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Author SHA1 Message Date
qlionbleusamandClaude Opus 5 32582aba3d feat(tutorial): guide the first launch with spotlighted steps and gesture hands
Ajoute un didacticiel joué à la première utilisation : un voile sombre perce un
trou de lumière autour de l'élément à découvrir, une main animée mime le geste
attendu (tap, appui long, glisser, pincement à deux doigts pour zoomer) et une
bulle explique l'étape avec sa progression.

- visite d'accueil : nouvelle session, télémétrie, barre de navigation, réglages
- visite de l'éditeur d'impacts : ajouter, déplacer, zoomer au pincement, valider
- chaque visite n'est jouée qu'une fois (SharedPreferences)
- Paramètres > Aide & didacticiel > Revoir le didacticiel : réinitialise tout et
  relance la visite au retour sur l'écran concerné

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-29 11:46:02 +02:00
qlionbleusam 32143c5bb1 Merge branch 'feature/detection-cible-au-sol' 2026-08-29 11:24:28 +02:00
qlionbleusam 6ee0839db5 feat(capture): detect the flat pose for targets laid on the ground 2026-08-29 11:07:46 +02:00
qlionbleusam 8804d8b6a1 feat(capture): detect the flat pose for targets laid on the ground 2026-08-29 10:33:59 +02:00
qlionbleusam 869835f234 Merge branch 'feature/ai-contribution-filter' 2026-08-29 10:19:42 +02:00
qlionbleusam 3d9e574309 feat(ai-export): annotate uploads with the expected shot count 2026-08-29 10:19:01 +02:00
qlionbleusam 3f79252bb5 Merge branch 'feature/ai-consent-wording' 2026-08-29 10:07:31 +02:00
qlionbleusam f6f134f2a5 docs(ai-export): state what the training upload sends and drop the anonymity claim 2026-08-29 10:04:09 +02:00
qlionbleusam 56e88c3e06 Merge branch 'fix/ai-export-privacy' 2026-08-29 09:42:25 +02:00
qlionbleusam 0ab9043d82 fix(ai-export): strip photo metadata and minimize the training payload 2026-08-29 09:39:31 +02:00
qlionbleusam eeb857d452 Merge branch 'feature/ajout-armurerie' 2026-08-29 09:21:55 +02:00
qlionbleusam 6dc525c0db fix(session): keep weapon selection valid when returning from the armory 2026-08-29 09:11:20 +02:00
qlionbleusam 96cc487b55 feat(session): add armory shortcut and 50-shot preset 2026-08-29 08:48:41 +02:00
streaper2 8dc6542603 feat: implement AI export service and establish project navigation and theming infrastructure + acces internet
Build & Release Android APK / build-apk (push) Successful in 23m34s
2026-08-27 18:32:59 +02:00
streaper2 e943538133 docs: update changelog with v0.0.7 release notes covering CI/CD, backend improvements, and mobile app features 2026-08-27 08:46:35 +02:00
streaper2 7f1fa2d80b feat(ci): add persistent caching for Gradle, Pub, and Android SDK components 2026-08-26 22:53:40 +02:00
streaper2 a2f7bfc158 fix(ci): remove /data/build completely before clone
Build & Release Android APK / build-apk (push) Successful in 21m20s
2026-08-26 22:51:32 +02:00
streaper2 d0a7700d02 feat: add Gitea workflow to build and release Android APKs via Flutter Docker container
Build & Release Android APK / build-apk (push) Failing after 1s
2026-08-26 22:47:18 +02:00
streaper2 9b52623ebe fix(ci): clone into shared /data/build volume for flutter build
Build & Release Android APK / build-apk (push) Failing after 21m37s
2026-08-26 22:20:17 +02:00
streaper2 ab12e07847 fix(ci): use gitea-act-runner container name for volume
Build & Release Android APK / build-apk (push) Failing after 2s
2026-08-26 22:18:59 +02:00
streaper2 98b9f1cd4c feat: add Gitea workflow to build and release Android APKs on version tags
Build & Release Android APK / build-apk (push) Failing after 2s
2026-08-26 22:16:37 +02:00
streaper2 e889456bfa fix: correction accès backendia avec yunohost
Build & Release Android APK / build-apk (push) Failing after 2m1s
2026-08-26 22:10:03 +02:00
streaper2 c0177b19e3 correction chemin des photos backendia
Deploy Backendia / deploy (push) Successful in 19s
2026-08-26 09:11:20 +02:00
streaper2 99abf60b52 feat: implement automated deployment pipeline and add identity management settings screen with account status synchronization
Deploy Backendia / deploy (push) Successful in 3s
2026-08-26 09:05:30 +02:00
streaper2 6e09ea25dd feat: implement backend server with SQLite logging and target validation middleware
Deploy Backendia / deploy (push) Successful in 40s
2026-08-26 09:01:25 +02:00
streaper2 9a429d476d feat: initialize backend service with Express, SQLite logging, and API utilities
Deploy Backendia / deploy (push) Successful in 5m0s
2026-08-26 08:42:16 +02:00
streaper2 7923d1b2b2 ci: correction compilation sqlite
Deploy Backendia / deploy (push) Successful in 3m0s
2026-08-26 08:34:54 +02:00
streaper2 7525c7e368 ci: delete de l'ancien container 2026-08-26 08:29:39 +02:00
streaper2 e111f76731 ci: fix port container
Deploy Backendia / deploy (push) Successful in 3s
2026-08-26 08:28:21 +02:00
streaper2 5d7d5e6b54 ci: fix node container
Deploy Backendia / deploy (push) Successful in 1m22s
2026-08-26 08:10:16 +02:00
streaper2 bc77462c27 ci: fix
Deploy Backendia / deploy (push) Failing after 1s
2026-08-26 08:09:07 +02:00
streaper2 4437a1f436 ci: changement host docker
Deploy Backendia / deploy (push) Canceled after 0s
2026-08-26 08:05:22 +02:00
streaper2 1b2310b12b ci: ajout du deploiement continu avec gitea actions
Deploy Backendia / deploy (push) Failing after 42s
2026-08-25 22:28:33 +02:00
streaper2 44ac4462a6 feat(ai-training): ajout validation OpenCV, gestion des logs et modération des contributions
- Backend IA :
  - Intégration d'OpenCV (WebAssembly) pour la détection et certification des cibles (anneaux concentriques, confiance).
  - Ajout du système de journalisation complet des uploads (SQLite, IP, appareil, statut, métadonnées).
  - Implémentation du système de modération (bannissement/débannissement de wallets, rejet 403 avec motifs).
  - Harmonisation des codes d'erreur et messages JSON (UPLOAD_SUCCESS, WALLET_BANNED, etc.).
  - Dashboard Next.js : page dédiée aux logs avec filtres, export CSV et actions de modération en un clic.
- Application Mobile (Flutter) :
  - Encapsulation des réponses d'export dans AiExportResult avec gestion fine des erreurs et statuts.
  - Mise à jour du disclaimer de participation à l'entraînement IA avec avertissements stricts de bannissement.
  - Révocation de l'envoi de photos et affichage d'un bandeau explicatif en cas de suspension.
  - Ajout d'un bouton manuel « Actualiser mon statut » dans les paramètres pour synchroniser l'état du compte.
  - Possibilité de configurer l'URL/IP du serveur IA directement depuis les paramètres.
2026-08-25 12:16:29 +02:00
qlionbleusamandClaude Opus 5 0374a7611e fix: ajoute backup_service oublie lors du commit precedent
Le commit 543f54dc livrait l'ecran Statistiques qui importe
services/backup_service.dart, mais le service et son test n'avaient
jamais ete ajoutes a l'index : la branche poussee ne compilait pas.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-24 11:30:13 +02:00
qlionbleusam 543f54dc4f feat: export/import JSON des sessions, stats et armurerie via partage systeme 2026-08-13 12:22:42 +02:00
qlionbleusam 3812cd740b feat: tap simple toujours createur d'impact + ecran de plotting renomme Synthese 2026-08-07 12:04:49 +02:00
qlionbleusam 86abb645ce feat: popup de fin de session aux couleurs de l'appli avec export IA integre 2026-08-05 03:02:40 +02:00
qlionbleusam 3a9e393a20 feat: score de session en plotting + guidage pour placer le premier impact 2026-08-04 16:25:44 +02:00
qlionbleusam 058bd5ff71 feat: boutons de rotation fine sur l'ecran de centrage + consigne de cadrage 2026-08-04 16:06:05 +02:00
qlionbleusam a4dc26fda8 refactor: reglages de calibration au-dessus de la photo + boutons de taille fonctionnels 2026-08-04 15:57:10 +02:00
qlionbleusam 6130e63cfb feat: rediriger vers l'onglet Statistiques a la fin d'une session 2026-08-04 15:38:14 +02:00
qlionbleusamandClaude Opus 4.8 b641e80d62 feat: boutons valider flottants + reset impacts dans l'éditeur, export IA dans la popup fin de session
- VALIDER en bouton bleu flottant sur calibration et placement des impacts
- corbeille (reset impacts) à côté du VALIDER dans l'éditeur
- retrait des boutons refresh/cloud de l'AppBar du plotting
- export IA déplacé dans la popup de fin de session

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-22 17:22:37 +02:00
qlionbleusamandClaude Opus 4.8 df5f84c87c refactor: flux calibration -> plotting -> placement des impacts
- VALIDER en calibration mène directement au plotting
- l'éditeur d'impacts revient toujours au plotting au retour

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-22 16:39:19 +02:00
qlionbleusam bbf10d7eed refactor: cible du plotting cliquable et fixe, retrait bouton modifier impacts 2026-07-22 16:15:25 +02:00
qguillaume 2b904205a0 fix: reset espacement calibration + refresh auto historique 2026-07-04 11:22:50 +02:00
qguillaumeandClaude Fable 5 cec9838e9b refactor: perf getAllSessions, zéro warning analyze, docs à jour
- getAllSessions : élimine le N+1 (une requête par session + par analyse)
  au profit de 3 requêtes groupées (sessions, analyses IN, shots IN),
  découpées en paquets de 500 pour rester sous la limite SQLite. Assemblage
  en mémoire via maps — accueil/historique/stats ne ralentiront plus au fil
  des mois
- flutter analyze : 28 -> 0 problème. APIs dépréciées migrées (withOpacity
  -> withValues, scale -> scaleByDouble, DropdownButtonFormField.value ->
  initialValue, dialogBackgroundColor -> dialogTheme, activeColor ->
  activeThumbColor), use_build_context_synchronously corrigés dans
  l'armurerie (repository capturé avant await + gardes mounted), print ->
  debugPrint, identifiants TopLeft/... -> lowerCamelCase, blocs if, champ final
- _showShotDetails dédupliqué : bottom sheet extraite dans le widget partagé
  shot_details_sheet.dart, utilisée par l'écran d'analyse et l'éditeur d'impacts
- CLAUDE.md : sections Features réécrites (retrait détection auto/références,
  ajout capture/plotting manuel) ; description pubspec renseignée

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-04 10:40:25 +02:00
qguillaumeandClaude Fable 5 8d5641c0a3 chore: retire les fichiers parasites du dépôt
- Supprime les 7 logs d'analyse à la racine (analyze_*.txt,
  analysis_report.txt)
- Dé-tracke les données du backend commitées par erreur avant les
  règles gitignore : exports (zips, archives), uploads (photos
  utilisateurs, database.sqlite) — les fichiers restent sur le disque
- Corrige backendia/.gitignore : retire la négation
  !uploads/data/database.sqlite qui ré-incluait la base de données
  utilisateurs, et la règle au chemin erroné au-dessus
- Ajoute les .gitkeep manquants (uploads/images, uploads/data) pour
  préserver la structure des dossiers sur un clone frais

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-04 10:27:35 +02:00
qguillaumeandClaude Fable 5 a3167fc2ba fix: filtre historique, fuite mémoire OpenCV, export IA, tests
- Historique : le filtre par type de cible est désormais appliqué au
  chargement ; correction du piège PopupMenuItem(value: null) qui
  empêchait l'option « Tous » de réinitialiser le filtre ; icône
  colorée quand un filtre est actif
- OpenCV : libération des Mat natifs (img, gray, blurred, circles)
  dans un finally — detectTarget tourne toutes les secondes pendant
  l'aperçu caméra et faisait grimper la mémoire native en continu
- Export IA : distance, arme et id de session réels transmis depuis
  SessionProvider au lieu des placeholders (25 m / "Unknown")
- Tests : remplacement du test widget cassé (BullyApp sans providers)
  par 14 tests qui passent — calcul de score concentrique (centre,
  hors cible, ratio d'image, anneaux personnalisés), agrégation des
  scores, analyse de groupement, et rendu du widget StatsCard

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-04 10:16:49 +02:00
qguillaumeandClaude Fable 5 972bfbe0e9 chore: suppression du code mort (détection auto, distorsion, ML Kit)
- Supprime 5 services inatteignables depuis l'UI (~3 000 lignes) :
  distortion_correction, image_processing, target_detection,
  opencv_impact_detection, target_rectify
- AnalysisProvider allégé (835 -> ~360 lignes) : retrait de la détection
  par références, de la détection auto d'impacts, du workflow distorsion
  et du doublon moveShot
- Retire les dépendances inutilisées google_mlkit_object_detection et
  google_mlkit_document_scanner du pubspec
- Le bouton ↻ du Plotting efface désormais tous les impacts en un clic
  (clearShots) sans relancer la détection auto ni toucher la calibration
- Nettoie les paramètres morts de TargetOverlay (referenceImpacts,
  onAddShot), le flag _isSelectingReferences, _buildActionButtons vide
  et le résidu _detectionTimer de capture_screen
- Supprime le dossier tests/ (brouillons d'expérimentation OpenCV)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-04 10:04:09 +02:00
qguillaume f65f65112c feat: bouton nuage d'export vers le backend IA dans l'écran d'analyse 2026-06-29 10:16:16 +02:00
qguillaume beb20074f2 fix: filtre par choix de gun, switch sticky 2026-06-20 21:13:26 +02:00
qguillaume a102bfd5ef fix: change adresse mail support à déterminer 2026-06-19 15:12:44 +02:00
qguillaume 89b4f433b6 feat: bouton Signaler un bug dans les paramètres (rapport copiable avec infos techniques) 2026-06-19 15:03:15 +02:00
qguillaume 9fa3a6f46d feat: accessoires en armurerie, comparateur de sessions stats, croix de centrage pixel par pixel 2026-06-19 14:40:19 +02:00
qguillaume 8165d3bab3 feat: édition rapide des accessoires créant une nouvelle arme/config pour différencier les stats 2026-06-19 14:09:46 +02:00
qguillaume ba9975f047 fix: première arme invisible (race init DB) + recentrage des champs sous le clavier dans la modale d'édition d'arme 2026-06-19 13:41:01 +02:00
qguillaume f7fecf0ef2 Lorsqu'on termine la session et qu'on a l'écran d'accueil > exécuter un refresh automatique pour prendre en compte cette dernière sessions dans les star de l'écran d'accueil. Actuellement il faut refresh manuellement pour que ce soit pris en compte -Dans Armurerie > Mon arme > le nb de session n'est pas remonté Ajouter un date picker pour y inscrire une date de l'entretien et qu'elle apparaisse dans la liste en bas (dans la modale ajouter un entretien) 2026-06-19 13:12:31 +02:00
qguillaume 0564bdbb48 fix: lag lors de la prise de photo 2026-06-17 20:00:14 +02:00
qguillaume 05356aaaea fix: centrage de la cible image pleine ecran respectant la prise origine au niveau des coins verts/orange 2026-06-17 19:42:13 +02:00
qguillaume c4880ccb68 fix: cadre de centrage au ratio de la photo + bouton calibration Valider 2026-06-16 11:29:08 +02:00
qguillaumeandClaude Opus 4.8 00ae0117c5 chore: supprime le code mort signale par flutter analyze
Retire imports, champs et variables locales non utilises (14 warnings) :
- imports inutilises (app, database_helper, impact_editor, target_calibration, session_provider)
- champs write-only de capture_screen (_cropService, _scanAnimation, _isCameraInitialized, _alignmentStatus) et _movingShotId
- bloc de calcul mort dans crop_screen et variables locales (themeProvider, ny)

_filterType (history_screen) volontairement conserve : c'est une fonctionnalite de filtre inachevee, pas du code mort.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 10:50:25 +02:00
qguillaumeandClaude Opus 4.8 1d8124c8d8 fix: clarifie les libelles de stats et corrige le calcul de l etalement moyen
- score_card: "Pourcentage" -> "Reussite", ajoute "/10" sur la moyenne
- grouping_stats: "Diametre" -> "Etalement", direction du decalage en toutes lettres (Droite, Haut-Droite...) au lieu de D/G/H/B
- statistics: corrige le bug de priorite (... ?? 0 * 100) qui affichait un etalement moyen errone (~0.9% au lieu de ~90%)
- ajoute un bouton d aide reutilisable (MetricInfoButton) expliquant chaque metrique, dont la distinction Precision (distance) / Reussite (score)

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 10:27:10 +02:00
qguillaume 600a6bef30 fix: ratio aspect camera rectangulaire 2026-06-12 11:33:41 +02:00
qguillaume 5d2e612b9c fix: reeduction temps prise photo et enleve confusion photo en cours de traitement 2026-06-12 11:17:16 +02:00
qguillaume 4e26431be5 fix: inclinaison 2 à 3 degrés vert orange 2026-06-11 21:50:06 +02:00
qguillaume 559369c84d fix: recentrage incorrect si zoom 2026-06-11 21:21:35 +02:00
qguillaume 653aa5d5b0 fix: recentrage incorrect si loin du centre d origine 2026-06-11 21:02:47 +02:00
qguillaume fec33a327a fix: recentrage incorrect si loin du centre d origine 2026-06-11 20:47:47 +02:00
qguillaume 8e64839fc6 fix: capture photo plus robuste 2026-06-11 20:24:57 +02:00
qguillaume 331fda0ffb fix: freeze et deformation lors de la prise de la photo (rotation) 2026-06-11 20:04:25 +02:00
qguillaume 064f5c1fe3 chore: ignorer le dossier de configuration .claude 2026-06-11 19:46:11 +02:00
qguillaume b4226216eb feat: retrait cercle et encadre + decalage centrage de la cible pris en compte 2026-06-11 19:40:30 +02:00
qguillaume 2107f187b6 feat: adding new plotting screen fixing pan and tap 2026-06-09 00:12:10 +02:00
qguillaume 0c509bfdc3 fix: trying to avoid conflict first with tap and pin on plotting screen in progress yet 2026-06-08 23:43:33 +02:00
qguillaume 71ad670ad8 fix: trying to avoid conflict first with tap and pin on plotting screen 2026-06-08 23:27:44 +02:00
qguillaume 625810234e fix: light zoom at back 2026-06-08 23:09:47 +02:00
qguillaume 9afe3c8508 fix: opacity 80% for impacts + lower quality for pics + removing slowly zoom if you back go back 2026-06-08 22:30:51 +02:00
qguillaume f0b15941cf fix: on revire ml kit on essaie d ameliorer la detection des cercles 2026-06-05 23:05:11 +02:00
qguillaume 9f9f9beb84 feat: target rectify service pour perfectionner la prise de photo avec detection 2026-06-05 22:27:53 +02:00
qguillaume c49c8b8c73 fix: cadre toujours orange 2026-06-05 22:06:05 +02:00
qguillaume 61b5fcfe22 fix: ajout untrack files 2026-06-05 21:30:59 +02:00
qguillaume f65c5e6a3f feat: object detection service 2026-06-05 21:18:48 +02:00
qguillaume d487c98e3d fix: parallelisme service permissif et correctif capture screen 2026-06-05 20:33:04 +02:00
qguillaume 9cb37fc303 feat: construction du service parallelisme 2026-06-05 19:47:18 +02:00
qguillaume 3ae9ceebc1 fix: lenteur de l appli capture screen 2026-06-05 17:38:25 +02:00
qguillaume 251d4bb599 fix: lenteur de l appli 2026-06-05 17:18:29 +02:00
qguillaume ccc6eb609a fix(analysis): correctif réel du zoom post prise de photo 2026-06-05 07:42:07 +02:00
qguillaume 9e0427f750 fix(analysis): normaliser les coordonnées de la cible pour annuler l'effet du zoom initial 2026-06-04 23:32:38 +02:00
qguillaume a5d0251545 fix(camera): synchroniser le ratio de visée 3/4 avec le capteur natif et corriger le décalage du crop 2026-05-27 17:44:57 +02:00
qguillaume 730629a031 fix(crop): stabiliser le rectangle géométrique de découpe et l'enchaînement des zooms 2026-05-27 15:36:56 +02:00
qguillaume 4d2ca2c94f refactor(crop_screen): restrict rotation bounds to 15 degrees with high-precision decimal steps 2026-05-27 14:48:57 +02:00
qguillaume ab45786d0c fix(analysis): appliquer la transformation globale sur le GestureDetector pour restaurer le drag-and-drop 2026-05-27 12:16:35 +02:00
qguillaume 95e62abe47 fix(analysis): appliquer la rotation du crop sur l'image en modes calibration et plotting 2026-05-27 12:11:00 +02:00
qguillaume 04c1204116 fix(calibration): préserver les rayons d'origine de l'IA lors du redimensionnement et corriger le reset 2026-05-27 11:56:07 +02:00
qguillaume 78c9fc96c9 feat(session): ajout du sélecteur de date et persistance dans l'historique de tir 2026-05-27 00:57:26 +02:00
qguillaume e570bd4296 fix(calibration): application de la rotation et du centrage sur l'image globale 2026-05-27 00:23:48 +02:00
qguillaume 02c0d449e4 fix(calibration): application du crop sur l'écran de calibration 2026-05-27 00:03:29 +02:00
qguillaume eabe7511bd feat(crop): masque opaque à coins droits pour cacher l'extérieur du cadre de découpe 2026-05-26 23:41:06 +02:00
qguillaume 620e12a1fd feat(crop): ajout de lignes de visée perpendiculaires sur toute la zone pour aligner la cible 2026-05-26 23:36:50 +02:00
qguillaume 622f2936de ui(plotting): décalage visuel de l'impact lors du glisser pour éviter de le cacher avec le doigt 2026-05-26 23:23:45 +02:00
qguillaume 814f778e6c feat(crop): remplacement de la rotation à deux doigts par une jauge précise centrée à zéro 2026-05-26 22:52:59 +02:00
qguillaume 2f493ef622 feat(setup): choix d'arme obligatoire, redirection armurerie et max balles à 50 2026-05-26 22:41:44 +02:00
qguillaume 33e1522df0 reword: Démarrer la session (home_screen) devient Nouvelle session 2026-05-26 22:29:37 +02:00
qguillaume 653264c6a1 Refactor: Amélioration globale de l'expérience de cadrage et de l'interface de capture 2026-05-26 18:09:39 +02:00
qguillaume 750732eafe Feat: Ajout de la rotation à deux doigts de l'image sur l'écran de Crop 2026-05-26 17:07:16 +02:00
qguillaume f40bfc0ba7 Feat: Ajout du glisser-déposer par appui long pour repositionner les impacts de tir 2026-05-26 17:03:21 +02:00
qguillaume b721583e98 Feat: Ajout du double-tap sur l'écran d'analyse pour l'édition rapide des impacts 2026-05-26 16:47:37 +02:00
qguillaume 18c01c3767 Style: Optimisation des curseurs de calibration et bridage des limites 2026-05-26 16:40:14 +02:00
qguillaume 0af6a0d8e2 Feat: Bouton de clôture de session (80/20) sur l'accueil et reset de l'espacement 2026-05-26 14:59:25 +02:00
qguillaume fbd631c8e4 Workflow: Inversion du flux pour calibrer la cible avant d'afficher l'écran de Plotting 2026-05-25 13:52:20 +02:00
qguillaume 3088c5ee91 Refactor: Ajustement des valeurs limites de taille (0.5 à 1.1) pour synchroniser le slider et le geste tactile 2026-05-25 13:14:51 +02:00
qguillaume fe6d52902b Refactor: Optimisation du range du slider de Taille pour améliorer la précision de calibration 2026-05-25 13:00:04 +02:00
qguillaume 48b8313be8 Feat: Ajout d'un switch pour masquer ou afficher le slider d'espacement de la cible 2026-05-25 03:12:37 +02:00
qguillaume a9ff826246 Design: Remplacement du point rouge par une mire vert fluo interne dans le viseur 2026-05-25 02:59:46 +02:00
qguillaume f149fe092b Fix: Passage à l'appareil photo classique et suppression de l'auto-capture 2026-05-25 02:43:31 +02:00
streaper2 774dbfcf40 feat: implement base architecture and core repositories for weapon tracking and target analysis functionality 2026-05-08 20:29:18 +02:00
streaper2 5dd58da51c Merge backend branch and restore functionalities 2026-05-08 08:34:16 +02:00
streaper2 8910a0a87e chore: remove backendia node_modules and build files from git 2026-05-08 08:33:32 +02:00
streaper2 0895b7d5bc Restore UI functionalities and clean up dependencies 2026-05-08 08:32:58 +02:00
streaper2 6892d55c65 feat: add PhotoOverlay component for visualizing and editing impact coordinates 2026-05-07 21:07:55 +02:00
qguillaume 8946955f76 feat: passage du filtre date à une sélection de période (DateRange) dans l'historique 2026-05-06 23:17:22 +02:00
qguillaume be62669d56 feat: intégration de la vue validation image (20) 2026-05-06 23:05:13 +02:00
qguillaume db6dd0cee5 feat: refonte des statistiques (00C) et correction ergonomique de la capture (10C) 2026-05-06 22:39:30 +02:00
qguillaume d98f54cf93 Ajout de la gestion des permissions photos et configuration native Android/iOS 2026-05-05 18:05:49 +02:00
qguillaume 55f6210c97 feat: change titre et ajout nettoyer objectif dans capture screen 2026-05-05 16:53:29 +02:00
qguillaume 8d9b35104a Fix: Intégration du DatePicker français et mise à jour des dépendances SDK 2026-05-05 16:36:14 +02:00
qguillaume 5cc67228e4 MAJ0.1 accueil et historique 2026-05-03 16:46:05 +02:00
streaper2 cea2fab989 branch backend + ajout du serveur backend, next, et sqlite 2026-04-29 15:45:09 +02:00
streaper2 105eb1cab0 correction suppression modele yolo 2026-04-29 10:12:29 +02:00
streaper2 fba3b41f2f desactivation de tous les scripts et ia, supression du modele yolo 2026-04-28 16:52:20 +02:00
streaper2 e32833e366 preparation du modele yolo 2026-03-12 22:03:40 +01:00
streaper2 d4cb179fde correction du centrage des vecteurs de zone (cercle) pour le plotting 2026-02-21 10:22:18 +01:00
streaper2 2e81f4b69e Merge branch 'temp-fix'
detached branch a merge pour récupérer le travail
2026-02-15 22:21:31 +01:00
streaper2 de677aad7e désactivation autocalibration, et correction de distortion dans l'écran de calibration 2026-02-15 22:07:35 +01:00
streaper2 723900b860 Autocalibration de la cible sur le centre de la cible ok + petite correction de la distortion mais pas tres fonctionnel 2026-02-15 09:49:48 +01:00
streaper2 f78184d2cd nettoyage du code avec cunning 2026-02-14 22:33:35 +01:00
streaper2 7e55c52ae7 implementation de cunning pour scanner l'image et la redresser 2026-02-13 22:18:35 +01:00
streaper2 049f77ac6d ajout doc interne a l'appli 2026-02-06 13:40:01 +01:00
129 changed files with 27767 additions and 6261 deletions
-7
View File
@@ -1,7 +0,0 @@
{
"permissions": {
"allow": [
"Bash(flutter analyze:*)"
]
}
}
-16
View File
@@ -1,16 +0,0 @@
{
"permissions": {
"allow": [
"Bash(flutter clean:*)",
"Bash(flutter pub get:*)",
"Bash(flutter run:*)",
"Bash(cmake:*)",
"Bash(where:*)",
"Bash(winget search:*)",
"Bash(winget install:*)",
"Bash(\"/c/Program Files \\(x86\\)/Microsoft Visual Studio/Installer/vs_installer.exe\" modify --installPath \"C:\\\\Program Files \\(x86\\)\\\\Microsoft Visual Studio\\\\2022\\\\BuildTools\" --add Microsoft.VisualStudio.Workload.VCTools --add Microsoft.VisualStudio.Component.VC.Tools.x86.x64 --add Microsoft.VisualStudio.Component.Windows11SDK.22621 --passive --wait)",
"Bash(cmd //c \"\"\"C:\\\\Program Files\\\\Microsoft Visual Studio\\\\18\\\\Community\\\\Common7\\\\Tools\\\\VsDevCmd.bat\"\" && flutter run -d windows\")",
"Bash(flutter doctor:*)"
]
}
}
+81
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@@ -0,0 +1,81 @@
name: Build & Release Android APK
on:
push:
tags:
- 'v*'
- 'V*' # Se déclenche quand vous poussez un tag comme v1.0.0, v1.0.1...
