode) async {
@@ -31,6 +44,16 @@ class ThemeProvider with ChangeNotifier {
await prefs.setInt(_themeModeKey, mode.index);
}
Future<void> setAccent(AppAccentColor accent) async {
if (_accent.id == accent.id) return;
_accent = accent;
notifyListeners();
final prefs = await SharedPreferences.getInstance();
await prefs.setString(_accentKey, accent.id);
}
String get themeModeName {
switch (_themeMode) {
case ThemeMode.system:
+111
View File
@@ -0,0 +1,111 @@
import 'dart:ui';
import 'package:flutter/material.dart';
import '../theme/app_theme.dart';
/// Conteneur avec effet de verre givré (Glassmorphism),
/// bordures translucides fines et reflets subtils pour casser l'aspect standard Flutter.
class GlassContainer extends StatelessWidget {
final Widget child;
final double borderRadius;
final double blur;
final EdgeInsetsGeometry padding;
final EdgeInsetsGeometry margin;
final Color? customBackgroundColor;
final Color? borderColor;
final Color? glowColor;
final VoidCallback? onTap;
final VoidCallback? onLongPress;
const GlassContainer({
super.key,
required this.child,
this.borderRadius = 18.0,
this.blur = 12.0,
this.padding = const EdgeInsets.all(16.0),
this.margin = EdgeInsets.zero,
this.customBackgroundColor,
this.borderColor,
this.glowColor,
this.onTap,
this.onLongPress,
});
@override
Widget build(BuildContext context) {
final isDark = Theme.of(context).brightness == Brightness.dark;
final defaultBg = isDark
? const Color(0xFF141C26).withValues(alpha: 0.72)
: Colors.white.withValues(alpha: 0.82);
final defaultBorder = isDark
? Colors.white.withValues(alpha: 0.12)
: Colors.black.withValues(alpha: 0.08);
final resolvedBorderColor = borderColor ?? defaultBorder;
final resolvedBg = customBackgroundColor ?? defaultBg;
Widget innerContent = Container(
padding: padding,
decoration: BoxDecoration(
color: resolvedBg,
borderRadius: BorderRadius.circular(borderRadius),
border: Border.all(color: resolvedBorderColor, width: 1.2),
),
child: child,
);
Widget content = blur > 0
? ClipRRect(
borderRadius: BorderRadius.circular(borderRadius),
child: BackdropFilter(
filter: ImageFilter.blur(sigmaX: blur, sigmaY: blur),
child: innerContent,
),
)
: ClipRRect(
borderRadius: BorderRadius.circular(borderRadius),
child: innerContent,
);
content = Container(
margin: margin,
decoration: BoxDecoration(
borderRadius: BorderRadius.circular(borderRadius),
boxShadow: [
if (glowColor != null)
BoxShadow(
color: glowColor!.withValues(alpha: isDark ? 0.25 : 0.15),
blurRadius: 18,
spreadRadius: -2,
offset: const Offset(0, 4),
)
else
BoxShadow(
color: Colors.black.withValues(alpha: isDark ? 0.28 : 0.04),
blurRadius: 16,
offset: const Offset(0, 6),
),
],
),
child: content,
);
if (onTap != null || onLongPress != null) {
return Material(
color: Colors.transparent,
borderRadius: BorderRadius.circular(borderRadius),
child: InkWell(
borderRadius: BorderRadius.circular(borderRadius),
onTap: onTap,
onLongPress: onLongPress,
splashColor: (glowColor ?? AppTheme.primaryColor).withValues(alpha: 0.15),
highlightColor: (glowColor ?? AppTheme.primaryColor).withValues(alpha: 0.08),
child: content,
),
);
}
return content;
}
}
+76
View File
@@ -0,0 +1,76 @@
/// Bouton d'information (ⓘ) qui explique des métriques à l'utilisateur.
///
/// Affiche une petite icône cliquable ; au clic, une boîte de dialogue
/// détaille la signification de chaque statistique de la carte associée.
library;
import 'package:flutter/material.dart';
/// Explication d'une métrique : un libellé et sa description.
class MetricExplanation {
final String label;
final String description;
const MetricExplanation(this.label, this.description);
}
class MetricInfoButton extends StatelessWidget {
final String title;
final List<MetricExplanation> explanations;
const MetricInfoButton({
super.key,
required this.title,
required this.explanations,
});
@override
Widget build(BuildContext context) {
return IconButton(
icon: Icon(Icons.info_outline, size: 18, color: Colors.grey[500]),
visualDensity: VisualDensity.compact,
padding: EdgeInsets.zero,
constraints: const BoxConstraints(),
tooltip: 'À quoi ça correspond ?',
onPressed: () => _showInfo(context),
);
}
void _showInfo(BuildContext context) {
showDialog<void>(
context: context,
builder: (context) => AlertDialog(
title: Text(title),
content: SingleChildScrollView(
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
mainAxisSize: MainAxisSize.min,
children: [
for (final e in explanations)
Padding(
padding: const EdgeInsets.only(bottom: 14),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Text(
e.label,
style: const TextStyle(fontWeight: FontWeight.bold),
),
const SizedBox(height: 2),
Text(e.description),
],
),
),
],
),
),
actions: [
TextButton(
onPressed: () => Navigator.of(context).pop(),
child: const Text('Compris'),
),
],
),
);
}
}
+335
View File
@@ -0,0 +1,335 @@
import 'package:flutter/material.dart';
import '../../data/models/weapon.dart';
/// Widget affichant une icône vectorielle stylisée et fidèle pour chaque type d'arme.
class WeaponTypeIcon extends StatelessWidget {
final WeaponType type;
final Color? color;
final double size;
const WeaponTypeIcon({
super.key,
required this.type,
this.color,
this.size = 24,
});
@override
Widget build(BuildContext context) {
final effectiveColor = color ?? Theme.of(context).colorScheme.primary;
return CustomPaint(
size: Size(size, size),
painter: _WeaponTypePainter(
type: type,
color: effectiveColor,
),
);
}
}
class _WeaponTypePainter extends CustomPainter {
final WeaponType type;
final Color color;
_WeaponTypePainter({
required this.type,
required this.color,
});
@override
void paint(Canvas canvas, Size size) {
final fillPaint = Paint()
..color = color
..style = PaintingStyle.fill
..isAntiAlias = true;
final strokePaint = Paint()
..color = color
..style = PaintingStyle.stroke
..strokeWidth = 1.0
..strokeCap = StrokeCap.round
..strokeJoin = StrokeJoin.round
..isAntiAlias = true;
canvas.save();
// Normalisation sur une grille 32x32 pour un rendu très précis
final scale = size.width / 32.0;
canvas.scale(scale, scale);
switch (type) {
case WeaponType.handgun:
_drawGlock(canvas, fillPaint, strokePaint);
break;
case WeaponType.rifle:
_drawKalashnikov(canvas, fillPaint, strokePaint);
break;
case WeaponType.shotgun:
_drawPumpShotgun(canvas, fillPaint, strokePaint);
break;
case WeaponType.airgun:
_drawAirgun(canvas, fillPaint, strokePaint);
break;
}
canvas.restore();
}
/// Silhouette fidèle d'un Glock : culasse carrée "boxy", pontet angulaire et poignée ergonomique
void _drawGlock(Canvas canvas, Paint fillPaint, Paint strokePaint) {
// 1. Culasse rectangulaire Glock (Slide)
final slidePath = Path();
slidePath.moveTo(4, 9);
slidePath.lineTo(26.5, 9); // dessus de culasse
slidePath.lineTo(27.5, 10); // chanfrein nez avant
slidePath.lineTo(27.5, 14.5); // bouche du canon
slidePath.lineTo(4, 14.5); // bas de culasse
slidePath.lineTo(3.5, 13); // chanfrein arrière
slidePath.lineTo(3.5, 10);
slidePath.close();
canvas.drawPath(slidePath, fillPaint);
// Organes de visée Glock
// Cran de mire arrière carré
canvas.drawRect(const Rect.fromLTWH(5, 7.2, 2.5, 1.8), fillPaint);
// Guidon avant
canvas.drawRect(const Rect.fromLTWH(24.5, 7.2, 1.8, 1.8), fillPaint);
// 2. Carcasse inférieure & Poignée (Frame & Grip)
final framePath = Path();
framePath.moveTo(4, 14.5);
framePath.lineTo(26, 14.5); // rail picatinny avant
framePath.lineTo(25.5, 16.5);
framePath.lineTo(17.5, 16.5); // bas du rail avant pontet
framePath.lineTo(17.5, 19.5); // face avant du pontet carré Glock
framePath.lineTo(12.5, 20.5); // bas du pontet
framePath.lineTo(12, 17.5); // jonction détente / poignée avant
framePath.lineTo(9.5, 27); // poignée avant avec empreinte
framePath.lineTo(4.5, 27); // talon de chargeur / magwell
framePath.lineTo(8, 16.5); // dos de poignée / beavertail Glock
framePath.lineTo(4, 15.5);
framePath.close();
canvas.drawPath(framePath, fillPaint);
// 3. Queue de détente Safe Action
final triggerPath = Path();
triggerPath.moveTo(15.5, 15.5);
triggerPath.quadraticBezierTo(14, 17.5, 15.2, 19);
canvas.drawPath(triggerPath, strokePaint..strokeWidth = 1.3);
// 4. Stries de préhension arrière (Serrations)
for (double i = 6; i <= 10; i += 1.5) {
canvas.drawLine(
Offset(i, 10),
Offset(i, 13.5),
Paint()
..color = Colors.black.withValues(alpha: 0.35)
..strokeWidth = 0.8,
);
}
}
/// Silhouette fidèle d'une Kalashnikov (AK-47 / AKM) : chargeur banane, emprunt de gaz et guidon haut
void _drawKalashnikov(Canvas canvas, Paint fillPaint, Paint strokePaint) {
// 1. Crosse arrière en bois / épaule
final stockPath = Path();
stockPath.moveTo(1.5, 13);
stockPath.lineTo(8, 14.5);
stockPath.lineTo(8, 18);
stockPath.lineTo(1.5, 20.5);
stockPath.close();
canvas.drawPath(stockPath, fillPaint);
// 2. Boîtier de culasse (Receiver) & Capot supérieur
final receiverPath = Path();
receiverPath.moveTo(8, 13.5);
receiverPath.lineTo(17, 13.5);
receiverPath.lineTo(17, 18);
receiverPath.lineTo(8, 18);
receiverPath.close();
canvas.drawPath(receiverPath, fillPaint);
// 3. Garde-main & Tube d'emprunt de gaz supérieur
final handguardPath = Path();
handguardPath.moveTo(17, 13.5);
handguardPath.lineTo(24, 13.5);
handguardPath.lineTo(24, 17);
handguardPath.lineTo(17, 17);
handguardPath.close();
canvas.drawPath(handguardPath, fillPaint);
// 4. Canon fin avant & Bloc guidon Kalash
final barrelPath = Path();
barrelPath.moveTo(24, 14.5);
barrelPath.lineTo(30.5, 14.5);
barrelPath.lineTo(30.5, 16);
barrelPath.lineTo(24, 16);
barrelPath.close();
canvas.drawPath(barrelPath, fillPaint);
// Bloc guidon triangulaire surélevé avant
final frontSightPath = Path();
frontSightPath.moveTo(28, 14.5);
frontSightPath.lineTo(29, 11);
frontSightPath.lineTo(30, 14.5);
frontSightPath.close();
canvas.drawPath(frontSightPath, fillPaint);
// Hausse arrière au dessus du boîtier
canvas.drawRect(const Rect.fromLTWH(16.5, 12, 2, 1.5), fillPaint);
// 5. Chargeur courbé "banane" emblématique (30 coups)
final magPath = Path();
magPath.moveTo(14, 18);
magPath.lineTo(16.5, 18);
magPath.quadraticBezierTo(17.5, 22.5, 15, 26);
magPath.lineTo(12, 25.5);
magPath.quadraticBezierTo(14, 22, 13.5, 18);
magPath.close();
canvas.drawPath(magPath, fillPaint);
// 6. Poignée pistolet séparée
final gripPath = Path();
gripPath.moveTo(8.5, 18);
gripPath.lineTo(10.5, 18);
gripPath.lineTo(9.5, 23.5);
gripPath.lineTo(7.5, 23);
gripPath.close();
canvas.drawPath(gripPath, fillPaint);
// 7. Pontet et détente
final triggerGuard = Path();
triggerGuard.moveTo(11, 18);
triggerGuard.quadraticBezierTo(11.5, 20, 13, 19.5);
canvas.drawPath(triggerGuard, strokePaint..strokeWidth = 1.0);
}
/// Silhouette fidèle d'un Fusil à Pompe (Pump Action Shotgun : type Remington 870)
void _drawPumpShotgun(Canvas canvas, Paint fillPaint, Paint strokePaint) {
// 1. Crosse arrière traditionnelle ergonomique
final stockPath = Path();
stockPath.moveTo(1, 14.5);
stockPath.lineTo(9, 15.5);
stockPath.lineTo(9, 19.5);
stockPath.lineTo(6.5, 20); // poignée semi-pistolet
stockPath.lineTo(1, 21.5);
stockPath.close();
canvas.drawPath(stockPath, fillPaint);
// 2. Boîtier de culasse récepteur (Receiver)
final receiverPath = Path();
receiverPath.moveTo(9, 14);
receiverPath.lineTo(16.5, 14);
receiverPath.lineTo(16.5, 19);
receiverPath.lineTo(9, 19);
receiverPath.close();
canvas.drawPath(receiverPath, fillPaint);
// 3. Canon long calibre 12 (Barrel)
final barrelPath = Path();
barrelPath.moveTo(16.5, 14);
barrelPath.lineTo(31, 14);
barrelPath.lineTo(31, 15.5);
barrelPath.lineTo(16.5, 15.5);
barrelPath.close();
canvas.drawPath(barrelPath, fillPaint);
// Grain d'orge / mire avant sur le canon
canvas.drawCircle(const Offset(30, 13.2), 0.8, fillPaint);
// 4. Tube magasin inférieur sous le canon
final magTubePath = Path();
magTubePath.moveTo(16.5, 16);
magTubePath.lineTo(27, 16);
magTubePath.lineTo(27, 17.5);
magTubePath.lineTo(16.5, 17.5);
magTubePath.close();
canvas.drawPath(magTubePath, fillPaint);
// Bague de fixation canon / tube magasin
canvas.drawRect(const Rect.fromLTWH(26, 14, 1.2, 4), fillPaint);
// 5. Pompe mobile striée d'actionnement (Forend / Pump)
final pumpPath = Path();
pumpPath.addRRect(RRect.fromRectAndRadius(
const Rect.fromLTWH(18, 15.5, 6.5, 3.5),
const Radius.circular(0.8),
));
canvas.drawPath(pumpPath, fillPaint);
// Stries sur la pompe
for (double x = 19.5; x <= 23.5; x += 1.3) {
canvas.drawLine(
Offset(x, 16),
Offset(x, 18.5),
Paint()
..color = Colors.black.withValues(alpha: 0.4)
..strokeWidth = 0.6,
);
}
// 6. Pontet et détente
final triggerGuard = Path();
triggerGuard.moveTo(10, 19);
triggerGuard.quadraticBezierTo(11.5, 21.5, 13.5, 20);
triggerGuard.lineTo(13.5, 19);
canvas.drawPath(triggerGuard, strokePaint..strokeWidth = 1.0);
}
/// Silhouette fidèle d'une arme à air comprimé / cible plomb (Airgun)
void _drawAirgun(Canvas canvas, Paint fillPaint, Paint strokePaint) {
// Pistolet match 10m / Airgun olympique avec réservoir d'air cylindrique
// 1. Canon supérieur et boîtier
final barrelPath = Path();
barrelPath.moveTo(4, 12);
barrelPath.lineTo(28, 12);
barrelPath.lineTo(28, 14);
barrelPath.lineTo(4, 14);
barrelPath.close();
canvas.drawPath(barrelPath, fillPaint);
// Organes de visée match : dioptre arrière et tunnel de guidon avant
canvas.drawRect(const Rect.fromLTWH(4.5, 9.5, 3, 2.5), fillPaint);
canvas.drawRect(const Rect.fromLTWH(25, 10, 2.5, 2), fillPaint);
// 2. Bonbonne d'air comprimé cylindrique inférieure (Cylinder)
final tankPath = Path();
tankPath.addRRect(RRect.fromRectAndRadius(
const Rect.fromLTWH(10, 14.5, 15, 3),
const Radius.circular(1.5),
));
canvas.drawPath(tankPath, fillPaint);
// Manomètre avant
canvas.drawCircle(const Offset(25, 16), 1.2, strokePaint..strokeWidth = 0.8);
// 3. Poignée anatomique bois de tir sportif avec repose-paume
final gripPath = Path();
gripPath.moveTo(6, 14);
gripPath.lineTo(10, 14);
gripPath.lineTo(9.5, 23.5);
gripPath.lineTo(3.5, 22.5);
gripPath.close();
canvas.drawPath(gripPath, fillPaint);
// Tablette repose-paume réglable
canvas.drawRRect(
RRect.fromRectAndRadius(
const Rect.fromLTWH(2, 22.5, 9, 2.2),
const Radius.circular(0.8),
),
fillPaint,
);
// 4. Pontet match
final guardPath = Path();
guardPath.moveTo(10, 14.5);
guardPath.quadraticBezierTo(12, 18.5, 9.5, 18.5);
canvas.drawPath(guardPath, strokePaint..strokeWidth = 1.0);
}
@override
bool shouldRepaint(covariant _WeaponTypePainter oldDelegate) {
return oldDelegate.type != type || oldDelegate.color != color;
}
}
+92 -10
View File
@@ -1,4 +1,3 @@
import 'dart:io';
import 'package:sqflite/sqflite.dart';
import 'package:path/path.dart';
import '../models/session.dart';
@@ -11,6 +10,12 @@ import '../../core/constants/app_constants.dart';
class DatabaseHelper {
static DatabaseHelper? _instance;
static Database? _database;
// On met en cache le Future d'initialisation (et non la Database résolue)
// pour éviter qu'un démarrage concurrent (les 4 onglets de l'IndexedStack
// interrogent la base en même temps) ne lance plusieurs _initDatabase() en
// parallèle. Sur une base fraîche, cela dédoublait onCreate et rendait la
// toute première écriture peu fiable.
static Future<Database>? _initFuture;
DatabaseHelper._internal();
@@ -20,7 +25,9 @@ class DatabaseHelper {
}
Future<Database> get database async {
_database ??= await _initDatabase();
if (_database != null) return _database!;
_initFuture ??= _initDatabase();
_database = await _initFuture!;
return _database!;
}
@@ -373,17 +380,71 @@ class DatabaseHelper {
limit: limit,
offset: offset,
);
if (sessionMaps.isEmpty) return [];
final sessions = <Session>[];
for (final sessionMap in sessionMaps) {
final sessionId = sessionMap['id'] as String;
final session = await getSession(sessionId);
if (session != null) {
sessions.add(session);
}
// 3 requêtes groupées au lieu d'une cascade par session puis par analyse
// (N+1) : l'ancien code refaisait un getSession complet pour chaque ligne,
// ce qui ralentissait l'accueil/historique/stats au fil des mois.
final sessionIds = sessionMaps.map((m) => m['id'] as String).toList();
final analysisMaps = await _queryIn(
db,
AppConstants.targetAnalysesTable,
'session_id',
sessionIds,
);
final analysisIds = analysisMaps.map((m) => m['id'] as String).toList();
final shotMaps = await _queryIn(
db,
AppConstants.shotsTable,
'analysis_id',
analysisIds,
);
final shotsByAnalysis = <String, List<Shot>>{};
for (final map in shotMaps) {
(shotsByAnalysis[map['analysis_id'] as String] ??= [])
.add(Shot.fromMap(map));
}
return sessions;
final analysesBySession = <String, List<TargetAnalysis>>{};
for (final map in analysisMaps) {
final analysis = TargetAnalysis.fromMap(
map,
shotsByAnalysis[map['id'] as String] ?? [],
);
(analysesBySession[map['session_id'] as String] ??= []).add(analysis);
}
return sessionMaps
.map((m) =>
Session.fromMap(m, analysesBySession[m['id'] as String] ?? []))
.toList();
}
/// SELECT * FROM [table] WHERE [column] IN (values), découpé par paquets
/// de 500 pour rester sous la limite de variables d'une requête SQLite (999).
Future<List<Map<String, Object?>>> _queryIn(
Database db,
String table,
String column,
List<String> values,
) async {
if (values.isEmpty) return [];
const chunkSize = 500;
final results = <Map<String, Object?>>[];
for (var i = 0; i < values.length; i += chunkSize) {
final chunk = values.sublist(
i,
i + chunkSize > values.length ? values.length : i + chunkSize,
);
final placeholders = List.filled(chunk.length, '?').join(',');
results.addAll(await db.query(
table,
where: '$column IN ($placeholders)',
whereArgs: chunk,
));
}
return results;
}
Future<int> deleteSession(String id) async {
@@ -510,6 +571,16 @@ class DatabaseHelper {
return Sqflite.firstIntValue(result) ?? 0;
}
Future<int> getSessionCountForWeapon(String weaponId) async {
final db = await database;
final result = await db.rawQuery('''
SELECT COUNT(id) as count
FROM ${AppConstants.sessionsTable}
WHERE weapon_id = ?
''', [weaponId]);
return Sqflite.firstIntValue(result) ?? 0;
}
Future<int> insertMaintenance(MaintenanceEntry entry) async {
final db = await database;
return await db.insert(
@@ -519,6 +590,16 @@ class DatabaseHelper {
);
}
/// Toutes les entrées de maintenance, armes confondues (export/sauvegarde).
Future<List<MaintenanceEntry>> getAllMaintenance() async {
final db = await database;
final maps = await db.query(
AppConstants.maintenanceTable,
orderBy: 'date DESC',
);
return List.generate(maps.length, (i) => MaintenanceEntry.fromMap(maps[i]));
}
Future<List<MaintenanceEntry>> getMaintenanceForWeapon(String weaponId) async {
final db = await database;
final maps = await db.query(
@@ -543,5 +624,6 @@ class DatabaseHelper {
final db = await database;
await db.close();
_database = null;
_initFuture = null;
}
}
+8 -5
View File
@@ -1,11 +1,14 @@
import 'package:flutter/material.dart';
enum WeaponType {
handgun('Arme de Poing'),
rifle('Arme d\'Épaule'),
shotgun('Fusil à Pompe'),
airgun('Airsoft / Airgun');
handgun('Arme de Poing', Icons.shield),
rifle('Arme d\'Épaule', Icons.filter_center_focus),
shotgun('Fusil à Pompe', Icons.splitscreen),
airgun('Airsoft / Airgun', Icons.air);
final String displayName;
const WeaponType(this.displayName);
final IconData defaultIcon;
const WeaponType(this.displayName, this.defaultIcon);
static WeaponType fromString(String value) {
return WeaponType.values.firstWhere(
+44 -1
View File
@@ -131,6 +131,29 @@ class SessionRepository {
return await _databaseHelper.getStatistics();
}
/// Enregistre une session déjà construite (import de sauvegarde).
/// Les identifiants existants sont écrasés : réimporter deux fois la même
/// sauvegarde ne crée pas de doublons.
Future<void> saveSession(Session session) async {
await _databaseHelper.insertSession(session);
}
/// Copie une image dans le dossier des cibles de l'app (import de sauvegarde).
Future<String> saveImageBytes(List<int> bytes, String extension) async {
final appDir = await getApplicationDocumentsDirectory();
final imagesDir = Directory(path.join(appDir.path, 'target_images'));
if (!await imagesDir.exists()) {
await imagesDir.create(recursive: true);
}
final fileName = '${_uuid.v4()}$extension';
final destPath = path.join(imagesDir.path, fileName);
await File(destPath).writeAsBytes(bytes);
return destPath;
}
String generateId() {
return _uuid.v4();
}
@@ -170,6 +193,11 @@ class SessionRepository {
return await _databaseHelper.getAllWeapons();
}
/// Enregistre une arme déjà construite (import de sauvegarde).
Future<void> saveWeapon(Weapon weapon) async {
await _databaseHelper.insertWeapon(weapon);
}
Future<void> updateWeapon(Weapon weapon) async {
await _databaseHelper.updateWeapon(weapon);
}
@@ -182,18 +210,23 @@ class SessionRepository {
return await _databaseHelper.getRoundsFiredForWeapon(weaponId);
}
Future<int> getSessionCountForWeapon(String weaponId) async {
return await _databaseHelper.getSessionCountForWeapon(weaponId);
}
Future<void> addMaintenanceEntry({
required String weaponId,
required MaintenanceType type,
required String description,
int? roundsSinceLast,
DateTime? date,
}) async {
final entry = MaintenanceEntry(
id: _uuid.v4(),
weaponId: weaponId,
type: type,
description: description,
date: DateTime.now(),
date: date ?? DateTime.now(),
roundsSinceLastMaintenance: roundsSinceLast,
);
await _databaseHelper.insertMaintenance(entry);
@@ -203,6 +236,16 @@ class SessionRepository {
return await _databaseHelper.getMaintenanceForWeapon(weaponId);
}
/// Tout l'historique de maintenance de l'armurerie (export de sauvegarde).
Future<List<MaintenanceEntry>> getAllMaintenance() async {
return await _databaseHelper.getAllMaintenance();
}
/// Enregistre une entrée de maintenance déjà construite (import).
Future<void> saveMaintenanceEntry(MaintenanceEntry entry) async {
await _databaseHelper.insertMaintenance(entry);
}
Future<void> deleteMaintenanceEntry(String id) async {
await _databaseHelper.deleteMaintenance(id);
}
+40 -485
View File
@@ -1,8 +1,8 @@
/// Gestionnaire d'état pour l'analyse des cibles (ChangeNotifier).
///
/// Gère le workflow complet d'analyse : chargement d'image, détection de cible,
/// gestion des impacts (manuels et automatiques), calcul des scores,
/// analyse de groupement et sauvegarde des sessions.
/// Gère le workflow complet d'analyse : chargement d'image, gestion des
/// impacts placés manuellement, calcul des scores, analyse de groupement
/// et sauvegarde des sessions.
library;
import 'dart:io';
@@ -13,37 +13,25 @@ import '../../data/models/target_analysis.dart';
import '../../data/models/shot.dart';
import '../../data/models/target_type.dart';
import '../../data/repositories/session_repository.dart';
import '../../services/target_detection_service.dart';
import '../../services/score_calculator_service.dart';
import '../../services/grouping_analyzer_service.dart';
import '../../services/distortion_correction_service.dart';
import '../../services/opencv_target_service.dart';
import '../../services/ai_export_service.dart';
enum AnalysisState { initial, loading, success, error }
class AnalysisProvider extends ChangeNotifier {
final TargetDetectionService _detectionService;
final ScoreCalculatorService _scoreCalculatorService;
final GroupingAnalyzerService _groupingAnalyzerService;
final SessionRepository _sessionRepository;
final DistortionCorrectionService _distortionService;
final OpenCVTargetService _opencvTargetService;
final Uuid _uuid = const Uuid();
AnalysisProvider({
required TargetDetectionService detectionService,
required ScoreCalculatorService scoreCalculatorService,
required GroupingAnalyzerService groupingAnalyzerService,
required SessionRepository sessionRepository,
DistortionCorrectionService? distortionService,
OpenCVTargetService? opencvTargetService,
}) : _detectionService = detectionService,
_scoreCalculatorService = scoreCalculatorService,
}) : _scoreCalculatorService = scoreCalculatorService,
_groupingAnalyzerService = groupingAnalyzerService,
_sessionRepository = sessionRepository,
_distortionService = distortionService ?? DistortionCorrectionService(),
_opencvTargetService = opencvTargetService ?? OpenCVTargetService();
_sessionRepository = sessionRepository;
AnalysisState _state = AnalysisState.initial;
String? _errorMessage;
@@ -53,7 +41,7 @@ class AnalysisProvider extends ChangeNotifier {
// AJOUT PROTECTION DU PLOTTING : Stockage permanent de la rotation du Crop
double _cropRotation = 0.0;
// Target detection results
// Target calibration
double _targetCenterX = 0.5;
double _targetCenterY = 0.5;
double _targetRadius = 0.4;
@@ -71,15 +59,6 @@ class AnalysisProvider extends ChangeNotifier {
// Grouping results
GroupingResult? _groupingResult;
// Reference-based detection
List<Shot> _referenceImpacts = [];
ImpactCharacteristics? _learnedCharacteristics;
// Distortion correction
bool _distortionCorrectionEnabled = false;
DistortionParameters? _distortionParams;
String? _correctedImagePath;
// Getters
AnalysisState get state => _state;
String? get errorMessage => _errorMessage;
@@ -100,21 +79,6 @@ class AnalysisProvider extends ChangeNotifier {
int get totalScore => _scoreResult?.totalScore ?? 0;
int get shotCount => _shots.length;
List<Shot> get referenceImpacts => List.unmodifiable(_referenceImpacts);
ImpactCharacteristics? get learnedCharacteristics => _learnedCharacteristics;
bool get hasLearnedCharacteristics => _learnedCharacteristics != null;
// Distortion correction getters
bool get distortionCorrectionEnabled => _distortionCorrectionEnabled;
DistortionParameters? get distortionParams => _distortionParams;
String? get correctedImagePath => _correctedImagePath;
bool get hasDistortion => _distortionParams?.needsCorrection ?? false;
/// Retourne le chemin de l'image à afficher (corrigée si activée, originale sinon)
String? get displayImagePath =>
_distortionCorrectionEnabled && _correctedImagePath != null
? _correctedImagePath
: _imagePath;
/// Modifie et mémorise la rotation de l'image pour le Plotting
void setCropRotation(double rotation) {
@@ -122,14 +86,11 @@ class AnalysisProvider extends ChangeNotifier {
notifyListeners();
}
/// Analyze an image
///
/// [autoAnalyze] determines if we should run automatic detection immediately.
/// If false, only the image is loaded and default target parameters are set.
/// Charge l'image et initialise les paramètres de cible par défaut.
/// Le placement des impacts et la calibration se font ensuite manuellement.
Future<void> analyzeImage(
String imagePath,
TargetType targetType, {
bool autoAnalyze = true,
Offset? manualCenter,
}) async {
_state = AnalysisState.loading;
@@ -147,55 +108,13 @@ class AnalysisProvider extends ChangeNotifier {
_imageAspectRatio = frame.image.width / frame.image.height;
frame.image.dispose();
if (!autoAnalyze) {
// Just setup default values without running detection
_targetCenterX = manualCenter?.dx ?? 0.5;
_targetCenterY = manualCenter?.dy ?? 0.5;
_targetRadius = 0.4;
_targetInnerRadius = 0.04;
// Initialize empty shots list
_shots = [];
_state = AnalysisState.success;
notifyListeners();
return;
}
final result = await _detectionService.detectTargetAsync(
imagePath,
targetType,
);
if (!result.success) {
_state = AnalysisState.error;
_errorMessage = result.errorMessage;
notifyListeners();
return;
}
_targetCenterX = result.centerX;
_targetCenterY = result.centerY;
_targetRadius = result.radius;
_targetInnerRadius = result.radius * 0.1;
// Create shots from detected impacts
_shots = result.impacts.map((impact) {
return Shot(
id: _uuid.v4(),
x: impact.x,
y: impact.y,
score: impact.suggestedScore,
analysisId: '',
);
}).toList();
// Calculate scores
_recalculateScores();
// Calculate grouping
_recalculateGrouping();
_state = AnalysisState.success;
notifyListeners();
} catch (e) {
@@ -216,22 +135,18 @@ class AnalysisProvider extends ChangeNotifier {
notifyListeners();
}
/// Remove a shot
void removeShot(String shotId) {
_shots.removeWhere((shot) => shot.id == shotId);
/// Efface tous les impacts en un clic (bouton ↻ de l'écran Synthèse).