workflow_dispatch: # Permet aussi de lancer la compilation manuellement depuis l'interface Gitea
jobs:
build-apk:
# Utilise votre runner hôte avec Docker
runs-on: docker
steps:
- name: 📥 Récupération du code
run: |
echo "📥 Clonage du code source dans /data/build..."
rm -rf /data/build
git config --global --add safe.directory "*"
git clone --depth 1 "https://${{ github.actor }}:${{ secrets.GITHUB_TOKEN }}@git.kevlar.cloud/${{ github.repository }}.git" /data/build
- name: 🔨 Compilation de l'APK (Conteneur Flutter / Android SDK avec Caches)
run: |
echo "🚀 Démarrage de la compilation Flutter avec Caches persistants..."
mkdir -p /data/caches/gradle /data/caches/pub /data/caches/android-ndk /data/caches/android-cmake /data/caches/android-platforms
# Montage des caches persistants : Gradle, Pub, NDK, CMake et Plateformes Android
docker run --rm \
--volumes-from gitea-act-runner \
-v /data/caches/gradle:/root/.gradle \
-v /data/caches/pub:/root/.pub-cache \
-v /data/caches/android-ndk:/opt/android-sdk-linux/ndk \
-v /data/caches/android-cmake:/opt/android-sdk-linux/cmake \
-v /data/caches/android-platforms:/opt/android-sdk-linux/platforms \
-w /data/build \
ghcr.io/cirruslabs/flutter:stable \
sh -c "git config --global --add safe.directory '*' && flutter pub get && flutter build apk --release"
echo "✅ APK généré avec succès dans /data/build/build/app/outputs/flutter-apk/app-release.apk"
- name: 📦 Publication de la Release sur Gitea & Upload de l'APK
run: |
which curl >/dev/null 2>&1 || apk add --no-cache curl
TAG_NAME="${{ github.ref_name }}"
if [ -z "$TAG_NAME" ] || [ "$TAG_NAME" = "main" ]; then
TAG_NAME="build-$(date +'%Y%m%d-%H%M%S')"
fi
APK_PATH="/data/build/build/app/outputs/flutter-apk/app-release.apk"
APK_NAME="bully-impact-${TAG_NAME}.apk"
echo "🚀 Création de la release $TAG_NAME sur Gitea..."
# 1. Création de la Release via l'API REST de Gitea
RELEASE_RESPONSE=$(curl -s -X POST "https://git.kevlar.cloud/api/v1/repos/${{ github.repository }}/releases" \
-H "Authorization: token ${{ secrets.GITHUB_TOKEN }}" \
-H "Content-Type: application/json" \
-d "{
\"tag_name\": \"${TAG_NAME}\",
\"name\": \"Version ${TAG_NAME}\",
\"body\": \"Nouvelle version de l'application Bully Impact générée automatiquement par CI/CD.\",
\"draft\": false,
\"prerelease\": false
}")
RELEASE_ID=$(echo "$RELEASE_RESPONSE" | grep -o '"id":[0-9]*' | head -1 | cut -d: -f2)
if [ -z "$RELEASE_ID" ]; then
echo "❌ Erreur lors de la création de la release: $RELEASE_RESPONSE"
exit 1
fi
echo "📦 Upload du fichier APK (Release ID: $RELEASE_ID)..."
# 2. Upload de l'APK en tant qu'asset téléchargeable
curl -s -X POST "https://git.kevlar.cloud/api/v1/repos/${{ github.repository }}/releases/${RELEASE_ID}/assets?name=${APK_NAME}" \
-H "Authorization: token ${{ secrets.GITHUB_TOKEN }}" \
-H "Content-Type: application/vnd.android.package-archive" \
--data-binary @"$APK_PATH"
echo "🎉 Release terminée avec succès ! APK téléchargeable sur Gitea."
+30
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@@ -0,0 +1,30 @@
name: Deploy Backendia
on:
push:
branches:
- main
paths:
- 'backendia/**'
- 'docker-compose.prod.yml'
- '.gitea/workflows/deploy.yaml'
workflow_dispatch:
jobs:
deploy:
# Correspond au label 'docker:host' de votre runner
runs-on: docker
steps:
- name: 📥 Récupération du code
run: |
echo "📥 Récupération du code..."
git clone --depth 1 --branch ${{ github.ref_name }} "https://${{ github.actor }}:${{ secrets.GITHUB_TOKEN }}@git.kevlar.cloud/${{ github.repository }}.git" .
- name: 🚀 Build et Déploiement Docker
run: |
echo "🚀 Démarrage du déploiement..."
docker rm -f backendia-prod 2>/dev/null || true
docker compose -f docker-compose.prod.yml up -d --build --remove-orphans --force-recreate
echo "🧹 Nettoyage des anciennes images inutilisées..."
docker image prune -f
echo "✅ Déploiement terminé avec succès !"
+13
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@@ -11,6 +11,7 @@
.svn/ .svn/
.swiftpm/ .swiftpm/
migrate_working_dir/ migrate_working_dir/
.claude/
# IntelliJ related # IntelliJ related
*.iml *.iml
@@ -43,3 +44,15 @@ app.*.map.json
/android/app/debug /android/app/debug
/android/app/profile /android/app/profile
/android/app/release /android/app/release
# Backendia
backendia/node_modules/
backendia/dashboard/node_modules/
backendia/dashboard/.next/
backendia/dashboard/out/
backendia/exports/*.zip
backendia/uploads/images/*
!backendia/uploads/images/.gitkeep
backendia/uploads/data/*
!backendia/uploads/data/.gitkeep
!backendia/uploads/data/database.sqlite
+4
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@@ -0,0 +1,4 @@
{
"avdmanager.executable": "c:\\Users\\streaper2\\AppData\\Local\\Android\\Sdk\\cmdline-tools\\latest\\bin\\avdmanager.bat",
"avdmanager.sdkManager": "c:\\Users\\streaper2\\AppData\\Local\\Android\\Sdk\\cmdline-tools\\latest\\bin\\sdkmanager.bat"
}
+35
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@@ -1,5 +1,40 @@
# Changelog # Changelog
## [v1.0.3] - 2026-08-27 (Branche `design/newdefault`)
### 🎨 Refonte UI/UX "Tactical & Precision"
- **Système de Thèmes & Couleurs d'Accentuation Personnalisables** : Choix dynamique de la couleur d'accent dans les Paramètres parmi 7 déclinaisons tactiques (Bleu Cobalt, Rouge Cible, Vert Viseur, Orange Ambre, Violet Cyber, Cyan Néon, Or Compétition) avec persistance SharedPreferences.
- **Nouvelle Direction Artistique & Thèmes** : Thème sombre Gunmetal/Slate contrasté pour stand de tir et thème clair technique épuré avec effets Glassmorphism et flous d'arrière-plan.
- **Barre de Navigation Principale** : Intégration de la `NavigationBar` Material 3 avec indicateur pill moderne et icônes thématiques.
- **Dashboard d'Accueil** : En-tête dynamique "BULLY • PRÉCISION", carte interactive de session en cours (badge lumineux, reprise rapide / fin sécurisée), tuiles télémétriques de KPIs avec graphique d'évolution et accès direct aux dernières séances.
- **Armurerie (Arsenal)** : Fiches d'armes techniques avec mise en valeur du calibre, compteurs de chargeurs/coups, puces d'accessoires et **icônes vectorielles dédiées pour chaque type d'arme** (Arme de Poing, Arme d'Épaule, Fusil à Pompe, Airsoft/Airgun).
- **Carnet de Tir (Historique)** : Filtres par puces de type de cible et de date, cartes de séances avec pastilles de score colorées selon la précision.
- **Setup de Session** : Sélecteurs rapides de distance (10m à 200m) et de coups par cible (3 à 30).
- **Réseau & Export Serveur IA (Fix APK Mobile)** : Ajout des permissions `INTERNET` et `ACCESS_NETWORK_STATE` ainsi que `usesCleartextTraffic` dans le manifeste Android principal (`AndroidManifest.xml`) pour débloquer l'envoi vers le serveur IA et les IP locales depuis l'APK installée.
## [v0.0.7] - 2026-08-26
### 🚀 CI/CD & Déploiement Automatique (Gitea Actions)
- **Pipeline de Release Android APK** : Compilation automatique de l'APK de production (`flutter build apk --release`) lors du push d'un tag (`v*`) et publication directe dans les Releases Gitea.
- **Mise en cache persistante** : Sauvegarde des caches Gradle, Pub, Android NDK 28, CMake et SDK Platform pour des temps de build réduits à 1-2 minutes.
- **Pipeline Backendia** : Déploiement continu automatisé du serveur backend et du dashboard lors des modifications sur `main`.
### 🧠 Backend IA & Dashboard Web (Backendia)
- **Architecture Tout-en-un** : API Express et Dashboard Next.js co-hébergés sur le même port sous `https://backendia.kevlar.cloud`.
- **Validation OpenCV** : Certification et détection des anneaux de cibles concentriques.
- **Journalisation & Modération** : Base SQLite avec historique complet des uploads, détection d'appareils, métadonnées et système de bannissement/débannissement de wallets.
- **Dashboard Web** : Galerie de visualisation des photos de tir, éditeur de points/impacts et export global des datasets (ZIP / CSV).
### 🔒 Sécurité & Reverse Proxy (YunoHost)
- **Dashboard Privé** : Accès à l'interface d'administration protégé par le portail SSO YunoHost.
- **API d'Upload Sécurisée** : Filtrage Nginx par en-tête secret `X-API-KEY` autorisant uniquement l'application Android.
### 📱 Application Mobile Flutter
- **Connexion Serveur Officiel** : Configuration par défaut sur `https://backendia.kevlar.cloud` avec transmission automatique de la clé d'API.
- **Identité Anonyme & Stats** : Phrase de récupération de 15 mots, hachage SHA-256 du wallet et synchronisation du statut de modération.
- **Expérience de Tir** : Nouveau flux de calibration, boutons de rotation fine, guidage au premier impact et popup de fin de session avec export IA intégré.
- **Sauvegarde & Partage** : Export/Import JSON complet des sessions, statistiques et armurerie.
## [v0.0.1] - 2026-01-29 ## [v0.0.1] - 2026-01-29
### Ajouté ### Ajouté
+44 -10
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@@ -41,10 +41,12 @@ flutter test --coverage
## Features ## Features
### Analyse de cibles de tir ### Capture de cibles de tir
- Support de cibles concentriques (anneaux) et silhouettes - Support de cibles concentriques (anneaux) et silhouettes
- Chargement d'images de cibles depuis la galerie ou la caméra - Chargement d'images de cibles depuis la galerie ou la caméra
- Détection automatique du centre et du rayon de la cible - Aperçu caméra avec aide au cadrage : détection OpenCV de la cible (mire)
et indicateur de parallélisme par accéléromètre (pitch/roll)
- Écran de centrage/recadrage : rotation fine, déplacement pixel par pixel
### Calibration des cibles ### Calibration des cibles
- Ajustement manuel du centre, du rayon et du nombre d'anneaux (1-10) - Ajustement manuel du centre, du rayon et du nombre d'anneaux (1-10)
@@ -52,14 +54,13 @@ flutter test --coverage
- Slider global pour redimensionner tous les anneaux proportionnellement - Slider global pour redimensionner tous les anneaux proportionnellement
- Visualisation en temps réel des zones de score - Visualisation en temps réel des zones de score
### Détection d'impacts ### Placement des impacts
- **Ajout manuel** : cliquer sur l'image pour placer un impact - **Éditeur d'impacts plein écran** : tap pour ajouter (y compris juste à côté
- **Détection automatique** : algorithme de détection de blobs avec paramètres ajustables ou par-dessus un impact existant), appui long pour déplacer, pincer pour zoomer
- Seuil de luminosité - Un tap n'ouvre jamais d'édition de score : le score reste calculé
- Taille min/max des impacts automatiquement d'après la position de l'impact
- Circularité minimale - Le placement est entièrement manuel ; le bouton ↻ de l'écran de synthèse
- Ratio de remplissage (distingue les trous pleins des cercles vides) efface tous les impacts sans toucher à la calibration
- **Détection par références** : sélectionner 2-4 impacts manuellement, l'algorithme apprend leurs caractéristiques et détecte les impacts similaires
### Calcul des scores ### Calcul des scores
- Score automatique basé sur la position de l'impact dans les zones - Score automatique basé sur la position de l'impact dans les zones
@@ -79,11 +80,37 @@ flutter test --coverage
- **Distribution régionale** : répartition des tirs par quadrant - **Distribution régionale** : répartition des tirs par quadrant
- Filtrage par période : session, semaine, mois, toutes les sessions - Filtrage par période : session, semaine, mois, toutes les sessions
### Sauvegarde (export / import JSON)
- Bouton **Exporter** en bas de l'écran Statistiques : génère un fichier JSON
(sessions + cibles + impacts + calibration, armurerie + entretien, et un
instantané des statistiques calculées) puis ouvre la feuille de partage du
système (`share_plus`) pour l'envoyer où l'on veut
- Option « Inclure les photos des cibles » : photos encodées en base64 dans le
JSON (sauvegarde complète mais fichier lourd) ; sans elles le fichier reste léger
- Bouton **Importer** (`file_selector`) : aperçu du contenu avant confirmation,
puis fusion avec les données existantes — même identifiant = mise à jour,
donc réimporter deux fois ne crée pas de doublon et rien n'est effacé
- Les statistiques ne sont pas réimportées : elles sont recalculées à partir des
sessions. Elles figurent dans le fichier pour être exploitables telles quelles
### Historique des sessions ### Historique des sessions
- Sauvegarde des sessions avec date, score, notes - Sauvegarde des sessions avec date, score, notes
- Visualisation des sessions passées - Visualisation des sessions passées
- Suppression de sessions - Suppression de sessions
### Didacticiel (visite guidée)
- Démarre automatiquement à la **première utilisation** sur l'écran d'accueil :
voile sombre, « trou de lumière » autour de l'élément à découvrir et bulle
explicative (bouton nouvelle session, télémétrie, barre de navigation, réglages)
- Visite dédiée à la **première ouverture de l'éditeur d'impacts** : ajouter,
déplacer, **pincer pour zoomer**, valider
- **Main animée** qui mime le geste attendu (tap, appui long, glisser,
pincement à deux doigts, balayage), dessinée au CustomPainter — aucun asset
- « Passer » interrompt la visite, un tap n'importe où passe à l'étape suivante ;
chaque visite n'est jouée qu'une fois (mémorisée dans les SharedPreferences)
- **Paramètres > Aide & didacticiel > Revoir le didacticiel** : réinitialise
toutes les visites, qui rejouent dès le retour sur l'écran concerné
### Interface utilisateur ### Interface utilisateur
- Thème sombre adapté au tir - Thème sombre adapté au tir
- Support multilingue (Français) - Support multilingue (Français)
@@ -120,3 +147,10 @@ session_list_item.dart Item de liste représentant une session
history_chart.dart Graphique d'évolution des 10 dernières sessions history_chart.dart Graphique d'évolution des 10 dernières sessions
statistics_screen.dart Écran statistiques avec filtrage par période statistics_screen.dart Écran statistiques avec filtrage par période
heat_map_widget.dart Heat map avec gradient bleu→rouge heat_map_widget.dart Heat map avec gradient bleu→rouge
backup_service.dart Export/import JSON des sessions, stats et armurerie
tutorial_service.dart Persistance des visites guidées déjà vues (SharedPreferences)
tutorial_provider.dart État du didacticiel : visites à jouer, réactivation
tutorial_coach.dart Lance une visite guidée par-dessus l'écran courant
tutorial_step.dart Modèle d'étape : cible, texte, geste, forme du spot
tutorial_overlay.dart Voile sombre, trou de lumière et bulle explicative
tutorial_hand.dart Main animée qui mime le geste (tap, appui long, pincement…)
+9
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@@ -7,6 +7,15 @@
# The following line activates a set of recommended lints for Flutter apps, # The following line activates a set of recommended lints for Flutter apps,
# packages, and plugins designed to encourage good coding practices. # packages, and plugins designed to encourage good coding practices.
analyzer:
exclude:
- build/**
- android/**
- ios/**
- web/**
- windows/**
- macos/**
- linux/**
include: package:flutter_lints/flutter.yaml include: package:flutter_lints/flutter.yaml
linter: linter:
+1
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@@ -35,6 +35,7 @@ android {
// TODO: Add your own signing config for the release build. // TODO: Add your own signing config for the release build.