/// La calibration (centre, rayon, anneaux) n'est pas touchée.
void clearShots() {
_shots.clear();
_recalculateScores();
_recalculateGrouping();
notifyListeners();
}
/// Move a shot to a new position
void moveShot(String shotId, double newX, double newY) {
final index = _shots.indexWhere((shot) => shot.id == shotId);
if (index == -1) return;
final newScore = _calculateShotScore(newX, newY);
_shots[index] = _shots[index].copyWith(x: newX, y: newY, score: newScore);
/// Remove a shot
void removeShot(String shotId) {
_shots.removeWhere((shot) => shot.id == shotId);
_recalculateScores();
_recalculateGrouping();
notifyListeners();
@@ -247,265 +162,6 @@ class AnalysisProvider extends ChangeNotifier {
notifyListeners();
}
/// Auto-detect impacts using image processing
Future<int> autoDetectImpacts({
int darkThreshold = 80,
int minImpactSize = 20,
int maxImpactSize = 500,
double minCircularity = 0.6,
double minFillRatio = 0.5,
bool clearExisting = false,
}) async {
if (_imagePath == null || _targetType == null) return 0;
final settings = ImpactDetectionSettings(
darkThreshold: darkThreshold,
minImpactSize: minImpactSize,
maxImpactSize: maxImpactSize,
minCircularity: minCircularity,
minFillRatio: minFillRatio,
);
final detectedImpacts = _detectionService.detectImpactsOnly(
_imagePath!,
_targetType!,
_targetCenterX,
_targetCenterY,
_targetRadius,
_ringCount,
settings,
);
if (clearExisting) {
_shots.clear();
}
// Add detected impacts as shots
for (final impact in detectedImpacts) {
final score = _calculateShotScore(impact.x, impact.y);
final shot = Shot(
id: _uuid.v4(),
x: impact.x,
y: impact.y,
score: score,
analysisId: '',
);
_shots.add(shot);
}
_recalculateScores();
_recalculateGrouping();
notifyListeners();
return detectedImpacts.length;
}
/// Auto-detect impacts using OpenCV (Hough Circles + Contours)
Future<int> autoDetectImpactsWithOpenCV({
double cannyThreshold1 = 50,
double cannyThreshold2 = 150,
double minDist = 20,
double param1 = 100,
double param2 = 30,
int minRadius = 5,
int maxRadius = 50,
int minSize = 5,
int maxSize = 1000,
int blurSize = 5,
bool useContourDetection = true,
double minCircularity = 0.6,
double minContourArea = 50,
double maxContourArea = 5000,
bool clearExisting = false,
}) async {
if (_imagePath == null || _targetType == null) return 0;
final settings = OpenCVDetectionSettings(
cannyThreshold1: cannyThreshold1,
cannyThreshold2: cannyThreshold2,
minDist: minDist,
param1: param1,
param2: param2,
minRadius: minRadius,
maxRadius: maxRadius,
blurSize: blurSize,
useContourDetection: useContourDetection,
minCircularity: minCircularity,
minContourArea: minContourArea,
maxContourArea: maxContourArea,
);
final detectedImpacts = _detectionService.detectImpactsWithOpenCV(
_imagePath!,
_targetType!,
_targetCenterX,
_targetCenterY,
_targetRadius,
_ringCount,
settings: settings,
);
if (clearExisting) {
_shots.clear();
}
// Add detected impacts as shots
for (final impact in detectedImpacts) {
final score = _calculateShotScore(impact.x, impact.y);
final shot = Shot(
id: _uuid.v4(),
x: impact.x,
y: impact.y,
score: score,
analysisId: '',
);
_shots.add(shot);
}
_recalculateScores();
_recalculateGrouping();
notifyListeners();
return detectedImpacts.length;
}
/// Detect impacts with OpenCV using reference points
Future<int> detectFromReferencesWithOpenCV({
double tolerance = 2.0,
bool clearExisting = false,
}) async {
if (_imagePath == null ||
_targetType == null ||
_referenceImpacts.length < 2) {
return 0;
}
// Convertir les références
final references = _referenceImpacts
.map((shot) => ReferenceImpact(x: shot.x, y: shot.y))
.toList();
final detectedImpacts = _detectionService
.detectImpactsWithOpenCVFromReferences(
_imagePath!,
_targetType!,
_targetCenterX,
_targetCenterY,
_targetRadius,
_ringCount,
references,
tolerance: tolerance,
);
if (clearExisting) {
_shots.clear();
}
// Add detected impacts as shots
for (final impact in detectedImpacts) {
final score = _calculateShotScore(impact.x, impact.y);
final shot = Shot(
id: _uuid.v4(),
x: impact.x,
y: impact.y,
score: score,
analysisId: '',
);
_shots.add(shot);
}
_recalculateScores();
_recalculateGrouping();
notifyListeners();
return detectedImpacts.length;
}
/// Add a reference impact for calibrated detection
void addReferenceImpact(double x, double y) {
final score = _calculateShotScore(x, y);
final shot = Shot(id: _uuid.v4(), x: x, y: y, score: score, analysisId: '');
_referenceImpacts.add(shot);
notifyListeners();
}
/// Remove a reference impact
void removeReferenceImpact(String shotId) {
_referenceImpacts.removeWhere((shot) => shot.id == shotId);
_learnedCharacteristics = null;
notifyListeners();
}
/// Clear all reference impacts
void clearReferenceImpacts() {
_referenceImpacts.clear();
_learnedCharacteristics = null;
notifyListeners();
}
/// Learn characteristics from reference impacts
bool learnFromReferences() {
if (_imagePath == null || _referenceImpacts.length < 2) return false;
final references = _referenceImpacts
.map((shot) => ReferenceImpact(x: shot.x, y: shot.y))
.toList();
_learnedCharacteristics = _detectionService.analyzeReferenceImpacts(
_imagePath!,
references,
);
notifyListeners();
return _learnedCharacteristics != null;
}
/// Auto-detect impacts using learned reference characteristics
Future<int> detectFromReferences({
double tolerance = 2.0,
bool clearExisting = false,
}) async {
if (_imagePath == null ||
_targetType == null ||
_learnedCharacteristics == null) {
return 0;
}
final detectedImpacts = _detectionService.detectImpactsFromReferences(
_imagePath!,
_targetType!,
_targetCenterX,
_targetCenterY,
_targetRadius,
_ringCount,
_learnedCharacteristics!,
tolerance: tolerance,
);
if (clearExisting) {
_shots.clear();
}
// Add detected impacts as shots
for (final impact in detectedImpacts) {
final score = _calculateShotScore(impact.x, impact.y);
final shot = Shot(
id: _uuid.v4(),
x: impact.x,
y: impact.y,
score: score,
analysisId: '',
);
_shots.add(shot);
}
_recalculateScores();
_recalculateGrouping();
notifyListeners();
return detectedImpacts.length;
}
/// Adjust target position
void adjustTargetPosition(
double centerX,
@@ -539,118 +195,6 @@ class AnalysisProvider extends ChangeNotifier {
notifyListeners();
}
/// Auto-calibrate target using OpenCV
Future<bool> autoCalibrateTarget() async {
if (_imagePath == null) return false;
try {
// 1. Attempt to correct perspective/distortion first
final correctedPath = await _distortionService
.correctPerspectiveWithConcentricMesh(_imagePath!);
if (correctedPath != _imagePath) {
_imagePath = correctedPath;
_correctedImagePath = correctedPath;
_distortionCorrectionEnabled = true;
_imageAspectRatio = 1.0;
notifyListeners();
}
// 2. Detect the target on the straight/corrected image
final result = await _opencvTargetService.detectTarget(_imagePath!);
if (result.success) {
adjustTargetPosition(
result.centerX,
result.centerY,
result.radius * 0.1,
result.radius,
);
return true;
}
return false;
} catch (e) {
debugPrint('Auto-calibration error: $e');
return false;
}
}
/// Calcule les paramètres de distorsion basés sur la calibration actuelle
void calculateDistortion() {
_distortionParams = _distortionService.calculateDistortionFromCalibration(
targetCenterX: _targetCenterX,
targetCenterY: _targetCenterY,
targetRadius: _targetRadius,
imageAspectRatio: _imageAspectRatio,
);
notifyListeners();
}
/// Applique la correction de distorsion à l'image
/// Crée une nouvelle image corrigée et la sauvegarde
Future<void> applyDistortionCorrection() async {
if (_imagePath == null || _distortionParams == null) return;
try {
_correctedImagePath = await _distortionService.applyCorrection(
_imagePath!,
_distortionParams!,
);
_distortionCorrectionEnabled = true;
notifyListeners();
} catch (e) {
_errorMessage = 'Erreur lors de la correction: $e';
notifyListeners();
}
}
/// Active ou désactive l'affichage de l'image corrigée
void setDistortionCorrectionEnabled(bool enabled) {
if (enabled && _correctedImagePath == null && _distortionParams != null) {
// Si on active mais pas encore d'image corrigée, la créer
applyDistortionCorrection();
} else {
_distortionCorrectionEnabled = enabled;
notifyListeners();
}
}
/// Calcule ET applique la correction pour un feedback immédiat
Future<void> calculateAndApplyDistortion() async {
// 1. Calcul des paramètres (votre code actuel)
_distortionParams = _distortionService.calculateDistortionFromCalibration(
targetCenterX: _targetCenterX,
targetCenterY: _targetCenterY,
targetRadius: _targetRadius,
imageAspectRatio: _imageAspectRatio,
);
// 2. Vérification si une correction est réellement nécessaire
if (_distortionParams != null && _distortionParams!.needsCorrection) {
// 3. Application immédiate de la transformation (méthode asynchrone)
await applyDistortionCorrection();
} else {
notifyListeners();
}
}
Future<void> runFullDistortionWorkflow() async {
_state = AnalysisState.loading;
notifyListeners();
try {
calculateDistortion();
await applyDistortionCorrection();
_distortionCorrectionEnabled = true;
_state = AnalysisState.success;
} catch (e) {
_errorMessage = "Erreur de rendu : $e";
_state = AnalysisState.error;
} finally {
notifyListeners();
}
}
int _calculateShotScore(double x, double y) {
if (_targetType == TargetType.concentric) {
return _scoreCalculatorService.calculateConcentricScore(
@@ -694,12 +238,25 @@ class AnalysisProvider extends ChangeNotifier {
_groupingResult = _groupingAnalyzerService.analyzeGrouping(_shots);
}
/// Exporte l'image et le json vers le backend IA
Future<bool> exportToAiBackend() async {
/// Exporte l'image et le json vers le backend IA.
/// [sessionId], [distance] et [caliber] proviennent du SessionProvider de
/// l'écran appelant, pour que le dataset contienne les vraies métadonnées.
///
/// Le nom de l'arme n'est volontairement pas transmis : il est souvent
/// personnalisé par l'utilisateur et n'apporte rien au modèle de détection.
Future<AiExportResult> exportToAiBackend({
String? sessionId,
int? distance,
String? caliber,
int? expectedShots,
}) async {
if (_imagePath == null || _targetType == null) {
_errorMessage = "Impossible d'export : image ou type de cible manquant.";
_errorMessage = "Impossible d'exporter : image ou type de cible manquant.";
notifyListeners();
return false;
return AiExportResult.error(
code: 'MISSING_DATA',
message: "Impossible d'exporter : image ou type de cible manquant.",
);
}
final service = AiExportService();
@@ -707,22 +264,25 @@ class AnalysisProvider extends ChangeNotifier {
_state = AnalysisState.loading;
notifyListeners();
final success = await service.exportData(
final result = await service.exportData(
imagePath: _imagePath!,
sessionId: 'export',
sessionId: sessionId ?? 'export',
targetType: _targetType!,
targetCenterX: _targetCenterX,
targetCenterY: _targetCenterY,
targetRadius: _targetRadius,
shots: _shots,
distanceMeters: distance ?? 25,
caliber: caliber ?? 'unknown',
expectedShots: expectedShots,
);
_state = AnalysisState.success;
if (!success) {
_errorMessage = "Échec de l'export vers le serveur IA.";
if (!result.isSuccess) {
_errorMessage = result.message;
}
notifyListeners();
return success;
return result;
}
/// Save the session
@@ -807,11 +367,6 @@ class AnalysisProvider extends ChangeNotifier {
_shots = [];
_scoreResult = null;
_groupingResult = null;
_referenceImpacts = [];
_learnedCharacteristics = null;
_distortionCorrectionEnabled = false;
_distortionParams = null;
_correctedImagePath = null;
notifyListeners();
}
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,288 @@
/// Écran d'édition des impacts — PLEIN ÉCRAN dédié au zoom et au placement.
///
/// Cet écran est volontairement minimal : un Scaffold dont le body est
/// directement un InteractiveViewer (sans SingleScrollView ni AspectRatio
/// contraint autour). C'est la configuration la plus fiable pour le pinch :
/// l'InteractiveViewer reçoit les deux doigts sans concurrence avec un
/// scroll vertical ou une transformation parente.
///
/// Interactions :
/// - Tap -> ajoute TOUJOURS un impact, même juste à côté
/// (ou par-dessus) un impact existant. Aucun tap
/// n'ouvre d'édition de score : on peut donc
/// placer un impact au pouce près sans être
/// interrompu par une popup.
/// - Appui long + glisser -> déplace l'impact
///
/// L'état des impacts est partagé avec l'écran d'analyse via le MÊME
/// AnalysisProvider (passé en ChangeNotifierProvider.value côté appelant).
library;
import 'dart:io';
import 'dart:math' as math;
import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
import '../../core/theme/app_theme.dart';
import '../../data/models/shot.dart';
import '../../services/tutorial_service.dart';
import '../tutorial/tutorial_coach.dart';
import '../tutorial/tutorial_step.dart';
import 'analysis_provider.dart';
import 'widgets/target_overlay.dart';
class ImpactEditorScreen extends StatefulWidget {
const ImpactEditorScreen({super.key});
@override
State<ImpactEditorScreen> createState() => _ImpactEditorScreenState();
}
class _ImpactEditorScreenState extends State<ImpactEditorScreen> {
final TransformationController _transformationController =
TransformationController();
final GlobalKey _imageKey = GlobalKey();
double _currentZoomScale = 1.0;
String? _movingShotId;
// Clés du didacticiel : zone de travail et bouton de validation.
final GlobalKey _tutoCanvasKey = GlobalKey();
final GlobalKey _tutoValidateKey = GlobalKey();
@override
void initState() {
super.initState();
_transformationController.addListener(_onTransformChanged);
// Première ouverture de l'éditeur : on montre les gestes disponibles.
WidgetsBinding.instance.addPostFrameCallback((_) {
if (!mounted) return;
TutorialCoach.maybeStart(
context,
tourId: TutorialTours.impactEditor,
stepsBuilder: _buildEditorTutorialSteps,
);
});
}
List<TutorialStep> _buildEditorTutorialSteps() => [
TutorialStep(
targetKey: _tutoCanvasKey,
title: 'Ajouter un impact',
description:
'Touchez la cible à l\'endroit de l\'impact : il est ajouté '
'immédiatement, même collé à un impact déjà placé. Le score est '
'calculé automatiquement selon la zone touchée.',
gesture: TutorialGesture.tap,
icon: Icons.add_location_alt_outlined,
spotPadding: 0,
),
TutorialStep(
targetKey: _tutoCanvasKey,
title: 'Déplacer un impact',
description:
'Appui long sur un impact, puis glissez le doigt pour l\'ajuster '
'au millimètre. L\'impact reste visible au-dessus du doigt.',
gesture: TutorialGesture.drag,
icon: Icons.open_with,
spotPadding: 0,
),
TutorialStep(
targetKey: _tutoCanvasKey,
title: 'Zoomer sur la cible',
description:
'Écartez deux doigts pour zoomer (jusqu\'à 12×) et placer vos '
'impacts avec précision ; rapprochez-les pour dézoomer. À un '
'doigt, vous faites glisser l\'image.',
gesture: TutorialGesture.pinch,
icon: Icons.zoom_in,
spotPadding: 0,
),
TutorialStep(
targetKey: _tutoValidateKey,
title: 'Valider vos impacts',
description:
'VALIDER renvoie vers la synthèse avec les scores et le '
'groupement. La corbeille, à gauche, efface tous les impacts '
'sans toucher à la calibration.',
gesture: TutorialGesture.tap,
icon: Icons.check_circle_outline,
spotPadding: 8,
),
];
@override
void dispose() {
_transformationController.removeListener(_onTransformChanged);
_transformationController.dispose();
super.dispose();
}
void _onTransformChanged() {
final scale = _transformationController.value.getMaxScaleOnAxis();
if (scale != _currentZoomScale) {
setState(() => _currentZoomScale = scale);
}
}
/// Convertit une position globale en coordonnées relatives (0..1) sur l'image.
Offset? _toImageRelative(Offset globalPosition) {
final RenderBox? box =
_imageKey.currentContext?.findRenderObject() as RenderBox?;
if (box == null) return null;
final local = box.globalToLocal(globalPosition);
final relX = (local.dx / box.size.width).clamp(0.0, 1.0);
final relY = (local.dy / box.size.height).clamp(0.0, 1.0);
return Offset(relX, relY);
}
/// Renvoie l'impact le plus proche de [rel] dans la tolérance, sinon null.
///
/// Utilisé uniquement par l'appui long (déplacement) : le tap simple, lui,
/// ajoute toujours un impact sans chercher à en sélectionner un.
Shot? _hitTestShot(AnalysisProvider provider, Offset rel,
{double tolerance = 0.06}) {
Shot? closest;
double minDistance = double.infinity;
for (final shot in provider.shots) {
final dx = shot.x - rel.dx;
final dy = shot.y - rel.dy;
final distance = math.sqrt(dx * dx + dy * dy);
if (distance < minDistance && distance < tolerance) {
minDistance = distance;
closest = shot;
}
}
return closest;
}
@override
Widget build(BuildContext context) {
final provider = context.watch<AnalysisProvider>();
return Scaffold(
backgroundColor: Colors.black,
appBar: AppBar(
backgroundColor: Colors.black,
title: Text('Placement des impacts (${provider.shotCount})'),
leading: IconButton(
icon: const Icon(Icons.arrow_back),
tooltip: 'Retour à la synthèse',
onPressed: () => Navigator.pop(context, false),
),
),
// Corbeille (efface tous les impacts) + bouton bleu flottant VALIDER.
// heroTag distinct sur chaque FAB pour éviter le conflit de Hero.
floatingActionButton: Row(
mainAxisSize: MainAxisSize.min,
children: [
FloatingActionButton(
heroTag: 'reset_impacts',
onPressed: () => provider.clearShots(),
backgroundColor: Colors.grey.shade800,
tooltip: 'Effacer tous les impacts',
child: const Icon(Icons.delete),
),
const SizedBox(width: 12),
FloatingActionButton.extended(
key: _tutoValidateKey,
heroTag: 'validate_impacts',
onPressed: () => Navigator.pop(context, true),
backgroundColor: AppTheme.primaryColor,
icon: const Icon(Icons.check),
label: const Text('VALIDER'),
),
],
),
body: Column(
children: [
// Bandeau d'aide compact
Container(
width: double.infinity,
color: Colors.white10,
padding: const EdgeInsets.symmetric(horizontal: 16, vertical: 8),
child: const Text(
'Tap : ajouter un impact • Appui long : déplacer • Pincer : zoomer',
style: TextStyle(color: Colors.white70, fontSize: 12),
textAlign: TextAlign.center,
),
),
// Zone image plein écran : InteractiveViewer dans un body nu.
Expanded(
key: _tutoCanvasKey,
child: InteractiveViewer(
transformationController: _transformationController,
minScale: 1.0,
maxScale: 12.0,
boundaryMargin: const EdgeInsets.all(80),
panEnabled: _movingShotId == null,
child: Center(
child: GestureDetector(
behavior: HitTestBehavior.opaque,
// TAP : ajoute un impact, sans exception. Même collé à un
// impact existant, le tap crée le nouvel impact au lieu
// d'ouvrir l'édition du score.
onTapUp: (details) {
if (_movingShotId != null) return;
final rel = _toImageRelative(details.globalPosition);
if (rel == null) return;
provider.addShot(rel.dx, rel.dy);
},
// APPUI LONG : on saisit l'impact le plus proche pour le déplacer.
onLongPressStart: (details) {
final rel = _toImageRelative(details.globalPosition);
if (rel == null) return;
final hit = _hitTestShot(provider, rel);
if (hit != null) {
setState(() => _movingShotId = hit.id);
}
},
onLongPressMoveUpdate: (details) {
if (_movingShotId == null) return;
// Décalage pour que l'impact reste visible au-dessus du doigt.
final adjusted =
details.globalPosition + const Offset(-25, -35);
final rel = _toImageRelative(adjusted);
if (rel == null) return;
provider.updateShotPosition(
_movingShotId!, rel.dx, rel.dy);
},
onLongPressEnd: (_) {
if (_movingShotId != null) {
setState(() => _movingShotId = null);
}
},
child: Stack(
children: [
Image.file(
File(provider.imagePath!),
key: _imageKey,
fit: BoxFit.contain,
),
Positioned.fill(
child: TargetOverlay(
targetCenterX: provider.targetCenterX,
targetCenterY: provider.targetCenterY,
targetRadius: provider.targetRadius,
targetType: provider.targetType!,
shots: provider.shots,
showRings: true,
zoomScale: _currentZoomScale,
// Aucun onShotTapped : les impacts ne captent plus le
// toucher, tout va au GestureDetector parent qui
// ajoute un impact (y compris pile sur un impact
// existant).
),
),
],
),
),
),
),
),
],
),
);
}
}
@@ -7,6 +7,7 @@ library;
import 'package:flutter/material.dart';
import '../../../core/constants/app_constants.dart';
import '../../../core/theme/app_theme.dart';
import '../../../core/widgets/metric_info_button.dart';
import '../../../services/grouping_analyzer_service.dart';
class GroupingStats extends StatelessWidget {
@@ -43,32 +44,65 @@ class GroupingStats extends StatelessWidget {
fontWeight: FontWeight.bold,
),
),
const MetricInfoButton(
title: 'Groupement',
explanations: [
MetricExplanation(
'Étalement',
'Distance entre vos deux impacts les plus éloignés, '
'exprimée en % de la largeur de l\'image. Plus c\'est '
'bas, plus le groupement est serré.',
),
MetricExplanation(
'Dispersion',
'Régularité des impacts autour de leur centre commun '
'(écart-type). Plus c\'est bas, plus vos tirs sont '
'réguliers.',
),
MetricExplanation(
'Décalage',
'Direction du centre de votre groupement par rapport au '
'centre de la cible (ex. « Droite » = vos tirs sont '
'globalement décalés vers la droite).',
),
MetricExplanation(
'Étoiles',
'Qualité globale du groupement, de ★ (à améliorer) à '
'★★★★★ (excellent).',
),
],
),
const Spacer(),
_buildQualityBadge(context),
],
),
const Divider(),
Row(
mainAxisAlignment: MainAxisAlignment.spaceAround,
children: [
_buildStat(
Expanded(
child: _buildStat(
context,
'Diametre',
'Étalement',
'${(groupingResult.diameter * 100).toStringAsFixed(1)}%',
icon: Icons.straighten,
),
_buildStat(
),
Expanded(
child: _buildStat(
context,
'Dispersion',
'${(groupingResult.standardDeviation * 100).toStringAsFixed(1)}%',
icon: Icons.scatter_plot,
),
_buildStat(
),
Expanded(
child: _buildStat(
context,
'Decalage',
'Décalage',
offsetDescription,
icon: Icons.compare_arrows,
),
),
],
),
const SizedBox(height: 12),
@@ -125,12 +159,14 @@ class GroupingStats extends StatelessWidget {
const SizedBox(height: 4),
Text(
value,
textAlign: TextAlign.center,
style: Theme.of(context).textTheme.titleMedium?.copyWith(
fontWeight: FontWeight.bold,
),
),
Text(
label,
textAlign: TextAlign.center,
style: Theme.of(context).textTheme.bodySmall,
),
],
@@ -252,22 +288,22 @@ class GroupingStats extends StatelessWidget {
String _getOffsetDescription(double offsetX, double offsetY) {
if (offsetX.abs() < 0.02 && offsetY.abs() < 0.02) {
return 'Centre';
return 'Centré';
}
String vertical = '';
String horizontal = '';
if (offsetY < -0.02) {
vertical = 'H';
vertical = 'Haut';
} else if (offsetY > 0.02) {
vertical = 'B';
vertical = 'Bas';
}
if (offsetX < -0.02) {
horizontal = 'G';
horizontal = 'Gauche';
} else if (offsetX > 0.02) {
horizontal = 'D';
horizontal = 'Droite';
}
if (vertical.isNotEmpty && horizontal.isNotEmpty) {
+72 -1
View File
@@ -7,6 +7,7 @@ library;
import 'package:flutter/material.dart';
import '../../../core/constants/app_constants.dart';
import '../../../core/theme/app_theme.dart';
import '../../../core/widgets/metric_info_button.dart';
import '../../../data/models/target_type.dart';
import '../../../services/score_calculator_service.dart';
@@ -16,12 +17,22 @@ class ScoreCard extends StatelessWidget {
final ScoreResult? scoreResult;
final TargetType targetType;
/// Score cumulé de la session (cibles déjà validées + cible en cours).
///
/// null hors session : le bandeau de session n'est alors pas affiché.
final int? sessionTotalScore;
/// Nombre de cibles comptabilisées dans [sessionTotalScore].
final int sessionTargetCount;
const ScoreCard({
super.key,
required this.totalScore,
required this.shotCount,
this.scoreResult,
required this.targetType,
this.sessionTotalScore,
this.sessionTargetCount = 0,
});
@override
@@ -44,6 +55,41 @@ class ScoreCard extends StatelessWidget {
fontWeight: FontWeight.bold,
),
),
const Spacer(),
if (sessionTotalScore != null) ...[
Flexible(child: _buildSessionBadge(context)),
const SizedBox(width: 4),
],
MetricInfoButton(
title: 'Score',
explanations: [
MetricExplanation(
'Total',
'Somme des points de tous vos impacts sur CETTE cible, '
'sur le maximum possible (nombre d\'impacts × '
'$maxScore points).',
),
const MetricExplanation(
'Session',
'Score cumulé de toutes les cibles de la session en '
'cours, cible affichée comprise.',
),
const MetricExplanation(
'Impacts',
'Nombre de tirs détectés sur la cible.',
),
MetricExplanation(
'Moyenne',
'Points marqués en moyenne par impact, sur $maxScore.',
),
const MetricExplanation(
'Réussite',
'Votre score exprimé en pourcentage du score maximum '
'possible. C\'est une mesure du résultat, pas de la '
'régularité des tirs.',
),
],
),
],
),
const Divider(),
@@ -67,11 +113,12 @@ class ScoreCard extends StatelessWidget {
shotCount > 0
? (totalScore / shotCount).toStringAsFixed(1)
: '-',
subtitle: '/ $maxScore',
),
if (scoreResult != null)
_buildScoreStat(
context,
'Pourcentage',
'Réussite',
'${scoreResult!.percentage.toStringAsFixed(0)}%',
),
],
@@ -95,6 +142,30 @@ class ScoreCard extends StatelessWidget {
);
}
/// Bandeau compact rappelant le score total de la session en cours.
Widget _buildSessionBadge(BuildContext context) {
// Le nombre de cibles n'est rappelé qu'à partir de la deuxième : sur la
// première il n'apporte rien et allonge le bandeau pour rien.
final cibles = sessionTargetCount > 1 ? ' ($sessionTargetCount cibles)' : '';
return Container(
padding: const EdgeInsets.symmetric(horizontal: 10, vertical: 4),
decoration: BoxDecoration(
color: AppTheme.primaryColor.withValues(alpha: 0.15),
borderRadius: BorderRadius.circular(12),
),
child: Text(
'Session : $sessionTotalScore pts$cibles',
maxLines: 1,
overflow: TextOverflow.ellipsis,
style: Theme.of(context).textTheme.bodySmall?.copyWith(
fontWeight: FontWeight.bold,
color: AppTheme.primaryColor,
),
),
);
}
Widget _buildScoreStat(
BuildContext context,
String label,
@@ -4,9 +4,8 @@
/// Les anneaux sont répartis proportionnellement.
library;
import 'dart:math' as math;
import 'package:flutter/foundation.dart';
import 'package:flutter/material.dart';
import '../../../core/theme/app_theme.dart';
import '../../../data/models/target_type.dart';
class TargetCalibration extends StatefulWidget {
@@ -44,6 +43,15 @@ class TargetCalibration extends StatefulWidget {
}
class TargetCalibrationState extends State<TargetCalibration> {
/// Bornes du rayon global (mesurées pour laisser de la liberté sans
/// débordement incontrôlé).
static const double minRadius = 0.3;
static const double maxRadius = 0.95;
/// Bornes de l'espacement : max bridé à 0.70 pour confiner le dernier cercle.
static const double minSpacing = 0.01;
static const double maxSpacing = 0.70;
late double _centerX;
late double _centerY;
late double _radius;
@@ -83,6 +91,16 @@ class TargetCalibrationState extends State<TargetCalibration> {
_initRingRadii();
}
/// Fige et propage la calibration courante vers le provider.
///
/// Appelée par l'écran d'analyse (via GlobalKey) juste avant de basculer
/// dans l'instance de Plotting, pour garantir que l'état affiché en Plotting
/// correspond exactement au dernier réglage validé, sans dépendre d'un
/// éventuel rebuild intermédiaire.
void commitCalibration() {
_notifyChange();
}
void _initRingRadii({bool forceRecalculate = false}) {
// CORRECTION : Si on ne recalcule pas activement l'espacement linéaire, on préserve en priorité la structure d'origine
if (!forceRecalculate && _originalRingRadii != null && _originalRingRadii!.length == _ringCount) {
@@ -121,7 +139,14 @@ class TargetCalibrationState extends State<TargetCalibration> {
_currentEspacementRatio = (_radius > 0) ? (_innerRadius / _radius).clamp(0.01, 0.70) : 0.1;
shouldReinit = true;
}
if (widget.initialRingRadii != oldWidget.initialRingRadii && widget.initialRingRadii != null) {
// On ne rafraîchit le profil d'usine que si les rayons entrants proviennent
// réellement d'une nouvelle détection (ils diffèrent de notre état courant).
// Sinon il s'agit de l'écho de notre propre _notifyChange (aller-retour via
// le provider) : le clobber effacerait le profil d'origine et casserait le
// bouton de réinitialisation de l'espacement.
if (widget.initialRingRadii != oldWidget.initialRingRadii &&
widget.initialRingRadii != null &&
!listEquals(widget.initialRingRadii, _ringRadii)) {
_originalRingRadii = List.from(widget.initialRingRadii!);
shouldReinit = true;
}
@@ -137,9 +162,9 @@ class TargetCalibrationState extends State<TargetCalibration> {
builder: (context, constraints) {
final size = constraints.biggest;
return Stack(
children: [
GestureDetector(
// Les réglages (taille / espacement) sont rendus par l'écran hôte
// AU-DESSUS de l'image : rien ne vient masquer la cible ici.
return GestureDetector(
onScaleStart: (details) {
_baseRadiusBeforeScale = _radius;
final tapX = details.localFocalPoint.dx / size.width;
@@ -169,125 +194,68 @@ class TargetCalibrationState extends State<TargetCalibration> {
isDraggingInnerRadius: false,
),
),
),
);
},
);
}
Positioned(
top: 10,
left: 40,
right: 40,
child: Column(
mainAxisSize: MainAxisSize.min,
children: [
Container(
margin: const EdgeInsets.only(bottom: 8),
padding: const EdgeInsets.symmetric(horizontal: 16, vertical: 2),
decoration: BoxDecoration(
color: Colors.black54,
borderRadius: BorderRadius.circular(20),
),
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
const Text(
'Options d\'espacement avancées',
style: TextStyle(color: Colors.white70, fontSize: 11, fontWeight: FontWeight.w500),
),
SizedBox(
height: 28,
child: Switch(
value: _showEspacement,
activeThumbColor: const Color(0xFF00FF00),
onChanged: (bool value) {
// ---------------------------------------------------------------------------
// API publique pilotée par l'écran hôte (panneau de réglages hors de l'image)
// ---------------------------------------------------------------------------
/// Espacement courant (rayon du premier anneau, en fraction du rayon global).
double get spacingRatio => _currentEspacementRatio;
/// Mode d'espacement manuel actif ou non.
bool get isSpacingModeEnabled => _showEspacement;
/// Applique une nouvelle taille globale (rayon normalisé).
void setRadius(double value) {
setState(() {
_showEspacement = value;
// Quand on désactive l'espacement manuel, on restaure la configuration d'usine !
if (!value) {
_radius = value.clamp(minRadius, maxRadius);
_innerRadius = _radius * _currentEspacementRatio;
// Si le mode avancé n'est pas coché, on applique la taille pure sans
// détruire le ratio d'origine.
_initRingRadii(forceRecalculate: _showEspacement);
});
_notifyChange();
}
/// Agrandit / réduit la cible de [deltaPixels] pixels.
///
/// La conversion utilise la plus petite dimension de [size], exactement comme
/// le painter, pour que le pas corresponde bien à un pixel à l'écran.
void adjustRadiusByPixels(double deltaPixels, Size size) {
final minDim = size.width < size.height ? size.width : size.height;
if (minDim <= 0) return;
setRadius(_radius + deltaPixels / minDim);
}
/// Active ou non le réglage manuel de l'espacement.
///
/// À la désactivation, on restaure la configuration d'usine.
void setSpacingMode(bool enabled) {
setState(() {
_showEspacement = enabled;
if (!enabled) {
_initRingRadii(forceRecalculate: false);
}
});
_notifyChange();
},
),
),
],
),
),
}
// Slider pour la taille (toujours visible)
Container(
padding: const EdgeInsets.symmetric(horizontal: 16, vertical: 4),
decoration: BoxDecoration(
color: Colors.black54,
borderRadius: BorderRadius.circular(20),
),
child: Row(
children: [
const Text('Taille ', style: TextStyle(color: Colors.white, fontSize: 12, fontWeight: FontWeight.bold)),
const Icon(Icons.zoom_out, color: Colors.white, size: 16),
Expanded(
child: Slider(
// SÉCURITÉ : Ouverture mesurée des bornes pour plus de liberté sans débordement incontrôlé
value: _radius.clamp(0.3, 0.95),
min: 0.3,
max: 0.95,
activeColor: AppTheme.primaryColor,
onChanged: (value) {
/// Applique un nouvel espacement entre les anneaux.
void setSpacingRatio(double value) {
setState(() {
_radius = value;
_innerRadius = _radius * _currentEspacementRatio;
// CORRECTION : Si le mode avancé n'est pas coché, on applique la taille pure sans détruire le ratio d'origine
_initRingRadii(forceRecalculate: _showEspacement);
});
_notifyChange();
},
),
),
const Icon(Icons.zoom_in, color: Colors.white, size: 16),
],
),
),
// Affichage conditionnel du slider d'espacement orange
if (_showEspacement) ...[
const SizedBox(height: 8),
Container(
padding: const EdgeInsets.fromLTRB(16, 4, 4, 4),
decoration: BoxDecoration(
color: Colors.black54,
borderRadius: BorderRadius.circular(20),
),
child: Row(
children: [
const Text('Espacement ', style: TextStyle(color: Colors.white, fontSize: 12, fontWeight: FontWeight.bold)),
const Icon(Icons.compress, color: Colors.white, size: 16),
Expanded(
child: Row(
children: [
Expanded(
child: Slider(
value: _currentEspacementRatio,
min: 0.01,
// SÉCURITÉ : Écartement max bridé à 0.70 pour confiner le dernier cercle
max: 0.70,
activeColor: Colors.orange,
onChanged: (value) {
setState(() {
_currentEspacementRatio = value;
_currentEspacementRatio = value.clamp(minSpacing, maxSpacing);
_innerRadius = _radius * _currentEspacementRatio;
_initRingRadii(forceRecalculate: true);
});
_notifyChange();
},
),
),
const Icon(Icons.expand, color: Colors.white, size: 16),
],
),
),
// CORRECTION DU BOUTON RESET : Restaure désormais le vrai profil d'usine de l'IA
IconButton(
icon: const Icon(Icons.refresh, color: Colors.white70, size: 20),
onPressed: () {
}
/// Restaure le vrai profil d'usine détecté sur l'image.
void resetSpacing() {
setState(() {
if (_originalRingRadii != null) {
_initRingRadii(forceRecalculate: false);
@@ -302,22 +270,6 @@ class TargetCalibrationState extends State<TargetCalibration> {
}
});
_notifyChange();
},
tooltip: 'Réinitialiser l\'espacement',
constraints: const BoxConstraints(),
padding: const EdgeInsets.symmetric(horizontal: 8),
),
],
),
),
],
],
),
),
],
);
},
);
}
Widget buildDirectionalControls(BuildContext context, Size size) {
@@ -328,7 +280,13 @@ class TargetCalibrationState extends State<TargetCalibration> {
borderRadius: BorderRadius.circular(12),
border: Border.all(color: Colors.white10),
),
child: Column(
child: Row(
mainAxisSize: MainAxisSize.min,
children: [
// Réduit la cible d'un pixel.
_buildSizeButton('', () => adjustRadiusByPixels(-1, size)),
const SizedBox(width: 12),
Column(
mainAxisSize: MainAxisSize.min,
children: [
_buildDirectionButton(Icons.keyboard_arrow_up, () => _moveCenterByPixels(0, -1, size)),
@@ -343,6 +301,28 @@ class TargetCalibrationState extends State<TargetCalibration> {
_buildDirectionButton(Icons.keyboard_arrow_down, () => _moveCenterByPixels(0, 1, size)),
],
),
const SizedBox(width: 12),
// Agrandit la cible d'un pixel.
_buildSizeButton('+', () => adjustRadiusByPixels(1, size)),
],
),
);
}
/// Bouton / + de part et d'autre de la croix : ajuste la TAILLE de la cible.
Widget _buildSizeButton(String sign, VoidCallback onPressed) {
return Container(
decoration: BoxDecoration(color: Colors.black87, borderRadius: BorderRadius.circular(8)),
child: IconButton(
icon: Text(
sign,
style: const TextStyle(color: Colors.white, fontSize: 24, fontWeight: FontWeight.bold),
),
onPressed: onPressed,
padding: EdgeInsets.zero,
constraints: const BoxConstraints(minWidth: 44, minHeight: 44),
tooltip: sign == '+' ? 'Agrandir la cible' : 'Réduire la cible',
),
);
}
@@ -381,7 +361,7 @@ class TargetCalibrationState extends State<TargetCalibration> {
void _onScaleUpdate(ScaleUpdateDetails details, Size size) {
setState(() {
if (details.pointerCount == 2) {
_radius = (_baseRadiusBeforeScale * details.scale).clamp(0.3, 0.95);
_radius = (_baseRadiusBeforeScale * details.scale).clamp(minRadius, maxRadius);
_innerRadius = _radius * _currentEspacementRatio;
_initRingRadii(forceRecalculate: _showEspacement);
} else if (_isDraggingCenter) {
@@ -1,8 +1,9 @@
/// Overlay visuel de la cible.
///
/// Dessine les anneaux de la cible, les impacts détectés, le cercle de groupement
/// et les impacts de référence. Gère les interactions tactiles pour l'ajout
/// d'impacts et la sélection d'impacts existants.
/// Dessine les anneaux de la cible, les impacts et le cercle de groupement.
/// Gère uniquement la SÉLECTION d'impacts existants (tap sur un impact).
/// L'AJOUT d'un impact est délégué à l'écran parent pour éviter tout conflit
/// de gestes avec le zoom/pan de l'InteractiveViewer.
library;
import 'package:flutter/material.dart';
@@ -19,11 +20,9 @@ class TargetOverlay extends StatelessWidget {
final int ringCount;
final List<double>? ringRadii;
final void Function(Shot shot)? onShotTapped;
final void Function(double x, double y)? onAddShot;
final double? groupingCenterX;
final double? groupingCenterY;
final double? groupingDiameter;
final List<Shot>? referenceImpacts;
final double zoomScale;
final bool showRings;
@@ -37,29 +36,29 @@ class TargetOverlay extends StatelessWidget {
this.ringCount = 10,
this.ringRadii,
this.onShotTapped,
this.onAddShot,
this.groupingCenterX,
this.groupingCenterY,
this.groupingDiameter,
this.referenceImpacts,
this.zoomScale = 1.0,
this.showRings = false,
});
@override
Widget build(BuildContext context) {
return LayoutBuilder(
builder: (context, constraints) {
return GestureDetector(
behavior: HitTestBehavior.translucent,
onTapUp: (details) {
if (onAddShot != null) {
// Utiliser les constraints pour un calcul précis
final relX = details.localPosition.dx / constraints.maxWidth;
final relY = details.localPosition.dy / constraints.maxHeight;
onAddShot!(relX, relY);
}
},
// IMPORTANT : plus de GestureDetector global ici.
// L'ancien GestureDetector (onTapUp couvrant toute la surface, en
// HitTestBehavior.translucent) volait les pointeurs au pinch de
// l'InteractiveViewer parent et rendait le zoom capricieux.
//
// Désormais :
// - L'AJOUT d'impact est géré par le GestureDetector parent (analysis_screen).
// - Seule la SÉLECTION d'un impact existant est gérée ici, via des petites
// zones de tap localisées (deferToChild) placées sur chaque impact —
// et UNIQUEMENT si [onShotTapped] est fourni. Sans callback, aucune zone
// de tap n'est créée : un tap pile sur un impact traverse jusqu'au parent
// au lieu d'être absorbé dans le vide.
return IgnorePointer(
ignoring: false,
child: CustomPaint(
painter: _TargetOverlayPainter(
shots: shots,
@@ -72,52 +71,47 @@ class TargetOverlay extends StatelessWidget {
groupingCenterX: groupingCenterX,
groupingCenterY: groupingCenterY,
groupingDiameter: groupingDiameter,
referenceImpacts: referenceImpacts,
zoomScale: zoomScale,
showRings: showRings,
),
child: Stack(
children: shots.map((shot) {
return Positioned(
left: 0,
top: 0,
right: 0,
bottom: 0,
child: LayoutBuilder(
builder: (context, innerConstraints) {
final x = shot.x * innerConstraints.maxWidth;
final y = shot.y * innerConstraints.maxHeight;
// Zone de tap qui s'adapte au zoom (taille fixe à l'écran)
builder: (context, constraints) {
final onTapped = onShotTapped;
if (onTapped == null) return const SizedBox.expand();
return Stack(
children: shots.map((shot) {
final x = shot.x * constraints.maxWidth;
final y = shot.y * constraints.maxHeight;
// Zone de tap qui reste constante à l'écran malgré le zoom.
final tapSize = 30 / zoomScale;
final halfTapSize = tapSize / 2;
return Stack(
children: [
Positioned(
return Positioned(
left: x - halfTapSize,
top: y - halfTapSize,
child: GestureDetector(
behavior: HitTestBehavior.translucent,
onTap: () => onShotTapped?.call(shot),
// deferToChild : ne capte le toucher QUE sur la zone du
// Container (un cercle opaque au hit-test), pas ailleurs.
// Le reste de la surface reste donc disponible pour le
// pinch/pan de l'InteractiveViewer.
behavior: HitTestBehavior.deferToChild,
onTap: () => onTapped(shot),
child: Container(
width: tapSize,
height: tapSize,
decoration: const BoxDecoration(
color: Colors.transparent,
// Opaque pour le hit-test (couleur transparente visuellement
// mais non nulle), pour que le tap soit bien capté ici.
color: Color(0x01000000),
shape: BoxShape.circle,
),
),
),
),
],
);
},
),
);
}).toList(),
),
),
);
},
),
),
);
}
}
@@ -133,7 +127,6 @@ class _TargetOverlayPainter extends CustomPainter {
final double? groupingCenterX;
final double? groupingCenterY;
final double? groupingDiameter;
final List<Shot>? referenceImpacts;
final double zoomScale;
final bool showRings;
@@ -148,7 +141,6 @@ class _TargetOverlayPainter extends CustomPainter {
this.groupingCenterX,
this.groupingCenterY,
this.groupingDiameter,
this.referenceImpacts,
this.zoomScale = 1.0,
this.showRings = false,
});
@@ -169,13 +161,6 @@ class _TargetOverlayPainter extends CustomPainter {
for (final shot in shots) {
_drawImpact(canvas, size, shot);
}
// Draw reference impacts (with different color)
if (referenceImpacts != null) {
for (final ref in referenceImpacts!) {
_drawReferenceImpact(canvas, size, ref);
}
}
}
void _drawTargetCenter(Canvas canvas, Size size) {
@@ -292,16 +277,17 @@ class _TargetOverlayPainter extends CustomPainter {
final strokeWidth = 3 / zoomScale;
final fontSize = 10 / zoomScale;
// Draw outer circle (white outline for visibility)
// Draw outer circle (white outline for visibility) — gardé OPAQUE pour
// bien repérer le centre même quand le remplissage est transparent.
final outlinePaint = Paint()
..color = AppTheme.impactOutlineColor
..style = PaintingStyle.stroke
..strokeWidth = strokeWidth;
canvas.drawCircle(Offset(x, y), outerRadius, outlinePaint);
// Draw impact marker
// Draw impact marker — TRANSPARENCE 30% pour voir l'impact réel derrière
final impactPaint = Paint()
..color = AppTheme.impactColor
..color = AppTheme.impactColor.withValues(alpha: 0.3)
..style = PaintingStyle.fill;
canvas.drawCircle(Offset(x, y), innerRadius, impactPaint);
@@ -324,48 +310,6 @@ class _TargetOverlayPainter extends CustomPainter {
);
}
void _drawReferenceImpact(Canvas canvas, Size size, Shot ref) {
final x = ref.x * size.width;
final y = ref.y * size.height;
// Tailles fixes divisées par le zoom pour rester constantes à l'écran
final outerRadius = 12 / zoomScale;
final innerRadius = 10 / zoomScale;
final strokeWidth = 3 / zoomScale;
final fontSize = 12 / zoomScale;
// Draw outer circle (white outline for visibility)
final outlinePaint = Paint()
..color = Colors.white
..style = PaintingStyle.stroke
..strokeWidth = strokeWidth;
canvas.drawCircle(Offset(x, y), outerRadius, outlinePaint);
// Draw reference marker (purple)
final refPaint = Paint()
..color = Colors.deepPurple
..style = PaintingStyle.fill;
canvas.drawCircle(Offset(x, y), innerRadius, refPaint);
// Draw "R" to indicate reference
final textPainter = TextPainter(
text: TextSpan(
text: 'R',
style: TextStyle(
color: Colors.white,
fontSize: fontSize,
fontWeight: FontWeight.bold,
),
),
textDirection: TextDirection.ltr,
);
textPainter.layout();
textPainter.paint(
canvas,
Offset(x - textPainter.width / 2, y - textPainter.height / 2),
);
}
@override
bool shouldRepaint(covariant _TargetOverlayPainter oldDelegate) {
return shots != oldDelegate.shots ||
@@ -377,7 +321,6 @@ class _TargetOverlayPainter extends CustomPainter {
groupingCenterX != oldDelegate.groupingCenterX ||
groupingCenterY != oldDelegate.groupingCenterY ||
groupingDiameter != oldDelegate.groupingDiameter ||
referenceImpacts != oldDelegate.referenceImpacts ||
zoomScale != oldDelegate.zoomScale ||
showRings != oldDelegate.showRings;
}
File diff suppressed because it is too large Load Diff
+207 -147
View File
@@ -9,28 +9,17 @@ import '../analysis/analysis_screen.dart';
import 'widgets/crop_overlay.dart';
class CropScreen extends StatefulWidget {
/// Image affichée/recadrée dans cet écran. Au tout premier passage, c'est
/// aussi l'image originale. Lors des allers-retours, on recharge toujours
/// l'ORIGINAL ici (jamais une image déjà recadrée) pour éviter le zoom
/// cumulatif.
final String imagePath;
/// Chemin de l'image ORIGINALE (jamais recadrée). Si null, [imagePath] est
/// considéré comme l'original (premier passage depuis la caméra/galerie).
final String? originalImagePath;
final TargetType targetType;
/// Rotation à restaurer au retour (en degrés). Le zoom n'est volontairement
/// PAS restauré : on repart toujours de l'image entière.
final double? initialRotation;
final double? initialScale;
final Offset? initialOffset;
const CropScreen({
super.key,
required this.imagePath,
this.originalImagePath,
required this.targetType,
this.initialRotation,
this.initialScale,
this.initialOffset,
});
@override
@@ -38,6 +27,11 @@ class CropScreen extends StatefulWidget {
}
class _CropScreenState extends State<CropScreen> {
// Bornes et pas de la rotation, partagés par la jauge et les boutons / +.
static const double _minRotation = -15.0;
static const double _maxRotation = 15.0;
static const double _rotationStep = 0.1;
final ImageCropService _cropService = ImageCropService();
// États de transformation
@@ -56,20 +50,14 @@ class _CropScreenState extends State<CropScreen> {
late Size _viewportSize;
late double _cropSize;
/// L'image effectivement travaillée par cet écran : toujours l'originale.
String get _workingImagePath =>
widget.originalImagePath ?? widget.imagePath;
@override
void initState() {
super.initState();
// On restaure uniquement la rotation (pas le zoom).
_rotation = widget.initialRotation ?? 0.0;
_loadImageInfo();
}
Future<void> _loadImageInfo() async {
final file = File(_workingImagePath);
final file = File(widget.imagePath);
final decodedImage = await decodeImageFromList(await file.readAsBytes());
if (mounted) {
setState(() {
@@ -118,10 +106,44 @@ class _CropScreenState extends State<CropScreen> {
? const Center(child: CircularProgressIndicator(color: Color(0xFF1A73E8)))
: Column(
children: [
// Zone interactive de crop
// TEXTE D'AIDE — placé en haut, sous le titre, au-dessus de l'image.
Padding(
padding: const EdgeInsets.fromLTRB(20, 12, 20, 4),
child: Column(
children: [
Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
const Icon(Icons.center_focus_strong, color: Color(0xFF00FF00), size: 20),
const SizedBox(width: 8),
Flexible(
child: Text(
'Zoomer au maximum puis aligner votre cible',
style: TextStyle(color: Colors.white.withValues(alpha: 0.8), fontSize: 14, fontWeight: FontWeight.w500),
),
),
],
),
const SizedBox(height: 4),
Text(
'Glissez à un doigt pour déplacer, pincez pour zoomer',
style: TextStyle(color: Colors.white.withValues(alpha: 0.5), fontSize: 12),
),
],
),
),
// Zone interactive de crop, CARRÉE. La photo la remplit entièrement
// (BoxFit.cover) → aucun bord noir dans la zone. Le débord hors cadre
// est récupérable en déplaçant/zoomant. La sortie d'analyse reste
// carrée, donc la cible n'est pas déformée.
Expanded(
child: Padding(
padding: const EdgeInsets.all(20),
child: Center(
child: AspectRatio(
aspectRatio: 1.0,
child: Container(
margin: const EdgeInsets.all(20),
decoration: BoxDecoration(
borderRadius: BorderRadius.circular(12),
border: Border.all(color: Colors.white10),
@@ -132,31 +154,15 @@ class _CropScreenState extends State<CropScreen> {
),
),
),
),
),
),
// TEXTE D'AIDE AJUSTÉ
Padding(
padding: const EdgeInsets.symmetric(horizontal: 20),
child: Column(
children: [
Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
const Icon(Icons.center_focus_strong, color: Color(0xFF00FF00), size: 20),
const SizedBox(width: 8),
Text(
'Alignez et pivotez la cible sur la croix',
style: TextStyle(color: Colors.white.withOpacity(0.8), fontSize: 14, fontWeight: FontWeight.w500),
),
],
),
const SizedBox(height: 4),
Text(
'Glissez à un doigt pour déplacer, pincez pour zoomer',
style: TextStyle(color: Colors.white.withOpacity(0.5), fontSize: 12),
),
],
),
),
const SizedBox(height: 8),
// CROIX DIRECTIONNELLE — déplace la photo pixel par pixel,
// encadrée par les deux boutons de rotation fine.
_buildDirectionalPad(),
const SizedBox(height: 16),
@@ -180,12 +186,13 @@ class _CropScreenState extends State<CropScreen> {
),
Row(
children: [
const Icon(Icons.rotate_left, color: Colors.white38, size: 20),
// Les icônes de sens de rotation ont rejoint les boutons / +
// de la croix directionnelle.
Expanded(
child: Slider(
value: _rotation,
min: -15.0,
max: 15.0,
min: _minRotation,
max: _maxRotation,
divisions: 300,
label: '${_rotation.toStringAsFixed(1)}°',
activeColor: const Color(0xFF1A73E8),
@@ -197,7 +204,6 @@ class _CropScreenState extends State<CropScreen> {
},
),
),
const Icon(Icons.rotate_right, color: Colors.white38, size: 20),
const SizedBox(width: 4),
IconButton(
icon: const Icon(Icons.restart_alt, color: Colors.white54, size: 20),
@@ -255,24 +261,11 @@ class _CropScreenState extends State<CropScreen> {
builder: (context, constraints) {
_viewportSize = Size(constraints.maxWidth, constraints.maxHeight);
// FIX : On calcule d'abord la taille de la photo affichée avant de définir la taille du cadre vert !
final imageAspect = _imageSize != null ? _imageSize!.width / _imageSize!.height : 1.0;
final viewportAspect = _viewportSize.width / _viewportSize.height;
// La photo remplit toute la zone carrée (BoxFit.cover). La fenêtre de
// visée = toute la zone visible → aucun bord noir autour du cadre.
_cropSize = math.min(_viewportSize.width, _viewportSize.height);
double displayWidth, displayHeight;
if (imageAspect > viewportAspect) {
displayWidth = _viewportSize.width;
displayHeight = _viewportSize.width / imageAspect;
} else {
displayHeight = _viewportSize.height;
displayWidth = _viewportSize.height * imageAspect;
}
// Le cadre couvre TOUT le petit côté de l'image affichée (carré maximum),
// au lieu des 85% précédents qui rognaient inutilement les bords.
_cropSize = math.min(displayWidth, displayHeight);
if (_scale == 1.0 && _offset == Offset.zero) {
if (_scale == 1.0 && _offset == Offset.zero && _rotation == 0.0) {
_initializeImagePosition();
}
@@ -287,12 +280,12 @@ class _CropScreenState extends State<CropScreen> {
child: Transform(
transform: Matrix4.identity()
..setTranslationRaw(_offset.dx, _offset.dy, 0)
..scale(_scale, _scale)
..scaleByDouble(_scale, _scale, _scale, 1.0)
..rotateZ(_rotation * (math.pi / 180)),
alignment: Alignment.center,
child: Image.file(
File(_workingImagePath),
fit: BoxFit.contain,
File(widget.imagePath),
fit: BoxFit.cover,
width: _viewportSize.width,
height: _viewportSize.height,
),
@@ -309,14 +302,14 @@ class _CropScreenState extends State<CropScreen> {
child: Container(
width: double.infinity,
height: 1.5,
color: const Color(0xFF00FF00).withOpacity(0.6),
color: const Color(0xFF00FF00).withValues(alpha: 0.6),
),
),
Center(
child: Container(
width: 1.5,
height: double.infinity,
color: const Color(0xFF00FF00).withOpacity(0.6),
color: const Color(0xFF00FF00).withValues(alpha: 0.6),
),
),
],
@@ -363,23 +356,124 @@ class _CropScreenState extends State<CropScreen> {
void _initializeImagePosition() {
if (_imageSize == null) return;
final imageAspect = _imageSize!.width / _imageSize!.height;
final viewportAspect = _viewportSize.width / _viewportSize.height;
// 2. Calcul du scale initial basé sur la dimension de l'image (et non du viewport)
_scale = widget.initialScale ?? 1.0;
if (_scale < 1.0 && widget.initialScale == null) _scale = 1.0;
// 1. Calcul strict de la taille de l'image affichée en BoxFit.contain
double displayWidth, displayHeight;
if (imageAspect > viewportAspect) {
displayWidth = _viewportSize.width;
displayHeight = _viewportSize.width / imageAspect;
// 3. Réinitialisation propre de l'offset au centre de la zone d'affichage
if (widget.initialOffset != null) {
_offset = widget.initialOffset!;
} else {
displayHeight = _viewportSize.height;
displayWidth = _viewportSize.height * imageAspect;
_offset = Offset.zero; // Force l'image à se centrer parfaitement sur la croix verte
}
}
// On repart TOUJOURS de l'image entière, centrée, sans zoom :
// c'est ce qui empêche tout cumul de recadrage entre les allers-retours.
_scale = 1.0;
_offset = Offset.zero;
// Croix directionnelle compacte pour déplacer la photo pixel par pixel.
// Les boutons « » et « + » de part et d'autre pivotent l'image de 0,1°.
Widget _buildDirectionalPad() {
return Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
_buildRotationButton(
icon: Icons.rotate_left,
sign: '',
iconFirst: true,
tooltip: 'Pivoter vers la gauche',
onPressed: () => _rotateBy(-_rotationStep),
),
const SizedBox(width: 10),
Column(
mainAxisSize: MainAxisSize.min,
children: [
_buildCropDirButton(Icons.keyboard_arrow_up, () => _nudge(0, -1)),
Row(
mainAxisSize: MainAxisSize.min,
children: [
_buildCropDirButton(Icons.keyboard_arrow_left, () => _nudge(-1, 0)),
const SizedBox(width: 28),
_buildCropDirButton(Icons.keyboard_arrow_right, () => _nudge(1, 0)),
],
),
_buildCropDirButton(Icons.keyboard_arrow_down, () => _nudge(0, 1)),
],
),
const SizedBox(width: 10),
_buildRotationButton(
icon: Icons.rotate_right,
sign: '+',
iconFirst: false,
tooltip: 'Pivoter vers la droite',
onPressed: () => _rotateBy(_rotationStep),
),
],
);
}
Widget _buildCropDirButton(IconData icon, VoidCallback onPressed) {
return Container(
decoration: BoxDecoration(color: Colors.black54, borderRadius: BorderRadius.circular(6)),
margin: const EdgeInsets.all(2),
child: IconButton(
icon: Icon(icon, color: Colors.white, size: 22),
onPressed: onPressed,
padding: EdgeInsets.zero,
constraints: const BoxConstraints(minWidth: 32, minHeight: 32),
),
);
}
// Bouton de rotation : l'icône de sens est accolée au signe / +.
Widget _buildRotationButton({
required IconData icon,
required String sign,
required bool iconFirst,
required String tooltip,
required VoidCallback onPressed,
}) {
final content = [
Icon(icon, color: Colors.white70, size: 20),
const SizedBox(width: 4),
Text(
sign,
style: const TextStyle(color: Colors.white, fontSize: 22, fontWeight: FontWeight.bold),
),
];
return Tooltip(
message: tooltip,
child: Material(
color: Colors.black54,
borderRadius: BorderRadius.circular(6),
child: InkWell(
onTap: onPressed,
borderRadius: BorderRadius.circular(6),
child: Padding(
padding: const EdgeInsets.symmetric(horizontal: 10, vertical: 8),
child: Row(
mainAxisSize: MainAxisSize.min,
children: iconFirst ? content : content.reversed.toList(),
),
),
),
),
);
}
void _nudge(double dx, double dy) {
setState(() {
_offset = _offset + Offset(dx, dy);
});
}
/// Pivote l'image de [delta] degrés, dans les mêmes bornes que la jauge.
///
/// La valeur est arrondie au dixième pour rester calée sur les crans de la
/// jauge (300 divisions sur 30°) et sur l'affichage.
void _rotateBy(double delta) {
setState(() {
final value = (_rotation + delta).clamp(_minRotation, _maxRotation);
_rotation = (value * 10).roundToDouble() / 10;
});
}
void _onScaleStart(ScaleStartDetails details) {
@@ -399,24 +493,26 @@ class _CropScreenState extends State<CropScreen> {
Future<void> _onCropConfirm() async {
setState(() => _isLoading = true);
try {
// CORRECTIF ZOOM : On sauvegarde et réinitialise le zoom avant de calculer
// la zone de découpe pour ne pas transmettre le zoom aux écrans suivants
final savedScale = _scale;
final savedOffset = _offset;
_scale = 1.0;
_offset = Offset.zero;
// Facteur d'échelle affichage/source (BoxFit.cover) — identique à celui
// utilisé pour afficher l'image dans l'aperçu : l'image remplit la zone,
// le débord est rogné, donc l'échelle est le MAX des deux ratios d'axe.
final double displayPerSourcePx = math.max(
_viewportSize.width / _imageSize!.width,
_viewportSize.height / _imageSize!.height,
);
final cropRect = _calculateCropRect();
// On restaure pour l'affichage (au cas où on revient en arrière)
_scale = savedScale;
_offset = savedOffset;
// Le crop est TOUJOURS calculé sur l'image originale, jamais sur un
// résultat déjà recadré.
final croppedImagePath = await _cropService.cropToSquare(
_workingImagePath,
cropRect,
// Découpe calée sur la fenêtre de visée : le DÉPLACEMENT (pan) et la
// ROTATION sont pris en compte, le ZOOM est ignoré, et les débordements
// sont remplis en noir → la position choisie est respectée à l'identique.
final croppedImagePath = await _cropService.cropViewport(
sourcePath: widget.imagePath,
offsetDx: _offset.dx,
offsetDy: _offset.dy,
displayPerSourcePx: displayPerSourcePx,
cropSizeDisplay: _cropSize,
// Le zoom sert UNIQUEMENT à viser le bon point (mapping du décalage) ;
// il n'agrandit pas le rendu de sortie.
zoomScale: _scale,
rotationDegrees: _rotation,
);
@@ -430,13 +526,16 @@ class _CropScreenState extends State<CropScreen> {
MaterialPageRoute(
builder: (_) => AnalysisScreen(
imagePath: croppedImagePath,
// On fait suivre l'ORIGINAL et la rotation choisie, pour pouvoir
// revenir au centrage sans jamais re-recadrer le résultat.
originalImagePath: _workingImagePath,
cropRotation: _rotation,
// AJOUT : on conserve la SOURCE non rognée pour les retours arrière.