// Signing with the debug keys for now, so `flutter run --release` works. // Signing with the debug keys for now, so `flutter run --release` works.
signingConfig = signingConfigs.getByName("debug") signingConfig = signingConfigs.getByName("debug")
proguardFiles(getDefaultProguardFile("proguard-android-optimize.txt"), "proguard-rules.pro")
} }
} }
} }
+7
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@@ -0,0 +1,7 @@
# TensorFlow Lite
-keep class org.tensorflow.lite.** { *; }
-keep class com.google.android.gms.tflite.** { *; }
-dontwarn org.tensorflow.lite.**
# Specifically for the GPU delegate error
-dontwarn org.tensorflow.lite.gpu.GpuDelegateFactory$Options
+11 -1
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@@ -1,8 +1,18 @@
<manifest xmlns:android="http://schemas.android.com/apk/res/android"> <manifest xmlns:android="http://schemas.android.com/apk/res/android">
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.CAMERA" />
<!-- Pour Android 12 et inférieur -->
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" android:maxSdkVersion="32" />
<!-- Pour Android 13 et supérieur -->
<uses-permission android:name="android.permission.READ_MEDIA_IMAGES" />
<application <application
android:label="bully" android:label="bully"
android:name="${applicationName}" android:name="${applicationName}"
android:icon="@mipmap/ic_launcher"> android:icon="@mipmap/ic_launcher"
android:usesCleartextTraffic="true">
<activity <activity
android:name=".MainActivity" android:name=".MainActivity"
android:exported="true" android:exported="true"
+4
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@@ -1,2 +1,6 @@
org.gradle.jvmargs=-Xmx8G -XX:MaxMetaspaceSize=4G -XX:ReservedCodeCacheSize=512m -XX:+HeapDumpOnOutOfMemoryError org.gradle.jvmargs=-Xmx8G -XX:MaxMetaspaceSize=4G -XX:ReservedCodeCacheSize=512m -XX:+HeapDumpOnOutOfMemoryError
android.useAndroidX=true android.useAndroidX=true
# This builtInKotlin flag was added automatically by Flutter migrator
android.builtInKotlin=false
# This newDsl flag was added automatically by Flutter migrator
android.newDsl=false
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+8
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@@ -0,0 +1,8 @@
node_modules
npm-debug.log*
dashboard/node_modules
dashboard/.next
uploads
exports
.git
.env*
+36
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@@ -0,0 +1,36 @@
# Dependencies
node_modules/
dashboard/node_modules/
# Next.js build output
dashboard/.next/
dashboard/out/
# Environment variables
.env
.env.local
.env.development.local
.env.test.local
.env.production.local
# Database (contient des données utilisateurs — jamais dans git)
*.sqlite
*.sqlite-journal
# Uploads and Exports (Ignore content but keep directories)
uploads/images/*
!uploads/images/.gitkeep
uploads/data/*
!uploads/data/.gitkeep
exports/*
!exports/.gitkeep
# Logs
npm-debug.log*
yarn-debug.log*
yarn-error.log*
*.log
# OS files
.DS_Store
Thumbs.db
+31
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@@ -0,0 +1,31 @@
FROM node:20-bookworm-slim
WORKDIR /app
# Dépendances système pour les modules natifs (sharp, sqlite3, opencv)
RUN apt-get update && apt-get install -y --no-install-recommends \
python3 \
make \
g++ \
&& rm -rf /var/lib/apt/lists/*
COPY package*.json ./
COPY dashboard/package*.json ./dashboard/
RUN npm install && npm rebuild sqlite3 --build-from-source
RUN cd dashboard && npm install
COPY . .
# Build du Dashboard Next.js
RUN cd dashboard && npm run build
# Dossiers nécessaires
RUN mkdir -p uploads/images uploads/data exports
EXPOSE 3000
ENV NODE_ENV=production
ENV PORT=3000
CMD ["node", "server.js"]
+41
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@@ -0,0 +1,41 @@
# See https://help.github.com/articles/ignoring-files/ for more about ignoring files.
# dependencies
/node_modules
/.pnp
.pnp.*
.yarn/*
!.yarn/patches
!.yarn/plugins
!.yarn/releases
!.yarn/versions
# testing
/coverage
# next.js
/.next/
/out/
# production
/build
# misc
.DS_Store
*.pem
# debug
npm-debug.log*
yarn-debug.log*
yarn-error.log*
.pnpm-debug.log*
# env files (can opt-in for committing if needed)
.env*
# vercel
.vercel
# typescript
*.tsbuildinfo
next-env.d.ts
+5
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<!-- BEGIN:nextjs-agent-rules -->
# This is NOT the Next.js you know
This version has breaking changes — APIs, conventions, and file structure may all differ from your training data. Read the relevant guide in `node_modules/next/dist/docs/` before writing any code. Heed deprecation notices.
<!-- END:nextjs-agent-rules -->
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@AGENTS.md
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This is a [Next.js](https://nextjs.org) project bootstrapped with [`create-next-app`](https://nextjs.org/docs/app/api-reference/cli/create-next-app).
## Getting Started
First, run the development server:
```bash
npm run dev
# or
yarn dev
# or
pnpm dev
# or
bun dev
```
Open [http://localhost:3000](http://localhost:3000) with your browser to see the result.
You can start editing the page by modifying `app/page.tsx`. The page auto-updates as you edit the file.
This project uses [`next/font`](https://nextjs.org/docs/app/building-your-application/optimizing/fonts) to automatically optimize and load [Geist](https://vercel.com/font), a new font family for Vercel.
## Learn More
To learn more about Next.js, take a look at the following resources:
- [Next.js Documentation](https://nextjs.org/docs) - learn about Next.js features and API.
- [Learn Next.js](https://nextjs.org/learn) - an interactive Next.js tutorial.
You can check out [the Next.js GitHub repository](https://github.com/vercel/next.js) - your feedback and contributions are welcome!
## Deploy on Vercel
The easiest way to deploy your Next.js app is to use the [Vercel Platform](https://vercel.com/new?utm_medium=default-template&filter=next.js&utm_source=create-next-app&utm_campaign=create-next-app-readme) from the creators of Next.js.
Check out our [Next.js deployment documentation](https://nextjs.org/docs/app/building-your-application/deploying) for more details.
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import { defineConfig, globalIgnores } from "eslint/config";
import nextVitals from "eslint-config-next/core-web-vitals";
import nextTs from "eslint-config-next/typescript";
const eslintConfig = defineConfig([
...nextVitals,
...nextTs,
// Override default ignores of eslint-config-next.
globalIgnores([
// Default ignores of eslint-config-next:
".next/**",
"out/**",
"build/**",
"next-env.d.ts",
]),
]);
export default eslintConfig;
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/// <reference types="next" />
/// <reference types="next/image-types/global" />
import "./.next/dev/types/routes.d.ts";
// NOTE: This file should not be edited
// see https://nextjs.org/docs/app/api-reference/config/typescript for more information.
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import type { NextConfig } from "next";
const nextConfig: NextConfig = {
/* config options here */
images: {
remotePatterns: [
{
protocol: 'http',
hostname: '127.0.0.1',
port: '3000',
pathname: '/uploads/**',
},
],
},
};
export default nextConfig;
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{
"name": "dashboard",
"version": "0.1.0",
"private": true,
"scripts": {
"dev": "next dev",
"build": "next build",
"start": "next start",
"lint": "eslint"
},
"dependencies": {
"clsx": "^2.1.1",
"lucide-react": "^1.14.0",
"next": "16.2.4",
"react": "19.2.4",
"react-dom": "19.2.4",
"tailwind-merge": "^3.5.0"
},
"devDependencies": {
"@tailwindcss/postcss": "^4",
"@types/node": "^20",
"@types/react": "^19",
"@types/react-dom": "^19",
"eslint": "^9",
"eslint-config-next": "16.2.4",
"tailwindcss": "^4",
"typescript": "^5"
}
}
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const config = {
plugins: {
"@tailwindcss/postcss": {},
},
};
export default config;
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import { fetchApi } from "@/lib/api";
import { Users, Award, Camera, Clock } from "lucide-react";
interface Contributor {
wallet_hash: string;
photo_count: number;
last_upload: string;
}
export default async function ContributorsPage() {
let contributors: Contributor[] = [];
try {
const response = await fetchApi('/api/contributors');
contributors = response.contributors;
} catch (error) {
console.error("Error fetching contributors:", error);
}
return (
<div className="space-y-8">
<div className="flex flex-col gap-2">
<h2 className="text-3xl font-bold tracking-tight">Top Contributeurs</h2>
<p className="text-slate-400">Classement des utilisateurs selon leur contribution à l'entraînement de l'IA.</p>
</div>
<div className="grid grid-cols-1 lg:grid-cols-4 gap-6">
{/* Stats Summary */}
<div className="lg:col-span-1 space-y-6">
<StatCard
title="Total Contributeurs"
value={contributors.length}
icon={<Users className="text-indigo-400" />}
/>
<StatCard
title="Total Photos"
value={contributors.reduce((acc, c) => acc + c.photo_count, 0)}
icon={<Camera className="text-emerald-400" />}
/>
</div>
{/* Table */}
<div className="lg:col-span-3 bg-slate-900 border border-slate-800 rounded-2xl overflow-hidden">
<table className="w-full text-left">
<thead className="bg-slate-950/50 border-b border-slate-800">
<tr>
<th className="px-6 py-4 text-xs font-bold text-slate-500 uppercase tracking-widest">Rang</th>
<th className="px-6 py-4 text-xs font-bold text-slate-500 uppercase tracking-widest">Wallet Hash</th>
<th className="px-6 py-4 text-xs font-bold text-slate-500 uppercase tracking-widest text-center">Photos</th>
<th className="px-6 py-4 text-xs font-bold text-slate-500 uppercase tracking-widest text-right">Dernier Upload</th>
</tr>
</thead>
<tbody className="divide-y divide-slate-800">
{contributors.map((c, index) => (
<tr key={c.wallet_hash} className="hover:bg-slate-800/30 transition-colors">
<td className="px-6 py-4">
<div className="flex items-center gap-3">
{index < 3 ? (
<Award className={index === 0 ? "text-yellow-500" : index === 1 ? "text-slate-400" : "text-amber-700"} />
) : (
<span className="text-slate-500 font-mono w-6 text-center">#{index + 1}</span>
)}
</div>
</td>
<td className="px-6 py-4">
<span className="font-mono text-xs text-slate-300">{c.wallet_hash}</span>
</td>
<td className="px-6 py-4 text-center">
<span className="px-2 py-1 bg-indigo-500/10 text-indigo-400 rounded-md text-xs font-bold border border-indigo-500/20">
{c.photo_count}
</span>
</td>
<td className="px-6 py-4 text-right text-xs text-slate-400 flex items-center justify-end gap-2">
<Clock size={14} />
{new Date(c.last_upload).toLocaleString()}
</td>
</tr>
))}
</tbody>
</table>
{contributors.length === 0 && (
<div className="py-24 text-center text-slate-500">
Aucun contributeur enregistré pour le moment.
</div>
)}
</div>
</div>
</div>
);
}
function StatCard({ title, value, icon }: any) {
return (
<div className="bg-slate-900 border border-slate-800 p-6 rounded-2xl flex items-center justify-between">
<div className="space-y-1">
<p className="text-xs text-slate-500 font-bold uppercase tracking-widest">{title}</p>
<p className="text-3xl font-bold">{value}</p>
</div>
<div className="w-12 h-12 bg-slate-800 rounded-xl flex items-center justify-center shadow-inner">
{icon}
</div>
</div>
);
}
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@import "tailwindcss";
:root {
--background: #ffffff;
--foreground: #171717;
}
@theme inline {
--color-background: var(--background);
--color-foreground: var(--foreground);
--font-sans: var(--font-geist-sans);
--font-mono: var(--font-geist-mono);
}
@media (prefers-color-scheme: dark) {
:root {
--background: #0a0a0a;
--foreground: #ededed;
}
}
body {
background: var(--background);
color: var(--foreground);
font-family: Arial, Helvetica, sans-serif;
}
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import type { Metadata } from "next";
import { Inter } from "next/font/google";
import "./globals.css";
import Link from "next/link";
import { LayoutDashboard, Users, ScrollText, Image as ImageIcon } from "lucide-react";
const inter = Inter({ subsets: ["latin"] });
export const metadata: Metadata = {
title: "Bully IA Dashboard",
description: "Visualisation des données d'analyse de cibles",
};
export default function RootLayout({
children,
}: Readonly<{
children: React.ReactNode;
}>) {
return (
<html lang="fr" className="dark">
<body className={`${inter.className} bg-slate-950 text-slate-50 min-h-screen flex`}>
{/* Sidebar */}
<aside className="w-64 border-r border-slate-800 bg-slate-900/50 p-6 flex flex-col gap-8">
<div className="flex items-center gap-3 px-2">
<div className="w-8 h-8 bg-indigo-600 rounded-lg flex items-center justify-center font-bold">B</div>
<h1 className="text-xl font-bold tracking-tight">Bully IA</h1>
</div>
<nav className="flex flex-col gap-2">
<Link
href="/"
className="flex items-center gap-3 px-3 py-2 rounded-lg hover:bg-slate-800 transition-colors text-slate-300 hover:text-white"
>
<LayoutDashboard size={20} />
Tableau de bord
</Link>
<Link
href="/contributors"
className="flex items-center gap-3 px-3 py-2 rounded-lg hover:bg-slate-800 transition-colors text-slate-300 hover:text-white"
>
<Users size={20} />
Contributeurs
</Link>
<Link
href="/logs"
className="flex items-center gap-3 px-3 py-2 rounded-lg hover:bg-slate-800 transition-colors text-slate-300 hover:text-white"
>
<ScrollText size={20} />
Logs d'Uploads
</Link>
</nav>
<div className="mt-auto pt-6 border-t border-slate-800">
<p className="text-xs text-slate-500 px-2">v1.0.0 Alpha</p>
</div>
</aside>
{/* Main Content */}
<main className="flex-1 flex flex-col">
<header className="h-16 border-b border-slate-800 flex items-center px-8 bg-slate-900/20">
<div className="flex items-center gap-2 text-sm text-slate-400">
<span>Admin</span>
<span>/</span>
<span className="text-slate-200">Dashboard</span>
</div>
</header>
<div className="flex-1 p-8 overflow-auto">
{children}
</div>
</main>
</body>
</html>
);
}
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"use client";
import { useState, useMemo, useEffect } from "react";
import {
ScrollText,
Search,
Download,
RefreshCw,
CheckCircle2,
XCircle,
Copy,
Check,
Trash2,
Smartphone,
Crosshair,
Calendar,
HardDrive,
Users,
ExternalLink,
Info,
Filter,
Eye,
ShieldAlert,
ShieldCheck,
Ban,
AlertTriangle
} from "lucide-react";
import { API_BASE_URL } from "@/lib/api";
import Link from "next/link";
interface UploadLog {
id: number;
timestamp: string;
session_id: string | null;
wallet_hash: string | null;
image_filename: string | null;
json_filename: string | null;
file_size: number | null;
ip_address: string | null;
user_agent: string | null;
device_model: string | null;
device_os: string | null;
target_type: string | null;
weapon: string | null;
distance_meters: number | null;
impacts_count: number;
status: string;
target_valid?: number;
target_status?: string;
target_confidence?: number;
target_rings_count?: number;
target_details?: string | null;
error_message: string | null;
raw_metadata: string | null;
}
interface BannedWallet {
wallet_hash: string;
reason: string;
banned_at: string;
banned_by: string;
}
interface LogStats {
total_uploads: number;
success_count: number;
failed_count: number;
today_uploads: number;
unique_wallets: number;
total_bytes: number;
latest_upload: string | null;
}
export default function LogsManager({
initialLogs,
initialStats
}: {
initialLogs: UploadLog[];
initialStats: LogStats | null;
}) {
const [logs, setLogs] = useState<UploadLog[]>(initialLogs);
const [stats, setStats] = useState<LogStats | null>(initialStats);
const [bannedWallets, setBannedWallets] = useState<BannedWallet[]>([]);
const [searchTerm, setSearchTerm] = useState("");
const [statusFilter, setStatusFilter] = useState<"ALL" | "SUCCESS" | "FAILED" | "INVALID_TARGET" | "BANNED">("ALL");
const [copiedWallet, setCopiedWallet] = useState<string | null>(null);
const [selectedLog, setSelectedLog] = useState<UploadLog | null>(null);
const [isLoading, setIsLoading] = useState(false);
const [showClearConfirm, setShowClearConfirm] = useState(false);
// Moderation state
const [banModalWallet, setBanModalWallet] = useState<string | null>(null);
const [banReason, setBanReason] = useState("Images non conformes / Fausse cible");
const [isSubmittingBan, setIsSubmittingBan] = useState(false);
const fetchBannedWallets = async () => {
try {
const res = await fetch(`${API_BASE_URL}/api/moderation/banned`, { cache: 'no-store' });
if (res.ok) {
const data = await res.json();
setBannedWallets(data.banned || []);
}
} catch (e) {
console.error("Erreur récupération wallets bannis:", e);
}
};
useEffect(() => {
fetchBannedWallets();
}, []);
const fetchLogs = async () => {
setIsLoading(true);
try {
const [logsRes, statsRes] = await Promise.all([
fetch(`${API_BASE_URL}/api/logs?limit=200`, { cache: 'no-store' }),
fetch(`${API_BASE_URL}/api/logs/stats`, { cache: 'no-store' }),
fetchBannedWallets()
]);
if (logsRes.ok) {
const logsData = await logsRes.json();
setLogs(logsData.logs || []);
}
if (statsRes.ok) {
const statsData = await statsRes.json();
setStats(statsData.stats || null);
}
} catch (e) {
console.error("Erreur lors de la récupération des logs:", e);
} finally {
setIsLoading(false);
}
};
const copyToClipboard = (text: string) => {
navigator.clipboard.writeText(text);
setCopiedWallet(text);
setTimeout(() => setCopiedWallet(null), 2000);
};
const isWalletBanned = (walletHash: string | null) => {
if (!walletHash) return false;
return bannedWallets.some(b => b.wallet_hash === walletHash);
};
const getBannedInfo = (walletHash: string | null) => {
if (!walletHash) return null;
return bannedWallets.find(b => b.wallet_hash === walletHash) || null;
};
const handleBanWallet = async () => {
if (!banModalWallet) return;
setIsSubmittingBan(true);
try {
const res = await fetch(`${API_BASE_URL}/api/moderation/ban`, {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({
wallet_hash: banModalWallet,
reason: banReason,
banned_by: 'Admin Dashboard'
})
});
if (res.ok) {
setBanModalWallet(null);
await fetchBannedWallets();
await fetchLogs();
} else {
alert("Erreur lors du bannissement.");
}
} catch (e) {
console.error("Erreur ban:", e);
} finally {
setIsSubmittingBan(false);
}
};
const handleUnbanWallet = async (walletHash: string) => {
if (!confirm(`Voulez-vous vraiment débannir le wallet ${walletHash.substring(0, 10)}... ?`)) return;
try {
const res = await fetch(`${API_BASE_URL}/api/moderation/ban/${walletHash}`, {
method: 'DELETE'
});
if (res.ok) {
await fetchBannedWallets();
await fetchLogs();
}
} catch (e) {
console.error("Erreur unban:", e);
}
};
const handleDeleteLog = async (id: number) => {
if (!confirm("Voulez-vous vraiment supprimer ce log ?")) return;
try {
const res = await fetch(`${API_BASE_URL}/api/logs/${id}`, { method: 'DELETE' });
if (res.ok) {
setLogs(prev => prev.filter(l => l.id !== id));
fetchLogs();
}
} catch (e) {
console.error("Erreur suppression:", e);
}
};
const handleClearAll = async () => {
try {
const res = await fetch(`${API_BASE_URL}/api/logs`, { method: 'DELETE' });
if (res.ok) {
setLogs([]);
setShowClearConfirm(false);
fetchLogs();
}
} catch (e) {
console.error("Erreur vidage logs:", e);
}
};
const formatFileSize = (bytes: number | null) => {
if (!bytes || bytes === 0) return "0 B";
const k = 1024;
const sizes = ["B", "KB", "MB", "GB"];
const i = Math.floor(Math.log(bytes) / Math.log(k));
return parseFloat((bytes / Math.pow(k, i)).toFixed(2)) + " " + sizes[i];
};
const filteredLogs = useMemo(() => {
return logs.filter(log => {
// Filter status
if (statusFilter === "SUCCESS" && log.status !== "SUCCESS") return false;
if (statusFilter === "FAILED" && log.status !== "FAILED") return false;
if (statusFilter === "INVALID_TARGET" && log.target_status === "VALID") return false;
if (statusFilter === "BANNED" && !isWalletBanned(log.wallet_hash)) return false;
// Filter search
if (!searchTerm.trim()) return true;
const term = searchTerm.toLowerCase();
return (
(log.wallet_hash && log.wallet_hash.toLowerCase().includes(term)) ||
(log.session_id && log.session_id.toLowerCase().includes(term)) ||
(log.image_filename && log.image_filename.toLowerCase().includes(term)) ||
(log.device_model && log.device_model.toLowerCase().includes(term)) ||
(log.weapon && log.weapon.toLowerCase().includes(term)) ||
(log.target_type && log.target_type.toLowerCase().includes(term)) ||
(log.target_status && log.target_status.toLowerCase().includes(term)) ||
(log.ip_address && log.ip_address.toLowerCase().includes(term))
);
});
}, [logs, searchTerm, statusFilter, bannedWallets]);
return (
<div className="space-y-8">
{/* Header */}
<div className="flex flex-col md:flex-row md:items-center justify-between gap-4">
<div className="space-y-1">
<div className="flex items-center gap-3">
<div className="p-2.5 bg-indigo-500/10 border border-indigo-500/20 rounded-xl text-indigo-400">
<ScrollText size={24} />
</div>
<div>
<h2 className="text-3xl font-bold tracking-tight">Journal & Contrôle des Uploads</h2>
<p className="text-slate-400 text-sm">
Historique des transferts, diagnostic OpenCV (détection cibles) et modération des wallets.