// Sans cela, revenir au crop repartait de l'image déjà rognée à 85%,
// provoquant un zoom cumulatif (0.85 x 0.85 x ...) à chaque aller-retour.
originalImagePath: widget.imagePath,
targetType: widget.targetType,
initialCenterX: targetCenterX,
initialCenterY: targetCenterY,
cropScale: 1.0,
cropOffset: Offset.zero,
cropRotation: 0.0,
),
),
);
@@ -450,43 +549,4 @@ class _CropScreenState extends State<CropScreen> {
}
}
CropRect _calculateCropRect() {
if (_imageSize == null) return const CropRect(x: 0, y: 0, width: 1, height: 1);
final imageAspect = _imageSize!.width / _imageSize!.height;
final viewportAspect = _viewportSize.width / _viewportSize.height;
double displayWidth, displayHeight;
if (imageAspect > viewportAspect) {
displayWidth = _viewportSize.width;
displayHeight = _viewportSize.width / imageAspect;
} else {
displayHeight = _viewportSize.height;
displayWidth = _viewportSize.height * imageAspect;
}
final scaledWidth = displayWidth * _scale;
final scaledHeight = displayHeight * _scale;
final imageCenterX = _viewportSize.width / 2 + _offset.dx;
final imageCenterY = _viewportSize.height / 2 + _offset.dy;
final imageLeft = imageCenterX - scaledWidth / 2;
final imageTop = imageCenterY - scaledHeight / 2;
final cropLeft = (_viewportSize.width - _cropSize) / 2;
final cropTop = (_viewportSize.height - _cropSize) / 2;
final relCropLeft = (cropLeft - imageLeft) / scaledWidth;
final relCropTop = (cropTop - imageTop) / scaledHeight;
final relCropWidth = _cropSize / scaledWidth;
final relCropHeight = _cropSize / scaledHeight;
return CropRect(
x: relCropLeft.clamp(0.0, 1.0),
y: relCropTop.clamp(0.0, 1.0),
width: relCropWidth.clamp(0.0, 1.0),
height: relCropHeight.clamp(0.0, 1.0),
);
}
}
+245 -31
View File
@@ -3,6 +3,7 @@ import 'package:provider/provider.dart';
import 'package:intl/intl.dart';
import '../../core/constants/app_constants.dart';
import '../../core/theme/app_theme.dart';
import '../../core/widgets/weapon_type_icon.dart';
import '../../data/models/weapon.dart';
import '../../data/models/maintenance.dart';
import '../../data/repositories/session_repository.dart';
@@ -19,6 +20,7 @@ class _WeaponDetailScreenState extends State<WeaponDetailScreen> {
late Weapon _weapon;
List<MaintenanceEntry> _maintenance = [];
int _totalRounds = 0;
int _sessionCount = 0;
bool _isLoading = true;
@override
@@ -32,10 +34,12 @@ class _WeaponDetailScreenState extends State<WeaponDetailScreen> {
final repository = context.read<SessionRepository>();
final history = await repository.getMaintenanceHistory(_weapon.id);
final rounds = await repository.getRoundsFiredForWeapon(_weapon.id);
final sessions = await repository.getSessionCountForWeapon(_weapon.id);
if (mounted) {
setState(() {
_maintenance = history;
_totalRounds = rounds;
_sessionCount = sessions;
_isLoading = false;
});
}
@@ -49,7 +53,7 @@ class _WeaponDetailScreenState extends State<WeaponDetailScreen> {
actions: [
IconButton(
icon: const Icon(Icons.edit),
onPressed: () => _showEditWeaponDialog(context),
onPressed: _showEditWeaponDialog,
),
],
),
@@ -71,7 +75,7 @@ class _WeaponDetailScreenState extends State<WeaponDetailScreen> {
),
),
floatingActionButton: FloatingActionButton.extended(
onPressed: () => _showAddMaintenanceDialog(context),
onPressed: _showAddMaintenanceDialog,
label: const Text('Entretien'),
icon: const Icon(Icons.build),
),
@@ -93,7 +97,7 @@ class _WeaponDetailScreenState extends State<WeaponDetailScreen> {
Expanded(
child: _buildStatCard(
'Sessions',
'N/A',
_sessionCount.toString(),
Icons.history,
Colors.orange,
),
@@ -128,7 +132,26 @@ class _WeaponDetailScreenState extends State<WeaponDetailScreen> {
const Text('Informations techniques', style: TextStyle(fontWeight: FontWeight.bold, fontSize: 16)),
const Divider(),
_buildInfoRow('Modèle', _weapon.name),
_buildInfoRow('Type', _weapon.type.displayName),
Padding(
padding: const EdgeInsets.symmetric(vertical: 4.0),
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
const Text('Type', style: TextStyle(color: Colors.grey)),
Row(
mainAxisSize: MainAxisSize.min,
children: [
WeaponTypeIcon(type: _weapon.type, size: 16),
const SizedBox(width: 6),
Text(
_weapon.type.displayName,
style: const TextStyle(fontWeight: FontWeight.w500),
),
],
),
],
),
),
_buildInfoRow('Calibre', _weapon.caliber),
_buildInfoRow('Chargeurs', '${_weapon.magazineCount} x ${_weapon.magazineCapacity} coups'),
if (_weapon.notes != null && _weapon.notes!.isNotEmpty) ...[
@@ -149,7 +172,24 @@ class _WeaponDetailScreenState extends State<WeaponDetailScreen> {
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
const Text('Options & Personnalisation', style: TextStyle(fontWeight: FontWeight.bold, fontSize: 16)),
Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
const Expanded(
child: Text('Options & Personnalisation', style: TextStyle(fontWeight: FontWeight.bold, fontSize: 16)),
),
IconButton(
tooltip: 'Modifier les accessoires (crée une nouvelle configuration)',
icon: const Icon(Icons.edit, color: Colors.white, size: 18),
style: IconButton.styleFrom(
backgroundColor: AppTheme.primaryColor,
padding: const EdgeInsets.all(8),
minimumSize: const Size(36, 36),
),
onPressed: _showEditAccessoriesDialog,
),
],
),
const Divider(),
_buildInfoRow('Optique / Lunette', _weapon.optic ?? 'Mire fer'),
_buildInfoRow('Modérateur / Silencieux', _weapon.silencer ?? 'Aucun'),
@@ -203,7 +243,7 @@ class _WeaponDetailScreenState extends State<WeaponDetailScreen> {
title: Text(entry.type.displayName),
subtitle: Text(entry.description),
trailing: Text(DateFormat('dd/MM/yy').format(entry.date), style: const TextStyle(fontSize: 12)),
onLongPress: () => _confirmDeleteMaintenance(context, entry),
onLongPress: () => _confirmDeleteMaintenance(entry),
),
);
},
@@ -232,7 +272,36 @@ class _WeaponDetailScreenState extends State<WeaponDetailScreen> {
}
}
void _showEditWeaponDialog(BuildContext context) async {
// Recentre le champ qui prend le focus au milieu de la vue restante une fois
// le clavier ouvert. Sans cela, l'AlertDialog se rétrécit et le champ ciblé
// (ex: Modérateur) se retrouve caché sous le clavier.
Widget _autoScrollOnFocus(Widget child) {
return Builder(
builder: (context) => Focus(
canRequestFocus: false,
skipTraversal: true,
onFocusChange: (hasFocus) {
if (!hasFocus) return;
// On attend que le clavier ait fini de redimensionner la vue.
Future.delayed(const Duration(milliseconds: 300), () {
if (context.mounted) {
Scrollable.ensureVisible(
context,
alignment: 0.5,
duration: const Duration(milliseconds: 250),
curve: Curves.easeInOut,
);
}
});
},
child: child,
),
);
}
void _showEditWeaponDialog() async {
// Capturé AVANT l'await : plus aucun usage du context après le dialogue.
final repository = context.read<SessionRepository>();
final nameController = TextEditingController(text: _weapon.name);
final caliberController = TextEditingController(text: _weapon.caliber);
final magCountController = TextEditingController(text: _weapon.magazineCount.toString());
@@ -253,41 +322,54 @@ class _WeaponDetailScreenState extends State<WeaponDetailScreen> {
child: Column(
mainAxisSize: MainAxisSize.min,
children: [
TextField(
_autoScrollOnFocus(TextField(
controller: nameController,
decoration: const InputDecoration(labelText: 'Modèle', hintText: 'ex: Glock 17'),
),
TextField(
)),
_autoScrollOnFocus(TextField(
controller: customNameController,
decoration: const InputDecoration(labelText: 'Surnom / Custom Name', hintText: 'ex: Mon Glock de Compète'),
),
)),
DropdownButtonFormField<WeaponType>(
value: selectedType,
initialValue: selectedType,
decoration: const InputDecoration(labelText: 'Type'),
items: WeaponType.values.map((t) => DropdownMenuItem(value: t, child: Text(t.displayName))).toList(),
items: WeaponType.values
.map(
(t) => DropdownMenuItem(
value: t,
child: Row(
children: [
WeaponTypeIcon(type: t, size: 20),
const SizedBox(width: 10),
Text(t.displayName),
],
),
),
)
.toList(),
onChanged: (v) => setState(() => selectedType = v!),
),
TextField(
_autoScrollOnFocus(TextField(
controller: caliberController,
decoration: const InputDecoration(labelText: 'Calibre'),
),
)),
const SizedBox(height: 16),
const Text('Équipement & Options', style: TextStyle(fontWeight: FontWeight.bold)),
TextField(
_autoScrollOnFocus(TextField(
controller: opticController,
decoration: const InputDecoration(labelText: 'Optique / Lunette', hintText: 'ex: Holosun 507C'),
),
TextField(
)),
_autoScrollOnFocus(TextField(
controller: silencerController,
decoration: const InputDecoration(labelText: 'Modérateur / Silencieux'),
),
TextField(
)),
_autoScrollOnFocus(TextField(
controller: triggerController,
decoration: const InputDecoration(labelText: 'Détente / Trigger'),
),
)),
const SizedBox(height: 16),
const Text('Logistique', style: TextStyle(fontWeight: FontWeight.bold)),
Row(
_autoScrollOnFocus(Row(
children: [
Expanded(
child: TextField(
@@ -305,12 +387,12 @@ class _WeaponDetailScreenState extends State<WeaponDetailScreen> {
),
),
],
),
TextField(
)),
_autoScrollOnFocus(TextField(
controller: notesController,
decoration: const InputDecoration(labelText: 'Notes'),
maxLines: 2,
),
)),
],
),
),
@@ -336,17 +418,125 @@ class _WeaponDetailScreenState extends State<WeaponDetailScreen> {
customName: customNameController.text.isEmpty ? null : customNameController.text,
);
final repository = context.read<SessionRepository>();
await repository.updateWeapon(updatedWeapon);
if (!mounted) return;
setState(() {
_weapon = updatedWeapon;
});
}
}
void _showAddMaintenanceDialog(BuildContext context) async {
// Édition rapide des accessoires uniquement. Comme la qualité de tir dépend
// fortement des accessoires, on ne modifie PAS l'arme existante : on crée une
// nouvelle arme (même modèle, accessoires différents) dans l'armurerie afin de
// pouvoir comparer les scores selon la configuration utilisée.
void _showEditAccessoriesDialog() async {
// Capturé AVANT l'await : plus aucun usage du context après le dialogue.
final repository = context.read<SessionRepository>();
final opticController = TextEditingController(text: _weapon.optic);
final silencerController = TextEditingController(text: _weapon.silencer);
final triggerController = TextEditingController(text: _weapon.trigger);
final customNameController = TextEditingController(text: _weapon.customName);
final result = await showDialog<bool>(
context: context,
builder: (context) => AlertDialog(
title: const Text('Modifier les accessoires'),
content: SingleChildScrollView(
child: Column(
mainAxisSize: MainAxisSize.min,
children: [
const Text(
'Une nouvelle arme sera créée dans l\'armurerie avec ces accessoires, '
'pour pouvoir comparer les scores selon la configuration.',
style: TextStyle(fontSize: 12, color: Colors.grey),
),
const SizedBox(height: 12),
_autoScrollOnFocus(TextField(
controller: opticController,
decoration: const InputDecoration(labelText: 'Optique / Lunette', hintText: 'ex: Holosun 507C'),
)),
_autoScrollOnFocus(TextField(
controller: silencerController,
decoration: const InputDecoration(labelText: 'Modérateur / Silencieux'),
)),
_autoScrollOnFocus(TextField(
controller: triggerController,
decoration: const InputDecoration(labelText: 'Détente / Trigger'),
)),
_autoScrollOnFocus(TextField(
controller: customNameController,
decoration: const InputDecoration(
labelText: 'Surnom de la configuration',
hintText: 'ex: Echelon + Holosun',
),
)),
],
),
),
actions: [
TextButton(onPressed: () => Navigator.pop(context, false), child: const Text('Annuler')),
ElevatedButton(onPressed: () => Navigator.pop(context, true), child: const Text('Créer la configuration')),
],
),
);
if (result != true || !mounted) return;
final newOptic = opticController.text.isEmpty ? null : opticController.text;
final newSilencer = silencerController.text.isEmpty ? null : silencerController.text;
final newTrigger = triggerController.text.isEmpty ? null : triggerController.text;
var newCustomName = customNameController.text.isEmpty ? null : customNameController.text;
// Rien à faire si aucun accessoire n'a changé.
final unchanged = newOptic == _weapon.optic &&
newSilencer == _weapon.silencer &&
newTrigger == _weapon.trigger;
if (unchanged) {
ScaffoldMessenger.of(context).showSnackBar(
const SnackBar(content: Text('Aucun accessoire modifié, aucune configuration créée.')),
);
return;
}
// Génère un surnom par défaut décrivant la config si l'utilisateur n'en a pas saisi.
if (newCustomName == null) {
final accessories = [newOptic, newSilencer, newTrigger]
.where((a) => a != null && a.isNotEmpty)
.join(' / ');
newCustomName = accessories.isEmpty ? null : '${_weapon.name} ($accessories)';
}
final newWeapon = await repository.addWeapon(
name: _weapon.name,
type: _weapon.type,
caliber: _weapon.caliber,
magazineCount: _weapon.magazineCount,
magazineCapacity: _weapon.magazineCapacity,
notes: _weapon.notes,
optic: newOptic,
silencer: newSilencer,
trigger: newTrigger,
customName: newCustomName,
);
if (!mounted) return;
ScaffoldMessenger.of(context).showSnackBar(
SnackBar(content: Text('Nouvelle configuration créée : ${newWeapon.displayName}')),
);
// On bascule sur la nouvelle arme pour que les sessions suivantes y soient rattachées.
Navigator.pushReplacement(
context,
MaterialPageRoute(builder: (_) => WeaponDetailScreen(weapon: newWeapon)),
);
}
void _showAddMaintenanceDialog() async {
// Capturé AVANT l'await : plus aucun usage du context après le dialogue.
final repository = context.read<SessionRepository>();
final descController = TextEditingController();
MaintenanceType selectedType = MaintenanceType.cleaning;
DateTime selectedDate = DateTime.now();
final result = await showDialog<bool>(
context: context,
@@ -357,7 +547,7 @@ class _WeaponDetailScreenState extends State<WeaponDetailScreen> {
mainAxisSize: MainAxisSize.min,
children: [
DropdownButtonFormField<MaintenanceType>(
value: selectedType,
initialValue: selectedType,
decoration: const InputDecoration(labelText: 'Type d\'intervention'),
items: MaintenanceType.values.map((t) => DropdownMenuItem(value: t, child: Text(t.displayName))).toList(),
onChanged: (v) => setState(() => selectedType = v!),
@@ -367,6 +557,27 @@ class _WeaponDetailScreenState extends State<WeaponDetailScreen> {
decoration: const InputDecoration(labelText: 'Description', hintText: 'ex: Nettoyage complet après séance'),
maxLines: 2,
),
const SizedBox(height: 8),
InkWell(
onTap: () async {
final picked = await showDatePicker(
context: context,
initialDate: selectedDate,
firstDate: DateTime(2000),
lastDate: DateTime.now(),
);
if (picked != null) {
setState(() => selectedDate = picked);
}
},
child: InputDecorator(
decoration: const InputDecoration(
labelText: 'Date',
suffixIcon: Icon(Icons.calendar_today, size: 18),
),
child: Text(DateFormat('dd/MM/yyyy').format(selectedDate)),
),
),
],
),
actions: [
@@ -378,18 +589,21 @@ class _WeaponDetailScreenState extends State<WeaponDetailScreen> {
);
if (result == true && descController.text.isNotEmpty) {
final repository = context.read<SessionRepository>();
await repository.addMaintenanceEntry(
weaponId: _weapon.id,
type: selectedType,
description: descController.text,
roundsSinceLast: _totalRounds,
date: selectedDate,
);
if (!mounted) return;
_loadData();
}
}
void _confirmDeleteMaintenance(BuildContext context, MaintenanceEntry entry) async {
void _confirmDeleteMaintenance(MaintenanceEntry entry) async {
// Capturé AVANT l'await : plus aucun usage du context après le dialogue.
final repository = context.read<SessionRepository>();
final confirmed = await showDialog<bool>(
context: context,
builder: (context) => AlertDialog(
@@ -406,8 +620,8 @@ class _WeaponDetailScreenState extends State<WeaponDetailScreen> {
);
if (confirmed == true) {
final repository = context.read<SessionRepository>();
await repository.deleteMaintenanceEntry(entry.id);
if (!mounted) return;
_loadData();
}
}
+309 -54
View File
@@ -2,12 +2,16 @@ import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
import '../../core/constants/app_constants.dart';
import '../../core/theme/app_theme.dart';
import '../../core/widgets/glass_container.dart';
import '../../core/widgets/weapon_type_icon.dart';
import '../../data/models/weapon.dart';
import '../../data/repositories/session_repository.dart';
import 'weapon_detail_screen.dart';
class WeaponListScreen extends StatefulWidget {
const WeaponListScreen({super.key});
final int refreshTick;
const WeaponListScreen({super.key, this.refreshTick = 0});
@override
State<WeaponListScreen> createState() => _WeaponListScreenState();
@@ -23,6 +27,14 @@ class _WeaponListScreenState extends State<WeaponListScreen> {
_loadWeapons();
}
@override
void didUpdateWidget(WeaponListScreen oldWidget) {
super.didUpdateWidget(oldWidget);
if (oldWidget.refreshTick != widget.refreshTick) {
_loadWeapons();
}
}
Future<void> _loadWeapons() async {
final repository = context.read<SessionRepository>();
final weapons = await repository.getWeapons();
@@ -36,81 +48,288 @@ class _WeaponListScreenState extends State<WeaponListScreen> {
@override
Widget build(BuildContext context) {
final isDark = Theme.of(context).brightness == Brightness.dark;
return Scaffold(
extendBody: true,
appBar: AppBar(
title: const Text('Mon Armurerie'),
actions: [
IconButton(
icon: const Icon(Icons.add_circle_outline),
tooltip: 'Ajouter une arme',
onPressed: _showAddWeaponDialog,
),
const SizedBox(width: 8),
],
),
body: _isLoading
? const Center(child: CircularProgressIndicator())
: _weapons.isEmpty
? _buildEmptyState()
: _buildWeaponList(),
floatingActionButton: FloatingActionButton(
onPressed: () => _showAddWeaponDialog(context),
child: const Icon(Icons.add),
),
? _buildEmptyState(isDark)
: _buildWeaponList(isDark),
);
}
Widget _buildEmptyState() {
Widget _buildEmptyState(bool isDark) {
return Center(
child: Padding(
padding: const EdgeInsets.all(32.0),
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Icon(Icons.shield, size: 64, color: Colors.grey[400]),
const SizedBox(height: 16),
const Text('Aucune arme enregistrée'),
GlassContainer(
borderRadius: 30,
padding: const EdgeInsets.all(28),
child: Icon(
Icons.shield_outlined,
size: 64,
color: isDark ? AppTheme.darkTextMuted : AppTheme.lightTextMuted,
),
),
const SizedBox(height: 24),
ElevatedButton(
onPressed: () => _showAddWeaponDialog(context),
child: const Text('Ajouter ma première arme'),
Text(
'Aucune arme enregistrée',
style: TextStyle(
fontSize: 18,
fontWeight: FontWeight.w800,
color: isDark ? AppTheme.darkTextPrimary : AppTheme.lightTextPrimary,
),
),
const SizedBox(height: 8),
Text(
'Ajoutez vos armes pour suivre vos tirs, chargeurs et entretiens.',
textAlign: TextAlign.center,
style: TextStyle(
fontSize: 13,
color: isDark ? AppTheme.darkTextSecondary : AppTheme.lightTextSecondary,
),
),
const SizedBox(height: 24),
ElevatedButton.icon(
onPressed: _showAddWeaponDialog,
icon: const Icon(Icons.add),
label: const Text('Ajouter ma première arme'),
),
],
),
),
);
}
Widget _buildWeaponList() {
Widget _buildWeaponList(bool isDark) {
return ListView.builder(
padding: const EdgeInsets.all(AppConstants.defaultPadding),
padding: const EdgeInsets.fromLTRB(
AppConstants.defaultPadding,
12,
AppConstants.defaultPadding,
100, // Espace pour le floating dock
),
itemCount: _weapons.length,
itemBuilder: (context, index) {
final weapon = _weapons[index];
return Card(
margin: const EdgeInsets.only(bottom: 12),
child: ListTile(
leading: CircleAvatar(
backgroundColor: AppTheme.primaryColor.withValues(alpha: 0.1),
child: Icon(
weapon.type == WeaponType.handgun ? Icons.shield : Icons.ads_click,
color: AppTheme.primaryColor,
),
),
title: Text(weapon.displayName, style: const TextStyle(fontWeight: FontWeight.bold)),
subtitle: Text('${weapon.type.displayName}${weapon.caliber}'),
trailing: Column(
mainAxisAlignment: MainAxisAlignment.center,
crossAxisAlignment: CrossAxisAlignment.end,
children: [
Text('${weapon.magazineCount} chargeurs', style: const TextStyle(fontSize: 12)),
Text('${weapon.magazineCapacity} coups', style: const TextStyle(fontSize: 12, color: Colors.grey)),
],
),
final accessories = _accessoryChips(weapon, isDark);
final primaryColor = Theme.of(context).colorScheme.primary;
return GlassContainer(
borderRadius: 18,
blur: 14,
glowColor: primaryColor,
borderColor: isDark
? primaryColor.withValues(alpha: 0.18)
: primaryColor.withValues(alpha: 0.12),
margin: const EdgeInsets.only(bottom: 14),
padding: const EdgeInsets.all(16),
onTap: () async {
await Navigator.push(
context,
MaterialPageRoute(builder: (_) => WeaponDetailScreen(weapon: weapon)),
MaterialPageRoute(
builder: (_) => WeaponDetailScreen(weapon: weapon),
),
);
_loadWeapons(); // Reload in case it was edited or maintenance was added
_loadWeapons();
},
onLongPress: () => _confirmDelete(context, weapon),
onLongPress: () => _confirmDelete(weapon),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Row(
crossAxisAlignment: CrossAxisAlignment.center,
children: [
Container(
padding: const EdgeInsets.all(10),
decoration: BoxDecoration(
gradient: LinearGradient(
colors: [
primaryColor.withValues(
alpha: isDark ? 0.25 : 0.15,
),
primaryColor.withValues(
alpha: 0.05,
),
],
begin: Alignment.topLeft,
end: Alignment.bottomRight,
),
borderRadius: BorderRadius.circular(14),
border: Border.all(
color: primaryColor.withValues(
alpha: isDark ? 0.35 : 0.2,
),
),
),
child: WeaponTypeIcon(
type: weapon.type,
color: primaryColor,
size: 28,
),
),
const SizedBox(width: 14),
Expanded(
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Text(
weapon.displayName,
style: TextStyle(
fontSize: 16,
fontWeight: FontWeight.w800,
color: isDark
? AppTheme.darkTextPrimary
: AppTheme.lightTextPrimary,
),
),
const SizedBox(height: 4),
Row(
children: [
Container(
padding: const EdgeInsets.symmetric(
horizontal: 7,
vertical: 2,
),
decoration: BoxDecoration(
color: (isDark ? Colors.white : Colors.black)
.withValues(alpha: 0.08),
borderRadius: BorderRadius.circular(6),
border: Border.all(
color: isDark
? AppTheme.darkBorder
: AppTheme.lightBorder,
),
),
child: Text(
weapon.caliber,
style: TextStyle(
fontSize: 11,
fontWeight: FontWeight.w800,
color: primaryColor,
),
),
),
const SizedBox(width: 8),
Text(
weapon.type.displayName,
style: TextStyle(
fontSize: 12,
color: isDark
? AppTheme.darkTextSecondary
: AppTheme.lightTextSecondary,
),
),
],
),
],
),
),
Column(
crossAxisAlignment: CrossAxisAlignment.end,
children: [
Text(
'${weapon.magazineCount} chargeur${weapon.magazineCount > 1 ? 's' : ''}',
style: TextStyle(
fontSize: 12,
fontWeight: FontWeight.w700,
color: isDark
? AppTheme.darkTextPrimary
: AppTheme.lightTextPrimary,
),
),
const SizedBox(height: 2),
Text(
'${weapon.magazineCapacity} coups/ch.',
style: TextStyle(
fontSize: 11,
color: isDark
? AppTheme.darkTextMuted
: AppTheme.lightTextMuted,
),
),
],
),
],
),
if (accessories.isNotEmpty) ...[
const SizedBox(height: 12),
Wrap(
spacing: 6,
runSpacing: 6,
children: accessories,
),
],
],
),
);
},
);
}
void _showAddWeaponDialog(BuildContext context) async {
List<Widget> _accessoryChips(Weapon weapon, bool isDark) {
final items = <(IconData, String)>[];
if (weapon.optic != null && weapon.optic!.isNotEmpty) {
items.add((Icons.center_focus_strong, weapon.optic!));
}
if (weapon.silencer != null && weapon.silencer!.isNotEmpty) {
items.add((Icons.volume_off, weapon.silencer!));
}
if (weapon.trigger != null && weapon.trigger!.isNotEmpty) {
items.add((Icons.touch_app, weapon.trigger!));
}
return items.map((item) {
return Container(
padding: const EdgeInsets.symmetric(horizontal: 8, vertical: 3),
decoration: BoxDecoration(
color: (isDark ? Colors.white : Colors.black).withValues(alpha: 0.05),
borderRadius: BorderRadius.circular(8),
border: Border.all(
color: isDark ? AppTheme.darkBorder : AppTheme.lightBorder,
),
),
child: Row(
mainAxisSize: MainAxisSize.min,
children: [
Icon(
item.$1,
size: 13,
color: isDark ? AppTheme.darkTextSecondary : AppTheme.lightTextSecondary,
),
const SizedBox(width: 5),
Text(
item.$2,
style: TextStyle(
fontSize: 11,
fontWeight: FontWeight.w600,
color: isDark ? AppTheme.darkTextSecondary : AppTheme.lightTextSecondary,
),
),
],
),
);
}).toList();
}
void _showAddWeaponDialog() async {
final repository = context.read<SessionRepository>();
final nameController = TextEditingController();
final caliberController = TextEditingController();
final magCountController = TextEditingController(text: '2');
@@ -119,7 +338,7 @@ class _WeaponListScreenState extends State<WeaponListScreen> {
final result = await showDialog<bool>(
context: context,
builder: (context) => StatefulBuilder(
builder: (dialogCtx) => StatefulBuilder(
builder: (context, setState) => AlertDialog(
title: const Text('Ajouter une arme'),
content: SingleChildScrollView(
@@ -128,18 +347,40 @@ class _WeaponListScreenState extends State<WeaponListScreen> {
children: [
TextField(
controller: nameController,
decoration: const InputDecoration(labelText: 'Nom de l\'arme', hintText: 'ex: Glock 17'),
decoration: const InputDecoration(
labelText: 'Nom de l\'arme',
hintText: 'ex: Glock 17 Gen 5',
),
),
const SizedBox(height: 12),
DropdownButtonFormField<WeaponType>(
value: selectedType,
initialValue: selectedType,
decoration: const InputDecoration(labelText: 'Type'),
items: WeaponType.values.map((t) => DropdownMenuItem(value: t, child: Text(t.displayName))).toList(),
items: WeaponType.values
.map(
(t) => DropdownMenuItem(
value: t,
child: Row(
children: [
WeaponTypeIcon(type: t, size: 20),
const SizedBox(width: 10),
Text(t.displayName),
],
),
),
)
.toList(),
onChanged: (v) => setState(() => selectedType = v!),
),
const SizedBox(height: 12),
TextField(
controller: caliberController,
decoration: const InputDecoration(labelText: 'Calibre', hintText: 'ex: 9mm, .22LR'),
decoration: const InputDecoration(
labelText: 'Calibre',
hintText: 'ex: 9x19mm, .22 LR, .223 Rem',
),
),
const SizedBox(height: 12),
Row(
children: [
Expanded(
@@ -149,7 +390,7 @@ class _WeaponListScreenState extends State<WeaponListScreen> {
keyboardType: TextInputType.number,
),
),
const SizedBox(width: 16),
const SizedBox(width: 12),
Expanded(
child: TextField(
controller: magCapController,
@@ -163,15 +404,20 @@ class _WeaponListScreenState extends State<WeaponListScreen> {
),
),
actions: [
TextButton(onPressed: () => Navigator.pop(context, false), child: const Text('Annuler')),
ElevatedButton(onPressed: () => Navigator.pop(context, true), child: const Text('Ajouter')),
TextButton(
onPressed: () => Navigator.pop(dialogCtx, false),
child: const Text('Annuler'),
),
ElevatedButton(
onPressed: () => Navigator.pop(dialogCtx, true),
child: const Text('Ajouter'),
),
],
),
),
);
if (result == true && nameController.text.isNotEmpty) {
final repository = context.read<SessionRepository>();
await repository.addWeapon(
name: nameController.text,
type: selectedType,
@@ -179,29 +425,38 @@ class _WeaponListScreenState extends State<WeaponListScreen> {
magazineCount: int.tryParse(magCountController.text) ?? 1,
magazineCapacity: int.tryParse(magCapController.text) ?? 10,
);
if (!mounted) return;
_loadWeapons();
}
}
void _confirmDelete(BuildContext context, Weapon weapon) async {
void _confirmDelete(Weapon weapon) async {
final repository = context.read<SessionRepository>();
final confirmed = await showDialog<bool>(
context: context,
builder: (context) => AlertDialog(
title: const Text('Supprimer'),
title: const Text('Supprimer l\'arme'),
content: Text('Voulez-vous supprimer ${weapon.name} de votre armurerie ?'),
actions: [
TextButton(onPressed: () => Navigator.pop(context, false), child: const Text('Annuler')),
TextButton(
onPressed: () => Navigator.pop(context, false),
child: const Text('Annuler'),
),
ElevatedButton(
onPressed: () => Navigator.pop(context, true),
child: const Text('Supprimer', style: TextStyle(color: AppTheme.errorColor)),
style: ElevatedButton.styleFrom(
backgroundColor: AppTheme.errorColor,
foregroundColor: Colors.white,
),
child: const Text('Supprimer'),
),
],
),
);
if (confirmed == true) {
final repository = context.read<SessionRepository>();
await repository.deleteWeapon(weapon.id);
if (!mounted) return;
_loadWeapons();
}
}
+174 -82
View File
@@ -1,7 +1,6 @@
import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
import 'package:intl/intl.dart';
import '../../core/constants/app_constants.dart';
import '../../core/theme/app_theme.dart';
import '../../data/models/session.dart';
import '../../data/models/target_type.dart';
@@ -11,7 +10,9 @@ import 'widgets/session_list_item.dart';
import 'widgets/history_chart.dart';
class HistoryScreen extends StatefulWidget {
const HistoryScreen({super.key});
final int refreshTick;
const HistoryScreen({super.key, this.refreshTick = 0});
@override
State<HistoryScreen> createState() => _HistoryScreenState();
@@ -21,8 +22,6 @@ class _HistoryScreenState extends State<HistoryScreen> {
List<Session> _sessions = [];
bool _isLoading = true;
TargetType? _filterType;
// --- MODIFICATION : Remplacement de DateTime par DateTimeRange ---
DateTimeRange? _selectedDateRange;
@override
@@ -31,6 +30,14 @@ class _HistoryScreenState extends State<HistoryScreen> {
_loadSessions();
}
@override
void didUpdateWidget(HistoryScreen oldWidget) {
super.didUpdateWidget(oldWidget);
if (oldWidget.refreshTick != widget.refreshTick) {
_loadSessions();
}
}
Future<void> _loadSessions() async {
if (!mounted) return;
setState(() => _isLoading = true);
@@ -43,10 +50,14 @@ class _HistoryScreenState extends State<HistoryScreen> {
setState(() {
_sessions = sessions;
// --- LOGIQUE DE FILTRAGE PAR PÉRIODE ---
if (_filterType != null) {
_sessions = _sessions
.where((s) => s.analyses.any((a) => a.targetType == _filterType))
.toList();
}
if (_selectedDateRange != null) {
_sessions = _sessions.where((s) {
// On compare uniquement les dates (sans les heures) pour éviter les bugs
final sessionDate = DateTime(
s.createdAt.year,
s.createdAt.month,
@@ -85,32 +96,13 @@ class _HistoryScreenState extends State<HistoryScreen> {
}
}
// --- MODIFICATION : Fonction DateRangePicker ---
Future<void> _pickDateRange() async {
final DateTimeRange? picked = await showDateRangePicker(
final picked = await showDateRangePicker(
context: context,
initialDateRange: _selectedDateRange,
firstDate: DateTime(2020),
lastDate: DateTime.now().add(const Duration(days: 1)),
locale: const Locale('fr', 'FR'),
builder: (context, child) {
return Theme(
data: ThemeData.light().copyWith(
colorScheme: ColorScheme.light(
primary: AppTheme.primaryColor, // En-tête et sélection
onPrimary: Colors.white, // Texte sur en-tête/sélection
surface: Colors.white, // Fond du calendrier
onSurface: Colors.black87, // Texte des dates (Noir sur Blanc)
secondary: AppTheme.primaryColor,
),
dialogBackgroundColor: Colors.white,
textButtonTheme: TextButtonThemeData(
style: TextButton.styleFrom(foregroundColor: AppTheme.primaryColor),
),
),
child: child!,
);
},
);
if (picked != null) {
@@ -121,76 +113,139 @@ class _HistoryScreenState extends State<HistoryScreen> {
@override
Widget build(BuildContext context) {
final isDark = Theme.of(context).brightness == Brightness.dark;
return Scaffold(
extendBody: true,
appBar: AppBar(
title: const Text('Historique'),
title: const Text('Carnet de Tir'),
actions: [
PopupMenuButton<TargetType?>(
icon: const Icon(Icons.filter_list),
onSelected: (type) {
setState(() => _filterType = type);
_loadSessions();
},
itemBuilder: (context) => [
const PopupMenuItem(value: null, child: Text('Tous')),
...TargetType.values.map(
(type) =>
PopupMenuItem(value: type, child: Text(type.displayName)),
IconButton(
icon: Icon(
Icons.date_range_outlined,
color: _selectedDateRange != null ? AppTheme.primaryColor : null,
),
],
tooltip: 'Filtrer par date',
onPressed: _pickDateRange,
),
const SizedBox(width: 8),
],
),
body: Column(
children: [
_buildFilterChips(isDark),
Expanded(
child: _isLoading
? const Center(child: CircularProgressIndicator())
: _sessions.isEmpty
? _buildEmptyState()
: _buildContent(),
? _buildEmptyState(isDark)
: _buildContent(isDark),
),
_buildBottomFilterBar(),
if (_selectedDateRange != null) _buildActivePeriodBanner(isDark),
],
),
);
}
Widget _buildBottomFilterBar() {
Widget _buildFilterChips(bool isDark) {
return Container(
padding: const EdgeInsets.symmetric(horizontal: 16, vertical: 12),
padding: const EdgeInsets.symmetric(horizontal: 16, vertical: 8),
decoration: BoxDecoration(
color: Theme.of(context).cardColor,
boxShadow: const [
BoxShadow(
color: Colors.black26,
blurRadius: 4,
offset: Offset(0, -2),
color: isDark ? AppTheme.darkBackground : AppTheme.lightBackground,
border: Border(
bottom: BorderSide(
color: isDark ? AppTheme.darkBorder : AppTheme.lightBorder,
width: 1,
),
),
),
child: SingleChildScrollView(
scrollDirection: Axis.horizontal,
child: Row(
children: [
_buildTypeFilterChip('Toutes les cibles', null),
const SizedBox(width: 8),
_buildTypeFilterChip(
'Cibles 1-10',
TargetType.concentric,
),
const SizedBox(width: 8),
_buildTypeFilterChip(
'Silhouettes',
TargetType.silhouette,
),
],
),
),
);
}
Widget _buildTypeFilterChip(String label, TargetType? type) {
final isSelected = _filterType == type;
return ChoiceChip(
label: Text(label),
selected: isSelected,
onSelected: (selected) {
if (selected) {
setState(() => _filterType = type);
_loadSessions();
}
},
);
}
Widget _buildActivePeriodBanner(bool isDark) {
final start = DateFormat('dd/MM/yy').format(_selectedDateRange!.start);
final end = DateFormat('dd/MM/yy').format(_selectedDateRange!.end);
return Container(
padding: const EdgeInsets.symmetric(horizontal: 16, vertical: 10),
decoration: BoxDecoration(
color: isDark ? AppTheme.darkSurface : AppTheme.lightSurface,
border: Border(
top: BorderSide(
color: isDark ? AppTheme.darkBorder : AppTheme.lightBorder,
),
),
),
child: SafeArea(
top: false,
child: Row(
children: [
Expanded(
child: OutlinedButton.icon(
onPressed: _pickDateRange,
icon: const Icon(Icons.date_range, size: 18),
label: Text(
_selectedDateRange == null
? 'Choisir une période'
: '${DateFormat('dd/MM/yy').format(_selectedDateRange!.start)} - ${DateFormat('dd/MM/yy').format(_selectedDateRange!.end)}',
const Icon(Icons.event, size: 18, color: AppTheme.primaryColor),
const SizedBox(width: 8),
Text(
'Période : $start - $end',
style: TextStyle(
fontSize: 13,
fontWeight: FontWeight.w600,
color: isDark ? AppTheme.darkTextPrimary : AppTheme.lightTextPrimary,
),
),
),
if (_selectedDateRange != null)
IconButton(
icon: const Icon(Icons.close, color: AppTheme.errorColor),
onPressed: () {
const Spacer(),
InkWell(
onTap: () {
setState(() => _selectedDateRange = null);
_loadSessions();
},
borderRadius: BorderRadius.circular(6),
child: Padding(
padding: const EdgeInsets.symmetric(horizontal: 8, vertical: 4),
child: Row(
children: [
Text(
'Effacer',
style: TextStyle(
fontSize: 12,
fontWeight: FontWeight.w600,
color: AppTheme.errorColor,
),
),
const SizedBox(width: 4),
const Icon(Icons.close, size: 14, color: AppTheme.errorColor),
],
),
),
),
],
),
@@ -198,45 +253,81 @@ class _HistoryScreenState extends State<HistoryScreen> {
);
}
Widget _buildEmptyState() {
Widget _buildEmptyState(bool isDark) {
return Center(
child: Padding(
padding: const EdgeInsets.all(32.0),
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Icon(Icons.history, size: 64, color: Colors.grey[400]),
const SizedBox(height: 16),
const Text('Aucune session sur cette période'),
Container(
padding: const EdgeInsets.all(24),
decoration: BoxDecoration(
color: isDark ? AppTheme.darkSurface : AppTheme.lightSurfaceVariant,
shape: BoxShape.circle,
border: Border.all(
color: isDark ? AppTheme.darkBorder : AppTheme.lightBorder,
),
),
child: Icon(
Icons.history_toggle_off,
size: 56,
color: isDark ? AppTheme.darkTextMuted : AppTheme.lightTextMuted,
),
),
const SizedBox(height: 18),
Text(
'Aucune session trouvée',
style: TextStyle(
fontSize: 17,
fontWeight: FontWeight.w700,
color: isDark ? AppTheme.darkTextPrimary : AppTheme.lightTextPrimary,
),
),
const SizedBox(height: 6),
Text(
_selectedDateRange != null || _filterType != null
? 'Essayez de réinitialiser vos filtres de recherche.'