</p>
</div>
</div>
</div>
<div className="flex flex-wrap items-center gap-3">
<button
onClick={fetchLogs}
disabled={isLoading}
className="flex items-center gap-2 px-4 py-2.5 bg-slate-900 border border-slate-800 hover:bg-slate-800 text-slate-300 hover:text-white rounded-xl text-sm font-semibold transition-all disabled:opacity-50"
title="Rafraîchir les logs"
>
<RefreshCw size={16} className={isLoading ? "animate-spin text-indigo-400" : ""} />
<span>Actualiser</span>
</button>
<a
href={`${API_BASE_URL}/api/logs/export?format=csv`}
download
className="flex items-center gap-2 px-4 py-2.5 bg-indigo-600 hover:bg-indigo-500 text-white rounded-xl text-sm font-semibold transition-all shadow-lg shadow-indigo-600/20 hover:scale-105 active:scale-95"
>
<Download size={16} />
<span>Exporter CSV</span>
</a>
{!showClearConfirm ? (
<button
onClick={() => setShowClearConfirm(true)}
className="flex items-center gap-2 px-3 py-2.5 bg-slate-900 border border-slate-800 hover:border-rose-500/40 text-slate-400 hover:text-rose-400 rounded-xl text-sm transition-all"
title="Purger tous les logs"
>
<Trash2 size={16} />
</button>
) : (
<div className="flex items-center gap-2 p-1 bg-rose-500/10 border border-rose-500/30 rounded-xl animate-in fade-in">
<span className="text-xs text-rose-400 px-2 font-semibold">Effacer tout ?</span>
<button
onClick={handleClearAll}
className="px-2.5 py-1 bg-rose-600 hover:bg-rose-500 text-white rounded-lg text-xs font-bold transition-all"
>
Oui
</button>
<button
onClick={() => setShowClearConfirm(false)}
className="px-2.5 py-1 bg-slate-800 hover:bg-slate-700 text-slate-300 rounded-lg text-xs transition-all"
>
Non
</button>
</div>
)}
</div>
</div>
{/* KPI Stats Cards */}
<div className="grid grid-cols-1 sm:grid-cols-2 lg:grid-cols-4 gap-5">
<div className="bg-slate-900/80 border border-slate-800 p-5 rounded-2xl flex items-center justify-between shadow-sm">
<div className="space-y-1">
<p className="text-xs text-slate-500 font-bold uppercase tracking-wider">Total Uploads</p>
<div className="flex items-baseline gap-2">
<p className="text-2xl font-bold">{stats?.total_uploads ?? logs.length}</p>
{stats && stats.total_uploads > 0 && (
<span className="text-xs font-semibold text-emerald-400">
{Math.round(((stats.success_count || 0) / stats.total_uploads) * 100)}% succès
</span>
)}
</div>
</div>
<div className="w-11 h-11 bg-indigo-500/10 border border-indigo-500/20 text-indigo-400 rounded-xl flex items-center justify-center">
<ScrollText size={20} />
</div>
</div>
<div className="bg-slate-900/80 border border-slate-800 p-5 rounded-2xl flex items-center justify-between shadow-sm">
<div className="space-y-1">
<p className="text-xs text-slate-500 font-bold uppercase tracking-wider">Aujourd'hui</p>
<p className="text-2xl font-bold text-indigo-400">{stats?.today_uploads ?? 0}</p>
</div>
<div className="w-11 h-11 bg-indigo-500/10 border border-indigo-500/20 text-indigo-400 rounded-xl flex items-center justify-center">
<Calendar size={20} />
</div>
</div>
<div className="bg-slate-900/80 border border-slate-800 p-5 rounded-2xl flex items-center justify-between shadow-sm">
<div className="space-y-1">
<p className="text-xs text-slate-500 font-bold uppercase tracking-wider">Wallets Bannis</p>
<div className="flex items-baseline gap-2">
<p className="text-2xl font-bold text-rose-400">{bannedWallets.length}</p>
<span className="text-xs text-slate-500 font-mono">/ {stats?.unique_wallets ?? 0} total</span>
</div>
</div>
<div className="w-11 h-11 bg-rose-500/10 border border-rose-500/20 text-rose-400 rounded-xl flex items-center justify-center">
<Ban size={20} />
</div>
</div>
<div className="bg-slate-900/80 border border-slate-800 p-5 rounded-2xl flex items-center justify-between shadow-sm">
<div className="space-y-1">
<p className="text-xs text-slate-500 font-bold uppercase tracking-wider">Volume Transféré</p>
<p className="text-2xl font-bold text-emerald-400">
{formatFileSize(stats?.total_bytes || logs.reduce((acc, l) => acc + (l.file_size || 0), 0))}
</p>
</div>
<div className="w-11 h-11 bg-emerald-500/10 border border-emerald-500/20 text-emerald-400 rounded-xl flex items-center justify-center">
<HardDrive size={20} />
</div>
</div>
</div>
{/* Filters & Search Toolbar */}
<div className="bg-slate-900 border border-slate-800 rounded-2xl p-4 flex flex-col md:flex-row gap-4 items-center justify-between">
{/* Search */}
<div className="relative w-full md:w-96">
<Search size={16} className="absolute left-3.5 top-1/2 -translate-y-1/2 text-slate-500" />
<input
type="text"
value={searchTerm}
onChange={(e) => setSearchTerm(e.target.value)}
placeholder="Rechercher par Wallet, Session, Cible, Image..."
className="w-full bg-slate-950 border border-slate-800 focus:border-indigo-500 focus:ring-1 focus:ring-indigo-500 rounded-xl pl-10 pr-4 py-2 text-sm text-slate-200 placeholder-slate-500 outline-none transition-all"
/>
{searchTerm && (
<button
onClick={() => setSearchTerm("")}
className="absolute right-3 top-1/2 -translate-y-1/2 text-xs text-slate-500 hover:text-slate-300"
>
Effacer
</button>
)}
</div>
{/* Status & OpenCV Filter */}
<div className="flex items-center gap-2 w-full md:w-auto justify-start md:justify-end flex-wrap">
<span className="text-xs text-slate-500 font-semibold uppercase tracking-wider flex items-center gap-1.5 mr-1">
<Filter size={13} />
Filtre:
</span>
<div className="inline-flex bg-slate-950 p-1 rounded-xl border border-slate-800 flex-wrap gap-1">
<button
onClick={() => setStatusFilter("ALL")}
className={`px-2.5 py-1 text-xs font-semibold rounded-lg transition-all ${
statusFilter === "ALL"
? "bg-slate-800 text-white shadow-sm"
: "text-slate-400 hover:text-slate-200"
}`}
>
Tous ({logs.length})
</button>
<button
onClick={() => setStatusFilter("SUCCESS")}
className={`px-2.5 py-1 text-xs font-semibold rounded-lg transition-all ${
statusFilter === "SUCCESS"
? "bg-emerald-500/20 text-emerald-300 border border-emerald-500/30"
: "text-slate-400 hover:text-emerald-400"
}`}
>
Succès
</button>
<button
onClick={() => setStatusFilter("INVALID_TARGET")}
className={`px-2.5 py-1 text-xs font-semibold rounded-lg transition-all ${
statusFilter === "INVALID_TARGET"
? "bg-amber-500/20 text-amber-300 border border-amber-500/30"
: "text-slate-400 hover:text-amber-400"
}`}
title="Photos non reconnues comme cible par OpenCV"
>
Cibles Douteuses
</button>
<button
onClick={() => setStatusFilter("BANNED")}
className={`px-2.5 py-1 text-xs font-semibold rounded-lg transition-all ${
statusFilter === "BANNED"
? "bg-rose-500/20 text-rose-300 border border-rose-500/30"
: "text-slate-400 hover:text-rose-400"
}`}
>
Bannis ({bannedWallets.length})
</button>
</div>
</div>
</div>
{/* Logs Table */}
<div className="bg-slate-900 border border-slate-800 rounded-2xl overflow-hidden shadow-xl shadow-black/20">
<div className="overflow-x-auto">
<table className="w-full text-left text-sm">
<thead className="bg-slate-950/60 border-b border-slate-800 text-slate-400 font-semibold text-xs uppercase tracking-wider">
<tr>
<th className="px-5 py-3.5">Date & Heure</th>
<th className="px-4 py-3.5">Diagnostic OpenCV</th>
<th className="px-4 py-3.5">Wallet Contributeur</th>
<th className="px-4 py-3.5">Session / Cible</th>
<th className="px-4 py-3.5">Appareil</th>
<th className="px-4 py-3.5">Fichier</th>
<th className="px-4 py-3.5 text-right">Actions</th>
</tr>
</thead>
<tbody className="divide-y divide-slate-800/60">
{filteredLogs.map((log) => {
const dateObj = new Date(log.timestamp);
const isValidDate = !isNaN(dateObj.getTime());
const formattedDate = isValidDate
? dateObj.toLocaleDateString("fr-FR", { day: "2-digit", month: "2-digit", year: "numeric" })
: log.timestamp;
const formattedTime = isValidDate
? dateObj.toLocaleTimeString("fr-FR", { hour: "2-digit", minute: "2-digit", second: "2-digit" })
: "";
const banned = isWalletBanned(log.wallet_hash);
return (
<tr
key={log.id}
className="hover:bg-slate-800/40 transition-colors group"
>
{/* Timestamp */}
<td className="px-5 py-4 whitespace-nowrap">
<div className="flex flex-col">
<span className="font-semibold text-slate-200">{formattedDate}</span>
<span className="text-xs text-slate-500 font-mono">{formattedTime}</span>
</div>
</td>
{/* OpenCV Diagnosis & Upload Status */}
<td className="px-4 py-4 whitespace-nowrap">
<div className="flex flex-col gap-1">
{log.status === "FAILED" ? (
<span className="inline-flex items-center gap-1 px-2 py-0.5 rounded text-[10px] font-bold bg-rose-500/10 text-rose-400 border border-rose-500/20 max-w-fit" title={log.error_message || "Échec upload"}>
<XCircle size={12} />
UPLOAD ÉCHEC
</span>
) : log.target_status === "VALID" ? (
<span className="inline-flex items-center gap-1 px-2 py-0.5 rounded text-[10px] font-bold bg-emerald-500/10 text-emerald-400 border border-emerald-500/20 max-w-fit" title={log.target_details || "Cible certifiée"}>
<ShieldCheck size={12} />
CIBLE CERTIFIÉE ({Math.round((log.target_confidence || 1) * 100)}%)
</span>
) : log.target_status === "SUSPICIOUS" ? (
<span className="inline-flex items-center gap-1 px-2 py-0.5 rounded text-[10px] font-bold bg-amber-500/10 text-amber-400 border border-amber-500/20 max-w-fit" title={log.target_details || "1 seul anneau détecté"}>
<AlertTriangle size={12} />
DOUTEUSE (1 ANNEAU)
</span>
) : (
<span className="inline-flex items-center gap-1 px-2 py-0.5 rounded text-[10px] font-bold bg-rose-500/10 text-rose-400 border border-rose-500/20 max-w-fit" title={log.target_details || "Aucun motif de cible"}>
<ShieldAlert size={12} />
NON RECONNUE
</span>
)}
{log.target_rings_count ? (
<span className="text-[10px] text-slate-500 font-mono">
{log.target_rings_count} anneaux concentriques
</span>
) : null}
</div>
</td>
{/* Wallet Hash & Ban Badge */}
<td className="px-4 py-4">
{log.wallet_hash ? (
<div className="flex flex-col gap-1">
<div className="flex items-center gap-2">
<span
onClick={() => setSearchTerm(log.wallet_hash || "")}
className="font-mono text-xs text-indigo-300 hover:text-indigo-200 bg-indigo-500/5 px-2 py-1 rounded border border-indigo-500/10 hover:border-indigo-500/30 cursor-pointer transition-colors"
title="Cliquer pour filtrer par ce wallet"
>
{log.wallet_hash.length > 16
? `${log.wallet_hash.substring(0, 8)}...${log.wallet_hash.substring(log.wallet_hash.length - 8)}`
: log.wallet_hash}
</span>
<button
onClick={() => copyToClipboard(log.wallet_hash!)}
className="text-slate-500 hover:text-slate-300 transition-colors p-1"
title="Copier le hash du wallet"
>
{copiedWallet === log.wallet_hash ? (
<Check size={14} className="text-emerald-400" />
) : (
<Copy size={14} />
)}
</button>
</div>
{banned && (
<span className="inline-flex items-center gap-1 text-[10px] font-bold text-rose-400 bg-rose-500/10 px-1.5 py-0.5 rounded border border-rose-500/20 max-w-fit">
<Ban size={10} />
WALLET BANNI
</span>
)}
</div>
) : (
<span className="text-xs text-slate-500 italic">Anonyme / Non fourni</span>
)}
</td>
{/* Session & Target */}
<td className="px-4 py-4">
<div className="flex flex-col gap-1 max-w-[180px]">
{log.session_id && (
<div className="flex items-center gap-1 text-xs text-slate-300 font-mono truncate">
<span className="text-slate-500">ID:</span> {log.session_id}
</div>
)}
<div className="flex items-center flex-wrap gap-1.5">
{log.target_type && (
<span className="text-[10px] uppercase font-bold bg-slate-800 text-slate-300 px-1.5 py-0.5 rounded border border-slate-700">
{log.target_type}
</span>
)}
{log.weapon && (
<span className="text-[10px] bg-slate-800 text-slate-400 px-1.5 py-0.5 rounded">
{log.weapon}
</span>
)}
{log.impacts_count > 0 && (
<span className="text-[10px] font-bold text-indigo-400 bg-indigo-500/10 px-1.5 py-0.5 rounded border border-indigo-500/20 flex items-center gap-0.5">
<Crosshair size={10} />
{log.impacts_count} imp.
</span>
)}
</div>
</div>
</td>
{/* Device & IP */}
<td className="px-4 py-4 whitespace-nowrap">
<div className="flex flex-col gap-0.5">
<div className="flex items-center gap-1.5 text-xs text-slate-300">
<Smartphone size={13} className="text-indigo-400" />
<span>{log.device_model || log.device_os || "Inconnu"}</span>
</div>
{log.ip_address && (
<span className="text-[11px] text-slate-500 font-mono">
{log.ip_address.replace("::ffff:", "")}
</span>
)}
</div>
</td>
{/* File & Size */}
<td className="px-4 py-4 whitespace-nowrap">
<div className="flex flex-col gap-0.5">
{log.image_filename ? (
<Link
href={`/photo/${log.image_filename}`}
className="text-xs text-indigo-400 hover:text-indigo-300 font-mono flex items-center gap-1 group/link truncate max-w-[130px]"
title={log.image_filename}
>
<span className="truncate">{log.image_filename}</span>
<ExternalLink size={12} className="opacity-0 group-hover/link:opacity-100 transition-opacity" />
</Link>
) : (
<span className="text-xs text-slate-500 italic">Aucun fichier</span>
)}
<span className="text-[11px] text-slate-500 font-mono">
{formatFileSize(log.file_size)}
</span>
</div>
</td>
{/* Actions */}
<td className="px-4 py-4 text-right whitespace-nowrap">
<div className="flex items-center justify-end gap-1.5">
{/* Ban / Unban Button */}
{log.wallet_hash && (
banned ? (
<button
onClick={() => handleUnbanWallet(log.wallet_hash!)}
className="p-1.5 text-slate-400 hover:text-emerald-400 hover:bg-slate-800 rounded-lg transition-colors"
title="Débannir ce wallet"
>
<ShieldCheck size={16} />
</button>
) : (
<button
onClick={() => setBanModalWallet(log.wallet_hash)}
className="p-1.5 text-slate-500 hover:text-rose-400 hover:bg-slate-800 rounded-lg transition-colors"
title="Bannir définitivement ce wallet"
>
<Ban size={16} />
</button>
)
)}
<button
onClick={() => setSelectedLog(log)}
className="p-1.5 text-slate-400 hover:text-indigo-300 hover:bg-slate-800 rounded-lg transition-colors"
title="Voir les détails complets"
>
<Eye size={16} />
</button>
<button
onClick={() => handleDeleteLog(log.id)}
className="p-1.5 text-slate-500 hover:text-rose-400 hover:bg-slate-800 rounded-lg transition-colors"
title="Supprimer ce log"
>
<Trash2 size={16} />
</button>
</div>
</td>
</tr>
);
})}
</tbody>
</table>
</div>
{/* Empty state */}
{filteredLogs.length === 0 && (
<div className="py-20 flex flex-col items-center justify-center text-center px-4">
<div className="p-4 bg-slate-950 border border-slate-800 rounded-2xl text-slate-600 mb-3">
<ScrollText size={36} />
</div>
<h3 className="text-slate-300 font-bold text-base">Aucun log trouvé</h3>
<p className="text-slate-500 text-xs mt-1 max-w-sm">
{searchTerm || statusFilter !== "ALL"
? "Aucun enregistrement ne correspond à vos critères de recherche."
: "Les logs apparaîtront ici dès que des photos ou des sessions seront uploadées."}
</p>
</div>
)}
</div>
{/* Details Modal */}
{selectedLog && (
<div className="fixed inset-0 z-50 bg-black/70 backdrop-blur-sm flex items-center justify-center p-4">
<div className="bg-slate-900 border border-slate-800 rounded-2xl w-full max-w-2xl max-h-[85vh] flex flex-col overflow-hidden shadow-2xl animate-in zoom-in-95 duration-200">
{/* Modal Header */}
<div className="p-6 border-b border-slate-800 flex items-center justify-between bg-slate-950/50">
<div className="flex items-center gap-3">
<div className="p-2 bg-indigo-500/10 border border-indigo-500/20 rounded-xl text-indigo-400">
<Info size={20} />
</div>
<div>
<h3 className="font-bold text-lg text-slate-100">Détails du Log #{selectedLog.id}</h3>
<p className="text-xs text-slate-400">{new Date(selectedLog.timestamp).toLocaleString()}</p>
</div>
</div>
<button
onClick={() => setSelectedLog(null)}
className="text-slate-400 hover:text-white p-2 hover:bg-slate-800 rounded-xl transition-colors"
>
</button>
</div>
{/* Modal Content */}
<div className="p-6 overflow-y-auto space-y-6 text-sm">
{/* OpenCV Diagnostic Banner */}
<div className={`p-4 rounded-xl border flex flex-col gap-2 ${
selectedLog.target_status === "VALID"
? "bg-emerald-500/10 border-emerald-500/20 text-emerald-300"
: selectedLog.target_status === "SUSPICIOUS"
? "bg-amber-500/10 border-amber-500/20 text-amber-300"
: "bg-rose-500/10 border-rose-500/20 text-rose-300"
}`}>
<div className="flex items-center justify-between">
<div className="flex items-center gap-2 font-bold">
{selectedLog.target_status === "VALID" ? <ShieldCheck size={18} /> : <AlertTriangle size={18} />}
Diagnostic OpenCV : {selectedLog.target_status || "VALID"}
</div>
<span className="text-xs font-mono font-bold px-2 py-0.5 rounded bg-black/30">
Confiance : {Math.round((selectedLog.target_confidence || 1) * 100)}%
</span>
</div>
<p className="text-xs opacity-90">{selectedLog.target_details || "Cible détectée avec succès."}</p>
</div>
{/* General Grid */}
<div className="grid grid-cols-2 gap-4">
<div className="bg-slate-950 p-4 rounded-xl border border-slate-800 space-y-1">
<span className="text-xs text-slate-500 font-bold uppercase tracking-wider">Wallet Hash</span>
<div className="font-mono text-xs text-indigo-300 break-all select-all">
{selectedLog.wallet_hash || "Non spécifié"}
</div>
{isWalletBanned(selectedLog.wallet_hash) && (
<span className="inline-block mt-1 text-[10px] text-rose-400 font-bold bg-rose-500/10 px-1.5 py-0.5 rounded border border-rose-500/20">
Banni ({getBannedInfo(selectedLog.wallet_hash)?.reason})
</span>
)}
</div>
<div className="bg-slate-950 p-4 rounded-xl border border-slate-800 space-y-1">
<span className="text-xs text-slate-500 font-bold uppercase tracking-wider">Session ID</span>
<div className="font-mono text-xs text-slate-300 break-all select-all">
{selectedLog.session_id || "N/A"}
</div>
</div>
<div className="bg-slate-950 p-4 rounded-xl border border-slate-800 space-y-1">
<span className="text-xs text-slate-500 font-bold uppercase tracking-wider">Appareil</span>
<div className="text-xs text-slate-300">
{selectedLog.device_model || "Inconnu"} ({selectedLog.device_os || "OS inconnu"})
</div>
</div>
<div className="bg-slate-950 p-4 rounded-xl border border-slate-800 space-y-1">
<span className="text-xs text-slate-500 font-bold uppercase tracking-wider">Adresse IP</span>
<div className="font-mono text-xs text-slate-300">
{selectedLog.ip_address || "Inconnue"}
</div>
</div>
<div className="bg-slate-950 p-4 rounded-xl border border-slate-800 space-y-1">
<span className="text-xs text-slate-500 font-bold uppercase tracking-wider">Cible & Arme</span>
<div className="text-xs text-slate-300">
Type: <span className="font-bold text-white">{selectedLog.target_type || "N/A"}</span> | Arme: {selectedLog.weapon || "N/A"} | {selectedLog.distance_meters ? `${selectedLog.distance_meters}m` : ""}
</div>
</div>
<div className="bg-slate-950 p-4 rounded-xl border border-slate-800 space-y-1">
<span className="text-xs text-slate-500 font-bold uppercase tracking-wider">Fichiers & Taille</span>
<div className="text-xs text-slate-300">
Image: <span className="font-mono">{selectedLog.image_filename || "N/A"}</span> ({formatFileSize(selectedLog.file_size)})
</div>
</div>
</div>
{/* Raw Metadata JSON */}
{selectedLog.raw_metadata && (
<div className="space-y-2">
<span className="text-xs text-slate-500 font-bold uppercase tracking-wider">Données Brutes (JSON)</span>
<pre className="bg-slate-950 border border-slate-800 p-4 rounded-xl text-xs font-mono text-slate-300 overflow-x-auto max-h-48">
{(() => {
try {
return JSON.stringify(JSON.parse(selectedLog.raw_metadata), null, 2);
} catch {
return selectedLog.raw_metadata;
}
})()}
</pre>
</div>
)}
</div>
{/* Modal Footer */}
<div className="p-4 border-t border-slate-800 bg-slate-950/50 flex justify-between items-center">
<div className="flex items-center gap-2">
{selectedLog.image_filename && (
<Link
href={`/photo/${selectedLog.image_filename}`}
className="flex items-center gap-2 px-4 py-2 bg-indigo-600 hover:bg-indigo-500 text-white rounded-xl text-xs font-bold transition-all"
>
<Eye size={14} />
Ouvrir la session
</Link>
)}
{selectedLog.wallet_hash && (
isWalletBanned(selectedLog.wallet_hash) ? (
<button
onClick={() => handleUnbanWallet(selectedLog.wallet_hash!)}
className="px-3 py-2 bg-slate-800 hover:bg-emerald-600/30 text-emerald-400 rounded-xl text-xs font-bold transition-all border border-emerald-500/20"
>
Débannir ce wallet
</button>
) : (
<button
onClick={() => {
setSelectedLog(null);
setBanModalWallet(selectedLog.wallet_hash);
}}
className="px-3 py-2 bg-rose-600/10 hover:bg-rose-600 text-rose-400 hover:text-white rounded-xl text-xs font-bold transition-all border border-rose-500/20"
>
Bannir ce wallet
</button>
)
)}
</div>
<button
onClick={() => setSelectedLog(null)}
className="px-4 py-2 bg-slate-800 hover:bg-slate-700 text-slate-300 rounded-xl text-xs font-semibold transition-all"
>
Fermer
</button>
</div>
</div>
</div>
)}
{/* Ban Confirmation Modal */}
{banModalWallet && (
<div className="fixed inset-0 z-50 bg-black/75 backdrop-blur-sm flex items-center justify-center p-4">
<div className="bg-slate-900 border border-slate-800 rounded-2xl w-full max-w-md p-6 space-y-6 shadow-2xl animate-in zoom-in-95 duration-200">
<div className="flex items-center gap-3">
<div className="p-3 bg-rose-500/10 border border-rose-500/20 rounded-xl text-rose-400">
<Ban size={24} />
</div>
<div>
<h3 className="font-bold text-lg text-slate-100">Bannir un Wallet</h3>
<p className="text-xs text-slate-400">Bloquer définitivement tout upload futur de ce compte.</p>
</div>
</div>
<div className="bg-slate-950 p-3 rounded-xl border border-slate-800 font-mono text-xs text-indigo-300 break-all">
{banModalWallet}
</div>
<div className="space-y-2">
<label className="text-xs font-bold uppercase tracking-wider text-slate-400">
Motif du bannissement
</label>
<select
value={banReason}
onChange={(e) => setBanReason(e.target.value)}
className="w-full bg-slate-950 border border-slate-800 focus:border-rose-500 rounded-xl px-3 py-2 text-sm text-slate-200 outline-none"
>
<option value="Images non conformes / Fausse cible">Images non conformes / Fausse cible</option>
<option value="Spam / Uploads abusifs répétés">Spam / Uploads abusifs répétés</option>
<option value="Contenu inapproprié ou illicite">Contenu inapproprié ou illicite</option>
<option value="Tentative de manipulation des données">Tentative de manipulation des données</option>
</select>
</div>
<div className="flex justify-end gap-3 pt-2">
<button
onClick={() => setBanModalWallet(null)}
className="px-4 py-2 bg-slate-800 hover:bg-slate-700 text-slate-300 rounded-xl text-xs font-semibold transition-all"
>
Annuler
</button>
<button
onClick={handleBanWallet}
disabled={isSubmittingBan}
className="px-4 py-2 bg-rose-600 hover:bg-rose-500 text-white rounded-xl text-xs font-bold transition-all disabled:opacity-50 flex items-center gap-1.5"
>
<Ban size={14} />
{isSubmittingBan ? "Bannissement..." : "Confirmer le Bannissement"}
</button>
</div>
</div>
</div>
)}
</div>
);
}
+30
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@@ -0,0 +1,30 @@
import { fetchApi } from "@/lib/api";
import LogsManager from "./LogsManager";
export const metadata = {
title: "Logs d'Uploads | Bully IA Dashboard",
description: "Journal complet des téléversements de sessions et métadonnées",
};
export default async function LogsPage() {
let logs = [];
let stats = null;
try {
const [logsRes, statsRes] = await Promise.all([
fetchApi('/api/logs?limit=100'),
fetchApi('/api/logs/stats')
]);
logs = logsRes.logs || [];
stats = statsRes.stats || null;
} catch (error) {
console.error("Erreur chargement initial des logs:", error);
}
return (
<LogsManager
initialLogs={logs}
initialStats={stats}
/>
);
}
+105
View File
@@ -0,0 +1,105 @@
import { fetchApi } from "@/lib/api";
import DatasetToolbar from "@/components/DatasetToolbar";
import { Calendar, User, Crosshair } from "lucide-react";
import Link from "next/link";
interface PlottingData {
session_id: string;
wallet_hash: string;
timestamp: string;
plotting: {
impacts: any[];
};
}
interface PhotoData {
filename: string;
imageUrl: string;
data: PlottingData | null;
}
export default async function DashboardPage() {
let photos: PhotoData[] = [];
try {
const response = await fetchApi('/api/all-data');
photos = response.data;
} catch (error) {
console.error("Error fetching photos:", error);
}
return (
<div className="space-y-8">
<div className="flex flex-col md:flex-row md:items-end justify-between gap-4">
<div className="flex flex-col gap-2">
<h2 className="text-3xl font-bold tracking-tight">Galerie des Sessions</h2>
<p className="text-slate-400">Visualisez et gérez les données d'entraînement collectées.</p>
</div>
</div>
<DatasetToolbar />
<div className="grid grid-cols-1 md:grid-cols-2 lg:grid-cols-3 xl:grid-cols-4 gap-6">
{photos.map((photo) => (
<Link
key={photo.filename}
href={`/photo/${photo.filename}`}
className="group relative bg-slate-900 rounded-xl border border-slate-800 overflow-hidden hover:border-indigo-500/50 transition-all hover:shadow-2xl hover:shadow-indigo-500/10"
>
{/* Image Preview */}
<div className="aspect-[3/4] relative overflow-hidden bg-slate-800">
{/* eslint-disable-next-line @next/next/no-img-element */}
<img
src={photo.imageUrl}
alt={photo.filename}
className="w-full h-full object-cover group-hover:scale-105 transition-transform duration-500"
/>
<div className="absolute inset-0 bg-gradient-to-t from-slate-950 via-transparent to-transparent opacity-80" />
{/* Badge impacts */}
{photo.data?.plotting?.impacts && (
<div className="absolute top-3 right-3 bg-indigo-600/90 backdrop-blur-md px-2 py-1 rounded-md text-[10px] font-bold flex items-center gap-1">
<Crosshair size={12} />
{photo.data.plotting.impacts.length} IMPACTS
</div>
)}
</div>
{/* Info */}
<div className="p-4 space-y-3">
<div className="flex items-center justify-between">
<div className="flex items-center gap-2 text-xs text-slate-400">
<Calendar size={14} className="text-indigo-400" />
{photo.data ? new Date(photo.data.timestamp).toLocaleDateString() : 'Date inconnue'}
</div>
{photo.data ? (
<span className="text-[10px] bg-emerald-500/10 text-emerald-400 px-1.5 py-0.5 rounded border border-emerald-500/20 font-bold">DATA OK</span>
) : (
<span className="text-[10px] bg-rose-500/10 text-rose-400 px-1.5 py-0.5 rounded border border-rose-500/20 font-bold">NO DATA</span>
)}
</div>
<div className="flex items-center gap-2 text-xs text-slate-300 font-mono truncate">
<User size={14} className="text-indigo-400" />
{photo.data?.wallet_hash?.substring(0, 12) || 'Anonyme'}...