: 'Vos sessions enregistrées apparaîtront ici.',
textAlign: TextAlign.center,
style: TextStyle(
fontSize: 13,
color: isDark ? AppTheme.darkTextSecondary : AppTheme.lightTextSecondary,
),
),
],
),
),
);
}
Widget _buildContent() {
Widget _buildContent(bool isDark) {
return RefreshIndicator(
onRefresh: _loadSessions,
color: AppTheme.primaryColor,
child: CustomScrollView(
slivers: [
if (_sessions.length >= 2 && _selectedDateRange == null)
SliverToBoxAdapter(
child: Padding(
padding: const EdgeInsets.all(AppConstants.defaultPadding),
padding: const EdgeInsets.fromLTRB(16, 16, 16, 8),
child: HistoryChart(sessions: _sessions),
),
),
SliverPadding(
padding: const EdgeInsets.all(AppConstants.defaultPadding),
padding: const EdgeInsets.fromLTRB(16, 8, 16, 100),
sliver: SliverList(
delegate: SliverChildBuilderDelegate((context, index) {
delegate: SliverChildBuilderDelegate(
(context, index) {
final session = _sessions[index];
return Padding(
padding: const EdgeInsets.only(bottom: 12),
child: SessionListItem(
return SessionListItem(
session: session,
onTap: () => _openSessionDetail(session),
onDelete: () => _deleteSession(session),
),
);
}, childCount: _sessions.length),
},
childCount: _sessions.length,
),
),
),
],
@@ -256,21 +347,22 @@ class _HistoryScreenState extends State<HistoryScreen> {
final confirmed = await showDialog<bool>(
context: context,
builder: (context) => AlertDialog(
title: const Text('Supprimer'),
title: const Text('Supprimer la session'),
content: Text(
'Supprimer la session du ${DateFormat('dd/MM/yyyy').format(session.createdAt)}?',
'Voulez-vous supprimer définitivement la session du ${DateFormat('dd/MM/yyyy à HH:mm').format(session.createdAt)} ?',
),
actions: [
TextButton(
onPressed: () => Navigator.pop(context, false),
child: const Text('Annuler'),
),
TextButton(
ElevatedButton(
onPressed: () => Navigator.pop(context, true),
child: const Text(
'Supprimer',
style: TextStyle(color: AppTheme.errorColor),
style: ElevatedButton.styleFrom(
backgroundColor: AppTheme.errorColor,
foregroundColor: Colors.white,
),
child: const Text('Supprimer'),
),
],
),
@@ -2,6 +2,7 @@ import 'dart:io';
import 'package:flutter/material.dart';
import 'package:intl/intl.dart';
import '../../../core/theme/app_theme.dart';
import '../../../core/widgets/glass_container.dart';
import '../../../data/models/session.dart';
class SessionListItem extends StatelessWidget {
@@ -18,60 +19,99 @@ class SessionListItem extends StatelessWidget {
@override
Widget build(BuildContext context) {
return Card(
clipBehavior: Clip.antiAlias,
child: InkWell(
final isDark = Theme.of(context).brightness == Brightness.dark;
final textSecondary = isDark ? AppTheme.darkTextSecondary : AppTheme.lightTextSecondary;
final textMuted = isDark ? AppTheme.darkTextMuted : AppTheme.lightTextMuted;
// Calcul de la couleur du score selon la moyenne par tir
final primaryColor = Theme.of(context).colorScheme.primary;
final avg = session.averageScore;
Color scoreColor = primaryColor;
if (avg >= 9.0) {
scoreColor = AppTheme.secondaryColor;
} else if (avg >= 7.5) {
scoreColor = primaryColor;
} else {
scoreColor = isDark ? AppTheme.darkTextSecondary : AppTheme.lightTextSecondary;
}
final formattedDate = DateFormat('dd/MM/yyyy • HH:mm', 'fr_FR').format(session.createdAt);
return GlassContainer(
borderRadius: 18,
blur: 14,
glowColor: scoreColor,
borderColor: isDark ? scoreColor.withValues(alpha: 0.2) : scoreColor.withValues(alpha: 0.15),
margin: const EdgeInsets.only(bottom: 12),
padding: const EdgeInsets.all(14),
onTap: onTap,
child: Padding(
padding: const EdgeInsets.all(12),
child: Row(
children: [
// Thumbnail (from first target)
// Aperçu de la cible avec bordure nette
ClipRRect(
borderRadius: BorderRadius.circular(8),
child: SizedBox(
width: 60,
height: 60,
child: _buildThumbnail(),
borderRadius: BorderRadius.circular(12),
child: Container(
width: 56,
height: 56,
decoration: BoxDecoration(
color: (isDark ? Colors.white : Colors.black).withValues(alpha: 0.05),
borderRadius: BorderRadius.circular(12),
border: Border.all(
color: isDark ? AppTheme.darkBorder : AppTheme.lightBorder,
),
),
const SizedBox(width: 12),
child: _buildThumbnail(isDark),
),
),
const SizedBox(width: 14),
// Info
// Informations de la session
Expanded(
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Row(
children: [
const Icon(
Icons.shield,
size: 16,
color: AppTheme.primaryColor,
),
const SizedBox(width: 4),
Text(
session.weapon,
style: const TextStyle(
fontWeight: FontWeight.bold,
style: TextStyle(
fontSize: 15,
fontWeight: FontWeight.w700,
color: isDark ? AppTheme.darkTextPrimary : AppTheme.lightTextPrimary,
),
maxLines: 1,
overflow: TextOverflow.ellipsis,
),
],
),
const SizedBox(height: 4),
const SizedBox(height: 3),
Text(
DateFormat('dd/MM/yyyy HH:mm').format(session.createdAt),
style: Theme.of(context).textTheme.bodySmall,
formattedDate,
style: TextStyle(
fontSize: 11,
color: textSecondary,
),
const SizedBox(height: 4),
),
const SizedBox(height: 5),
Row(
children: [
Icon(Icons.track_changes, size: 14, color: Colors.grey[600]),
const SizedBox(width: 4),
Container(
padding: const EdgeInsets.symmetric(horizontal: 7, vertical: 2),
decoration: BoxDecoration(
color: (isDark ? Colors.white : Colors.black).withValues(alpha: 0.06),
borderRadius: BorderRadius.circular(6),
),
child: Text(
'${session.distance}m',
style: TextStyle(
fontSize: 10,
fontWeight: FontWeight.w700,
color: isDark ? AppTheme.darkTextPrimary : AppTheme.lightTextPrimary,
),
),
),
const SizedBox(width: 6),
Text(
'${session.targetCount} cible(s)${session.distance}m',
style: Theme.of(context).textTheme.bodySmall?.copyWith(
color: Colors.grey[600],
'${session.targetCount} cible${session.targetCount > 1 ? 's' : ''}${session.totalShots} tirs',
style: TextStyle(
fontSize: 11,
color: textMuted,
),
),
],
@@ -80,41 +120,58 @@ class SessionListItem extends StatelessWidget {
),
),
// Score
Column(
// Score et moyenne stylisés façon cyber HUD
Container(
padding: const EdgeInsets.symmetric(horizontal: 10, vertical: 6),
decoration: BoxDecoration(
color: scoreColor.withValues(alpha: isDark ? 0.12 : 0.08),
borderRadius: BorderRadius.circular(12),
border: Border.all(
color: scoreColor.withValues(alpha: isDark ? 0.3 : 0.2),
),
),
child: Column(
crossAxisAlignment: CrossAxisAlignment.end,
children: [
Text(
'${session.totalScore}',
style: Theme.of(context).textTheme.headlineSmall?.copyWith(
fontWeight: FontWeight.bold,
color: AppTheme.primaryColor,
style: TextStyle(
fontSize: 18,
fontWeight: FontWeight.w900,
color: scoreColor,
letterSpacing: -0.5,
),
),
Text(
'${session.totalShots} tirs',
style: Theme.of(context).textTheme.bodySmall,
'Moy. ${session.averageScore.toStringAsFixed(1)}',
style: TextStyle(
fontSize: 10,
fontWeight: FontWeight.w700,
color: scoreColor,
),
),
],
),
),
// Delete button
if (onDelete != null)
// Bouton supprimer
if (onDelete != null) ...[
const SizedBox(width: 4),
IconButton(
icon: const Icon(Icons.delete_outline),
icon: const Icon(Icons.delete_outline_rounded),
onPressed: onDelete,
color: Colors.grey,
color: textMuted,
iconSize: 20,
tooltip: 'Supprimer',
),
],
),
),
],
),
);
}
Widget _buildThumbnail() {
if (session.analyses.isEmpty) return _buildPlaceholder();
Widget _buildThumbnail(bool isDark) {
if (session.analyses.isEmpty) return _buildPlaceholder(isDark);
final file = File(session.analyses.first.imagePath);
@@ -122,20 +179,18 @@ class SessionListItem extends StatelessWidget {
return Image.file(
file,
fit: BoxFit.cover,
errorBuilder: (_, _, _) => _buildPlaceholder(),
errorBuilder: (_, _, _) => _buildPlaceholder(isDark),
);
}
return _buildPlaceholder();
return _buildPlaceholder(isDark);
}
Widget _buildPlaceholder() {
return Container(
color: Colors.grey[200],
child: Icon(
Widget _buildPlaceholder(bool isDark) {
return Icon(
Icons.track_changes,
color: Colors.grey[400],
),
color: isDark ? AppTheme.darkTextMuted : AppTheme.lightTextMuted,
size: 24,
);
}
}
File diff suppressed because it is too large Load Diff
+68 -22
View File
@@ -1,17 +1,14 @@
/// Widget carte réutilisable pour afficher une statistique.
///
/// Affiche une icône, un titre et une valeur avec une couleur personnalisable.
/// Utilisé sur l'écran d'accueil pour les statistiques rapides.
library;
import 'package:flutter/material.dart';
import '../../../core/constants/app_constants.dart';
import '../../../core/theme/app_theme.dart';
import '../../../core/widgets/glass_container.dart';
/// Widget carte télémétrique moderne avec effet Glassmorphism givré.
class StatsCard extends StatelessWidget {
final IconData icon;
final String title;
final String value;
final Color color;
final String? subtitle;
const StatsCard({
super.key,
@@ -19,33 +16,82 @@ class StatsCard extends StatelessWidget {
required this.title,
required this.value,
required this.color,
this.subtitle,
});
@override
Widget build(BuildContext context) {
return Card(
child: Padding(
padding: const EdgeInsets.all(AppConstants.defaultPadding),
final isDark = Theme.of(context).brightness == Brightness.dark;
final textSecondary = isDark ? AppTheme.darkTextSecondary : AppTheme.lightTextSecondary;
return GlassContainer(
borderRadius: 18,
blur: 14,
glowColor: color,
borderColor: isDark ? color.withValues(alpha: 0.22) : color.withValues(alpha: 0.18),
padding: const EdgeInsets.symmetric(horizontal: 16, vertical: 14),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
mainAxisAlignment: MainAxisAlignment.center,
children: [
Icon(icon, color: color, size: 32),
const SizedBox(height: 8),
Text(
value,
style: Theme.of(context).textTheme.headlineSmall?.copyWith(
fontWeight: FontWeight.bold,
color: color,
Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
Container(
padding: const EdgeInsets.all(8),
decoration: BoxDecoration(
color: color.withValues(alpha: isDark ? 0.18 : 0.12),
borderRadius: BorderRadius.circular(10),
border: Border.all(
color: color.withValues(alpha: isDark ? 0.35 : 0.25),
width: 1,
),
),
const SizedBox(height: 4),
Text(
title,
style: Theme.of(context).textTheme.bodySmall?.copyWith(
color: Colors.grey[600],
child: Icon(icon, color: color, size: 20),
),
if (subtitle != null)
Container(
padding: const EdgeInsets.symmetric(horizontal: 6, vertical: 2),
decoration: BoxDecoration(
color: (isDark ? Colors.white : Colors.black).withValues(alpha: 0.05),
borderRadius: BorderRadius.circular(6),
),
child: Text(
subtitle!,
style: TextStyle(
fontSize: 10,
fontWeight: FontWeight.w600,
color: textSecondary,
),
),
),
],
),
const SizedBox(height: 12),
Text(
value,
style: TextStyle(
fontSize: 22,
fontWeight: FontWeight.w800,
color: isDark ? AppTheme.darkTextPrimary : AppTheme.lightTextPrimary,
letterSpacing: -0.5,
),
maxLines: 1,
overflow: TextOverflow.ellipsis,
),
const SizedBox(height: 2),
Text(
title,
style: TextStyle(
fontSize: 12,
fontWeight: FontWeight.w500,
color: textSecondary,
letterSpacing: 0.1,
),
maxLines: 1,
overflow: TextOverflow.ellipsis,
),
],
),
);
}
+9 -3
View File
@@ -1,13 +1,12 @@
import 'package:flutter/foundation.dart';
import '../../data/models/session.dart';
import '../../data/models/target_analysis.dart';
import '../../data/models/weapon.dart';
class SessionProvider extends ChangeNotifier {
DateTime? _sessionDate;
DateTime? get sessionDate => _sessionDate;
String? _currentWeaponName;
String? _currentWeaponId;
String? _currentWeaponCaliber;
int _shotsPerTarget = 5;
int _distance = 25;
String? _activeSessionId;
@@ -16,6 +15,11 @@ class SessionProvider extends ChangeNotifier {
String? get currentWeapon => _currentWeaponName;
String? get currentWeaponId => _currentWeaponId;
/// Calibre de l'arme de la session. Contrairement au nom d'arme, il ne
/// designe pas l'utilisateur : c'est la seule donnee d'arme envoyee au
/// backend d'entrainement (le diametre des trous en depend).
String? get currentWeaponCaliber => _currentWeaponCaliber;
int get shotsPerTarget => _shotsPerTarget;
int get distance => _distance;
bool get isSessionActive => _isSessionActive;
@@ -25,9 +29,10 @@ class SessionProvider extends ChangeNotifier {
int get totalSessionScore => _currentAnalyses.fold(0, (sum, a) => sum + a.totalScore);
int get targetCount => _currentAnalyses.length;
void startSession(String weaponName, int shots, String sessionId, {String? weaponId, int distance = 25, DateTime? date}) {
void startSession(String weaponName, int shots, String sessionId, {String? weaponId, String? caliber, int distance = 25, DateTime? date}) {
_currentWeaponName = weaponName;
_currentWeaponId = weaponId;
_currentWeaponCaliber = caliber;
_shotsPerTarget = shots;
_distance = distance;
_sessionDate = date ?? DateTime.now();
@@ -47,6 +52,7 @@ class SessionProvider extends ChangeNotifier {
_activeSessionId = null;
_currentWeaponId = null;
_currentWeaponName = null;
_currentWeaponCaliber = null;
_currentAnalyses.clear();
_distance = 25;
notifyListeners();
+354 -144
View File
@@ -1,6 +1,6 @@
import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
import 'package:intl/intl.dart'; // Utile pour formater proprement la date en français
import 'package:intl/intl.dart';
import '../../core/constants/app_constants.dart';
import '../../core/theme/app_theme.dart';
import '../../data/models/weapon.dart';
@@ -25,9 +25,17 @@ class _SessionSetupScreenState extends State<SessionSetupScreen> {
Weapon? _selectedWeapon;
bool _isLoadingWeapons = true;
// AJOUT DE LA VARIABLE DATE : Initialisée par défaut à maintenant
DateTime _selectedDate = DateTime.now();
/// Valeur sentinelle de l'item "Ajouter une nouvelle arme" du menu deroulant.
static const String _addWeaponValue = '__add_weapon__';
final GlobalKey<FormFieldState<String>> _weaponFieldKey =
GlobalKey<FormFieldState<String>>();
static const List<int> _presetDistances = [10, 15, 25, 50, 100, 200];
static const List<int> _presetShots = [3, 5, 10, 15, 20, 30, 50];
@override
void initState() {
super.initState();
@@ -42,8 +50,21 @@ class _SessionSetupScreenState extends State<SessionSetupScreen> {
if (mounted) {
setState(() {
_availableWeapons = weapons;
if (_availableWeapons.isNotEmpty && _selectedWeapon == null) {
_selectedWeapon = _availableWeapons.first;
// Les armes rechargees sont de nouvelles instances (Weapon n'a pas
// d'operator ==) et l'arme selectionnee a pu etre supprimee : on
// re-resout la selection par identifiant.
final previousId = _selectedWeapon?.id;
_selectedWeapon = null;
for (final weapon in weapons) {
if (weapon.id == previousId) {
_selectedWeapon = weapon;
break;
}
}
if (_selectedWeapon == null && weapons.isNotEmpty) {
_selectedWeapon = weapons.first;
_updateSettingsForWeapon(_selectedWeapon!);
}
_isLoadingWeapons = false;
@@ -51,25 +72,58 @@ class _SessionSetupScreenState extends State<SessionSetupScreen> {
}
}
Future<void> _openArmory() async {
final knownIds = _availableWeapons.map((w) => w.id).toSet();
await Navigator.push(
context,
MaterialPageRoute(builder: (_) => const WeaponListScreen()),
);
if (!mounted) return;
await _loadWeapons();
if (!mounted) return;
// Selectionne automatiquement l'arme qui vient d'etre ajoutee.
Weapon? added;
for (final weapon in _availableWeapons) {
if (!knownIds.contains(weapon.id)) {
added = weapon;
break;
}
}
if (added != null) {
final newWeapon = added;
setState(() {
_selectedWeapon = newWeapon;
_updateSettingsForWeapon(newWeapon);
});
}
}
void _updateSettingsForWeapon(Weapon weapon) {
_shotsPerTarget = weapon.magazineCapacity;
_shotsPerTarget = weapon.magazineCapacity > 0 ? weapon.magazineCapacity : 5;
_distance = (weapon.type == WeaponType.handgun) ? 25 : 50;
}
// Fonction pour ouvrir le calendrier si l'utilisateur clique sur le champ
Future<void> _pickDate() async {
final DateTime? picked = await showDatePicker(
context: context,
initialDate: _selectedDate,
firstDate: DateTime(2020),
lastDate: DateTime(2100),
locale: const Locale('fr', 'FR'), // Force le calendrier en français
locale: const Locale('fr', 'FR'),
);
if (picked != null && picked != _selectedDate) {
setState(() {
// On garde aussi l'heure actuelle lors du changement de date
final now = DateTime.now();
_selectedDate = DateTime(picked.year, picked.month, picked.day, now.hour, now.minute);
_selectedDate = DateTime(
picked.year,
picked.month,
picked.day,
now.hour,
now.minute,
);
});
}
}
@@ -81,15 +135,12 @@ class _SessionSetupScreenState extends State<SessionSetupScreen> {
final sessionId = repository.generateId();
// PASSE-PARTOUT : On envoie la session au provider.
// Note : Si ton `sessionProvider.startSession` ne prend pas encore la date en paramètre,
// pas de panique, la compilation passera car Dart tolère les arguments nommés optionnels
// s'ils sont déjà présents, ou tu pourras l'ajouter à ta méthode startSession.
sessionProvider.startSession(
_selectedWeapon!.displayName,
_shotsPerTarget,
sessionId,
weaponId: _selectedWeapon!.id,
caliber: _selectedWeapon!.caliber,
distance: _distance,
date: _selectedDate,
);
@@ -103,12 +154,12 @@ class _SessionSetupScreenState extends State<SessionSetupScreen> {
@override
Widget build(BuildContext context) {
// Petit formatage sympa en français (ex: "27 mai 2026")
final String formattedDate = DateFormat('dd MMMM yyyy', 'fr_FR').format(_selectedDate);
final isDark = Theme.of(context).brightness == Brightness.dark;
final formattedDate = DateFormat('dd MMMM yyyy • HH:mm', 'fr_FR').format(_selectedDate);
return Scaffold(
appBar: AppBar(
title: const Text('Configuration de la session'),
title: const Text('Configuration de Session'),
),
body: _isLoadingWeapons
? const Center(child: CircularProgressIndicator())
@@ -119,90 +170,159 @@ class _SessionSetupScreenState extends State<SessionSetupScreen> {
child: Column(
crossAxisAlignment: CrossAxisAlignment.stretch,
children: [
const Text(
'Informations générales',
style: TextStyle(fontSize: 20, fontWeight: FontWeight.bold),
),
const SizedBox(height: 16),
// AFFICHAGE CONDITIONNEL : Armurerie vide vs Armurerie remplie
if (_availableWeapons.isEmpty)
Container(
padding: const EdgeInsets.all(16),
_buildEmptyArmoryState(isDark)
else ...[
_buildWeaponAndDateSection(isDark, formattedDate),
const SizedBox(height: 20),
_buildDistanceSection(isDark),
const SizedBox(height: 20),
_buildShotsSection(isDark),
const SizedBox(height: 32),
_buildStartButton(),
const SizedBox(height: 16),
],
],
),
),
),
);
}
Widget _buildEmptyArmoryState(bool isDark) {
return Container(
padding: const EdgeInsets.all(24),
decoration: BoxDecoration(
color: AppTheme.errorColor.withValues(alpha: 0.1),
borderRadius: BorderRadius.circular(AppConstants.borderRadius),
border: Border.all(color: AppTheme.errorColor.withValues(alpha: 0.5)),
color: isDark ? AppTheme.darkSurface : AppTheme.lightSurface,
borderRadius: BorderRadius.circular(16),
border: Border.all(
color: AppTheme.errorColor.withValues(alpha: 0.5),
),
),
child: Column(
children: [
const Icon(Icons.warning_amber_rounded, color: AppTheme.errorColor, size: 48),
const SizedBox(height: 8),
const Text(
'Ton armurerie est vide.',
style: TextStyle(fontWeight: FontWeight.bold),
textAlign: TextAlign.center,
const Icon(
Icons.warning_amber_rounded,
color: AppTheme.errorColor,
size: 52,
),
const SizedBox(height: 4),
const Text(
'Tu dois d\'abord ajouter une arme pour pouvoir démarrer une session de tir.',
textAlign: TextAlign.center,
const SizedBox(height: 12),
Text(
'Armurerie vide',
style: TextStyle(
fontSize: 18,
fontWeight: FontWeight.w700,
color: isDark ? AppTheme.darkTextPrimary : AppTheme.lightTextPrimary,
),
const SizedBox(height: 16),
),
const SizedBox(height: 6),
Text(
'Ajoutez au moins une arme dans votre armurerie pour débuter une séance.',
textAlign: TextAlign.center,
style: TextStyle(
fontSize: 13,
color: isDark ? AppTheme.darkTextSecondary : AppTheme.lightTextSecondary,
),
),
const SizedBox(height: 20),
ElevatedButton.icon(
onPressed: () {
Navigator.push(
context,
MaterialPageRoute(builder: (_) => const WeaponListScreen()),
).then((_) {
_loadWeapons();
});
},
icon: const Icon(Icons.add),
label: const Text('ALLER À MON ARMURERIE'),
onPressed: _openArmory,
icon: const Icon(Icons.shield),
label: const Text('Aller à l\'armurerie'),
),
],
),
)
else
Column(
);
}
Widget _buildWeaponAndDateSection(bool isDark, String formattedDate) {
return Card(
child: Padding(
padding: const EdgeInsets.all(16),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
DropdownButtonFormField<Weapon>(
value: _selectedWeapon,
decoration: InputDecoration(
labelText: 'Sélectionner une arme',
prefixIcon: const Icon(Icons.shield),
border: OutlineInputBorder(
borderRadius: BorderRadius.circular(AppConstants.borderRadius),
Row(
children: [
const Icon(Icons.tune, color: AppTheme.primaryColor, size: 20),
const SizedBox(width: 8),
Text(
'Arme & Date',
style: TextStyle(
fontSize: 15,
fontWeight: FontWeight.w700,
color: isDark ? AppTheme.darkTextPrimary : AppTheme.lightTextPrimary,
),
),
items: _availableWeapons.map((w) => DropdownMenuItem(
value: w,
child: Text(w.displayName),
)).toList(),
],
),
const SizedBox(height: 16),
DropdownButtonFormField<String>(
key: _weaponFieldKey,
initialValue: _selectedWeapon?.id,
decoration: const InputDecoration(
labelText: 'Arme utilisée',
prefixIcon: Icon(Icons.shield_outlined),
),
items: [
..._availableWeapons.map(
(w) => DropdownMenuItem(
value: w.id,
child: Text('${w.displayName} (${w.caliber})'),
),
),
DropdownMenuItem(
value: _addWeaponValue,
child: Row(
children: [
Icon(
Icons.add_circle_outline,
size: 18,
color: Theme.of(context).colorScheme.primary,
),
const SizedBox(width: 8),
Text(
'Ajouter une nouvelle arme',
style: TextStyle(
fontWeight: FontWeight.w600,
color: Theme.of(context).colorScheme.primary,
),
),
],
),
),
],
onChanged: (value) {
if (value != null) {
if (value == null) return;
if (value == _addWeaponValue) {
// L'item d'action n'est pas une arme : on restaure aussitot
// la selection precedente avant d'ouvrir l'armurerie.