</div>
<div className="pt-2 border-t border-slate-800 flex justify-between items-center">
<span className="text-[10px] text-slate-500 uppercase tracking-widest font-bold">Session ID</span>
<span className="text-xs text-slate-300 font-mono truncate max-w-[120px]">
{photo.data?.session_id || 'N/A'}
</span>
</div>
</div>
</Link>
))}
</div>
{photos.length === 0 && (
<div className="flex flex-col items-center justify-center py-24 text-slate-500 gap-4 border-2 border-dashed border-slate-800 rounded-3xl">
<Crosshair size={48} className="opacity-20" />
<p>Aucune session d'entraînement trouvée.</p>
</div>
)}
</div>
);
}
@@ -0,0 +1,49 @@
import { fetchApi } from "@/lib/api";
import PhotoEditor from "@/components/PhotoEditor";
import { ChevronLeft, Download } from "lucide-react";
import Link from "next/link";
export default async function PhotoDetailPage({ params }: { params: Promise<{ id: string }> }) {
const { id: encodedId } = await params;
const id = decodeURIComponent(encodedId);
let photo = null;
try {
const response = await fetchApi('/api/all-data');
photo = response.data.find((p: any) => p.filename === id);
} catch (error) {
console.error("Error fetching photo detail:", error);
}
if (!photo) {
return <div className="p-12 text-center">Session non trouvée.</div>;
}
return (
<div className="space-y-8">
{/* Header */}
<div className="flex items-center justify-between">
<Link
href="/"
className="flex items-center gap-2 text-slate-400 hover:text-white transition-colors"
>
<ChevronLeft size={20} />
Retour à la galerie
</Link>
<div className="flex gap-3">
<a
href={`/uploads/images/${id}`}
download
className="flex items-center gap-2 bg-slate-800 hover:bg-slate-700 px-4 py-2 rounded-lg text-sm font-medium transition-colors"
>
<Download size={18} />
Image Originale
</a>
</div>
</div>
<PhotoEditor initialPhoto={photo} />
</div>
);
}
@@ -0,0 +1,98 @@
"use client";
import { useState } from "react";
import { Download, Archive, AlertTriangle, Check, RefreshCw } from "lucide-react";
import { API_BASE_URL } from "@/lib/api";
import { useRouter } from "next/navigation";
export default function DatasetToolbar() {
const router = useRouter();
const [isExporting, setIsExporting] = useState(false);
const [isArchiving, setIsArchiving] = useState(false);
const [showArchiveConfirm, setShowArchiveConfirm] = useState(false);
const handleExport = async () => {
setIsExporting(true);
try {
// On ouvre simplement l'URL dans un nouvel onglet pour déclencher le téléchargement
window.open(`${API_BASE_URL}/api/export/zip`, '_blank');
} catch (error) {
console.error("Export error:", error);
} finally {
setIsExporting(false);
}
};
const handleArchive = async () => {
setIsArchiving(true);
try {
const response = await fetch(`${API_BASE_URL}/api/export/archive`, {
method: "POST"
});
if (response.ok) {
setShowArchiveConfirm(false);
router.refresh(); // Rafraîchir la galerie
} else {
alert("Erreur lors de l'archivage");
}
} catch (error) {
console.error("Archive error:", error);
alert("Erreur réseau");
} finally {
setIsArchiving(false);
}
};
return (
<div className="bg-slate-900 border border-slate-800 rounded-2xl p-6 flex flex-col md:flex-row items-center justify-between gap-6 shadow-xl shadow-indigo-500/5">
<div className="space-y-1">
<h3 className="font-bold text-lg flex items-center gap-2">
<RefreshCw size={20} className="text-indigo-400" />
Gestion du Dataset
</h3>
<p className="text-xs text-slate-500">Exportez vos sessions étiquetées en ZIP et archivez-les pour nettoyer la galerie.</p>
</div>
<div className="flex gap-3">
<button
onClick={handleExport}
disabled={isExporting}
className="flex items-center gap-2 bg-indigo-600 hover:bg-indigo-500 disabled:opacity-50 px-5 py-2.5 rounded-xl text-sm font-bold transition-all hover:scale-105 active:scale-95 shadow-lg shadow-indigo-600/20"
>
<Download size={18} />
{isExporting ? "Préparation..." : "Télécharger ZIP"}
</button>
{!showArchiveConfirm ? (
<button
onClick={() => setShowArchiveConfirm(true)}
className="flex items-center gap-2 bg-slate-800 hover:bg-slate-700 px-5 py-2.5 rounded-xl text-sm font-bold transition-all border border-slate-700"
>
<Archive size={18} />
Archiver les sessions
</button>
) : (
<div className="flex items-center gap-2 animate-in fade-in slide-in-from-right-4 duration-300">
<div className="flex items-center gap-2 px-4 py-2 bg-rose-500/10 border border-rose-500/20 rounded-xl text-rose-400 text-xs font-bold">
<AlertTriangle size={14} />
Vider la galerie ?
</div>
<button
onClick={handleArchive}
disabled={isArchiving}
className="bg-rose-600 hover:bg-rose-500 p-2.5 rounded-xl transition-colors disabled:opacity-50"
>
<Check size={18} className="text-white" />
</button>
<button
onClick={() => setShowArchiveConfirm(false)}
className="bg-slate-800 hover:bg-slate-700 p-2.5 rounded-xl transition-colors"
>
<Archive size={18} className="text-slate-400" />
</button>
</div>
)}
</div>
</div>
);
}
@@ -0,0 +1,226 @@
"use client";
import { useState } from "react";
import PhotoOverlay from "./PhotoOverlay";
import { Info, Calendar, User, Smartphone, Cpu, Save, Edit2, X, Trash2, Check, Tag } from "lucide-react";
import { API_BASE_URL } from "@/lib/api";
import { useRouter } from "next/navigation";
interface PhotoEditorProps {
initialPhoto: any;
}
const PREDEFINED_LABELS = ["bullet_hole", "tear", "miss", "rebound", "other"];
export default function PhotoEditor({ initialPhoto }: PhotoEditorProps) {
const router = useRouter();
const [isEditing, setIsEditing] = useState(false);
const [photoData, setPhotoData] = useState(initialPhoto.data);
const [isSaving, setIsSaving] = useState(false);
const handleImpactsChange = (newImpacts: any[]) => {
setPhotoData({
...photoData,
plotting: {
...photoData.plotting,
impacts: newImpacts
}
});
};
const updateLabel = (index: number, label: string) => {
const newImpacts = [...photoData.plotting.impacts];
newImpacts[index] = { ...newImpacts[index], label };
handleImpactsChange(newImpacts);
};
const updateScore = (index: number, score: number) => {
const newImpacts = [...photoData.plotting.impacts];
newImpacts[index] = { ...newImpacts[index], score };
handleImpactsChange(newImpacts);
};
const handleSave = async () => {
setIsSaving(true);
try {
const response = await fetch(`${API_BASE_URL}/api/data/${initialPhoto.filename}`, {
method: "PUT",
headers: { "Content-Type": "application/json" },
body: JSON.stringify(photoData),
});
if (response.ok) {
setIsEditing(false);
router.refresh();
} else {
alert("Erreur lors de la sauvegarde");
}
} catch (error) {
console.error("Save error:", error);
alert("Erreur réseau");
} finally {
setIsSaving(false);
}
};
const impacts = photoData?.plotting?.impacts || [];
return (
<div className="grid grid-cols-1 xl:grid-cols-3 gap-8">
{/* Main View */}
<div className="xl:col-span-2 space-y-4">
<div className="flex items-center justify-between bg-slate-900/50 p-4 rounded-xl border border-slate-800">
<div className="flex items-center gap-3">
<div className={`w-2 h-2 rounded-full ${isEditing ? 'bg-amber-500 animate-pulse' : 'bg-emerald-500'}`} />
<span className="text-sm font-medium">
{isEditing ? "Mode Édition Actif" : "Mode Visualisation"}
</span>
</div>
<div className="flex gap-2">
{isEditing ? (
<>
<button
onClick={() => {
setPhotoData(initialPhoto.data);
setIsEditing(false);
}}
className="flex items-center gap-2 bg-slate-800 hover:bg-slate-700 px-4 py-2 rounded-lg text-sm font-medium transition-colors"
>
<X size={18} />
Annuler
</button>
<button
onClick={handleSave}
disabled={isSaving}
className="flex items-center gap-2 bg-indigo-600 hover:bg-indigo-500 px-4 py-2 rounded-lg text-sm font-medium transition-colors disabled:opacity-50"
>
<Save size={18} />
{isSaving ? "Enregistrement..." : "Enregistrer"}
</button>
</>
) : (
<button
onClick={() => setIsEditing(true)}
className="flex items-center gap-2 bg-indigo-600 hover:bg-indigo-500 px-4 py-2 rounded-lg text-sm font-medium transition-colors"
>
<Edit2 size={18} />
Modifier les points
</button>
)}
</div>
</div>
<PhotoOverlay
imageUrl={initialPhoto.imageUrl}
impacts={impacts}
targetCorners={photoData?.plotting?.target_corners || []}
isEditing={isEditing}
onImpactsChange={handleImpactsChange}
/>
</div>
{/* Sidebar Info & Labeling */}
<div className="space-y-6">
{/* Labeling Section (Only if editing or has impacts) */}
<div className="bg-slate-900 border border-slate-800 rounded-2xl p-6 space-y-4">
<div className="flex items-center justify-between pb-4 border-b border-slate-800">
<div className="flex items-center gap-3">
<Tag className="text-indigo-400" size={20} />
<h3 className="font-bold text-lg">Étiquetage (Impacts)</h3>
</div>
<span className="bg-slate-800 text-slate-400 text-[10px] font-bold px-2 py-0.5 rounded">
{impacts.length} TOTAL
</span>
</div>
<div className="space-y-3 max-h-[400px] overflow-auto pr-2 custom-scrollbar">
{impacts.map((impact: any, index: number) => (
<div key={impact.id} className="bg-slate-950 p-3 rounded-xl border border-slate-800 space-y-3 group">
<div className="flex items-center justify-between">
<span className="text-[10px] font-bold text-slate-500 uppercase">Impact #{impact.id}</span>
{isEditing && (
<button
onClick={(e) => {
const newImpacts = impacts.filter((_: any, i: number) => i !== index);
handleImpactsChange(newImpacts);
}}
className="text-slate-600 hover:text-rose-500 transition-colors"
>
<Trash2 size={14} />
</button>
)}
</div>
<div className="grid grid-cols-2 gap-2">
<div className="space-y-1">
<label className="text-[10px] text-slate-500 font-bold uppercase">Label</label>
{isEditing ? (
<select
value={impact.label}
onChange={(e) => updateLabel(index, e.target.value)}
className="w-full bg-slate-900 border border-slate-800 rounded px-2 py-1 text-xs outline-none focus:border-indigo-500"
>
{PREDEFINED_LABELS.map(l => <option key={l} value={l}>{l}</option>)}
</select>
) : (
<div className="text-xs text-indigo-300 font-medium">{impact.label}</div>
)}
</div>
<div className="space-y-1">
<label className="text-[10px] text-slate-500 font-bold uppercase">Score</label>
{isEditing ? (
<input
type="number"
min="0"
max="10"
value={impact.score}
onChange={(e) => updateScore(index, parseInt(e.target.value) || 0)}
className="w-full bg-slate-900 border border-slate-800 rounded px-2 py-1 text-xs outline-none focus:border-indigo-500"
/>
) : (
<div className="text-xs text-emerald-400 font-bold">{impact.score}</div>
)}
</div>
</div>
</div>
))}
{impacts.length === 0 && (
<p className="text-center py-8 text-xs text-slate-500 italic">
Aucun impact détecté. {isEditing ? "Cliquez sur l'image pour en ajouter." : ""}
</p>
)}
</div>
</div>
{/* Metadata Card (Read Only) */}
<div className="bg-slate-900/50 border border-slate-800 rounded-2xl p-6 space-y-4 opacity-80">
<div className="flex items-center gap-3 pb-2 border-b border-slate-800">
<Info className="text-slate-400" size={18} />
<h3 className="font-bold text-sm text-slate-300">Métadonnées Session</h3>
</div>
<div className="space-y-3">
<InfoItem icon={<Calendar size={14} />} label="Date" value={photoData ? new Date(photoData.timestamp).toLocaleString() : 'Inconnue'} />
<InfoItem icon={<User size={14} />} label="Contributeur" value={photoData?.wallet_hash || 'Anonyme'} isMono />
<InfoItem icon={<Smartphone size={14} />} label="Appareil" value={photoData?.device_info?.model || 'Inconnu'} />
</div>
</div>
</div>
</div>
);
}
function InfoItem({ icon, label, value, isMono = false }: any) {
return (
<div className="flex flex-col gap-0.5">
<div className="flex items-center gap-1.5 text-[10px] text-slate-500 font-bold uppercase">
{icon}
{label}
</div>
<p className={`text-xs text-slate-300 ${isMono ? 'font-mono truncate' : ''}`}>
{value}
</p>
</div>
);
}
@@ -0,0 +1,183 @@
"use client";
import { useEffect, useRef, useState } from "react";
interface Point {
norm_x: number;
norm_y: number;
}
interface Impact {
id: number;
label: string;
score: number;
coords: Point;
}
interface PhotoOverlayProps {
imageUrl: string;
impacts: Impact[];
targetCorners: Point[];
isEditing?: boolean;
onImpactsChange?: (impacts: Impact[]) => void;
}
export default function PhotoOverlay({
imageUrl,
impacts,
targetCorners,
isEditing = false,
onImpactsChange
}: PhotoOverlayProps) {
const containerRef = useRef<HTMLDivElement>(null);
const [dimensions, setDimensions] = useState({ width: 0, height: 0 });
const [dragIndex, setDragIndex] = useState<number | null>(null);
useEffect(() => {
const updateDimensions = () => {
if (containerRef.current) {
setDimensions({
width: containerRef.current.offsetWidth,
height: containerRef.current.offsetHeight,
});
}
};
updateDimensions();
window.addEventListener("resize", updateDimensions);
return () => window.removeEventListener("resize", updateDimensions);
}, []);
const handleImageClick = (e: React.MouseEvent) => {
if (!isEditing || !onImpactsChange || dragIndex !== null) return;
const rect = containerRef.current?.getBoundingClientRect();
if (!rect) return;
// Calculer les coordonnées normalisées
const x = (e.clientX - rect.left) / dimensions.width;
const y = (e.clientY - rect.top) / dimensions.height;
// Créer un nouvel impact
const newImpact: Impact = {
id: impacts.length > 0 ? Math.max(...impacts.map(i => i.id)) + 1 : 1,
label: "bullet_hole",
score: 10,
coords: { norm_x: x, norm_y: y }
};
onImpactsChange([...impacts, newImpact]);
};
const handleMouseMove = (e: React.MouseEvent) => {
if (dragIndex === null || !onImpactsChange) return;
const rect = containerRef.current?.getBoundingClientRect();
if (!rect) return;
const x = (e.clientX - rect.left) / dimensions.width;
const y = (e.clientY - rect.top) / dimensions.height;
const newImpacts = [...impacts];
newImpacts[dragIndex] = {
...newImpacts[dragIndex],
coords: { norm_x: x, norm_y: y }
};
onImpactsChange(newImpacts);
};
const deleteImpact = (e: React.MouseEvent, index: number) => {
e.stopPropagation();
if (!isEditing || !onImpactsChange) return;
const newImpacts = impacts.filter((_, i) => i !== index);
onImpactsChange(newImpacts);
};
return (
<div
ref={containerRef}
className={`relative w-full flex items-center justify-center bg-slate-900 rounded-2xl overflow-hidden border border-slate-800 shadow-2xl min-h-[400px] ${isEditing ? 'cursor-crosshair' : ''}`}
onClick={handleImageClick}
onMouseMove={handleMouseMove}
onMouseUp={() => setDragIndex(null)}
onMouseLeave={() => setDragIndex(null)}
>
{/* eslint-disable-next-line @next/next/no-img-element */}
<img
src={imageUrl}
alt="Target Analysis"
className="max-w-full max-h-[80vh] object-contain select-none"
draggable={false}
onLoad={(e) => {
const img = e.currentTarget;
setDimensions({ width: img.clientWidth, height: img.clientHeight });
}}
/>
{dimensions.width > 0 && (
<svg
className="absolute pointer-events-none"
viewBox={`0 0 ${dimensions.width} ${dimensions.height}`}
style={{ width: dimensions.width, height: dimensions.height }}
>
{/* Draw Target Box if corners exist */}
{targetCorners && targetCorners.length === 4 && (
<polygon
points={targetCorners.map(c => `${c.norm_x * dimensions.width},${c.norm_y * dimensions.height}`).join(' ')}
fill="rgba(79, 70, 229, 0.15)"
stroke="#6366f1"
strokeWidth="2"
strokeDasharray="4 2"
/>
)}
{/* Draw Impacts */}
{impacts.map((impact, index) => (
<g key={impact.id}>
{/* Glow effect */}
<circle
cx={impact.coords.norm_x * dimensions.width}
cy={impact.coords.norm_y * dimensions.height}
r={isEditing ? "12" : "8"}
fill={isEditing ? "rgba(244, 63, 94, 0.2)" : "rgba(244, 63, 94, 0.3)"}
className={isEditing ? 'pointer-events-auto cursor-move' : ''}
onMouseDown={(e) => {
if (!isEditing) return;
e.stopPropagation();
setDragIndex(index);
}}
onContextMenu={(e) => deleteImpact(e, index)}
/>
{/* Main circle */}
<circle
cx={impact.coords.norm_x * dimensions.width}
cy={impact.coords.norm_y * dimensions.height}
r="5"
fill="#f43f5e"
stroke="white"
strokeWidth="1.5"
/>
{/* Score text */}
<text
x={impact.coords.norm_x * dimensions.width}
y={impact.coords.norm_y * dimensions.height - 10}
className="text-[12px] font-bold fill-white text-center select-none"
textAnchor="middle"
style={{ textShadow: '0 0 4px rgba(0,0,0,0.9), 1px 1px 0 rgba(0,0,0,0.9)' }}
>
{impact.score}
</text>
</g>
))}
</svg>
)}
{isEditing && (
<div className="absolute bottom-4 right-4 bg-slate-950/80 backdrop-blur-md px-3 py-1.5 rounded-full text-[10px] font-bold text-indigo-400 border border-indigo-500/30">
MODE ÉDITION : CLIC POUR AJOUTER DRAG POUR DÉPLACER CLIC DROIT POUR SUPPRIMER
</div>
)}
</div>
);
}
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const isServer = typeof window === 'undefined';
export const API_BASE_URL = isServer
? `http://127.0.0.1:${process.env.PORT || 3000}`
: '';
export async function fetchApi(endpoint: string) {
const res = await fetch(`${API_BASE_URL}${endpoint}`, {
cache: 'no-store',
});
if (!res.ok) {
throw new Error(`Failed to fetch ${endpoint}`);
}
return res.json();
}
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{
"compilerOptions": {
"target": "ES2017",
"lib": ["dom", "dom.iterable", "esnext"],
"allowJs": true,
"skipLibCheck": true,
"strict": true,
"noEmit": true,
"esModuleInterop": true,
"module": "esnext",
"moduleResolution": "bundler",
"resolveJsonModule": true,
"isolatedModules": true,
"jsx": "react-jsx",
"incremental": true,
"plugins": [
{
"name": "next"
}
],
"paths": {
"@/*": ["./src/*"]
}
},
"include": [
"next-env.d.ts",
"**/*.ts",
"**/*.tsx",
".next/types/**/*.ts",
".next/dev/types/**/*.ts",
"**/*.mts"
],
"exclude": ["node_modules"]
}
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# Keep directory structure
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+27
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{
"name": "backendia",
"version": "1.0.0",
"description": "",
"main": "index.js",
"scripts": {
"start": "node server.js",
"dashboard": "cd dashboard && npm run dev -- -p 3001",
"test": "echo \"Error: no test specified\" && exit 1"
},
"keywords": [],
"author": "",
"license": "ISC",
"dependencies": {
"@techstark/opencv-js": "^5.0.0-release.1",
"adm-zip": "^0.5.17",
"cors": "^2.8.6",
"dotenv": "^17.4.2",
"express": "^5.2.1",
"multer": "^2.1.1",
"next": "^16.2.4",
"react": "^19.2.4",
"react-dom": "^19.2.4",
"sharp": "^0.35.3",
"sqlite3": "^6.0.1"
}
}
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const express = require('express');
const multer = require('multer');
const cors = require('cors');
const path = require('path');
const fs = require('fs');
const sqlite3 = require('sqlite3').verbose();
const AdmZip = require('adm-zip');
const TargetValidator = require('./services/target_validator');
const app = express();
const PORT = process.env.PORT || 3000;
// Middleware
app.use(cors());
app.use(express.json());
// Arborescence demandée
const uploadDir = path.join(__dirname, 'uploads');
const imagesDir = path.join(uploadDir, 'images');
const dataDir = path.join(uploadDir, 'data');
const exportsDir = path.join(__dirname, 'exports');
// S'assurer que les dossiers existent
[uploadDir, imagesDir, dataDir, exportsDir].forEach(dir => {
if (!fs.existsSync(dir)) {
fs.mkdirSync(dir, { recursive: true });
}
});
// Initialisation de la base de données SQLite
const dbPath = path.join(dataDir, 'database.sqlite');
const db = new sqlite3.Database(dbPath, (err) => {
if (err) {
console.error('Erreur de connexion à SQLite:', err.message);
} else {
console.log('Connecté à la base de données SQLite.');
db.serialize(() => {
db.run(`CREATE TABLE IF NOT EXISTS user_stats (
wallet_hash TEXT PRIMARY KEY,
photo_count INTEGER DEFAULT 0,
last_upload DATETIME DEFAULT CURRENT_TIMESTAMP
)`);
db.run(`CREATE TABLE IF NOT EXISTS banned_wallets (
wallet_hash TEXT PRIMARY KEY,
reason TEXT,
banned_at DATETIME DEFAULT CURRENT_TIMESTAMP,
banned_by TEXT DEFAULT 'Admin'
)`);
db.run(`CREATE TABLE IF NOT EXISTS upload_logs (
id INTEGER PRIMARY KEY AUTOINCREMENT,
timestamp DATETIME DEFAULT CURRENT_TIMESTAMP,
session_id TEXT,
wallet_hash TEXT,
image_filename TEXT,
json_filename TEXT,
file_size INTEGER,
ip_address TEXT,
user_agent TEXT,
device_model TEXT,
device_os TEXT,
target_type TEXT,
weapon TEXT,
distance_meters INTEGER,
impacts_count INTEGER DEFAULT 0,
status TEXT DEFAULT 'SUCCESS',
target_valid INTEGER DEFAULT 1,
target_status TEXT DEFAULT 'VALID',
target_confidence REAL DEFAULT 1.0,
target_rings_count INTEGER DEFAULT 0,
target_details TEXT,
error_message TEXT,
raw_metadata TEXT
)`);
// Migration safe des colonnes OpenCV si la table existait déjà
const migrations = [
"ALTER TABLE upload_logs ADD COLUMN target_valid INTEGER DEFAULT 1",
"ALTER TABLE upload_logs ADD COLUMN target_status TEXT DEFAULT 'VALID'",
"ALTER TABLE upload_logs ADD COLUMN target_confidence REAL DEFAULT 1.0",
"ALTER TABLE upload_logs ADD COLUMN target_rings_count INTEGER DEFAULT 0",
"ALTER TABLE upload_logs ADD COLUMN target_details TEXT"
];
migrations.forEach(sql => {
db.run(sql, () => {});
});
db.run(`CREATE INDEX IF NOT EXISTS idx_upload_logs_wallet ON upload_logs(wallet_hash)`);
db.run(`CREATE INDEX IF NOT EXISTS idx_upload_logs_timestamp ON upload_logs(timestamp)`);
});
}
});
// Helper pour insérer un log d'upload
function logUploadEntry({
sessionId = null,
walletHash = null,
imageFilename = null,
jsonFilename = null,
fileSize = null,
ipAddress = null,
userAgent = null,
deviceModel = null,
deviceOs = null,
targetType = null,
weapon = null,
distanceMeters = null,
impactsCount = 0,
status = 'SUCCESS',
targetValid = 1,
targetStatus = 'VALID',
targetConfidence = 1.0,
targetRingsCount = 0,
targetDetails = null,
errorMessage = null,
rawMetadata = null
}) {
const query = `
INSERT INTO upload_logs (
session_id, wallet_hash, image_filename, json_filename, file_size,
ip_address, user_agent, device_model, device_os, target_type,
weapon, distance_meters, impacts_count, status,
target_valid, target_status, target_confidence, target_rings_count, target_details,
error_message, raw_metadata
) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)
`;
db.run(query, [
sessionId,
walletHash,
imageFilename,
jsonFilename,
fileSize,
ipAddress,
userAgent,
deviceModel,
deviceOs,
targetType,
weapon,
distanceMeters,
impactsCount,
status,
targetValid ? 1 : 0,
targetStatus,
targetConfidence,
targetRingsCount,
targetDetails,
errorMessage,
rawMetadata ? JSON.stringify(rawMetadata) : null
], function(err) {
if (err) {
console.error("Erreur lors de l'insertion dans upload_logs:", err.message);
} else {
console.log(`[LOG] Upload enregistré (ID: ${this.lastID}) - Statut: ${status} - OpenCV: ${targetStatus}`);
}
});
}
// Configuration de multer pour le stockage des fichiers
const storage = multer.diskStorage({
destination: function (req, file, cb) {
cb(null, imagesDir); // Les photos vont dans uploads/images/
},
filename: function (req, file, cb) {
// Créer un nom de fichier unique tout en gardant l'extension originale
const uniqueSuffix = Date.now() + '-' + Math.round(Math.random() * 1E9);
const ext = path.extname(file.originalname);
cb(null, file.fieldname + '-' + uniqueSuffix + ext);
}
});
const upload = multer({
storage: storage,
limits: {
fileSize: 15 * 1024 * 1024 // Limite de taille: 15 MB
},
fileFilter: (req, file, cb) => {
const ext = path.extname(file.originalname).toLowerCase();
const allowedExts = ['.jpg', '.jpeg', '.png', '.gif', '.webp'];
// Accepter si c'est un mimetype image OU si l'extension est celle d'une image
if (file.mimetype.startsWith('image/') || allowedExts.includes(ext) || file.mimetype === 'application/octet-stream') {
cb(null, true);
} else {
console.error(`Fichier rejeté: mimetype=${file.mimetype}, extension=${ext}`);
cb(new Error('Seules les images sont autorisées !'), false);
}
}
});
// Routes de base
app.get('/api/health', (req, res) => {
res.json({ status: 'ok', message: 'Le serveur backend IA fonctionne' });
});
// Route pour l'upload de photo + données JSON
// Attend un form-data avec un champ nommé 'photo' et un champ texte 'plotting'
app.post('/api/upload', upload.single('photo'), async (req, res) => {
const ipAddress = req.headers['x-forwarded-for'] || req.socket.remoteAddress || req.ip || '';
const userAgent = req.headers['user-agent'] || '';
try {
if (!req.file) {
logUploadEntry({
ipAddress,
userAgent,
status: 'FAILED',
errorMessage: 'Aucune photo fournie'
});
return res.status(400).json({
code: 'MISSING_PHOTO',
error: 'Aucune photo fournie dans la requête'
});
}
let plottingData = {};
if (req.body.plotting) {
try {
plottingData = JSON.parse(req.body.plotting);
} catch (e) {
console.error("Erreur parsing JSON:", e);
logUploadEntry({
imageFilename: req.file.filename,
fileSize: req.file.size,
ipAddress,
userAgent,
status: 'FAILED',
errorMessage: 'Le champ plotting doit être un JSON valide'
});
return res.status(400).json({
code: 'INVALID_PLOTTING_JSON',
error: 'Le champ plotting contient un format JSON invalide'
});
}
}
const walletHash = plottingData.wallet_hash || null;
const sessionId = plottingData.session_id || null;
// 1. Vérification du bannissement de wallet
if (walletHash) {
const bannedEntry = await new Promise((resolve) => {
db.get('SELECT * FROM banned_wallets WHERE wallet_hash = ?', [walletHash], (err, row) => {
resolve(row || null);
});
});
if (bannedEntry) {
// Supprimer le fichier image temporaire pour ne pas consommer d'espace
if (req.file.path && fs.existsSync(req.file.path)) {
try { fs.unlinkSync(req.file.path); } catch (e) {}
}
const banReason = bannedEntry.reason || 'Non-respect des règles de contribution / Image non conforme';
logUploadEntry({
sessionId,
walletHash,
imageFilename: req.file.filename,
fileSize: req.file.size,
ipAddress,
userAgent,
status: 'FAILED',
errorMessage: `Upload bloqué : wallet banni (${banReason})`
});
console.warn(`[MODÉRATION] Upload rejeté pour wallet banni: ${walletHash}`);
return res.status(403).json({
code: 'WALLET_BANNED',
error: 'Votre participation au programme d\'entraînement IA a été suspendue par la modération.',
reason: banReason,
banned_at: bannedEntry.banned_at
});
}
}
// 2. Validation de la cible par OpenCV
let validation = {
isValid: true,
status: 'VALID',
confidence: 1.0,
ringsCount: 0,
bestCenter: null,
details: 'Analyse non effectuée'
};
try {
validation = await TargetValidator.validateTarget(req.file.path);
console.log(`[OPENCV] Diagnostic cible pour ${req.file.filename}: ${validation.status} (${Math.round(validation.confidence * 100)}% conf, ${validation.ringsCount} anneaux)`);
} catch (cvErr) {
console.error("[OPENCV] Erreur analyse cible:", cvErr);
}
// Nom de base sans l'extension
const baseFilename = path.parse(req.file.filename).name;
const jsonFilename = `${baseFilename}.json`;
const jsonFilePath = path.join(dataDir, jsonFilename);
// Sauvegarde du JSON dans uploads/data/
fs.writeFileSync(jsonFilePath, JSON.stringify(plottingData, null, 2));
// Extraction des métadonnées
const deviceInfo = plottingData.device_info || {};
const targetMeta = plottingData.target_metadata || {};
const impacts = plottingData.plotting?.impacts || [];
const impactsCount = Array.isArray(impacts) ? impacts.length : 0;
// Mise à jour de la BDD si on a un wallet_hash
if (walletHash) {
db.run(`
INSERT INTO user_stats (wallet_hash, photo_count, last_upload)
VALUES (?, 1, CURRENT_TIMESTAMP)
ON CONFLICT(wallet_hash) DO UPDATE SET
photo_count = photo_count + 1,
last_upload = CURRENT_TIMESTAMP
`, [walletHash], function(err) {
if (err) {
console.error("Erreur lors de la mise à jour des stats :", err);
} else {
console.log(`Stats mises à jour pour le wallet_hash ${walletHash.substring(0, 8)}...`);
}
});
}
// Enregistrement dans la table des logs d'upload avec diagnostic OpenCV
logUploadEntry({
sessionId,
walletHash,
imageFilename: req.file.filename,
jsonFilename,
fileSize: req.file.size,
ipAddress,
userAgent,
deviceModel: deviceInfo.model || null,
deviceOs: deviceInfo.os || null,
targetType: targetMeta.type || null,
weapon: targetMeta.weapon || null,
distanceMeters: targetMeta.distance_meters || null,
impactsCount,
status: 'SUCCESS',
targetValid: validation.isValid ? 1 : 0,
targetStatus: validation.status,
targetConfidence: validation.confidence,
targetRingsCount: validation.ringsCount,
targetDetails: validation.details,
rawMetadata: plottingData
});
console.log(`Données reçues et sauvegardées:`);
console.log(`- Image: uploads/images/${req.file.filename}`);
console.log(`- JSON : uploads/data/${jsonFilename}`);
res.status(200).json({
code: 'UPLOAD_SUCCESS',
message: 'Photo et données uploadées avec succès',
file: {
filename: req.file.filename,
url: `/uploads/images/${req.file.filename}`,
size: req.file.size
},
data: {
filename: jsonFilename
},
target_validation: validation
});
} catch (error) {
console.error('Erreur lors de l\'upload:', error);
logUploadEntry({
imageFilename: req.file ? req.file.filename : null,
fileSize: req.file ? req.file.size : null,
ipAddress,
userAgent,
status: 'FAILED',
errorMessage: error.message || 'Erreur interne lors de l\'upload'
});
res.status(500).json({
code: 'SERVER_ERROR',
error: error.message || 'Erreur interne du serveur lors de l\'upload'
});
}
});
// Routes de Modération : Gestion des bannissements de wallets
app.get('/api/moderation/banned', (req, res) => {
db.all('SELECT * FROM banned_wallets ORDER BY banned_at DESC', [], (err, rows) => {
if (err) {
console.error("Erreur lecture wallets bannis:", err);
return res.status(500).json({ error: 'Erreur lecture wallets bannis' });
}
res.json({ banned: rows || [] });
});
});
app.post('/api/moderation/ban', (req, res) => {
const { wallet_hash, reason, banned_by } = req.body;
if (!wallet_hash) {
return res.status(400).json({ error: 'wallet_hash obligatoire' });
}
db.run(
`INSERT INTO banned_wallets (wallet_hash, reason, banned_by, banned_at)
VALUES (?, ?, ?, CURRENT_TIMESTAMP)
ON CONFLICT(wallet_hash) DO UPDATE SET
reason = excluded.reason,
banned_at = CURRENT_TIMESTAMP`,
[wallet_hash, reason || 'Contenu invalide ou non conforme aux règles', banned_by || 'Admin'],
function(err) {
if (err) {
console.error("Erreur bannissement:", err);
return res.status(500).json({ error: 'Erreur lors du bannissement du wallet' });
}
console.log(`[MODÉRATION] Wallet ${wallet_hash} banni (Motif: ${reason})`);
res.json({ message: 'Wallet banni avec succès', wallet_hash });
}
);
});
app.delete('/api/moderation/ban/:wallet_hash', (req, res) => {
const wallet_hash = req.params.wallet_hash;
db.run('DELETE FROM banned_wallets WHERE wallet_hash = ?', [wallet_hash], function(err) {
if (err) {
console.error("Erreur débannissement:", err);
return res.status(500).json({ error: 'Erreur lors du débannissement' });
}
console.log(`[MODÉRATION] Wallet ${wallet_hash} débanni`);
res.json({ message: 'Wallet débanni avec succès', wallet_hash });
});
});
// Route pour relancer l'analyse OpenCV sur une photo déjà existante
app.post('/api/moderation/verify/:filename', async (req, res) => {
const filename = req.params.filename;
const imgPath = path.join(imagesDir, filename);
if (!fs.existsSync(imgPath)) {
return res.status(404).json({ error: 'Image non trouvée' });
}
try {
const result = await TargetValidator.validateTarget(imgPath);
res.json({ filename, validation: result });
} catch (e) {
res.status(500).json({ error: e.message });
}
});
// Route pour lister les logs avec filtres, recherche et pagination
app.get('/api/logs', (req, res) => {
const limit = Math.min(Math.max(parseInt(req.query.limit) || 50, 1), 200);
const offset = Math.max(parseInt(req.query.offset) || 0, 0);
const wallet = req.query.wallet || req.query.wallet_hash;
const status = req.query.status;
const search = req.query.search;
let whereClauses = [];
let params = [];
if (wallet) {
whereClauses.push("wallet_hash LIKE ?");
params.push(`%${wallet}%`);
}
if (status) {
whereClauses.push("status = ?");
params.push(status);
}
if (search) {
whereClauses.push("(session_id LIKE ? OR wallet_hash LIKE ? OR device_model LIKE ? OR weapon LIKE ? OR target_type LIKE ? OR image_filename LIKE ?)");
const s = `%${search}%`;
params.push(s, s, s, s, s, s);
}
const whereSql = whereClauses.length > 0 ? `WHERE ${whereClauses.join(' AND ')}` : '';
db.get(`SELECT COUNT(*) as total FROM upload_logs ${whereSql}`, params, (err, countRow) => {
if (err) {
console.error("Erreur comptage logs:", err);
return res.status(500).json({ error: 'Erreur lors du comptage des logs' });
}
const total = countRow ? countRow.total : 0;
const query = `
SELECT * FROM upload_logs
${whereSql}
ORDER BY timestamp DESC, id DESC
LIMIT ? OFFSET ?