_weaponFieldKey.currentState?.didChange(_selectedWeapon?.id);
_openArmory();
return;
}
for (final weapon in _availableWeapons) {
if (weapon.id == value) {
setState(() {
_selectedWeapon = value;
_updateSettingsForWeapon(value);
_selectedWeapon = weapon;
_updateSettingsForWeapon(weapon);
});
break;
}
}
},
),
const SizedBox(height: 16),
// NOUVEAU CHAMP : Sélecteur de date interactif
const SizedBox(height: 12),
InkWell(
onTap: _availableWeapons.isEmpty ? null : _pickDate,
borderRadius: BorderRadius.circular(AppConstants.borderRadius),
onTap: _pickDate,
borderRadius: BorderRadius.circular(12),
child: IgnorePointer(
child: TextFormField(
decoration: InputDecoration(
labelText: 'Date de la session',
prefixIcon: const Icon(Icons.calendar_today),
border: OutlineInputBorder(
borderRadius: BorderRadius.circular(AppConstants.borderRadius),
),
decoration: const InputDecoration(
labelText: 'Date de séance',
prefixIcon: Icon(Icons.calendar_today_outlined),
),
controller: TextEditingController(text: formattedDate),
),
@@ -210,114 +330,204 @@ class _SessionSetupScreenState extends State<SessionSetupScreen> {
),
],
),
const SizedBox(height: 24),
// Distance selector
const Text(
'Distance de tir (mètres)',
style: TextStyle(fontSize: 16, fontWeight: FontWeight.w500),
),
const SizedBox(height: 8),
);
}
Widget _buildDistanceSection(bool isDark) {
return Card(
child: Padding(
padding: const EdgeInsets.all(16),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
Row(
children: [
Expanded(
child: Slider(
value: _distance.toDouble(),
min: 5,
max: 300,
divisions: 59,
label: '${_distance}m',
onChanged: _availableWeapons.isEmpty ? null : (value) {
setState(() {
_distance = value.round();
});
},
const Icon(Icons.straighten, color: AppTheme.secondaryColor, size: 20),
const SizedBox(width: 8),
Text(
'Distance de Tir',
style: TextStyle(
fontSize: 15,
fontWeight: FontWeight.w700,
color: isDark ? AppTheme.darkTextPrimary : AppTheme.lightTextPrimary,
),
),
],
),
Container(
width: 70,
height: 50,
alignment: Alignment.center,
padding: const EdgeInsets.symmetric(horizontal: 10, vertical: 4),
decoration: BoxDecoration(
color: AppTheme.secondaryColor.withValues(alpha: 0.1),
color: AppTheme.secondaryColor.withValues(alpha: isDark ? 0.2 : 0.1),
borderRadius: BorderRadius.circular(8),
border: Border.all(
color: AppTheme.secondaryColor.withValues(alpha: 0.4),
),
),
child: Text(
'${_distance}m',
style: const TextStyle(
fontSize: 18,
fontWeight: FontWeight.bold,
fontSize: 16,
fontWeight: FontWeight.w800,
color: AppTheme.secondaryColor,
),
),
),
],
),
const SizedBox(height: 24),
// Shots per target
const Text(
'Nombre de balles pour la cible actuelle',
style: TextStyle(fontSize: 16, fontWeight: FontWeight.w500),
const SizedBox(height: 12),
Wrap(
spacing: 8,
runSpacing: 8,
children: _presetDistances.map((d) {
final isSelected = _distance == d;
return ChoiceChip(
label: Text('${d}m'),
selected: isSelected,
onSelected: (selected) {
if (selected) setState(() => _distance = d);
},
);
}).toList(),
),
const SizedBox(height: 8),
Slider(
value: _distance.toDouble(),
min: 5,
max: 300,
divisions: 59,
activeColor: AppTheme.secondaryColor,
onChanged: (val) {
setState(() => _distance = val.round());
},
),
],
),
),
);
}
Widget _buildShotsSection(bool isDark) {
final primaryColor = Theme.of(context).colorScheme.primary;
return Card(
child: Padding(
padding: const EdgeInsets.all(16),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
Row(
children: [
Expanded(
child: Slider(
Icon(Icons.ads_click, color: primaryColor, size: 20),
const SizedBox(width: 8),
Text(
'Tirs par Cible',
style: TextStyle(
fontSize: 15,
fontWeight: FontWeight.w700,
color: isDark ? AppTheme.darkTextPrimary : AppTheme.lightTextPrimary,
),
),
],
),
Container(
padding: const EdgeInsets.symmetric(horizontal: 10, vertical: 4),
decoration: BoxDecoration(
color: primaryColor.withValues(alpha: isDark ? 0.2 : 0.1),
borderRadius: BorderRadius.circular(8),
border: Border.all(
color: primaryColor.withValues(alpha: 0.4),
),
),
child: Text(
'$_shotsPerTarget tirs',
style: TextStyle(
fontSize: 16,
fontWeight: FontWeight.w800,
color: primaryColor,
),
),
),
],
),
const SizedBox(height: 12),
Wrap(
spacing: 8,
runSpacing: 8,
children: _presetShots.map((s) {
final isSelected = _shotsPerTarget == s;
return ChoiceChip(
label: Text('$s coups'),
selected: isSelected,
onSelected: (selected) {
if (selected) setState(() => _shotsPerTarget = s);
},
);
}).toList(),
),
const SizedBox(height: 8),
Slider(
value: _shotsPerTarget.toDouble(),
min: 1,
max: 50,
divisions: 49,
label: '$_shotsPerTarget',
onChanged: _availableWeapons.isEmpty ? null : (value) {
setState(() {
_shotsPerTarget = value.round();
});
activeColor: primaryColor,
onChanged: (val) {
setState(() => _shotsPerTarget = val.round());
},
),
),
Container(
width: 50,
height: 50,
alignment: Alignment.center,
decoration: BoxDecoration(
color: AppTheme.primaryColor.withValues(alpha: 0.1),
borderRadius: BorderRadius.circular(8),
),
child: Text(
'$_shotsPerTarget',
style: const TextStyle(
fontSize: 18,
fontWeight: FontWeight.bold,
color: AppTheme.primaryColor,
),
),
),
],
),
const SizedBox(height: 48),
),
);
}
ElevatedButton.icon(
Widget _buildStartButton() {
final primaryColor = Theme.of(context).colorScheme.primary;
return Container(
decoration: BoxDecoration(
borderRadius: BorderRadius.circular(16),
gradient: LinearGradient(
colors: [
primaryColor,
HSLColor.fromColor(primaryColor).withLightness((HSLColor.fromColor(primaryColor).lightness + 0.15).clamp(0.0, 1.0)).toColor(),
],
begin: Alignment.topLeft,
end: Alignment.bottomRight,
),
boxShadow: [
BoxShadow(
color: primaryColor.withValues(alpha: 0.35),
blurRadius: 16,
offset: const Offset(0, 4),
),
],
),
child: ElevatedButton.icon(
onPressed: (_availableWeapons.isEmpty || _selectedWeapon == null)
? null
: _startSession,
style: ElevatedButton.styleFrom(
backgroundColor: AppTheme.primaryColor,
backgroundColor: Colors.transparent,
foregroundColor: Colors.white,
padding: const EdgeInsets.symmetric(vertical: 16),
shadowColor: Colors.transparent,
padding: const EdgeInsets.symmetric(vertical: 18),
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(AppConstants.borderRadius),
borderRadius: BorderRadius.circular(16),
),
),
icon: const Icon(Icons.play_arrow),
icon: const Icon(Icons.play_arrow_rounded, size: 26),
label: const Text(
'DÉMARRER LA SESSION',
style: TextStyle(fontSize: 16, fontWeight: FontWeight.bold),
),
),
],
style: TextStyle(
fontSize: 16,
fontWeight: FontWeight.w800,
letterSpacing: 0.8,
),
),
),
File diff suppressed because it is too large Load Diff
+610 -37
View File
@@ -1,16 +1,28 @@
import 'dart:io';
import 'dart:math' as math;
import 'dart:ui' as ui;
import 'package:file_selector/file_selector.dart';
import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
import 'package:fl_chart/fl_chart.dart'; // La librairie pour les courbes
import 'package:path/path.dart' as p;
import 'package:share_plus/share_plus.dart';
import '../../core/theme/app_theme.dart';
import '../../core/widgets/metric_info_button.dart';
import '../../data/models/session.dart';
import '../../data/repositories/session_repository.dart';
import '../../services/backup_service.dart';
import '../../services/statistics_service.dart';
class StatisticsScreen extends StatefulWidget {
final Session? singleSession;
const StatisticsScreen({super.key, this.singleSession});
/// Incrémenté par la navigation à chaque fois que l'onglet Stats est ouvert,
/// pour forcer un rechargement des données (l'écran est gardé vivant par un
/// IndexedStack, sinon les filtres arme/distance resteraient périmés).
final int refreshTick;
const StatisticsScreen({super.key, this.singleSession, this.refreshTick = 0});
@override
State<StatisticsScreen> createState() => _StatisticsScreenState();
@@ -18,7 +30,7 @@ class StatisticsScreen extends StatefulWidget {
class _StatisticsScreenState extends State<StatisticsScreen> {
final StatisticsService _statisticsService = StatisticsService();
StatsPeriod _selectedPeriod = StatsPeriod.all;
final StatsPeriod _selectedPeriod = StatsPeriod.all;
SessionStatistics? _statistics;
bool _isLoading = true;
List<Session> _allSessions = [];
@@ -29,12 +41,34 @@ class _StatisticsScreenState extends State<StatisticsScreen> {
List<String> _availableWeapons = ['Toutes'];
List<String> _availableDistances = ['Toutes'];
// --- Comparateur de sessions ---
// Quand 2 sessions sont sélectionnées, l'écran passe en mode comparaison :
// un switch permet d'alterner l'affichage des stats entre la session A et B.
Session? _compareA;
Session? _compareB;
bool _showingB = false; // false = on affiche A, true = on affiche B
bool get _compareMode => _compareA != null && _compareB != null;
// --- Sauvegarde (export/import JSON) ---
bool _isBackupBusy = false;
final GlobalKey _exportButtonKey = GlobalKey();
@override
void initState() {
super.initState();
WidgetsBinding.instance.addPostFrameCallback((_) => _loadStatistics());
}
@override
void didUpdateWidget(StatisticsScreen oldWidget) {
super.didUpdateWidget(oldWidget);
// L'onglet vient d'être ré-ouvert : on recharge pour rafraîchir les listes
// de filtres (armes/distances) et les stats avec les nouvelles sessions.
if (oldWidget.refreshTick != widget.refreshTick) {
_loadStatistics();
}
}
Future<void> _loadStatistics() async {
if (!mounted) return;
setState(() => _isLoading = true);
@@ -79,6 +113,17 @@ class _StatisticsScreenState extends State<StatisticsScreen> {
}
void _calculateStats() {
// Mode comparaison : on calcule les stats sur la seule session active
// (A ou B selon le switch), sans filtre de période.
if (_compareMode) {
final active = _showingB ? _compareB! : _compareA!;
_statistics = _statisticsService.calculateStatistics(
[active],
period: StatsPeriod.all,
);
return;
}
// Filtrer les sessions avant calcul
final filteredSessions = _allSessions.where((s) {
final weaponMatch = _selectedWeapon == 'Toutes' || s.weapon == _selectedWeapon;
@@ -92,6 +137,80 @@ class _StatisticsScreenState extends State<StatisticsScreen> {
);
}
String _sessionLabel(Session s) {
final d = s.createdAt;
final date = '${d.day.toString().padLeft(2, '0')}/${d.month.toString().padLeft(2, '0')}/${d.year}';
return '${s.weapon}$date${s.totalScore} pts';
}
// Sélection des 2 sessions à comparer via un dialog à deux listes déroulantes.
Future<void> _openCompareDialog() async {
if (_allSessions.length < 2) {
ScaffoldMessenger.of(context).showSnackBar(
const SnackBar(content: Text('Il faut au moins 2 sessions enregistrées pour comparer.')),
);
return;
}
Session? a = _compareA ?? _allSessions[0];
Session? b = _compareB ?? _allSessions[1];
final confirmed = await showDialog<bool>(
context: context,
builder: (context) => StatefulBuilder(
builder: (context, setState) => AlertDialog(
title: const Text('Comparer 2 sessions'),
content: Column(
mainAxisSize: MainAxisSize.min,
children: [
DropdownButtonFormField<Session>(
initialValue: a,
isExpanded: true,
decoration: const InputDecoration(labelText: 'Session A'),
items: _allSessions
.map((s) => DropdownMenuItem(value: s, child: Text(_sessionLabel(s), overflow: TextOverflow.ellipsis)))
.toList(),
onChanged: (v) => setState(() => a = v),
),
const SizedBox(height: 12),
DropdownButtonFormField<Session>(
initialValue: b,
isExpanded: true,
decoration: const InputDecoration(labelText: 'Session B'),
items: _allSessions
.map((s) => DropdownMenuItem(value: s, child: Text(_sessionLabel(s), overflow: TextOverflow.ellipsis)))
.toList(),
onChanged: (v) => setState(() => b = v),
),
],
),
actions: [
TextButton(onPressed: () => Navigator.pop(context, false), child: const Text('Annuler')),
ElevatedButton(onPressed: () => Navigator.pop(context, true), child: const Text('Comparer')),
],
),
),
);
if (confirmed == true && a != null && b != null) {
setState(() {
_compareA = a;
_compareB = b;
_showingB = false;
_calculateStats();
});
}
}
void _exitCompareMode() {
setState(() {
_compareA = null;
_compareB = null;
_showingB = false;
_calculateStats();
});
}
List<double> _getScoreHistory() {
if (_statistics == null || _statistics!.sessions.isEmpty) return [0];
// Sort sessions by date and take last 10
@@ -117,17 +236,21 @@ class _StatisticsScreenState extends State<StatisticsScreen> {
@override
Widget build(BuildContext context) {
return Scaffold(
extendBody: true,
appBar: AppBar(
title: const Text('Statistiques'),
centerTitle: true,
),
body: _isLoading
? const Center(child: CircularProgressIndicator())
: RefreshIndicator(
onRefresh: _loadStatistics,
child: SingleChildScrollView(
physics: const AlwaysScrollableScrollPhysics(),
padding: const EdgeInsets.all(16),
: Column(
children: [
// HEADER COLLANT : filtres + comparateur toujours visibles
Material(
elevation: 2,
color: Theme.of(context).scaffoldBackgroundColor,
child: Padding(
padding: const EdgeInsets.fromLTRB(16, 16, 16, 12),
child: Column(
children: [
// 1. FILTRES (Arme et Distance)
@@ -162,8 +285,22 @@ class _StatisticsScreenState extends State<StatisticsScreen> {
),
],
),
const SizedBox(height: 20),
const SizedBox(height: 12),
// 1bis. COMPARATEUR DE SESSIONS
_buildComparator(),
],
),
),
),
Expanded(
child: RefreshIndicator(
onRefresh: _loadStatistics,
child: SingleChildScrollView(
physics: const AlwaysScrollableScrollPhysics(),
padding: const EdgeInsets.fromLTRB(16, 16, 16, 100),
child: Column(
children: [
// 2. DONNÉES RAPIDES (Tirs et Sessions)
Row(
children: [
@@ -191,18 +328,46 @@ class _StatisticsScreenState extends State<StatisticsScreen> {
'Score',
'${_statistics?.totalScore ?? 0}',
_getScoreHistory(),
explanations: const [
MetricExplanation(
'Score',
'Total des points marqués sur la période sélectionnée.',
),
],
),
const SizedBox(height: 20),
_buildChartSection(
'Précision',
'${_statistics?.precision.precisionScore.toStringAsFixed(1)}%',
_getPrecisionHistory(),
explanations: const [
MetricExplanation(
'Précision',
'Proximité moyenne de vos impacts par rapport au centre '
'de la cible (calculée sur les distances).',
),
MetricExplanation(
'À ne pas confondre',
'C\'est différent de la « Réussite » affichée dans une '
'session, qui se base sur les points marqués. Les deux '
'mesurent des choses distinctes, leurs pourcentages '
'ne sont donc pas identiques.',
),
],
),
const SizedBox(height: 20),
_buildChartSection(
'Groupement moyen',
'${(_statistics?.precision.groupingDiameter ?? 0 * 100).toStringAsFixed(1)}%',
'Étalement moyen',
'${((_statistics?.precision.groupingDiameter ?? 0) * 100).toStringAsFixed(1)}%',
_getScoreHistory().map((e) => e / 10).toList(), // Proxy for grouping history
explanations: const [
MetricExplanation(
'Étalement moyen',
'Étalement moyen de vos groupements : distance entre les '
'impacts les plus éloignés, en % de la largeur de '
'l\'image. Plus c\'est bas, plus vos tirs sont serrés.',
),
],
),
const SizedBox(height: 25),
@@ -220,11 +385,116 @@ class _StatisticsScreenState extends State<StatisticsScreen> {
_buildBiasWarning(),
],
const SizedBox(height: 25),
// 5. SAUVEGARDE : export/import de toutes les données
_buildBackupSection(),
const SizedBox(height: 30),
],
),
),
),
),
],
),
);
}
// Comparateur : bouton pour choisir 2 sessions, puis switch pour alterner.
Widget _buildComparator() {
final theme = Theme.of(context);
if (!_compareMode) {
return SizedBox(
width: double.infinity,
child: OutlinedButton.icon(
onPressed: _openCompareDialog,
icon: const Icon(Icons.compare_arrows),
label: const Text('Comparer 2 sessions'),
),
);
}
final isDark = Theme.of(context).brightness == Brightness.dark;
final activeColor = Theme.of(context).colorScheme.primary;
return Container(
padding: const EdgeInsets.symmetric(horizontal: 14, vertical: 12),
decoration: BoxDecoration(
color: activeColor.withValues(alpha: isDark ? 0.12 : 0.08),
borderRadius: BorderRadius.circular(14),
border: Border.all(color: activeColor.withValues(alpha: 0.35)),
),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Row(
children: [
Icon(Icons.compare_arrows, color: activeColor, size: 18),
const SizedBox(width: 6),
Text(
'Comparaison de sessions',
style: TextStyle(
fontWeight: FontWeight.w700,
fontSize: 13,
color: activeColor,
letterSpacing: 0.3,
),
),
const Spacer(),
IconButton(
tooltip: 'Quitter la comparaison',
icon: const Icon(Icons.close, size: 18),
onPressed: _exitCompareMode,
padding: EdgeInsets.zero,
constraints: const BoxConstraints(),
),
],
),
const SizedBox(height: 8),
// Switch pour alterner entre les 2 sessions.
Row(
children: [
Expanded(
child: Text(
'A · ${_sessionLabel(_compareA!)}',
style: TextStyle(
fontSize: 12,
color: _showingB ? theme.textTheme.bodySmall?.color?.withValues(alpha: 0.5) : null,
fontWeight: _showingB ? FontWeight.normal : FontWeight.bold,
),
overflow: TextOverflow.ellipsis,
),
),
Switch(
value: _showingB,
activeThumbColor: activeColor,
onChanged: (v) => setState(() {
_showingB = v;
_calculateStats();
}),
),
Expanded(
child: Text(
'B · ${_sessionLabel(_compareB!)}',
textAlign: TextAlign.right,
style: TextStyle(
fontSize: 12,
color: _showingB ? null : theme.textTheme.bodySmall?.color?.withValues(alpha: 0.5),
fontWeight: _showingB ? FontWeight.bold : FontWeight.normal,
),
overflow: TextOverflow.ellipsis,
),
),
],
),
const SizedBox(height: 4),
Text(
'Affichage : session ${_showingB ? 'B' : 'A'}',
style: TextStyle(fontSize: 11, color: theme.textTheme.bodySmall?.color?.withValues(alpha: 0.6)),
),
],
),
);
}
@@ -234,27 +504,39 @@ class _StatisticsScreenState extends State<StatisticsScreen> {
List<String> items,
void Function(String?) onChanged,
) {
final theme = Theme.of(context);
final isDark = Theme.of(context).brightness == Brightness.dark;
final textSecondary = isDark ? AppTheme.darkTextSecondary : AppTheme.lightTextSecondary;
return Container(
padding: const EdgeInsets.symmetric(horizontal: 12, vertical: 4),
padding: const EdgeInsets.symmetric(horizontal: 12, vertical: 6),
decoration: BoxDecoration(
color: theme.colorScheme.surfaceContainerHighest.withValues(alpha: 0.5),
borderRadius: BorderRadius.circular(8),
border: Border.all(color: theme.dividerColor),
color: isDark ? AppTheme.darkSurfaceElevated : AppTheme.lightSurfaceVariant,
borderRadius: BorderRadius.circular(12),
border: Border.all(
color: isDark ? AppTheme.darkBorder : AppTheme.lightBorder,
),
),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Text(
label,
style: TextStyle(color: theme.textTheme.bodySmall?.color?.withValues(alpha: 0.6), fontSize: 10),
style: TextStyle(
color: textSecondary,
fontSize: 10,
fontWeight: FontWeight.w600,
),
),
DropdownButton<String>(
value: value,
isExpanded: true,
underline: Container(),
dropdownColor: theme.colorScheme.surfaceContainerHighest,
style: TextStyle(color: theme.textTheme.bodyMedium?.color, fontSize: 14),
underline: const SizedBox(),
dropdownColor: isDark ? AppTheme.darkSurfaceElevated : AppTheme.lightSurfaceVariant,
style: TextStyle(
color: isDark ? AppTheme.darkTextPrimary : AppTheme.lightTextPrimary,
fontSize: 13,
fontWeight: FontWeight.w600,
),
items: items
.map(
(String val) =>
@@ -270,28 +552,45 @@ class _StatisticsScreenState extends State<StatisticsScreen> {
// Widget pour les petites cartes de stats
Widget _buildQuickStat(String label, String value, IconData icon) {
final theme = Theme.of(context);
final isDark = Theme.of(context).brightness == Brightness.dark;
final primary = Theme.of(context).colorScheme.primary;
return Container(
padding: const EdgeInsets.all(16),
padding: const EdgeInsets.symmetric(horizontal: 16, vertical: 14),
decoration: BoxDecoration(
color: theme.colorScheme.surfaceContainerHighest.withValues(alpha: 0.5),
borderRadius: BorderRadius.circular(12),
color: isDark ? AppTheme.darkSurface : AppTheme.lightSurface,
borderRadius: BorderRadius.circular(16),
border: Border.all(
color: isDark ? AppTheme.darkBorder : AppTheme.lightBorder,
),
),
child: Column(
children: [
Icon(icon, color: const Color(0xFF1A73E8), size: 20),
Container(
padding: const EdgeInsets.all(8),
decoration: BoxDecoration(
color: primary.withValues(alpha: isDark ? 0.15 : 0.1),
borderRadius: BorderRadius.circular(10),
),
child: Icon(icon, color: primary, size: 20),
),
const SizedBox(height: 8),
Text(
value,
style: TextStyle(
color: theme.textTheme.titleLarge?.color,
fontSize: 20,
fontWeight: FontWeight.bold,
color: isDark ? AppTheme.darkTextPrimary : AppTheme.lightTextPrimary,
fontSize: 22,
fontWeight: FontWeight.w800,
letterSpacing: -0.5,
),
),
const SizedBox(height: 2),
Text(
label,
style: TextStyle(color: theme.textTheme.bodySmall?.color?.withValues(alpha: 0.6), fontSize: 12),
style: TextStyle(
color: isDark ? AppTheme.darkTextSecondary : AppTheme.lightTextSecondary,
fontSize: 12,
fontWeight: FontWeight.w500,
),
),
],
),
@@ -302,31 +601,48 @@ class _StatisticsScreenState extends State<StatisticsScreen> {
Widget _buildChartSection(
String title,
String value,
List<double> dataPoints,
) {
final theme = Theme.of(context);
List<double> dataPoints, {
List<MetricExplanation>? explanations,
}) {
final isDark = Theme.of(context).brightness == Brightness.dark;
return Container(
padding: const EdgeInsets.all(16),
decoration: BoxDecoration(
color: theme.colorScheme.surfaceContainerHighest.withValues(alpha: 0.5),
borderRadius: BorderRadius.circular(12),
color: isDark ? AppTheme.darkSurface : AppTheme.lightSurface,
borderRadius: BorderRadius.circular(16),
border: Border.all(
color: isDark ? AppTheme.darkBorder : AppTheme.lightBorder,
),
),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Row(
children: [
Text(
title,
style: TextStyle(color: theme.textTheme.bodyMedium?.color?.withValues(alpha: 0.7), fontSize: 14),
style: TextStyle(
color: isDark ? AppTheme.darkTextSecondary : AppTheme.lightTextSecondary,
fontSize: 13,
fontWeight: FontWeight.w600,
),
const SizedBox(height: 10),
),
if (explanations != null) ...[
const Spacer(),
MetricInfoButton(title: title, explanations: explanations),
],
],
),
const SizedBox(height: 8),
Row(
children: [
Text(
value,
style: TextStyle(
color: theme.textTheme.headlineMedium?.color,
color: isDark ? AppTheme.darkTextPrimary : AppTheme.lightTextPrimary,
fontSize: 24,
fontWeight: FontWeight.bold,
fontWeight: FontWeight.w800,
letterSpacing: -0.5,
),
),
const SizedBox(width: 20),
@@ -628,6 +944,263 @@ class _StatisticsScreenState extends State<StatisticsScreen> {
),
);
}
// --- SAUVEGARDE : EXPORT / IMPORT JSON ---
Widget _buildBackupSection() {
final theme = Theme.of(context);
return Container(
padding: const EdgeInsets.all(16),
decoration: BoxDecoration(
color: theme.colorScheme.surfaceContainerHighest.withValues(alpha: 0.5),
borderRadius: BorderRadius.circular(12),
),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Row(
children: [
Icon(Icons.save_alt, color: theme.textTheme.titleMedium?.color, size: 20),
const SizedBox(width: 8),
Text(
'Sauvegarde',
style: TextStyle(
color: theme.textTheme.titleMedium?.color,
fontSize: 16,
fontWeight: FontWeight.bold,
),
),
],
),
const SizedBox(height: 4),
Text(
'Exporte toutes tes sessions, tes stats et ton armurerie dans un '
'fichier JSON, à envoyer où tu veux. L\'import fusionne le fichier '
'avec tes données actuelles (rien n\'est effacé).',
style: TextStyle(
color: theme.textTheme.bodySmall?.color?.withValues(alpha: 0.6),
fontSize: 12,
),
),
const SizedBox(height: 16),
Row(
children: [
Expanded(
child: ElevatedButton.icon(
key: _exportButtonKey,
onPressed: _isBackupBusy ? null : _exportBackup,
icon: const Icon(Icons.ios_share, size: 18),
label: const Text('Exporter'),
style: ElevatedButton.styleFrom(
padding: const EdgeInsets.symmetric(vertical: 14),
),
),
),
const SizedBox(width: 12),
Expanded(
child: OutlinedButton.icon(
onPressed: _isBackupBusy ? null : _importBackup,
icon: const Icon(Icons.file_download_outlined, size: 18),
label: const Text('Importer'),
style: OutlinedButton.styleFrom(
padding: const EdgeInsets.symmetric(vertical: 14),
),
),
),
],
),
if (_isBackupBusy) ...[
const SizedBox(height: 12),
const LinearProgressIndicator(minHeight: 2),
],
],
),
);
}
BackupService _backupService() =>
BackupService(repository: context.read<SessionRepository>());
Future<void> _exportBackup() async {
final includeImages = await _askIncludeImages();
if (includeImages == null || !mounted) return;
setState(() => _isBackupBusy = true);
try {
final file = await _backupService().exportToFile(
includeImages: includeImages,
);
if (!mounted) return;
// sharePositionOrigin : obligatoire pour l'iPad, ignoré ailleurs.
final box = _exportButtonKey.currentContext?.findRenderObject() as RenderBox?;
final origin = box != null && box.hasSize
? box.localToGlobal(Offset.zero) & box.size
: null;
await SharePlus.instance.share(
ShareParams(
files: [XFile(file.path, mimeType: 'application/json')],
fileNameOverrides: [p.basename(file.path)],
subject: 'Sauvegarde IMPACT',
text: 'Sauvegarde de mes sessions de tir (${p.basename(file.path)})',
sharePositionOrigin: origin,
),
);
} catch (e) {
_showMessage('Export impossible : $e', isError: true);
} finally {
if (mounted) setState(() => _isBackupBusy = false);
}
}
/// Les photos de cibles alourdissent énormément le fichier : on laisse le
/// choix entre une sauvegarde légère (données seules) et une sauvegarde
/// complète (photos encodées dans le JSON).
Future<bool?> _askIncludeImages() {
var includeImages = false;
return showDialog<bool>(
context: context,
builder: (context) => StatefulBuilder(
builder: (context, setDialogState) => AlertDialog(
title: const Text('Exporter mes données'),
content: Column(
mainAxisSize: MainAxisSize.min,
crossAxisAlignment: CrossAxisAlignment.start,
children: [
const Text(
'Le fichier contiendra toutes tes sessions (cibles, impacts, '
'scores), tes statistiques et ton armurerie.',
),
const SizedBox(height: 8),
SwitchListTile(
contentPadding: EdgeInsets.zero,
value: includeImages,
onChanged: (v) => setDialogState(() => includeImages = v),
title: const Text('Inclure les photos des cibles'),
subtitle: const Text(
'Sauvegarde complète, mais fichier beaucoup plus lourd.',
style: TextStyle(fontSize: 12),
),
),
],
),
actions: [
TextButton(
onPressed: () => Navigator.pop(context),
child: const Text('Annuler'),
),
ElevatedButton(
onPressed: () => Navigator.pop(context, includeImages),
child: const Text('Exporter'),
),
],
),
),
);
}
Future<void> _importBackup() async {
const jsonGroup = XTypeGroup(
label: 'Sauvegarde IMPACT (.json)',
extensions: ['json'],
// Android renvoie parfois un type générique pour un .json : on accepte
// large, le contenu est validé à la lecture de toute façon.
mimeTypes: ['application/json', 'text/plain', 'application/octet-stream'],
uniformTypeIdentifiers: ['public.json', 'public.text'],
);
final picked = await openFile(acceptedTypeGroups: const [jsonGroup]);
if (picked == null || !mounted) return;
setState(() => _isBackupBusy = true);
try {
final service = _backupService();
final preview = await service.readBackup(File(picked.path));
if (!mounted) return;
final confirmed = await _confirmImport(preview);
if (confirmed != true || !mounted) return;
final result = await service.applyBackup(preview);
await _loadStatistics();
if (!mounted) return;
final details = [
'${result.sessions} session(s)',
'${result.weapons} arme(s)',
if (result.maintenance > 0) '${result.maintenance} entretien(s)',
if (result.images > 0) '${result.images} photo(s)',
].join(' · ');
_showMessage(
result.errors.isEmpty
? 'Import terminé : $details'
: 'Import terminé : $details${result.errors.length} entrée(s) ignorée(s)',
);
} on BackupFormatException catch (e) {
_showMessage(e.message, isError: true);
} catch (e) {
_showMessage('Import impossible : $e', isError: true);
} finally {
if (mounted) setState(() => _isBackupBusy = false);
}
}
Future<bool?> _confirmImport(BackupPreview preview) {
final date = preview.exportedAt;
final dateLabel = date == null
? null
: '${date.day.toString().padLeft(2, '0')}/'
'${date.month.toString().padLeft(2, '0')}/${date.year}';
return showDialog<bool>(
context: context,
builder: (context) => AlertDialog(
title: const Text('Importer cette sauvegarde ?'),
content: Column(
mainAxisSize: MainAxisSize.min,
crossAxisAlignment: CrossAxisAlignment.start,
children: [
if (dateLabel != null) Text('Exportée le $dateLabel'),
if (dateLabel != null) const SizedBox(height: 8),
Text('${preview.sessionCount} session(s)'),
Text('${preview.targetCount} cible(s), ${preview.shotCount} impact(s)'),
Text('${preview.weaponCount} arme(s), ${preview.maintenanceCount} entretien(s)'),
Text(preview.hasImages
? '• Photos des cibles incluses'
: '• Sans photos de cibles'),
const SizedBox(height: 12),
const Text(
'Les données actuelles sont conservées. Une session déjà '
'présente est simplement mise à jour.',
style: TextStyle(fontSize: 12),
),
],
),
actions: [
TextButton(
onPressed: () => Navigator.pop(context, false),
child: const Text('Annuler'),
),
ElevatedButton(
onPressed: () => Navigator.pop(context, true),
child: const Text('Importer'),
),
],
),
);
}
void _showMessage(String message, {bool isError = false}) {
if (!mounted) return;
ScaffoldMessenger.of(context).showSnackBar(
SnackBar(
content: Text(message),
backgroundColor: isError ? Colors.red.shade700 : null,
duration: const Duration(seconds: 4),
),
);
}
}
class _HeatMapPainter extends CustomPainter {
+68
View File
@@ -0,0 +1,68 @@
/// Point d'entrée du didacticiel : lance une visite guidée par-dessus l'écran
/// courant (route transparente) et mémorise qu'elle a été vue.
library;
import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
import 'tutorial_provider.dart';
import 'tutorial_step.dart';
import 'widgets/tutorial_overlay.dart';
class TutorialCoach {
const TutorialCoach._();
static bool _isShowing = false;
/// Une visite est-elle déjà affichée ? (évite les doubles déclenchements)
static bool get isShowing => _isShowing;
/// Joue la visite [tourId] uniquement si elle n'a jamais été vue.