`;
db.all(query, [...params, limit, offset], (err, rows) => {
if (err) {
console.error("Erreur lecture logs:", err);
return res.status(500).json({ error: 'Erreur lors de la lecture des logs' });
}
res.json({
logs: rows,
total,
limit,
offset
});
});
});
});
// Route pour les statistiques des logs
app.get('/api/logs/stats', (req, res) => {
const statsQuery = `
SELECT
COUNT(*) as total_uploads,
SUM(CASE WHEN status = 'SUCCESS' THEN 1 ELSE 0 END) as success_count,
SUM(CASE WHEN status = 'FAILED' THEN 1 ELSE 0 END) as failed_count,
SUM(CASE WHEN date(timestamp, 'localtime') = date('now', 'localtime') THEN 1 ELSE 0 END) as today_uploads,
COUNT(DISTINCT wallet_hash) as unique_wallets,
SUM(COALESCE(file_size, 0)) as total_bytes,
MAX(timestamp) as latest_upload
FROM upload_logs
`;
db.get(statsQuery, [], (err, stats) => {
if (err) {
console.error("Erreur stats logs:", err);
return res.status(500).json({ error: 'Erreur calcul statistiques' });
}
res.json({
status: 'ok',
stats: stats || {
total_uploads: 0,
success_count: 0,
failed_count: 0,
today_uploads: 0,
unique_wallets: 0,
total_bytes: 0,
latest_upload: null
}
});
});
});
// Route pour exporter les logs (CSV ou JSON)
app.get('/api/logs/export', (req, res) => {
const format = req.query.format || 'csv';
db.all('SELECT * FROM upload_logs ORDER BY timestamp DESC, id DESC', [], (err, rows) => {
if (err) {
console.error("Erreur export logs:", err);
return res.status(500).json({ error: 'Erreur export logs' });
}
if (format === 'json') {
res.setHeader('Content-Disposition', `attachment; filename=upload_logs_${Date.now()}.json`);
res.setHeader('Content-Type', 'application/json');
return res.send(JSON.stringify(rows, null, 2));
}
// CSV Export
const headers = [
'ID', 'Date/Heure', 'Statut', 'Wallet Hash', 'Session ID',
'Image', 'JSON', 'Taille (octets)', 'Cible', 'Arme', 'Distance (m)',
'Impacts', 'Modèle Appareil', 'OS', 'IP', 'Erreur'
];
const csvLines = [headers.join(';')];
rows.forEach(r => {
const line = [
r.id,
`"${r.timestamp || ''}"`,
`"${r.status || ''}"`,
`"${r.wallet_hash || ''}"`,
`"${r.session_id || ''}"`,
`"${r.image_filename || ''}"`,
`"${r.json_filename || ''}"`,
r.file_size || 0,
`"${r.target_type || ''}"`,
`"${r.weapon || ''}"`,
r.distance_meters || '',
r.impacts_count || 0,
`"${r.device_model || ''}"`,
`"${r.device_os || ''}"`,
`"${r.ip_address || ''}"`,
`"${(r.error_message || '').replace(/"/g, '""')}"`
];
csvLines.push(line.join(';'));
});
res.setHeader('Content-Disposition', `attachment; filename=upload_logs_${Date.now()}.csv`);
res.setHeader('Content-Type', 'text/csv; charset=utf-8');
res.send('\uFEFF' + csvLines.join('\r\n'));
});
});
// Route pour supprimer un log spécifique
app.delete('/api/logs/:id', (req, res) => {
const id = req.params.id;
db.run('DELETE FROM upload_logs WHERE id = ?', [id], function(err) {
if (err) {
console.error("Erreur suppression log:", err);
return res.status(500).json({ error: 'Erreur lors de la suppression' });
}
res.json({ message: 'Log supprimé avec succès', deletedId: id });
});
});
// Route pour vider les logs
app.delete('/api/logs', (req, res) => {
db.run('DELETE FROM upload_logs', [], function(err) {
if (err) {
console.error("Erreur vidage logs:", err);
return res.status(500).json({ error: 'Erreur lors de la réinitialisation des logs' });
}
res.json({ message: 'Tous les logs ont été effacés', changes: this.changes });
});
});
// Route pour récupérer toutes les photos disponibles
app.get('/api/photos', (req, res) => {
try {
fs.readdir(imagesDir, (err, files) => {
if (err) {
return res.status(500).json({ error: 'Impossible de lire le dossier des photos' });
}
const photos = files.map(file => ({
filename: file,
url: `/uploads/images/${file}`
}));
res.status(200).json({ photos });
});
} catch (error) {
res.status(500).json({ error: 'Erreur serveur' });
}
});
// Route pour récupérer les statistiques d'un wallet_hash + statut de modération
app.get('/api/stats/:wallet_hash', (req, res) => {
const walletHash = req.params.wallet_hash;
db.get('SELECT photo_count, last_upload FROM user_stats WHERE wallet_hash = ?', [walletHash], (err, statRow) => {
if (err) {
return res.status(500).json({ error: 'Erreur lors de la lecture des statistiques' });
}
db.get('SELECT reason, banned_at FROM banned_wallets WHERE wallet_hash = ?', [walletHash], (bErr, bannedRow) => {
const isBanned = !!bannedRow;
const stats = statRow || { photo_count: 0, last_upload: null };
res.json({
status: 'ok',
stats,
is_banned: isBanned,
ban_reason: bannedRow ? bannedRow.reason : null,
banned_at: bannedRow ? bannedRow.banned_at : null
});
});
});
});
// Route directe pour vérifier l'état de modération d'un wallet
app.get('/api/moderation/status/:wallet_hash', (req, res) => {
const walletHash = req.params.wallet_hash;
db.get('SELECT reason, banned_at FROM banned_wallets WHERE wallet_hash = ?', [walletHash], (err, bannedRow) => {
if (err) {
return res.status(500).json({ error: 'Erreur lecture statut modération' });
}
res.json({
wallet_hash: walletHash,
is_banned: !!bannedRow,
ban_reason: bannedRow ? bannedRow.reason : null,
banned_at: bannedRow ? bannedRow.banned_at : null
});
});
});
// Route pour récupérer TOUS les contributeurs
app.get('/api/contributors', (req, res) => {
db.all('SELECT * FROM user_stats ORDER BY photo_count DESC', [], (err, rows) => {
if (err) {
return res.status(500).json({ error: 'Erreur lors de la lecture des contributeurs' });
}
res.json({ contributors: rows });
});
});
// Route pour récupérer toutes les données (Photos + JSON)
app.get('/api/all-data', (req, res) => {
try {
fs.readdir(imagesDir, (err, files) => {
if (err) {
return res.status(500).json({ error: 'Impossible de lire le dossier des photos' });
}
const allData = files.map(file => {
const baseName = path.parse(file).name;
const jsonPath = path.join(dataDir, `${baseName}.json`);
let plotting = null;
if (fs.existsSync(jsonPath)) {
try {
plotting = JSON.parse(fs.readFileSync(jsonPath, 'utf8'));
} catch (e) {
console.error(`Erreur lecture JSON pour ${file}`);
}
}
return {
filename: file,
imageUrl: `/uploads/images/${file}`,
data: plotting
};
});
res.status(200).json({ data: allData });
});
} catch (error) {
res.status(500).json({ error: 'Erreur serveur' });
}
});
// Route pour mettre à jour les données JSON d'une session
app.put('/api/data/:filename', (req, res) => {
const filename = req.params.filename;
const baseName = path.parse(filename).name;
const jsonPath = path.join(dataDir, `${baseName}.json`);
try {
if (!fs.existsSync(jsonPath)) {
return res.status(404).json({ error: 'Fichier JSON non trouvé' });
}
// On écrase le fichier avec les nouvelles données reçues
const newData = req.body;
fs.writeFileSync(jsonPath, JSON.stringify(newData, null, 2));
console.log(`Données mises à jour pour : ${baseName}.json`);
res.status(200).json({ message: 'Données mises à jour avec succès' });
} catch (error) {
console.error('Erreur lors de la mise à jour du JSON:', error);
res.status(500).json({ error: 'Erreur serveur lors de la mise à jour' });
}
});
// Route pour exporter toutes les données en ZIP
app.get('/api/export/zip', (req, res) => {
try {
const zip = new AdmZip();
// Ajouter les dossiers au ZIP
if (fs.existsSync(imagesDir)) zip.addLocalFolder(imagesDir, 'images');
if (fs.existsSync(dataDir)) zip.addLocalFolder(dataDir, 'data');
const zipFilename = `dataset_export_${Date.now()}.zip`;
const zipPath = path.join(exportsDir, zipFilename);
// Sauvegarder sur le disque
zip.writeZip(zipPath);
// Envoyer le fichier au client
res.download(zipPath, zipFilename, (err) => {
if (err) console.error("Erreur lors de l'envoi du ZIP:", err);
// Optionnel: supprimer le ZIP local après envoi si vous voulez gagner de la place
// fs.unlinkSync(zipPath);
});
} catch (error) {
console.error('Erreur lors de la création du ZIP:', error);
res.status(500).json({ error: 'Erreur lors de la création de l\'archive' });
}
});
// Route pour archiver et vider les dossiers uploads
app.post('/api/export/archive', (req, res) => {
try {
const archiveName = `archive_${new Date().toISOString().replace(/[:.]/g, '-')}`;
const archivePath = path.join(exportsDir, archiveName);
if (!fs.existsSync(archivePath)) {
fs.mkdirSync(archivePath, { recursive: true });
}
// Fonction pour déplacer les fichiers
const moveFiles = (source, destSubDir) => {
const dest = path.join(archivePath, destSubDir);
if (!fs.existsSync(dest)) fs.mkdirSync(dest, { recursive: true });
const files = fs.readdirSync(source);
files.forEach(file => {
// Ne pas déplacer la base de données sqlite
if (file === 'database.sqlite') return;
const oldPath = path.join(source, file);
const newPath = path.join(dest, file);
try {
fs.renameSync(oldPath, newPath);
} catch (e) {
// Fallback si renameSync échoue (ex: disque différent)
fs.copyFileSync(oldPath, newPath);
fs.unlinkSync(oldPath);
}
});
};
moveFiles(imagesDir, 'images');
moveFiles(dataDir, 'data');
res.json({ message: 'Données archivées avec succès', archive: archiveName });
} catch (error) {
console.error('Erreur lors de l\'archivage:', error);
res.status(500).json({ error: 'Erreur lors de l\'archivage des données' });
}
});
// Servir les fichiers statiques (pour pouvoir accéder aux photos via URL)
app.use('/uploads/images', express.static(imagesDir));
// Gestion des erreurs
app.use((err, req, res, next) => {
if (err instanceof multer.MulterError) {
if (err.code === 'LIMIT_FILE_SIZE') {
return res.status(400).json({ error: 'Le fichier est trop volumineux (limite 15MB)' });
}
}
console.error(err.stack);
res.status(500).json({ error: err.message || 'Une erreur inattendue est survenue' });
});
// Intégration du Dashboard Next.js
const dashboardDir = path.join(__dirname, 'dashboard');
const dev = process.env.NODE_ENV !== 'production';
let nextApp;
try {
const next = require('next');
nextApp = next({ dev, dir: dashboardDir });
} catch (e) {
console.warn("Module 'next' non disponible, mode API seule.");
}
async function startServer() {
if (nextApp) {
try {
await nextApp.prepare();
const handle = nextApp.getRequestHandler();
app.use((req, res) => handle(req, res));
console.log("Dashboard Next.js initialisé avec succès.");
} catch (err) {
console.error("Erreur d'initialisation du Dashboard Next.js:", err);
}
}
app.listen(PORT, () => {
console.log(`=================================`);
console.log(`Serveur Backend IA & Dashboard démarré`);
console.log(`Port: ${PORT}`);
console.log(`Dossiers:`);
console.log(` - Images: ${imagesDir}`);
console.log(` - Data : ${dataDir}`);
console.log(` - Export: ${exportsDir}`);
console.log(`=================================`);
});
}
startServer();
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const cvPromise = require('@techstark/opencv-js');
const sharp = require('sharp');
let cvInstance = null;
async function getCV() {
if (!cvInstance) {
cvInstance = await cvPromise;
}
return cvInstance;
}
/**
* Service de validation OpenCV pour vérifier si une image reçue est bien une cible de tir.
*/
class TargetValidator {
/**
* Analyse une image et renvoie le diagnostic OpenCV
* @param {string|Buffer} imageInput - Chemin du fichier ou Buffer de l'image
* @returns {Promise<{
* isValid: boolean,
* status: 'VALID' | 'SUSPICIOUS' | 'INVALID',
* confidence: number,
* ringsCount: number,
* bestCenter: { x: number, y: number, radius: number } | null,
* details: string
* }>}
*/
static async validateTarget(imageInput) {
const cv = await getCV();
let src = null;
let gray = null;
let blurred = null;
let circles = null;
try {
// 1. Charger et décoder l'image avec Sharp pour obtenir les pixels bruts RGBA
const { data, info } = await sharp(imageInput)
.ensureAlpha() // 4 canaux RGBA
.raw()
.toBuffer({ resolveWithObject: true });
const width = info.width;
const height = info.height;
const minDim = Math.min(width, height);
// 2. Créer une Mat OpenCV à partir des pixels RGBA
src = new cv.Mat(height, width, cv.CV_8UC4);
src.data.set(data);
// 3. Conversion en niveaux de gris
gray = new cv.Mat();
cv.cvtColor(src, gray, cv.COLOR_RGBA2GRAY);
// 4. Flou Gaussien pour réduire le bruit
blurred = new cv.Mat();
const ksize = new cv.Size(9, 9);
cv.GaussianBlur(gray, blurred, ksize, 2, 2, cv.BORDER_DEFAULT);
// 5. Détection multi-bandes pour capturer tous les anneaux concentriques
// (Puisque minDist dans HoughCircles empêche la détection de cercles concentriques sur un seul passage)
const detectedCircles = [];
const bands = [
{ min: Math.floor(minDim * 0.04), max: Math.floor(minDim * 0.18), p2: 45 },
{ min: Math.floor(minDim * 0.18), max: Math.floor(minDim * 0.35), p2: 48 },
{ min: Math.floor(minDim * 0.35), max: Math.floor(minDim * 0.55), p2: 50 }
];
circles = new cv.Mat();
for (const band of bands) {
cv.HoughCircles(
blurred,
circles,
cv.HOUGH_GRADIENT,
1,
Math.max(Math.floor(minDim * 0.05), 10),
100,
band.p2,
band.min,
band.max
);
if (circles.cols > 0 && circles.data32F) {
for (let i = 0; i < circles.cols; i++) {
const x = circles.data32F[i * 3];
const y = circles.data32F[i * 3 + 1];
const r = circles.data32F[i * 3 + 2];
if (!isNaN(x) && !isNaN(y) && !isNaN(r) && r > 0) {
detectedCircles.push({ x, y, r });
}
}
}
}
// Si aucun cercle dans les bandes, tentative globale tolérante
if (detectedCircles.length === 0) {
cv.HoughCircles(
blurred,
circles,
cv.HOUGH_GRADIENT,
1,
Math.max(Math.floor(minDim * 0.08), 10),
100,
35,
Math.floor(minDim * 0.05),
Math.floor(minDim * 0.55)
);
if (circles.cols > 0 && circles.data32F) {
for (let i = 0; i < circles.cols; i++) {
const x = circles.data32F[i * 3];
const y = circles.data32F[i * 3 + 1];
const r = circles.data32F[i * 3 + 2];
if (!isNaN(x) && !isNaN(y) && !isNaN(r) && r > 0) {
detectedCircles.push({ x, y, r });
}
}
}
}
// Si aucun cercle détecté
if (detectedCircles.length === 0) {
return {
isValid: false,
status: 'INVALID',
confidence: 0.02,
ringsCount: 0,
bestCenter: null,
details: 'Aucun motif circulaire ou cible détecté sur cette photo.'
};
}
// 6. Clustering des cercles pour trouver les anneaux concentriques
const tolerance = minDim * 0.07; // Tolérance de 7% pour le décalage de centre
const clusters = [];
for (const circle of detectedCircles) {
let added = false;
for (const cluster of clusters) {
// Prendre le centre moyen actuel du cluster
const avgClusterX = cluster.reduce((sum, c) => sum + c.x, 0) / cluster.length;
const avgClusterY = cluster.reduce((sum, c) => sum + c.y, 0) / cluster.length;
const dist = Math.sqrt(Math.pow(circle.x - avgClusterX, 2) + Math.pow(circle.y - avgClusterY, 2));
if (dist < tolerance) {
// Vérifier que le rayon n'est pas un doublon exact (< 10px de différence)
const isDuplicate = cluster.some(c => Math.abs(c.r - circle.r) < minDim * 0.03);
if (!isDuplicate) {
cluster.push(circle);
}
added = true;
break;
}
}
if (!added) {
clusters.push([circle]);
}
}
// Trier les clusters par nombre de cercles concentriques décroissant
clusters.sort((a, b) => b.length - a.length);
const bestCluster = clusters[0];
const ringsCount = bestCluster.length;
// Calculer le centre moyen du meilleur cluster
const avgX = bestCluster.reduce((acc, c) => acc + c.x, 0) / ringsCount;
const avgY = bestCluster.reduce((acc, c) => acc + c.y, 0) / ringsCount;
const maxR = Math.max(...bestCluster.map(c => c.r));
// 7. Évaluation du statut et de la confiance
if (ringsCount >= 3) {
return {
isValid: true,
status: 'VALID',
confidence: Math.min(0.92 + (ringsCount - 3) * 0.02, 0.99),
ringsCount,
bestCenter: { x: avgX, y: avgY, radius: maxR },
details: `Cible certifiée : ${ringsCount} anneaux concentriques identifiés.`
};
} else if (ringsCount === 2) {
return {
isValid: true,
status: 'VALID',
confidence: 0.85,
ringsCount,
bestCenter: { x: avgX, y: avgY, radius: maxR },
details: `Cible confirmée : ${ringsCount} anneaux concentriques détectés.`
};
} else if (ringsCount === 1) {
return {
isValid: true,
status: 'SUSPICIOUS',
confidence: 0.50,
ringsCount: 1,
bestCenter: { x: avgX, y: avgY, radius: maxR },
details: 'Un seul anneau détecté, confirmation visuelle recommandée.'
};
} else {
return {
isValid: false,
status: 'INVALID',
confidence: 0.1,
ringsCount: 0,
bestCenter: null,
details: 'Motif de cible non conforme.'
};
}
} catch (error) {
console.error('Erreur TargetValidator OpenCV:', error);
return {
isValid: false,
status: 'INVALID',
confidence: 0.0,
ringsCount: 0,
bestCenter: null,
details: `Erreur d'analyse OpenCV: ${error.message}`
};
} finally {
// 8. Nettoyage mémoire
if (src && !src.isDeleted()) src.delete();
if (gray && !gray.isDeleted()) gray.delete();
if (blurred && !blurred.isDeleted()) blurred.delete();
if (circles && !circles.isDeleted()) circles.delete();
}
}
}
module.exports = TargetValidator;
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Running Gradle task 'assembleDebug'...
FAILURE: Build failed with an exception.
* What went wrong:
Execution failed for task ':app:processDebugResources'.
> A failure occurred while executing com.android.build.gradle.internal.res.LinkApplicationAndroidResourcesTask$TaskAction
> Android resource linking failed
ERROR: C:\Users\streaper2\Documents\00 - projet\bully\build\cunning_document_scanner\intermediates\merged_manifest\debug\processDebugManifest\AndroidManifest.xml:9:5-65: AAPT: error: unexpected element <uses-permission> found in <manifest><application>.
* Try:
> Run with --stacktrace option to get the stack trace.
> Run with --info or --debug option to get more log output.
> Run with --scan to get full insights.
> Get more help at https://help.gradle.org.
BUILD FAILED in 5s
Running Gradle task 'assembleDebug'... 5,4s
Gradle task assembleDebug failed with exit code 1
+21
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@@ -0,0 +1,21 @@
name: backendia
services:
backendia:
build:
context: ./backendia
dockerfile: Dockerfile
container_name: backendia-prod
restart: unless-stopped
ports:
- "3005:3000"
environment:
- NODE_ENV=production
- PORT=3000
volumes:
- backendia_uploads:/app/uploads
- backendia_exports:/app/exports
volumes:
backendia_uploads:
backendia_exports:
+26
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# Documentation du Projet Bully
Bienvenue dans la documentation développeur de l'application **Bully**.
Ce projet est une application Flutter d'analyse de cibles de tir (Impact Detection).
## Architecture
Le code source est organisé dans le dossier `lib/` selon les couches suivantes :
- **Features (`lib/features`)** : Contient les écrans et la logique UI (Vues/Pages). C'est ici que réside l'interface utilisateur.
- **Services (`lib/services`)** : Services "métier" et utilitaires (traitement d'image, calculs, etc.). Indépendant de l'UI.
- **Data (`lib/data`)** : Gestion des données (Modèles, Base de données locale, Repositories).
## Sections de la Documentation
Pour plus de détails sur chaque partie, consultez les sections dédiées :
- 🏗️ **[Services (Logique Métier)](services/README.md)** : Documentation des services comme le traitement d'image et le calcul de score.
- 📱 **[Vues & Features (UI)](features/README.md)** : Documentation des écrans principaux (ex: Analyse).
- 💾 **[Base de Données & Modèles](data/README.md)** : Structure des données et persistance.
## Pour commencer
1. Assurez-vous d'avoir Flutter installé.
2. Lancez `flutter run` pour démarrer l'application.
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# Data & Persistance
Cette couche gère la sauvegarde et la récupération des données.
## Base de Données
L'application utilise une base de données locale (probablement SQLite/Drift ou Hive, à vérifier dans `lib/data/database`).
## Modèles (`lib/data/models`)
Les classes représentant les objets métier persistés.
Exemples probables :
- `Session` : Une session de tir.
- `Impact` : Un impact de balle sur la cible.
- `Target` : Configuration d'une cible.
## Repositories (`lib/data/repositories`)
Le pattern Repository est utilisé pour abstraire la source de données (DB locale, API distante, etc.) du reste de l'application.
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# Features & Vues
Cette section documente les écrans principaux de l'application et leur organisation.
## Écrans Principaux
### Analysis (`lib/features/analysis`)
C'est le cœur de l'application. Il permet à l'utilisateur de prendre une photo ou choisir une image pour analyser les impacts.
- **AnalysisScreen** (`analysis_screen.dart`): L'écran principal qui orchestre la capture et l'affichage des résultats.
- **AnalysisProvider** (`analysis_provider.dart`): Gestionnaire d'état (State Management) pour cet écran. Il fait le pont entre la vue et les services.
## Structure d'une Feature
Chaque feature est généralement composée de :
- `_screen.dart` : Le Widget de la page.
- `_provider.dart` : La logique d'état (ChangeNotifier, Bloc, etc.).
- `widgets/` : Widgets spécifiques à cette feature.
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# Services
Les services contiennent la logique métier de l'application, isolée de l'interface utilisateur.