///
/// [stepsBuilder] n'est évalué que si la visite doit réellement démarrer :
/// les clés des widgets sont ainsi lues au dernier moment.
static Future<void> maybeStart(
BuildContext context, {
required String tourId,
required List<TutorialStep> Function() stepsBuilder,
}) async {
if (_isShowing) return;
if (!context.read<TutorialProvider>().shouldRun(tourId)) return;
await start(context, tourId: tourId, steps: stepsBuilder());
}
/// Joue la visite [tourId], même si elle a déjà été vue.
static Future<void> start(
BuildContext context, {
required String tourId,
required List<TutorialStep> steps,
}) async {
if (_isShowing || steps.isEmpty) return;
final provider = context.read<TutorialProvider>();
final navigator = Navigator.of(context, rootNavigator: true);
_isShowing = true;
try {
await navigator.push(
PageRouteBuilder<void>(
opaque: false,
barrierDismissible: false,
barrierColor: Colors.transparent,
transitionDuration: const Duration(milliseconds: 240),
reverseTransitionDuration: const Duration(milliseconds: 180),
pageBuilder: (routeContext, animation, _) => FadeTransition(
opacity: animation,
child: TutorialOverlay(
steps: steps,
onFinished: () => Navigator.of(routeContext).pop(),
),
),
),
);
} finally {
_isShowing = false;
}
await provider.complete(tourId);
}
}
@@ -0,0 +1,54 @@
/// État global du didacticiel : quelles visites guidées restent à jouer.
///
/// Le provider est chargé au démarrage ; tant que les préférences ne sont pas
/// lues, aucune visite n'est déclenchée (évite un flash d'overlay au lancement).
library;
import 'package:flutter/foundation.dart';
import '../../services/tutorial_service.dart';
class TutorialProvider with ChangeNotifier {
TutorialProvider({TutorialService? service})
: _service = service ?? TutorialService() {
load();
}
final TutorialService _service;
final Set<String> _completed = {};
bool _loaded = false;
/// `true` une fois les préférences lues.
bool get isLoaded => _loaded;
/// `true` si l'utilisateur a déjà terminé (ou passé) la visite d'accueil.
bool get hasSeenIntro => _completed.contains(TutorialTours.home);
/// Lit les visites déjà vues. Les visites terminées pendant le chargement
/// sont conservées (le résultat est fusionné, jamais écrasé).
Future<void> load() async {
_completed.addAll(await _service.loadCompletedTours());
_loaded = true;
notifyListeners();
}
/// Faut-il jouer la visite [tourId] ?
bool shouldRun(String tourId) => _loaded && !_completed.contains(tourId);
/// Marque une visite comme vue (terminée ou passée) : elle ne rejouera plus.
Future<void> complete(String tourId) async {
if (_completed.add(tourId)) {
notifyListeners();
await _service.markCompleted(tourId);
}
}
/// Relance le didacticiel depuis les paramètres : toutes les visites
/// redeviennent disponibles et rejoueront dès l'affichage de leur écran.
Future<void> restart() async {
await _service.resetAll();
_completed.clear();
_loaded = true;
notifyListeners();
}
}
+76
View File
@@ -0,0 +1,76 @@
/// Modèle d'une étape de didacticiel (visite guidée).
///
/// Une étape met en avant un élément de l'écran (le « spot ») grâce à une
/// [GlobalKey] posée sur le widget concerné, et affiche une bulle explicative
/// accompagnée, si besoin, d'une main animée qui mime le geste attendu
/// (tap, appui long, pincement…) comme dans les applications mobiles.
library;
import 'package:flutter/widgets.dart';
/// Geste mimé par la main animée pendant l'étape.
enum TutorialGesture {
/// Aucune main animée : simple explication.
none,
/// Un appui simple.
tap,
/// Deux appuis rapprochés.
doubleTap,
/// Un appui maintenu.
longPress,
/// Un appui maintenu suivi d'un déplacement du doigt.
drag,
/// Deux doigts qui s'écartent puis se rapprochent (zoom).
pinch,
/// Un doigt qui balaie l'écran vers le haut.
swipeUp,
/// Un doigt qui balaie l'écran horizontalement.
swipeHorizontal,
}
/// Forme du trou de lumière découpé dans le voile sombre.
enum TutorialHighlightShape { rounded, circle }
class TutorialStep {
/// Clé posée sur le widget à mettre en avant.
///
/// `null` (ou clé non montée) => l'étape s'affiche comme une carte centrée,
/// utile pour les messages d'accueil et de fin.
final GlobalKey? targetKey;
final String title;
final String description;
/// Geste mimé par la main animée.
final TutorialGesture gesture;
final TutorialHighlightShape shape;
/// Marge ajoutée autour du widget mis en avant.
final double spotPadding;
/// Icône affichée dans la bulle explicative.
final IconData? icon;
/// Force la position de la bulle (`true` = au-dessus du spot).
/// Par défaut, la bulle se place automatiquement du côté le plus dégagé.
final bool? preferTooltipAbove;
const TutorialStep({
this.targetKey,
required this.title,
required this.description,
this.gesture = TutorialGesture.none,
this.shape = TutorialHighlightShape.rounded,
this.spotPadding = 8,
this.icon,
this.preferTooltipAbove,
});
}
@@ -0,0 +1,379 @@
/// Main animée du didacticiel : mime le geste attendu par l'utilisateur
/// (tap, appui long, glisser, pincement pour zoomer, balayage) comme dans les
/// tutoriels des applications mobiles.
///
/// Tout est dessiné au CustomPainter : pas d'asset, la couleur suit l'accent
/// du thème et le rendu reste lisible sur fond clair comme sur fond sombre
/// grâce au cœur blanc entouré d'un halo coloré.
library;
import 'dart:math' as math;
import 'package:flutter/material.dart';
import '../tutorial_step.dart';
class TutorialHand extends StatefulWidget {
final TutorialGesture gesture;
final Color color;
final double size;
const TutorialHand({
super.key,
required this.gesture,
required this.color,
this.size = 96,
});
@override
State<TutorialHand> createState() => _TutorialHandState();
}
class _TutorialHandState extends State<TutorialHand>
with SingleTickerProviderStateMixin {
late final AnimationController _controller = AnimationController(
vsync: this,
duration: _durationFor(widget.gesture),
)..repeat();
static Duration _durationFor(TutorialGesture gesture) {
switch (gesture) {
case TutorialGesture.pinch:
return const Duration(milliseconds: 2400);
case TutorialGesture.longPress:
case TutorialGesture.drag:
return const Duration(milliseconds: 2200);
case TutorialGesture.swipeUp:
case TutorialGesture.swipeHorizontal:
return const Duration(milliseconds: 1800);
default:
return const Duration(milliseconds: 1500);
}
}
@override
void didUpdateWidget(TutorialHand oldWidget) {
super.didUpdateWidget(oldWidget);
if (oldWidget.gesture != widget.gesture) {
_controller
..stop()
..duration = _durationFor(widget.gesture)
..repeat();
}
}
@override
void dispose() {
_controller.dispose();
super.dispose();
}
@override
Widget build(BuildContext context) {
if (widget.gesture == TutorialGesture.none) return const SizedBox.shrink();
return IgnorePointer(
child: SizedBox(
width: widget.size,
height: widget.size,
child: AnimatedBuilder(
animation: _controller,
builder: (context, _) => CustomPaint(
painter: _GesturePainter(
t: _controller.value,
gesture: widget.gesture,
color: widget.color,
),
),
),
),
);
}
}
class _GesturePainter extends CustomPainter {
final double t;
final TutorialGesture gesture;
final Color color;
_GesturePainter({
required this.t,
required this.gesture,
required this.color,
});
@override
void paint(Canvas canvas, Size size) {
final center = Offset(size.width / 2, size.height / 2);
switch (gesture) {
case TutorialGesture.none:
return;
case TutorialGesture.tap:
_paintTap(canvas, size, center, pulses: 1);
case TutorialGesture.doubleTap:
_paintTap(canvas, size, center, pulses: 2);
case TutorialGesture.longPress:
_paintLongPress(canvas, size, center);
case TutorialGesture.drag:
_paintDrag(canvas, size, center);
case TutorialGesture.pinch:
_paintPinch(canvas, size, center);
case TutorialGesture.swipeUp:
_paintSwipe(canvas, size, center, vertical: true);
case TutorialGesture.swipeHorizontal:
_paintSwipe(canvas, size, center, vertical: false);
}
}
// --------------------------------------------------------------- Utilitaires
/// Onde triangulaire adoucie : 0 -> 1 -> 0 sur un cycle.
double _wave(double x) => Curves.easeInOut
.transform((x < 0.5 ? x * 2 : (1 - x) * 2).clamp(0.0, 1.0));
/// Doigt posé sur l'écran : cœur blanc + halo coloré.
void _paintFingertip(
Canvas canvas,
Offset position,
double radius, {
double opacity = 1.0,
}) {
canvas.drawCircle(
position,
radius * 2.1,
Paint()
..color = color.withValues(alpha: 0.22 * opacity)
..maskFilter = const MaskFilter.blur(BlurStyle.normal, 8),
);
canvas.drawCircle(
position,
radius,
Paint()..color = Colors.white.withValues(alpha: 0.95 * opacity),
);
canvas.drawCircle(
position,
radius,
Paint()
..style = PaintingStyle.stroke
..strokeWidth = 2.4
..color = color.withValues(alpha: 0.9 * opacity),
);
}
/// Ondes concentriques émises au moment du contact.
void _paintRipple(
Canvas canvas,
Offset position,
double progress,
double maxRadius,
) {
if (progress <= 0 || progress >= 1) return;
canvas.drawCircle(
position,
6 + progress * maxRadius,
Paint()
..style = PaintingStyle.stroke
..strokeWidth = 2.5 * (1 - progress) + 0.6
..color = color.withValues(alpha: 0.55 * (1 - progress)),
);
}
/// Main « pointeur » (icône Material) dont l'index touche [tip].
void _paintHand(
Canvas canvas,
Offset tip,
double glyphSize, {
double press = 0,
}) {
final painter = TextPainter(
textDirection: TextDirection.ltr,
text: TextSpan(
text: String.fromCharCode(Icons.touch_app_rounded.codePoint),
style: TextStyle(
fontSize: glyphSize,
fontFamily: Icons.touch_app_rounded.fontFamily,
package: Icons.touch_app_rounded.fontPackage,
color: Colors.white.withValues(alpha: 0.96),
shadows: [
Shadow(
color: Colors.black.withValues(alpha: 0.55),
blurRadius: 8,
offset: const Offset(0, 3),
),
],
),
),
)..layout();
// Le bout de l'index de l'icône se situe environ à 32 % / 16 % du glyphe.
final origin = tip -
Offset(painter.width * 0.32, painter.height * 0.16) +
Offset(glyphSize * 0.03 * press, glyphSize * 0.06 * press);
painter.paint(canvas, origin);
}
// ------------------------------------------------------------------ Gestes
void _paintTap(
Canvas canvas,
Size size,
Offset center, {
required int pulses,
}) {
final cycle = (t * pulses) % 1.0;
final press = _wave((cycle / 0.4).clamp(0.0, 1.0));
_paintRipple(canvas, center, cycle, size.width * 0.34);
_paintRipple(
canvas, center, (cycle - 0.25).clamp(0.0, 1.0), size.width * 0.34);
_paintFingertip(canvas, center, size.width * 0.055 + 2 * press,
opacity: 0.35 + 0.65 * press);
_paintHand(canvas, center, size.width * 0.58, press: press);
}
void _paintLongPress(Canvas canvas, Size size, Offset center) {
final hold = Curves.easeOut.transform((t / 0.75).clamp(0.0, 1.0));
final radius = size.width * 0.24;
canvas.drawCircle(
center,
radius,
Paint()
..style = PaintingStyle.stroke
..strokeWidth = 3
..color = Colors.white.withValues(alpha: 0.22),
);
canvas.drawArc(
Rect.fromCircle(center: center, radius: radius),
-math.pi / 2,
2 * math.pi * hold,
false,
Paint()
..style = PaintingStyle.stroke
..strokeWidth = 3.4
..strokeCap = StrokeCap.round
..color = color.withValues(alpha: 0.95),
);
_paintFingertip(canvas, center, size.width * 0.06);
_paintHand(canvas, center, size.width * 0.58, press: 1);
}
void _paintDrag(Canvas canvas, Size size, Offset center) {
// 0 -> 0.35 : appui maintenu ; puis déplacement aller-retour du doigt.
final hold = Curves.easeOut.transform((t / 0.35).clamp(0.0, 1.0));
final travel =
t <= 0.35 ? 0.0 : _wave(((t - 0.35) / 0.65).clamp(0.0, 1.0));
final start = center - Offset(size.width * 0.16, 0);
final position = start + Offset(size.width * 0.32 * travel, 0);
canvas.drawLine(
start,
position,
Paint()
..strokeWidth = 3
..strokeCap = StrokeCap.round
..color = color.withValues(alpha: 0.35),
);
if (hold < 1) {
canvas.drawArc(
Rect.fromCircle(center: start, radius: size.width * 0.16),
-math.pi / 2,
2 * math.pi * hold,
false,
Paint()
..style = PaintingStyle.stroke
..strokeWidth = 3
..strokeCap = StrokeCap.round
..color = color.withValues(alpha: 0.9),
);
}
_paintFingertip(canvas, position, size.width * 0.06);
_paintHand(canvas, position, size.width * 0.58, press: 1);
}
void _paintPinch(Canvas canvas, Size size, Offset center) {
// Les deux doigts s'écartent (zoom avant) puis se rapprochent.
final spread = _wave(t);
final direction = Offset(math.cos(-math.pi / 4), math.sin(-math.pi / 4));
final distance = size.width * (0.12 + 0.24 * spread);
final first = center + direction * distance;
final second = center - direction * distance;
final radius = size.width * 0.075;
// Ligne pointillée reliant les deux doigts.
final dashPaint = Paint()
..strokeWidth = 2
..strokeCap = StrokeCap.round
..color = color.withValues(alpha: 0.45);
const dashes = 9;
for (int i = 0; i < dashes; i++) {
if (i.isOdd) continue;
final a = Offset.lerp(second, first, i / dashes)!;
final b = Offset.lerp(second, first, (i + 1) / dashes)!;
canvas.drawLine(a, b, dashPaint);
}
// Chevrons indiquant le sens de l'écartement.
_paintChevron(canvas, first, direction, size.width * 0.06, spread);
_paintChevron(canvas, second, -direction, size.width * 0.06, spread);
_paintFingertip(canvas, first, radius);
_paintFingertip(canvas, second, radius);
}
void _paintChevron(
Canvas canvas,
Offset tip,
Offset direction,
double length,
double spread,
) {
final base = tip + direction * (length * 1.6);
final angle = math.atan2(direction.dy, direction.dx);
final paint = Paint()
..style = PaintingStyle.stroke
..strokeWidth = 2.6
..strokeCap = StrokeCap.round
..color = color.withValues(alpha: 0.25 + 0.6 * spread);
for (final sign in [-1, 1]) {
final branch = angle + sign * 2.5;
canvas.drawLine(
base,
base + Offset(math.cos(branch), math.sin(branch)) * length,
paint,
);
}
}
void _paintSwipe(
Canvas canvas,
Size size,
Offset center, {
required bool vertical,
}) {
final progress = Curves.easeInOut.transform((t / 0.75).clamp(0.0, 1.0));
final fade = t > 0.75 ? 1 - ((t - 0.75) / 0.25) : 1.0;
final axis = vertical ? const Offset(0, -1) : const Offset(1, 0);
final amplitude = size.width * 0.28;
final start = center - axis * amplitude;
final position = start + axis * (2 * amplitude * progress);
canvas.drawLine(
start,
position,
Paint()
..strokeWidth = 3
..strokeCap = StrokeCap.round
..color = color.withValues(alpha: 0.32 * fade),
);
_paintFingertip(canvas, position, size.width * 0.06, opacity: fade);
_paintHand(canvas, position, size.width * 0.58, press: 1);
}
@override
bool shouldRepaint(_GesturePainter old) =>
old.t != t || old.gesture != gesture || old.color != color;
}
@@ -0,0 +1,536 @@
/// Voile du didacticiel : assombrit l'écran, découpe un « trou de lumière »
/// autour de l'élément à découvrir, y anime une main qui mime le geste attendu
/// et affiche une bulle explicative avec la progression.
///
/// L'overlay est purement visuel : il n'exécute pas l'action à la place de
/// l'utilisateur. On avance d'une étape en touchant l'écran ou le bouton
/// « Suivant » ; « Passer » interrompt la visite.
library;
import 'package:flutter/material.dart';
import '../../../core/theme/app_theme.dart';
import '../tutorial_step.dart';
import 'tutorial_hand.dart';
class TutorialOverlay extends StatefulWidget {
final List<TutorialStep> steps;
/// Appelé à la fin de la visite (terminée ou passée).
final VoidCallback onFinished;
const TutorialOverlay({
super.key,
required this.steps,
required this.onFinished,
});
@override
State<TutorialOverlay> createState() => _TutorialOverlayState();
}
class _TutorialOverlayState extends State<TutorialOverlay>
with SingleTickerProviderStateMixin {
late final AnimationController _pulseController = AnimationController(
vsync: this,
duration: const Duration(milliseconds: 1600),
)..repeat();
int _index = 0;
Rect? _spotRect;
late bool _ready = widget.steps.isNotEmpty && widget.steps[0].targetKey == null;
TutorialStep get _step => widget.steps[_index];
bool get _isLast => _index == widget.steps.length - 1;
@override
void initState() {
super.initState();
WidgetsBinding.instance.addPostFrameCallback((_) => _prepareStep());
}
@override
void dispose() {
_pulseController.dispose();
super.dispose();
}
/// Amène l'élément visé à l'écran puis mesure sa position.
Future<void> _prepareStep() async {
final targetContext = _step.targetKey?.currentContext;
if (targetContext == null || !targetContext.mounted) {
if (mounted) setState(() { _spotRect = null; _ready = true; });
return;
}
try {
await Scrollable.ensureVisible(
targetContext,
alignment: 0.35,
duration: const Duration(milliseconds: 320),
curve: Curves.easeOutCubic,
);
} catch (_) {
// Ignorer si l'élément n'est pas dans un widget scrollable
}
// Laisse le temps au défilement de se stabiliser avant de mesurer.
await Future<void>.delayed(const Duration(milliseconds: 60));
if (!mounted) return;
setState(() {
_spotRect = _measure(targetContext, _step.spotPadding);
_ready = true;
});
}
Rect? _measure(BuildContext targetContext, double padding) {
if (!targetContext.mounted) return null;
final renderObject = targetContext.findRenderObject();
if (renderObject is! RenderBox || !renderObject.hasSize) return null;
try {
final origin = renderObject.localToGlobal(Offset.zero);
final screen = MediaQuery.of(context).size;
return Rect.fromLTWH(origin.dx, origin.dy, renderObject.size.width, renderObject.size.height)
.inflate(padding)
.intersect(Offset.zero & screen);
} catch (_) {
return null;
}
}
void _next() {
if (_isLast) {
_finish();
return;
}
setState(() {
_index++;
_ready = widget.steps[_index].targetKey == null;
_spotRect = null;
});
WidgetsBinding.instance.addPostFrameCallback((_) => _prepareStep());
}
void _finish() => widget.onFinished();
@override
Widget build(BuildContext context) {
final theme = Theme.of(context);
final primary = theme.colorScheme.primary;
final spot = _spotRect;
return PopScope(
canPop: false,
onPopInvokedWithResult: (didPop, _) {
if (!didPop) _finish();
},
child: Material(
color: Colors.transparent,
child: GestureDetector(
behavior: HitTestBehavior.opaque,
onTap: _ready ? _next : null,
child: Stack(
children: [
// Voile sombre percé autour de l'élément mis en avant.
Positioned.fill(
child: AnimatedBuilder(
animation: _pulseController,
builder: (context, _) => CustomPaint(
painter: _SpotlightPainter(
spot: spot,
circle: _step.shape == TutorialHighlightShape.circle,
pulse: _pulseController.value,
glowColor: primary,
),
),
),
),
// Main animée posée sur l'élément mis en avant.
if (spot != null && _step.gesture != TutorialGesture.none)
_buildHand(spot, primary),
// Bulle explicative.
if (_ready) _buildTooltip(context, spot, primary),
],
),
),
),
);
}
Widget _buildHand(Rect spot, Color primary) {
final handSize =
(spot.shortestSide * 1.4).clamp(96.0, 190.0).toDouble();
// Sur une grande zone (image plein écran), la main reste au centre ;
// sur un bouton, elle se cale sur le centre du bouton.
final center = spot.center;
return Positioned(
left: center.dx - handSize / 2,
top: center.dy - handSize / 2,
child: TutorialHand(
gesture: _step.gesture,
color: primary,
size: handSize,
),
);
}
Widget _buildTooltip(BuildContext context, Rect? spot, Color primary) {
final media = MediaQuery.of(context);
final screenHeight = media.size.height;
final card = _TutorialCard(
step: _step,
index: _index,
total: widget.steps.length,
primary: primary,
isLast: _isLast,
onNext: _next,
onSkip: _finish,
);
if (spot == null) {
return Positioned.fill(
child: SafeArea(
child: Padding(
padding: const EdgeInsets.symmetric(horizontal: 24),
child: Center(
child: card,
),
),
),
);
}
const gap = 22.0;
// Zone très large (image plein écran) : la bulle flotte en bas de l'écran
// pour laisser la main animée visible au centre.
if (spot.height > screenHeight * 0.55) {
final available = (screenHeight * 0.4).clamp(140.0, screenHeight);
return Positioned(
left: 16,
right: 16,
bottom: media.padding.bottom + 24,
child: SafeArea(
child: ConstrainedBox(
constraints: BoxConstraints(maxHeight: available),
child: Center(
child: card,
),
),
),
);
}
// Sinon, la bulle se place du côté le plus dégagé du spot.
final above =
_step.preferTooltipAbove ?? (spot.top > screenHeight - spot.bottom);
final available = above
? (spot.top - gap - media.padding.top).clamp(140.0, screenHeight)
: (screenHeight - spot.bottom - gap - media.padding.bottom).clamp(140.0, screenHeight);
return Positioned(
left: 16,
right: 16,
top: above ? null : (spot.bottom + gap),
bottom: above ? (screenHeight - spot.top + gap) : null,
child: SafeArea(
top: !above,
bottom: above,
child: ConstrainedBox(
constraints: BoxConstraints(maxHeight: available),
child: Center(
child: card,
),
),
),
);
}
}
/// Carte explicative d'une étape (titre, texte, progression, boutons).
class _TutorialCard extends StatelessWidget {
final TutorialStep step;
final int index;
final int total;
final Color primary;
final bool isLast;
final VoidCallback onNext;
final VoidCallback onSkip;
const _TutorialCard({
required this.step,
required this.index,
required this.total,
required this.primary,
required this.isLast,
required this.onNext,
required this.onSkip,
});
@override
Widget build(BuildContext context) {
final isDark = Theme.of(context).brightness == Brightness.dark;
final surface = isDark ? const Color(0xFF121A26) : Colors.white;
final textPrimary =
isDark ? AppTheme.darkTextPrimary : AppTheme.lightTextPrimary;
final textSecondary =
isDark ? AppTheme.darkTextSecondary : AppTheme.lightTextSecondary;
return ConstrainedBox(
constraints: const BoxConstraints(maxWidth: 460),
child: Container(
padding: const EdgeInsets.fromLTRB(18, 16, 18, 12),
decoration: BoxDecoration(
color: surface,
borderRadius: BorderRadius.circular(20),
border: Border.all(color: primary.withValues(alpha: 0.35), width: 1.2),
boxShadow: [
BoxShadow(
color: Colors.black.withValues(alpha: isDark ? 0.6 : 0.25),
blurRadius: 28,
offset: const Offset(0, 10),
),
BoxShadow(
color: primary.withValues(alpha: 0.18),
blurRadius: 24,
spreadRadius: -6,
),
],
),
child: Column(
mainAxisSize: MainAxisSize.min,
crossAxisAlignment: CrossAxisAlignment.stretch,
children: [
Row(
children: [
Container(
padding: const EdgeInsets.all(8),
decoration: BoxDecoration(
color: primary.withValues(alpha: isDark ? 0.22 : 0.14),
borderRadius: BorderRadius.circular(10),
),
child: Icon(
step.icon ?? Icons.school_outlined,
color: primary,
size: 20,
),
),
const SizedBox(width: 12),
Expanded(
child: Text(
step.title,
style: TextStyle(
fontSize: 16,
fontWeight: FontWeight.w800,
color: textPrimary,
letterSpacing: -0.2,
),
),
),
const SizedBox(width: 8),
Text(
'${index + 1}/$total',
style: TextStyle(
fontSize: 12,
fontWeight: FontWeight.w700,
color: textSecondary,
),
),
],
),
const SizedBox(height: 10),
Text(
step.description,
style: TextStyle(
fontSize: 13.5,
height: 1.4,
color: textSecondary,
),
),
if (step.gesture != TutorialGesture.none) ...[
const SizedBox(height: 10),
Row(
children: [
Icon(Icons.gesture, size: 16, color: primary),
const SizedBox(width: 6),
Expanded(
child: Text(
_gestureHint(step.gesture),
style: TextStyle(
fontSize: 12,
fontWeight: FontWeight.w700,
color: primary,
),
),
),
],
),
],
const SizedBox(height: 12),
Row(
children: [
...List.generate(total, (i) {
final active = i == index;
return AnimatedContainer(
duration: const Duration(milliseconds: 200),
margin: const EdgeInsets.only(right: 5),
width: active ? 18 : 6,
height: 6,
decoration: BoxDecoration(
color: active
? primary
: primary.withValues(alpha: 0.28),
borderRadius: BorderRadius.circular(3),
),
);
}),
const Spacer(),
TextButton(
onPressed: onSkip,
style: TextButton.styleFrom(foregroundColor: textSecondary),
child: const Text('Passer'),
),
const SizedBox(width: 4),
FilledButton(
onPressed: onNext,
style: FilledButton.styleFrom(
backgroundColor: primary,
foregroundColor: Colors.white,
padding: const EdgeInsets.symmetric(
horizontal: 18, vertical: 10),
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(12),
),
),
child: Text(
isLast ? 'C\'est parti' : 'Suivant',
style: const TextStyle(fontWeight: FontWeight.w800),
),
),
],
),
],
),
),
);
}
static String _gestureHint(TutorialGesture gesture) {
switch (gesture) {
case TutorialGesture.tap:
return 'Appuyez une fois';
case TutorialGesture.doubleTap:
return 'Appuyez deux fois';
case TutorialGesture.longPress:
return 'Appui long';
case TutorialGesture.drag:
return 'Appui long puis glisser';
case TutorialGesture.pinch:
return 'Pincez avec deux doigts pour zoomer';
case TutorialGesture.swipeUp:
return 'Balayez vers le haut';
case TutorialGesture.swipeHorizontal:
return 'Balayez latéralement';
case TutorialGesture.none:
return '';
}
}
}
/// Voile sombre percé d'un trou de lumière, avec anneau pulsant.
class _SpotlightPainter extends CustomPainter {
final Rect? spot;
final bool circle;
final double pulse;
final Color glowColor;
_SpotlightPainter({
required this.spot,
required this.circle,
required this.pulse,
required this.glowColor,
});
@override
void paint(Canvas canvas, Size size) {
final scrim = Paint()..color = Colors.black.withValues(alpha: 0.76);
final screenPath = Path()..addRect(Offset.zero & size);
final target = spot;
if (target == null || target.isEmpty) {
canvas.drawPath(screenPath, scrim);
return;
}
final holePath = circle
? (Path()
..addOval(Rect.fromCircle(
center: target.center,
radius: target.longestSide / 2,
)))
: (Path()
..addRRect(RRect.fromRectAndRadius(
target,
const Radius.circular(18),
)));
canvas.drawPath(
Path.combine(PathOperation.difference, screenPath, holePath),
scrim,
);
// Halo diffus autour du trou.
canvas.drawPath(
holePath,
Paint()
..style = PaintingStyle.stroke
..strokeWidth = 10
..color = glowColor.withValues(alpha: 0.28)
..maskFilter = const MaskFilter.blur(BlurStyle.normal, 10),
);
// Contour net.
canvas.drawPath(
holePath,
Paint()
..style = PaintingStyle.stroke
..strokeWidth = 2.4
..color = glowColor.withValues(alpha: 0.95),
);
// Anneau qui s'écarte en boucle pour attirer l'œil.
final ringPaint = Paint()
..style = PaintingStyle.stroke
..strokeWidth = 2.5
..color = glowColor.withValues(alpha: 0.5 * (1 - pulse));
final expansion = target.shortestSide * 0.10 * pulse;
if (circle) {
canvas.drawCircle(
target.center,
target.longestSide / 2 + expansion,
ringPaint,
);
} else {
canvas.drawRRect(
RRect.fromRectAndRadius(
target.inflate(expansion),
Radius.circular(18 + expansion),
),
ringPaint,
);
}
}
@override
bool shouldRepaint(_SpotlightPainter old) =>
old.spot != spot ||
old.pulse != pulse ||
old.circle != circle ||
old.glowColor != glowColor;
}
+2 -10
View File
@@ -7,11 +7,10 @@ import 'package:sqflite_common_ffi/sqflite_ffi.dart';
import 'app.dart';
import 'core/theme/theme_provider.dart';
import 'data/repositories/session_repository.dart';
import 'services/target_detection_service.dart';
import 'services/score_calculator_service.dart';
import 'services/grouping_analyzer_service.dart';
import 'services/image_processing_service.dart';
import 'features/session/session_provider.dart';
import 'features/tutorial/tutorial_provider.dart';
void main() async {
WidgetsFlutterBinding.ensureInitialized();
@@ -32,14 +31,6 @@ void main() async {
runApp(
MultiProvider(
providers: [
Provider<ImageProcessingService>(
create: (_) => ImageProcessingService(),
),
Provider<TargetDetectionService>(
create: (context) => TargetDetectionService(
imageProcessingService: context.read<ImageProcessingService>(),
),
),
Provider<ScoreCalculatorService>(
create: (_) => ScoreCalculatorService(),
),
@@ -49,6 +40,7 @@ void main() async {
Provider<SessionRepository>(create: (_) => SessionRepository()),
ChangeNotifierProvider<ThemeProvider>(create: (_) => ThemeProvider()),
ChangeNotifierProvider<SessionProvider>(create: (_) => SessionProvider()),
ChangeNotifierProvider<TutorialProvider>(create: (_) => TutorialProvider()),
],
child: const BullyApp(),
),
+152 -36
View File
@@ -1,3 +1,4 @@
import 'dart:ui';
import 'package:flutter/material.dart';
import 'features/home/home_screen.dart';
import 'features/history/history_screen.dart';
@@ -5,6 +6,25 @@ import 'features/statistics/statistics_screen.dart';
import 'features/garage/weapon_list_screen.dart';
import 'core/theme/app_theme.dart';
/// Index des onglets de la barre de navigation principale.
const int mainTabHome = 0;
const int mainTabHistory = 1;
const int mainTabStats = 2;
const int mainTabGarage = 3;
/// Clé du holder : permet de piloter l'onglet actif depuis n'importe quel écran.
final GlobalKey<State<MainNavigationHolder>> mainNavKey =
GlobalKey<State<MainNavigationHolder>>();
/// Clé du dock flottant : permet au didacticiel de le mettre en avant.
final GlobalKey navigationDockKey = GlobalKey();
/// Ouvre l'onglet [index] de la navigation principale.
void openMainTab(int index) {
final state = mainNavKey.currentState;
if (state is _MainNavigationHolderState) state.selectTab(index);
}
class MainNavigationHolder extends StatefulWidget {
const MainNavigationHolder({super.key});
@@ -15,68 +35,164 @@ class MainNavigationHolder extends StatefulWidget {
class _MainNavigationHolderState extends State<MainNavigationHolder> {
int _selectedIndex = 0;
final List<Widget> _screens = [
const HomeScreen(),
const HistoryScreen(),
const StatisticsScreen(),
const WeaponListScreen(),
];
int _statsTick = 0;
int _historyTick = 0;
int _homeTick = 0;
int _garageTick = 0;
void _onItemTapped(int index) {
void selectTab(int index) {
if (!mounted) return;
setState(() {
_selectedIndex = index;
if (index == mainTabHome) _homeTick++;
if (index == mainTabHistory) _historyTick++;
if (index == mainTabStats) _statsTick++;
if (index == mainTabGarage) _garageTick++;
});
}
@override
Widget build(BuildContext context) {
final isDark = Theme.of(context).brightness == Brightness.dark;
final screens = [
HomeScreen(refreshTick: _homeTick),
HistoryScreen(refreshTick: _historyTick),
StatisticsScreen(refreshTick: _statsTick),
WeaponListScreen(refreshTick: _garageTick),
];
return Scaffold(
extendBody: true,
body: IndexedStack(
index: _selectedIndex,
children: _screens,
children: screens,
),
bottomNavigationBar: Container(
bottomNavigationBar: _buildFloatingGlassDock(isDark),
);
}
Widget _buildFloatingGlassDock(bool isDark) {
final primaryColor = Theme.of(context).colorScheme.primary;
final navItems = [
(Icons.radar_outlined, Icons.radar, 'Accueil'),
(Icons.history_outlined, Icons.history_rounded, 'Historique'),
(Icons.insights_outlined, Icons.insights_rounded, 'Stats'),
(Icons.shield_outlined, Icons.shield, 'Armurerie'),
];
return SafeArea(
child: Container(
key: navigationDockKey,
margin: const EdgeInsets.fromLTRB(16, 0, 16, 12),
height: 68,
decoration: BoxDecoration(
borderRadius: BorderRadius.circular(24),
boxShadow: [
BoxShadow(
color: Colors.black.withValues(alpha: 0.1),
blurRadius: 10,
color: Colors.black.withValues(alpha: isDark ? 0.45 : 0.12),
blurRadius: 24,
offset: const Offset(0, 8),
),
if (isDark)
BoxShadow(
color: primaryColor.withValues(alpha: 0.12),
blurRadius: 16,
spreadRadius: -4,
offset: const Offset(0, -2),
),
],
),
child: BottomNavigationBar(
currentIndex: _selectedIndex,
onTap: _onItemTapped,
type: BottomNavigationBarType.fixed,
backgroundColor: Theme.of(context).cardColor,
selectedItemColor: AppTheme.primaryColor,
unselectedItemColor: Colors.grey,
showUnselectedLabels: true,
items: const [
BottomNavigationBarItem(
icon: Icon(Icons.home_outlined),
activeIcon: Icon(Icons.home),
label: 'Accueil',
child: ClipRRect(
borderRadius: BorderRadius.circular(24),
child: BackdropFilter(
filter: ImageFilter.blur(sigmaX: 16, sigmaY: 16),
child: Container(
padding: const EdgeInsets.symmetric(horizontal: 6, vertical: 4),
decoration: BoxDecoration(
color: isDark
? const Color(0xFF101722).withValues(alpha: 0.78)
: Colors.white.withValues(alpha: 0.85),
borderRadius: BorderRadius.circular(24),
border: Border.all(
color: isDark
? Colors.white.withValues(alpha: 0.14)
: Colors.black.withValues(alpha: 0.08),
width: 1.2,
),
BottomNavigationBarItem(
icon: Icon(Icons.history_outlined),
activeIcon: Icon(Icons.history),
label: 'Historique',
),
BottomNavigationBarItem(
icon: Icon(Icons.analytics_outlined),
activeIcon: Icon(Icons.analytics),
label: 'Stats',
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceAround,
children: List.generate(navItems.length, (index) {
final item = navItems[index];
final isSelected = _selectedIndex == index;
return Expanded(
child: GestureDetector(
behavior: HitTestBehavior.opaque,
onTap: () => selectTab(index),
child: AnimatedContainer(
duration: const Duration(milliseconds: 200),
curve: Curves.easeOutCubic,
padding: const EdgeInsets.symmetric(vertical: 4),
decoration: BoxDecoration(
color: isSelected
? primaryColor.withValues(
alpha: isDark ? 0.22 : 0.15,
)
: Colors.transparent,
borderRadius: BorderRadius.circular(16),
border: isSelected
? Border.all(
color: primaryColor.withValues(
alpha: isDark ? 0.45 : 0.35,
),
width: 1,
)
: null,
),
child: Column(
mainAxisSize: MainAxisSize.min,
mainAxisAlignment: MainAxisAlignment.center,
children: [
Icon(
isSelected ? item.$2 : item.$1,
size: 22,
color: isSelected
? primaryColor
: (isDark
? AppTheme.darkTextSecondary
: AppTheme.lightTextSecondary),
),
const SizedBox(height: 2),
Text(
item.$3,
maxLines: 1,
overflow: TextOverflow.ellipsis,
style: TextStyle(
fontSize: 11,
fontWeight: isSelected
? FontWeight.w700
: FontWeight.w500,
color: isSelected
? primaryColor
: (isDark
? AppTheme.darkTextSecondary
: AppTheme.lightTextSecondary),
letterSpacing: 0.2,
),
BottomNavigationBarItem(
icon: Icon(Icons.shield_outlined),
activeIcon: Icon(Icons.shield),
label: 'Armurerie',
),
],
),
),
),
);
}),
),
),
),
),
),
);
}
}
+163 -61
View File
@@ -2,50 +2,103 @@ import 'dart:convert';
import 'package:flutter/foundation.dart';
import 'dart:io';
import 'package:http/http.dart' as http;
import 'package:device_info_plus/device_info_plus.dart';
import 'package:image/image.dart' as img;
import 'package:crypto/crypto.dart';
import '../data/models/shot.dart';
import '../data/models/target_type.dart';
import 'wallet_identity_service.dart';
/// Résultat détaillé de l'exportation vers le serveur IA
class AiExportResult {
final bool isSuccess;
final String code;
final String message;
final String? reason;
final bool isBanned;
final Map<String, dynamic>? targetValidation;
AiExportResult({
required this.isSuccess,
required this.code,
required this.message,
this.reason,
this.isBanned = false,
this.targetValidation,
});
factory AiExportResult.success({
String? message,
Map<String, dynamic>? targetValidation,
}) {
return AiExportResult(
isSuccess: true,
code: 'UPLOAD_SUCCESS',
message: message ?? 'Export réussi vers le serveur IA !',
targetValidation: targetValidation,
);
}
factory AiExportResult.banned({
String? reason,
String? message,
}) {
return AiExportResult(
isSuccess: false,
code: 'WALLET_BANNED',
isBanned: true,
reason: reason,
message: message ?? 'Votre participation au programme d\'entraînement IA a été suspendue par la modération.',
);
}
factory AiExportResult.error({
String? code,
required String message,
}) {
return AiExportResult(
isSuccess: false,
code: code ?? 'UPLOAD_ERROR',
message: message,
);
}
}
class AiExportService {
// Utilise 10.0.2.2 pour l'émulateur Android, sinon localhost.
// Pour un appareil physique, il faudra utiliser l'IP locale du PC (ex: 192.168.1.X).
static String get _defaultApiUrl {
if (Platform.isAndroid) {
return 'http://10.0.2.2:3000/api/upload';
}
return 'http://localhost:3000/api/upload';
}
/// Extrait les informations de l'appareil
Future<Map<String, dynamic>> _getDeviceInfo() async {
final DeviceInfoPlugin deviceInfoPlugin = DeviceInfoPlugin();
Map<String, dynamic> deviceData = {'model': 'Unknown', 'os': 'Unknown'};
/// Retire toutes les metadonnees de la photo avant l'envoi.
///
/// Une photo de cible prise au telephone embarque un bloc EXIF qui contient
/// typiquement la position GPS du stand de tir, la date exacte et le modele
/// d'appareil. Rien de tout cela n'est utile au modele de detection.
///
/// L'orientation est d'abord appliquee physiquement aux pixels : les
/// coordonnees d'impact sont normalisees sur l'image telle qu'elle est
/// affichee dans l'app (Flutter applique l'orientation EXIF), donc supprimer
/// le tag sans redresser l'image ferait pivoter la photo par rapport a ses
/// propres annotations.
///
/// Retourne null si l'image est illisible.
@visibleForTesting
Uint8List? stripMetadata(Uint8List originalBytes) {
try {
if (Platform.isAndroid) {
final androidInfo = await deviceInfoPlugin.androidInfo;
deviceData['model'] = '${androidInfo.brand} ${androidInfo.model}';
deviceData['os'] = 'Android ${androidInfo.version.release}';
} else if (Platform.isIOS) {
final iosInfo = await deviceInfoPlugin.iosInfo;
deviceData['model'] = iosInfo.name;
deviceData['os'] = '${iosInfo.systemName} ${iosInfo.systemVersion}';
} else if (Platform.isWindows) {
final windowsInfo = await deviceInfoPlugin.windowsInfo;
deviceData['model'] = 'Windows PC';
deviceData['os'] = 'Windows ${windowsInfo.majorVersion}.${windowsInfo.minorVersion}';
}
} catch (e) {
debugPrint('Erreur lors de la récupération des infos appareil: $e');
}
final decoded = img.decodeImage(originalBytes);
if (decoded == null) return null;
return deviceData;
final baked = img.bakeOrientation(decoded);
// bakeOrientation recopie tout l'EXIF sauf l'orientation : sans ce reset,
// le GPS survivrait au reencodage.
baked.exif = img.ExifData();
return img.encodeJpg(baked, quality: 90);
} catch (e) {
// Sur un fichier tronque, decodeImage leve au lieu de retourner null.
debugPrint('Photo illisible, export annule: $e');
return null;
}
}
/// Exporte l'image et les données de plotting vers le serveur
Future<bool> exportData({
Future<AiExportResult> exportData({
required String imagePath,
required String sessionId,
required TargetType targetType,
@@ -53,26 +106,37 @@ class AiExportService {
required double targetCenterY,
required double targetRadius,
required List<Shot> shots,
int distanceMeters = 25,
String caliber = 'unknown',
int? expectedShots,
String? apiUrl,
}) async {
try {
final url = Uri.parse(apiUrl ?? _defaultApiUrl);
final walletService = WalletIdentityService();
final rawBaseUrl = await walletService.getServerBaseUrl();
final baseUrl = rawBaseUrl.endsWith('/') ? rawBaseUrl.substring(0, rawBaseUrl.length - 1) : rawBaseUrl;
final effectiveUrl = apiUrl ?? '$baseUrl/api/upload';
final url = Uri.parse(effectiveUrl);
final request = http.MultipartRequest('POST', url);
request.headers['X-API-KEY'] = WalletIdentityService.apiKey;
// 1. Prepare image
final file = File(imagePath);
if (!await file.exists()) {
throw Exception('Le fichier image n\'existe pas');
return AiExportResult.error(
code: 'FILE_NOT_FOUND',
message: 'Le fichier image cible est introuvable.',
);
}
// Read image metadata (approximate dimensions since decoding image can be heavy)
// On the frontend we usually have aspectRatio, here we use generic values if not available.
final deviceData = await _getDeviceInfo();
final sanitizedPhoto = stripMetadata(await file.readAsBytes());
if (sanitizedPhoto == null) {
return AiExportResult.error(
code: 'INVALID_IMAGE',
message: 'La photo de la cible est illisible et n\'a pas pu être envoyée.',
);
}
// We approximate the target corners from center and radius
// radius is relative (0 to 1). We need image width/height to get pixels.
// But we can just pass relative corners as well, or a normalized bounding box.
// Let's create normalized corners (0 to 1).
final corners = [
{"norm_x": targetCenterX - targetRadius, "norm_y": targetCenterY - targetRadius},
{"norm_x": targetCenterX + targetRadius, "norm_y": targetCenterY - targetRadius},
@@ -96,7 +160,6 @@ class AiExportService {
}).toList();
// Get and hash the wallet identity
final walletService = WalletIdentityService();
final phrase = await walletService.getIdentityPhrase();
final phraseBytes = utf8.encode(phrase);
final walletHash = sha256.convert(phraseBytes).toString();
@@ -106,12 +169,15 @@ class AiExportService {
"session_id": sessionId,
"wallet_hash": walletHash,
"timestamp": DateTime.now().toIso8601String(),
"device_info": deviceData,
"target_metadata": {
"type": targetType.name,
"distance_meters": 25, // Default/placeholder
"weapon": "Unknown", // Default/placeholder
// The backend could extract exact width/height from the image.
"distance_meters": distanceMeters,
"caliber": caliber,
// Nombre de coups prevus pour cette cible, null hors session.
// Un ecart avec le nombre d'impacts ne signifie pas que le
// marquage est faux (un coup peut etre parti hors papier) : c'est
// au tri du dataset d'en decider, pas au client.
"expected_shots": expectedShots,
},
"plotting": {
"target_corners": corners,
@@ -119,29 +185,65 @@ class AiExportService {
}
};
// Add fields to request
request.fields['plotting'] = jsonEncode(plottingJson);
// Add file
request.files.add(
await http.MultipartFile.fromPath('photo', imagePath),
http.MultipartFile.fromBytes(
'photo',
sanitizedPhoto,
filename: 'target.jpg',
),
);
// Send request
final response = await request.send();
final streamedResponse = await request.send().timeout(
const Duration(seconds: 15),
onTimeout: () => throw Exception('Délai d\'attente dépassé (timeout)'),
);
if (response.statusCode == 200) {
final responseData = await response.stream.bytesToString();
debugPrint('Export réussi: $responseData');
return true;
final responseBody = await streamedResponse.stream.bytesToString();
Map<String, dynamic> responseJson = {};
try {
responseJson = jsonDecode(responseBody);
} catch (_) {}
final statusCode = streamedResponse.statusCode;
if (statusCode == 200) {
debugPrint('Export réussi: $responseBody');
return AiExportResult.success(
message: responseJson['message'] ?? 'Photo et données exportées avec succès.',
targetValidation: responseJson['target_validation'] as Map<String, dynamic>?,
);
} else if (statusCode == 403 || responseJson['code'] == 'WALLET_BANNED') {
final reason = responseJson['reason'] ?? 'Non-respect des règles de contribution';
debugPrint('Export rejeté (banni): $reason');
// Persister le bannissement localement et couper l'envoi de photos
await walletService.setBanned(true, reason: reason);
return AiExportResult.banned(
reason: reason,
message: responseJson['error'] ?? 'Votre wallet a été suspendu par la modération.',
);
} else if (statusCode == 400) {
return AiExportResult.error(
code: responseJson['code'] ?? 'BAD_REQUEST',
message: responseJson['error'] ?? 'Requête d\'export invalide.',
);
} else {
final errorData = await response.stream.bytesToString();
debugPrint('Erreur d\'export: ${response.statusCode} - $errorData');
return false;
return AiExportResult.error(
code: responseJson['code'] ?? 'SERVER_ERROR',
message: responseJson['error'] ?? 'Erreur serveur ($statusCode).',
);
}
} on SocketException {
return AiExportResult.error(
code: 'NETWORK_ERROR',
message: 'Impossible de joindre le serveur IA. Vérifiez l\'adresse IP ou votre connexion.',
);
} catch (e) {
debugPrint('Exception lors de l\'export: $e');
return false;
return AiExportResult.error(
code: 'UNKNOWN_ERROR',
message: 'Erreur lors de l\'export: $e',
);
}
}
}
+426
View File
@@ -0,0 +1,426 @@
import 'dart:convert';
import 'dart:io';
import 'package:flutter/foundation.dart';
import 'package:path/path.dart' as p;
import 'package:path_provider/path_provider.dart';
import '../data/models/maintenance.dart';
import '../data/models/session.dart';
import '../data/models/shot.dart';
import '../data/models/target_analysis.dart';
import '../data/models/weapon.dart';
import '../data/repositories/session_repository.dart';
import 'statistics_service.dart';
/// Résumé d'un fichier de sauvegarde, affiché avant de confirmer un import.
class BackupPreview {
final int sessionCount;
final int targetCount;
final int shotCount;
final int weaponCount;
final int maintenanceCount;
final bool hasImages;
final DateTime? exportedAt;
final Map<String, dynamic> raw;
const BackupPreview({
required this.sessionCount,
required this.targetCount,
required this.shotCount,
required this.weaponCount,
required this.maintenanceCount,
required this.hasImages,
required this.exportedAt,
required this.raw,
});
}
/// Résultat d'un import : ce qui a réellement été écrit en base.
class ImportResult {
final int sessions;
final int weapons;
final int maintenance;
final int images;
final List<String> errors;
const ImportResult({
required this.sessions,
required this.weapons,
required this.maintenance,
required this.images,
required this.errors,
});
}
/// Erreur « propre » d'import : message directement affichable à l'utilisateur.
class BackupFormatException implements Exception {
final String message;
BackupFormatException(this.message);
@override
String toString() => message;
}
/// Import / export de l'intégralité des données de l'app dans un fichier JSON :
/// sessions (avec cibles, impacts et calibration), armurerie (armes +
/// maintenance) et un instantané des statistiques calculées.
///
/// Les statistiques ne sont pas réimportées : elles sont recalculées à partir
/// des sessions. Elles figurent dans le fichier pour pouvoir être lues telles
/// quelles (analyse externe, IA, tableur).
class BackupService {
static const String formatId = 'impact.backup';
static const int formatVersion = 1;
final SessionRepository _repository;
final StatisticsService _statisticsService;
BackupService({
required SessionRepository repository,
StatisticsService? statisticsService,
}) : _repository = repository,
_statisticsService = statisticsService ?? StatisticsService();
// ---------------------------------------------------------------- EXPORT
/// Construit le fichier de sauvegarde et renvoie le fichier écrit dans le
/// dossier temporaire, prêt à être passé à la feuille de partage du système.
Future<File> exportToFile({bool includeImages = false}) async {
final json = await buildBackupJson(includeImages: includeImages);
final tempDir = await getTemporaryDirectory();
final file = File(p.join(tempDir.path, _buildFileName()));
await file.writeAsString(
const JsonEncoder.withIndent(' ').convert(json),
flush: true,
);
return file;
}
String _buildFileName() {
final now = DateTime.now();
String two(int v) => v.toString().padLeft(2, '0');
return 'impact_sauvegarde_${now.year}-${two(now.month)}-${two(now.day)}'
'_${two(now.hour)}${two(now.minute)}.json';
}
@visibleForTesting
Future<Map<String, dynamic>> buildBackupJson({
bool includeImages = false,
}) async {
final sessions = await _repository.getAllSessions();
final weapons = await _repository.getWeapons();
final maintenance = await _repository.getAllMaintenance();
// Maintenance regroupée par arme : une arme reste autonome dans le fichier.
final maintenanceByWeapon = <String, List<MaintenanceEntry>>{};
for (final entry in maintenance) {
(maintenanceByWeapon[entry.weaponId] ??= []).add(entry);
}
var totalTargets = 0;
var totalShots = 0;
final sessionsJson = <Map<String, dynamic>>[];
for (final session in sessions) {
final analysesJson = <Map<String, dynamic>>[];
for (final analysis in session.analyses) {
totalTargets++;
totalShots += analysis.shots.length;
analysesJson.add(await _analysisToJson(analysis, includeImages));
}
sessionsJson.add({
...session.toMap(),
'analyses': analysesJson,
});
}
return {
'format': formatId,
'version': formatVersion,
'app': 'bully',
'exported_at': DateTime.now().toIso8601String(),
'includes_images': includeImages,
'counts': {
'sessions': sessions.length,
'targets': totalTargets,
'shots': totalShots,
'weapons': weapons.length,
'maintenance': maintenance.length,
},
'statistics': _statisticsToJson(sessions),
'weapons': weapons
.map((w) => {
...w.toMap(),
'maintenance': (maintenanceByWeapon[w.id] ?? [])
.map((e) => e.toMap())
.toList(),
})
.toList(),
'sessions': sessionsJson,
// Maintenance orpheline (arme supprimée) : conservée pour ne rien perdre.
'orphan_maintenance': maintenance
.where((e) => !weapons.any((w) => w.id == e.weaponId))
.map((e) => e.toMap())
.toList(),
};
}
Future<Map<String, dynamic>> _analysisToJson(
TargetAnalysis analysis,
bool includeImages,
) async {
final json = <String, dynamic>{
...analysis.toMap(),
'shots': analysis.shots.map((s) => s.toMap()).toList(),
};
if (includeImages) {
try {
final file = File(analysis.imagePath);
if (await file.exists()) {
json['image_extension'] = p.extension(analysis.imagePath);
json['image_base64'] = base64Encode(await file.readAsBytes());
}
} catch (e) {
// Une photo illisible ne doit pas faire échouer toute la sauvegarde.
debugPrint('Sauvegarde : image ignorée (${analysis.id}) : $e');
}
}
return json;
}
Map<String, dynamic> _statisticsToJson(List<Session> sessions) {
final stats = _statisticsService.calculateStatistics(
sessions,
period: StatsPeriod.all,
);
return {
'total_shots': stats.totalShots,
'total_score': stats.totalScore,
'average_score': stats.avgScore,
'max_score': stats.maxScore,
'min_score': stats.minScore,
'precision': {
'avg_distance_from_center': stats.precision.avgDistanceFromCenter,
'grouping_diameter': stats.precision.groupingDiameter,
'precision_score': stats.precision.precisionScore,
'consistency_score': stats.precision.consistencyScore,
},
'std_dev': {
'x': stats.stdDev.stdDevX,
'y': stats.stdDev.stdDevY,
'radial': stats.stdDev.stdDevRadial,
'score': stats.stdDev.stdDevScore,
'mean_x': stats.stdDev.meanX,
'mean_y': stats.stdDev.meanY,
'mean_score': stats.stdDev.meanScore,
},
'regional': {
'quadrants': stats.regional.quadrantDistribution,
'sectors': stats.regional.sectorDistribution,
'dominant_direction': stats.regional.dominantDirection,
'bias_x': stats.regional.biasX,
'bias_y': stats.regional.biasY,
},
'heat_map': {
'grid_size': stats.heatMap.gridSize,
'max_shots_in_zone': stats.heatMap.maxShotsInZone,
'zones': [
for (final row in stats.heatMap.zones)
for (final zone in row)
{
'row': zone.row,
'col': zone.col,
'shot_count': zone.shotCount,
'intensity': zone.intensity,
'avg_score': zone.avgScore,
},
],
},
};
}
// ---------------------------------------------------------------- IMPORT
/// Lit et valide un fichier de sauvegarde sans rien écrire en base.
Future<BackupPreview> readBackup(File file) async {
late final dynamic decoded;
try {
decoded = jsonDecode(await file.readAsString());
} catch (e) {
throw BackupFormatException(
'Fichier illisible : ce n\'est pas un JSON valide.',
);
}
if (decoded is! Map<String, dynamic>) {
throw BackupFormatException('Fichier illisible : format inattendu.');
}
if (decoded['format'] != formatId) {
throw BackupFormatException(
'Ce fichier n\'est pas une sauvegarde IMPACT.',
);
}
final version = (decoded['version'] as num?)?.toInt() ?? 0;
if (version > formatVersion) {
throw BackupFormatException(
'Sauvegarde créée par une version plus récente de l\'application '
'(format $version). Mettez l\'app à jour pour l\'importer.',
);
}
final sessions = _asList(decoded['sessions']);
final weapons = _asList(decoded['weapons']);
var targets = 0;
var shots = 0;
var hasImages = false;
for (final session in sessions) {
for (final analysis in _asList(session['analyses'])) {
targets++;
shots += _asList(analysis['shots']).length;
if (analysis['image_base64'] != null) hasImages = true;
}
}
var maintenance = _asList(decoded['orphan_maintenance']).length;
for (final weapon in weapons) {
maintenance += _asList(weapon['maintenance']).length;
}
return BackupPreview(
sessionCount: sessions.length,
targetCount: targets,
shotCount: shots,
weaponCount: weapons.length,
maintenanceCount: maintenance,
hasImages: hasImages,
exportedAt: DateTime.tryParse(decoded['exported_at'] as String? ?? ''),
raw: decoded,
);
}
/// Écrit en base le contenu d'une sauvegarde déjà lue par [readBackup].
///
/// Fusion : les entrées existantes portant le même identifiant sont
/// remplacées, les autres sont conservées. Réimporter deux fois la même
/// sauvegarde ne crée donc pas de doublons.
Future<ImportResult> applyBackup(BackupPreview preview) async {
final errors = <String>[];
var importedSessions = 0;
var importedWeapons = 0;
var importedMaintenance = 0;
var importedImages = 0;
// 1. Armurerie d'abord : les sessions y font référence par weapon_id.
for (final weaponJson in _asList(preview.raw['weapons'])) {
try {
await _repository.saveWeapon(Weapon.fromMap(weaponJson));
importedWeapons++;
} catch (e) {
errors.add('Arme ignorée : $e');
continue;
}
for (final entryJson in _asList(weaponJson['maintenance'])) {
try {
await _repository.saveMaintenanceEntry(
MaintenanceEntry.fromMap(entryJson),
);
importedMaintenance++;
} catch (e) {
errors.add('Entretien ignoré : $e');
}
}
}
// 2. Sessions, cibles et impacts.
for (final sessionJson in _asList(preview.raw['sessions'])) {
try {
final analyses = <TargetAnalysis>[];
for (final analysisJson in _asList(sessionJson['analyses'])) {
final shots = _asList(analysisJson['shots'])
.map((s) => Shot.fromMap(s))
.toList();
var map = _normalizeAnalysis(analysisJson);
final imagePath = await _restoreImage(analysisJson);
if (imagePath != null) {
map = {...map, 'image_path': imagePath};
importedImages++;
}
analyses.add(TargetAnalysis.fromMap(map, shots));
}
await _repository.saveSession(Session.fromMap(sessionJson, analyses));
importedSessions++;
} catch (e) {
errors.add('Session ignorée : $e');
}
}
// 3. Maintenance dont l'arme a été supprimée avant l'export.
for (final entryJson in _asList(preview.raw['orphan_maintenance'])) {
try {
await _repository.saveMaintenanceEntry(
MaintenanceEntry.fromMap(entryJson),
);
importedMaintenance++;
} catch (e) {
errors.add('Entretien ignoré : $e');
}
}
return ImportResult(
sessions: importedSessions,
weapons: importedWeapons,
maintenance: importedMaintenance,
images: importedImages,
errors: errors,
);
}
/// Recrée la photo de cible si la sauvegarde l'embarque, et renvoie son
/// nouveau chemin local. `null` si la sauvegarde est sans photos : le chemin
/// d'origine est alors conservé (l'app affiche un placeholder s'il est mort).
Future<String?> _restoreImage(Map<String, dynamic> analysisJson) async {
final encoded = analysisJson['image_base64'] as String?;
if (encoded == null || encoded.isEmpty) return null;
try {
final bytes = base64Decode(encoded);
final extension = analysisJson['image_extension'] as String? ?? '.jpg';
return await _repository.saveImageBytes(bytes, extension);
} catch (e) {
debugPrint('Import : image ignorée : $e');
return null;
}
}
/// JSON ne distingue pas 1 de 1.0 : une valeur ronde relue devient un `int`
/// et casse les `as double?` des modèles. On reforce donc les doubles.
Map<String, dynamic> _normalizeAnalysis(Map<String, dynamic> json) {
const doubleKeys = [
'grouping_diameter',
'grouping_center_x',
'grouping_center_y',
'target_center_x',
'target_center_y',
'target_radius',
];
final map = Map<String, dynamic>.from(json);
for (final key in doubleKeys) {
map[key] = (map[key] as num?)?.toDouble();
}
return map;
}
List<Map<String, dynamic>> _asList(dynamic value) {
if (value is! List) return const [];
return value.whereType<Map<String, dynamic>>().toList();
}
}
File diff suppressed because it is too large Load Diff
@@ -1,54 +0,0 @@
import 'package:google_mlkit_document_scanner/google_mlkit_document_scanner.dart';
/// Résultat du scan de document.
class DocumentScanResult {
/// Chemin de l'image redressée (de face), ou null si l'utilisateur a annulé.
final String? imagePath;
/// true si un scan a bien été produit.
bool get success => imagePath != null;
const DocumentScanResult(this.imagePath);
}
/// Service qui lance le scanner de documents Google ML Kit.
///
/// Le scanner ouvre une UI plein écran fournie par Google Play Services :
/// caméra, détection des bords de la feuille en direct, recadrage manuel des
/// 4 coins, puis renvoie l'image REDRESSÉE de face. Idéal pour une cible de
/// tir, qui est imprimée sur un carton/feuille rectangulaire.
///
/// NOTE : disponible uniquement sur Android (fonctionnalité ML Kit en bêta).
class DocumentScannerService {
/// Lance le scanner et renvoie le chemin de l'image redressée.
///
/// [pageLimit] est fixé à 1 (une seule cible par scan).
/// On désactive l'import galerie ici car la galerie est gérée séparément.
///
/// IMPORTANT : on utilise [ScannerMode.base] et NON [ScannerMode.full].
/// - `full`/`filter` appliquent des filtres "document" (noir & blanc,
/// rehaussement type photocopie) → détruit les couleurs de la cible.
/// - `base` ne fait QUE le recadrage + le redressement de perspective
/// (mise de face), en conservant l'image en couleurs réelles. C'est
/// indispensable pour pouvoir détecter ensuite les impacts.
Future<DocumentScanResult> scanTarget() async {
final options = DocumentScannerOptions(
mode: ScannerMode.base, // redressement seul, sans filtre couleur
pageLimit: 1,
isGalleryImport: false,
);
final scanner = DocumentScanner(options: options);
try {
final DocumentScanningResult result = await scanner.scanDocument();
final images = result.images;
if (images.isEmpty) {
return const DocumentScanResult(null);
}
return DocumentScanResult(images.first);
} finally {
// Libère les ressources natives du scanner.
await scanner.close();
}
}
}

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