## Liste des Services Principaux
| Service | Description | Fichier |
| :--- | :--- | :--- |
| **ImageProcessingService** | Gère le traitement lourd des images (filtres, détection). | `lib/services/image_processing_service.dart` |
| **DistortionCorrection** | Corrige la distorsion de perspective des cibles. | `lib/services/distortion_correction_service.dart` |
| **ScoreCalculator** | Calcule le score en fonction des impacts détectés. | `lib/services/score_calculator_service.dart` |
| **StatisticsService** | Génère des statistiques sur les sessions de tir. | `lib/services/statistics_service.dart` |
## Exemple d'utilisation (Fictif)
```dart
// Exemple d'appel au service de calcul de score
final calculator = ScoreCalculatorService();
final score = calculator.calculate(impacts);
```
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@@ -2,6 +2,13 @@
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0"> <plist version="1.0">
<dict> <dict>
<dict>
<key>NSPhotoLibraryUsageDescription</key>
<string>Bully a besoin d'accéder à vos photos pour analyser vos cibles enregistrées.</string>
<key>NSCameraUsageDescription</key>
<string>Bully a besoin d'utiliser l'appareil photo pour scanner vos cibles en temps réel.</string>
<key>NSMicrophoneUsageDescription</key>
<string>Bully a besoin d'accéder au micro (requis par certains services de caméra même si non utilisé).</string>
<key>CADisableMinimumFrameDurationOnPhone</key> <key>CADisableMinimumFrameDurationOnPhone</key>
<true/> <true/>
<key>CFBundleDevelopmentRegion</key> <key>CFBundleDevelopmentRegion</key>
+21 -6
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@@ -1,19 +1,34 @@
import 'package:flutter/material.dart'; import 'package:flutter/material.dart';
import 'core/theme/app_theme.dart'; import 'package:provider/provider.dart';
import 'features/home/home_screen.dart'; import 'core/theme/theme_provider.dart';
import 'main_navigation_holder.dart';
import 'package:flutter_localizations/flutter_localizations.dart';
class BullyApp extends StatelessWidget { class BullyApp extends StatelessWidget {
const BullyApp({super.key}); const BullyApp({super.key});
@override @override
Widget build(BuildContext context) { Widget build(BuildContext context) {
return Consumer<ThemeProvider>(
builder: (context, themeProvider, child) {
return MaterialApp( return MaterialApp(
title: 'Bully - Analyse de Cibles', title: 'Bully - Analyse de Cibles',
debugShowCheckedModeBanner: false, debugShowCheckedModeBanner: false,
theme: AppTheme.lightTheme, theme: themeProvider.lightTheme,
darkTheme: AppTheme.darkTheme, darkTheme: themeProvider.darkTheme,
themeMode: ThemeMode.system, themeMode: themeProvider.themeMode,
home: const HomeScreen(), localizationsDelegates: const [
GlobalMaterialLocalizations.delegate,
GlobalWidgetsLocalizations.delegate,
GlobalCupertinoLocalizations.delegate,
],
supportedLocales: const [
Locale('fr', 'FR'), // Français
],
locale: const Locale('fr', 'FR'), // Force l'interface en français
home: MainNavigationHolder(key: mainNavKey),
);
},
); );
} }
} }
+4 -1
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@@ -3,11 +3,14 @@ class AppConstants {
// Database // Database
static const String databaseName = 'bully_targets.db'; static const String databaseName = 'bully_targets.db';
static const int databaseVersion = 1; static const int databaseVersion = 6;
// Tables // Tables
static const String sessionsTable = 'sessions'; static const String sessionsTable = 'sessions';
static const String targetAnalysesTable = 'target_analyses';
static const String shotsTable = 'shots'; static const String shotsTable = 'shots';
static const String weaponsTable = 'weapons';
static const String maintenanceTable = 'weapon_maintenance';
// Image processing // Image processing
static const double minImpactRadius = 2.0; static const double minImpactRadius = 2.0;
+377 -42
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@@ -1,90 +1,425 @@
import 'package:flutter/material.dart'; import 'package:flutter/material.dart';
/// Définition des couleurs d'accent disponibles pour la personnalisation.
class AppAccentColor {
final String id;
final String name;
final Color color;
final Color lightColor;
final Color darkColor;
final IconData icon;
const AppAccentColor({
required this.id,
required this.name,
required this.color,
required this.lightColor,
required this.darkColor,
required this.icon,
});
static const AppAccentColor blue = AppAccentColor(
id: 'blue',
name: 'Bleu Cobalt',
color: Color(0xFF2563EB),
lightColor: Color(0xFF60A5FA),
darkColor: Color(0xFF1D4ED8),
icon: Icons.lens,
);
static const AppAccentColor red = AppAccentColor(
id: 'red',
name: 'Rouge Cible',
color: Color(0xFFDC2626),
lightColor: Color(0xFFF87171),
darkColor: Color(0xFFB91C1C),
icon: Icons.lens,
);
static const AppAccentColor green = AppAccentColor(
id: 'green',
name: 'Vert Viseur',
color: Color(0xFF10B981),
lightColor: Color(0xFF34D399),
darkColor: Color(0xFF059669),
icon: Icons.lens,
);
static const AppAccentColor orange = AppAccentColor(
id: 'orange',
name: 'Orange Ambre',
color: Color(0xFFFF6D00),
lightColor: Color(0xFFFF9E40),
darkColor: Color(0xFFD84315),
icon: Icons.lens,
);
static const AppAccentColor purple = AppAccentColor(
id: 'purple',
name: 'Violet Cyber',
color: Color(0xFF8B5CF6),
lightColor: Color(0xFFA78BFA),
darkColor: Color(0xFF6D28D9),
icon: Icons.lens,
);
static const AppAccentColor cyan = AppAccentColor(
id: 'cyan',
name: 'Cyan Néon',
color: Color(0xFF06B6D4),
lightColor: Color(0xFF67E8F9),
darkColor: Color(0xFF0E7490),
icon: Icons.lens,
);
static const AppAccentColor gold = AppAccentColor(
id: 'gold',
name: 'Or Compétition',
color: Color(0xFFF59E0B),
lightColor: Color(0xFFFBBF24),
darkColor: Color(0xFFD97706),
icon: Icons.lens,
);
static const List<AppAccentColor> allAccents = [
blue,
red,
green,
orange,
purple,
cyan,
gold,
];
static AppAccentColor fromId(String? id) {
return allAccents.firstWhere(
(a) => a.id == id,
orElse: () => blue,
);
}
}
/// Système de design et thème de l'application Bully.
class AppTheme { class AppTheme {
AppTheme._(); AppTheme._();
static const Color primaryColor = Color(0xFF1E88E5); // Accents par défaut (compatibilité statique)
static const Color secondaryColor = Color(0xFF43A047); static const Color primaryColor = Color(0xFF2563EB);
static const Color errorColor = Color(0xFFE53935); static const Color primaryLight = Color(0xFF60A5FA);
static const Color warningColor = Color(0xFFFFA726); static const Color primaryDark = Color(0xFF1D4ED8);
static const Color successColor = Color(0xFF66BB6A);
static const Color backgroundColor = Color(0xFFF5F5F5); static const Color secondaryColor = Color(0xFF10B981);
static const Color surfaceColor = Colors.white; static const Color secondaryDark = Color(0xFF059669);
static const Color textPrimary = Color(0xFF212121);
static const Color textSecondary = Color(0xFF757575);
// Impact colors for visualization static const Color accentBlue = Color(0xFF0EA5E9);
static const Color impactColor = Color(0xFFFF5722); static const Color accentGold = Color(0xFFFFB300);
static const Color errorColor = Color(0xFFEF4444);
static const Color warningColor = Color(0xFFF59E0B);
static const Color successColor = Color(0xFF10B981);
// Palette Thème Sombre (Standard Stand de Tir)
static const Color darkBackground = Color(0xFF0D1219);
static const Color darkSurface = Color(0xFF161E28);
static const Color darkSurfaceElevated = Color(0xFF1E2836);
static const Color darkSurfaceVariant = Color(0xFF253243);
static const Color darkBorder = Color(0xFF2C3B4E);
static const Color darkBorderLight = Color(0xFF3B4D65);
static const Color darkTextPrimary = Color(0xFFF1F5F9);
static const Color darkTextSecondary = Color(0xFF94A3B8);
static const Color darkTextMuted = Color(0xFF64748B);
// Palette Thème Clair
static const Color lightBackground = Color(0xFFF8FAFC);
static const Color lightSurface = Color(0xFFFFFFFF);
static const Color lightSurfaceElevated = Color(0xFFFFFFFF);
static const Color lightSurfaceVariant = Color(0xFFF1F5F9);
static const Color lightBorder = Color(0xFFE2E8F0);
static const Color lightTextPrimary = Color(0xFF0F172A);
static const Color lightTextSecondary = Color(0xFF64748B);
static const Color lightTextMuted = Color(0xFF94A3B8);
// Compatibilité ascendante
static const Color backgroundColor = lightBackground;
static const Color surfaceColor = lightSurface;
static const Color textPrimary = lightTextPrimary;
static const Color textSecondary = lightTextSecondary;
// Couleurs des impacts pour l'overlay
static const Color impactColor = Color(0xFFFF3D00);
static const Color impactOutlineColor = Color(0xFFFFFFFF); static const Color impactOutlineColor = Color(0xFFFFFFFF);
static const Color groupingCenterColor = Color(0xFF2196F3); static const Color groupingCenterColor = Color(0xFF00E5FF);
static const Color groupingCircleColor = Color(0x4D2196F3); static const Color groupingCircleColor = Color(0x4D00E5FF);
// Score zone colors // Couleurs des zones de score cibles concentriques
static const List<Color> zoneColors = [ static const List<Color> zoneColors = [
Color(0xFFFFEB3B), // Zone 10 - Gold Color(0xFFFFB300), // Zone 10 - Or
Color(0xFFFFEB3B), // Zone 9 Color(0xFFFFCA28), // Zone 9
Color(0xFFFF5722), // Zone 8 Color(0xFFFF5722), // Zone 8
Color(0xFFFF5722), // Zone 7 Color(0xFFFF7043), // Zone 7
Color(0xFF2196F3), // Zone 6 Color(0xFF29B6F6), // Zone 6
Color(0xFF2196F3), // Zone 5 Color(0xFF4FC3F7), // Zone 5
Color(0xFF4CAF50), // Zone 4 Color(0xFF66BB6A), // Zone 4
Color(0xFF4CAF50), // Zone 3 Color(0xFF81C784), // Zone 3
Color(0xFFFFFFFF), // Zone 2 Color(0xFFFFFFFF), // Zone 2
Color(0xFFFFFFFF), // Zone 1 Color(0xFFE0E0E0), // Zone 1
]; ];
static ThemeData get lightTheme { static ThemeData get lightTheme => buildLightTheme(AppAccentColor.blue);
static ThemeData get darkTheme => buildDarkTheme(AppAccentColor.blue);
static ThemeData buildLightTheme(AppAccentColor accent) {
final activePrimary = accent.color;
return ThemeData( return ThemeData(
useMaterial3: true, useMaterial3: true,
colorScheme: ColorScheme.fromSeed(
seedColor: primaryColor,
brightness: Brightness.light, brightness: Brightness.light,
colorScheme: ColorScheme.light(
primary: activePrimary,
secondary: secondaryColor,
surface: lightSurface,
error: errorColor,
onPrimary: Colors.white,
onSecondary: Colors.white,
onSurface: lightTextPrimary,
onError: Colors.white,
outline: lightBorder,
), ),
scaffoldBackgroundColor: backgroundColor, scaffoldBackgroundColor: lightBackground,
cardColor: lightSurface,
appBarTheme: const AppBarTheme( appBarTheme: const AppBarTheme(
elevation: 0, elevation: 0,
centerTitle: true, centerTitle: true,
backgroundColor: primaryColor, backgroundColor: lightSurface,
foregroundColor: Colors.white, foregroundColor: lightTextPrimary,
surfaceTintColor: Colors.transparent,
titleTextStyle: TextStyle(
fontSize: 18,
fontWeight: FontWeight.w700,
color: lightTextPrimary,
letterSpacing: 0.3,
),
), ),
cardTheme: CardThemeData( cardTheme: CardThemeData(
elevation: 2, elevation: 0,
color: lightSurface,
surfaceTintColor: Colors.transparent,
margin: EdgeInsets.zero,
shape: RoundedRectangleBorder( shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(12), borderRadius: BorderRadius.circular(16),
side: const BorderSide(color: lightBorder, width: 1),
), ),
), ),
elevatedButtonTheme: ElevatedButtonThemeData( elevatedButtonTheme: ElevatedButtonThemeData(
style: ElevatedButton.styleFrom( style: ElevatedButton.styleFrom(
padding: const EdgeInsets.symmetric(horizontal: 24, vertical: 12), elevation: 0,
shape: RoundedRectangleBorder( backgroundColor: activePrimary,
borderRadius: BorderRadius.circular(8),
),
),
),
floatingActionButtonTheme: const FloatingActionButtonThemeData(
backgroundColor: primaryColor,
foregroundColor: Colors.white, foregroundColor: Colors.white,
minimumSize: const Size(double.infinity, 50),
padding: const EdgeInsets.symmetric(horizontal: 20, vertical: 14),
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(12),
),
textStyle: const TextStyle(
fontSize: 15,
fontWeight: FontWeight.w600,
letterSpacing: 0.2,
),
),
),
outlinedButtonTheme: OutlinedButtonThemeData(
style: OutlinedButton.styleFrom(
foregroundColor: lightTextPrimary,
minimumSize: const Size(double.infinity, 50),
padding: const EdgeInsets.symmetric(horizontal: 20, vertical: 14),
side: const BorderSide(color: lightBorder, width: 1.5),
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(12),
),
textStyle: const TextStyle(
fontSize: 15,
fontWeight: FontWeight.w600,
),
),
),
chipTheme: ChipThemeData(
backgroundColor: lightSurfaceVariant,
selectedColor: activePrimary.withValues(alpha: 0.15),
labelStyle: const TextStyle(
fontSize: 13,
fontWeight: FontWeight.w500,
color: lightTextPrimary,
),
secondaryLabelStyle: TextStyle(
fontSize: 13,
fontWeight: FontWeight.w600,
color: activePrimary,
),
side: const BorderSide(color: lightBorder, width: 1),
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(10),
),
padding: const EdgeInsets.symmetric(horizontal: 10, vertical: 6),
),
inputDecorationTheme: InputDecorationTheme(
filled: true,
fillColor: lightSurfaceVariant,
contentPadding: const EdgeInsets.symmetric(horizontal: 16, vertical: 14),
border: OutlineInputBorder(
borderRadius: BorderRadius.circular(12),
borderSide: const BorderSide(color: lightBorder),
),
enabledBorder: OutlineInputBorder(
borderRadius: BorderRadius.circular(12),
borderSide: const BorderSide(color: lightBorder),
),
focusedBorder: OutlineInputBorder(
borderRadius: BorderRadius.circular(12),
borderSide: BorderSide(color: activePrimary, width: 1.8),
),
labelStyle: const TextStyle(color: lightTextSecondary),
hintStyle: const TextStyle(color: lightTextMuted),
),
dividerTheme: const DividerThemeData(
color: lightBorder,
thickness: 1,
space: 24,
),
floatingActionButtonTheme: FloatingActionButtonThemeData(
backgroundColor: activePrimary,
foregroundColor: Colors.white,
elevation: 3,
shape: const RoundedRectangleBorder(
borderRadius: BorderRadius.all(Radius.circular(16)),
),
), ),
); );
} }
static ThemeData get darkTheme { static ThemeData buildDarkTheme(AppAccentColor accent) {
final activePrimary = accent.color;
return ThemeData( return ThemeData(
useMaterial3: true, useMaterial3: true,
colorScheme: ColorScheme.fromSeed(
seedColor: primaryColor,
brightness: Brightness.dark, brightness: Brightness.dark,
colorScheme: ColorScheme.dark(
primary: activePrimary,
secondary: secondaryColor,
surface: darkSurface,
error: errorColor,
onPrimary: Colors.white,
onSecondary: Colors.white,
onSurface: darkTextPrimary,
onError: Colors.white,
outline: darkBorder,
), ),
scaffoldBackgroundColor: darkBackground,
cardColor: darkSurface,
appBarTheme: const AppBarTheme( appBarTheme: const AppBarTheme(
elevation: 0, elevation: 0,
centerTitle: true, centerTitle: true,
backgroundColor: darkBackground,
foregroundColor: darkTextPrimary,
surfaceTintColor: Colors.transparent,
titleTextStyle: TextStyle(
fontSize: 18,
fontWeight: FontWeight.w700,
color: darkTextPrimary,
letterSpacing: 0.3,
),
), ),
cardTheme: CardThemeData( cardTheme: CardThemeData(
elevation: 2, elevation: 0,
color: darkSurface,
surfaceTintColor: Colors.transparent,
margin: EdgeInsets.zero,
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(16),
side: const BorderSide(color: darkBorder, width: 1),
),
),
elevatedButtonTheme: ElevatedButtonThemeData(
style: ElevatedButton.styleFrom(
elevation: 0,
backgroundColor: activePrimary,
foregroundColor: Colors.white,
minimumSize: const Size(double.infinity, 50),
padding: const EdgeInsets.symmetric(horizontal: 20, vertical: 14),
shape: RoundedRectangleBorder( shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(12), borderRadius: BorderRadius.circular(12),
), ),
textStyle: const TextStyle(
fontSize: 15,
fontWeight: FontWeight.w600,
letterSpacing: 0.2,
),
),
),
outlinedButtonTheme: OutlinedButtonThemeData(
style: OutlinedButton.styleFrom(
foregroundColor: darkTextPrimary,
minimumSize: const Size(double.infinity, 50),
padding: const EdgeInsets.symmetric(horizontal: 20, vertical: 14),
side: const BorderSide(color: darkBorder, width: 1.5),
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(12),
),
textStyle: const TextStyle(
fontSize: 15,
fontWeight: FontWeight.w600,
),
),
),
chipTheme: ChipThemeData(
backgroundColor: darkSurfaceElevated,
selectedColor: activePrimary.withValues(alpha: 0.2),
labelStyle: const TextStyle(
fontSize: 13,
fontWeight: FontWeight.w500,
color: darkTextPrimary,
),
secondaryLabelStyle: TextStyle(
fontSize: 13,
fontWeight: FontWeight.w600,
color: activePrimary,
),
side: const BorderSide(color: darkBorder, width: 1),
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(10),
),
padding: const EdgeInsets.symmetric(horizontal: 10, vertical: 6),
),
inputDecorationTheme: InputDecorationTheme(
filled: true,
fillColor: darkSurfaceElevated,
contentPadding: const EdgeInsets.symmetric(horizontal: 16, vertical: 14),
border: OutlineInputBorder(
borderRadius: BorderRadius.circular(12),
borderSide: const BorderSide(color: darkBorder),
),
enabledBorder: OutlineInputBorder(
borderRadius: BorderRadius.circular(12),
borderSide: const BorderSide(color: darkBorder),
),
focusedBorder: OutlineInputBorder(
borderRadius: BorderRadius.circular(12),
borderSide: BorderSide(color: activePrimary, width: 1.8),
),
labelStyle: const TextStyle(color: darkTextSecondary),
hintStyle: const TextStyle(color: darkTextMuted),
),
dividerTheme: const DividerThemeData(
color: darkBorder,
thickness: 1,
space: 24,
),
floatingActionButtonTheme: FloatingActionButtonThemeData(
backgroundColor: activePrimary,
foregroundColor: Colors.white,
elevation: 3,
shape: const RoundedRectangleBorder(
borderRadius: BorderRadius.all(Radius.circular(16)),
),
), ),
); );
} }
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import 'package:flutter/material.dart';
import 'package:shared_preferences/shared_preferences.dart';
import 'app_theme.dart';
class ThemeProvider with ChangeNotifier {
static const String _themeModeKey = 'user_theme_mode';
static const String _accentKey = 'user_accent_color';
ThemeMode _themeMode = ThemeMode.system;
AppAccentColor _accent = AppAccentColor.blue;
ThemeMode get themeMode => _themeMode;
AppAccentColor get currentAccent => _accent;
Color get primaryColor => _accent.color;
ThemeData get lightTheme => AppTheme.buildLightTheme(_accent);
ThemeData get darkTheme => AppTheme.buildDarkTheme(_accent);
ThemeProvider() {
loadSettings();
}
Future<void> loadSettings() async {
final prefs = await SharedPreferences.getInstance();
final modeIndex = prefs.getInt(_themeModeKey);
final accentId = prefs.getString(_accentKey);
if (modeIndex != null) {
_themeMode = ThemeMode.values[modeIndex];
}
if (accentId != null) {
_accent = AppAccentColor.fromId(accentId);
}
notifyListeners();
}
Future<void> setThemeMode(ThemeMode mode) async {
if (_themeMode == mode) return;
_themeMode = mode;
notifyListeners();
final prefs = await SharedPreferences.getInstance();
await prefs.setInt(_themeModeKey, mode.index);
}
Future<void> setAccent(AppAccentColor accent) async {
if (_accent.id == accent.id) return;
_accent = accent;
notifyListeners();
final prefs = await SharedPreferences.getInstance();
await prefs.setString(_accentKey, accent.id);
}
String get themeModeName {
switch (_themeMode) {
case ThemeMode.system:
return 'Automatique';
case ThemeMode.light:
return 'Clair';
case ThemeMode.dark:
return 'Sombre';
}
}
}
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import 'dart:ui';
import 'package:flutter/material.dart';
import '../theme/app_theme.dart';
/// Conteneur avec effet de verre givré (Glassmorphism),
/// bordures translucides fines et reflets subtils pour casser l'aspect standard Flutter.
class GlassContainer extends StatelessWidget {
final Widget child;
final double borderRadius;
final double blur;
final EdgeInsetsGeometry padding;
final EdgeInsetsGeometry margin;
final Color? customBackgroundColor;
final Color? borderColor;
final Color? glowColor;
final VoidCallback? onTap;
final VoidCallback? onLongPress;
const GlassContainer({
super.key,
required this.child,
this.borderRadius = 18.0,
this.blur = 12.0,
this.padding = const EdgeInsets.all(16.0),
this.margin = EdgeInsets.zero,
this.customBackgroundColor,
this.borderColor,
this.glowColor,
this.onTap,
this.onLongPress,
});
@override
Widget build(BuildContext context) {
final isDark = Theme.of(context).brightness == Brightness.dark;
final defaultBg = isDark
? const Color(0xFF141C26).withValues(alpha: 0.72)
: Colors.white.withValues(alpha: 0.82);
final defaultBorder = isDark
? Colors.white.withValues(alpha: 0.12)
: Colors.black.withValues(alpha: 0.08);
final resolvedBorderColor = borderColor ?? defaultBorder;
final resolvedBg = customBackgroundColor ?? defaultBg;
Widget content = Container(
padding: padding,
decoration: BoxDecoration(
color: resolvedBg,
borderRadius: BorderRadius.circular(borderRadius),
border: Border.all(color: resolvedBorderColor, width: 1.2),
boxShadow: [
if (glowColor != null)
BoxShadow(
color: glowColor!.withValues(alpha: isDark ? 0.25 : 0.15),
blurRadius: 18,
spreadRadius: -2,
offset: const Offset(0, 4),
)
else
BoxShadow(
color: Colors.black.withValues(alpha: isDark ? 0.28 : 0.04),
blurRadius: 16,
offset: const Offset(0, 6),
),
],
),
child: child,
);
if (blur > 0) {
content = ClipRRect(
borderRadius: BorderRadius.circular(borderRadius),
child: BackdropFilter(
filter: ImageFilter.blur(sigmaX: blur, sigmaY: blur),
child: content,
),
);
} else {
content = ClipRRect(
borderRadius: BorderRadius.circular(borderRadius),
child: content,
);
}
if (margin != EdgeInsets.zero) {
content = Padding(padding: margin, child: content);
}
if (onTap != null || onLongPress != null) {
return Material(
color: Colors.transparent,
borderRadius: BorderRadius.circular(borderRadius),
child: InkWell(
borderRadius: BorderRadius.circular(borderRadius),
onTap: onTap,
onLongPress: onLongPress,
splashColor: (glowColor ?? AppTheme.primaryColor).withValues(alpha: 0.15),
highlightColor: (glowColor ?? AppTheme.primaryColor).withValues(alpha: 0.08),
child: content,
),
);
}
return content;
}
}
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/// Bouton d'information (ⓘ) qui explique des métriques à l'utilisateur.
///
/// Affiche une petite icône cliquable ; au clic, une boîte de dialogue
/// détaille la signification de chaque statistique de la carte associée.
library;
import 'package:flutter/material.dart';
/// Explication d'une métrique : un libellé et sa description.
class MetricExplanation {
final String label;
final String description;
const MetricExplanation(this.label, this.description);
}
class MetricInfoButton extends StatelessWidget {
final String title;
final List<MetricExplanation> explanations;
const MetricInfoButton({
super.key,
required this.title,
required this.explanations,
});
@override
Widget build(BuildContext context) {
return IconButton(
icon: Icon(Icons.info_outline, size: 18, color: Colors.grey[500]),
visualDensity: VisualDensity.compact,
padding: EdgeInsets.zero,
constraints: const BoxConstraints(),
tooltip: 'À quoi ça correspond ?',
onPressed: () => _showInfo(context),
);
}
void _showInfo(BuildContext context) {
showDialog<void>(
context: context,
builder: (context) => AlertDialog(
title: Text(title),
content: SingleChildScrollView(
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
mainAxisSize: MainAxisSize.min,
children: [
for (final e in explanations)
Padding(
padding: const EdgeInsets.only(bottom: 14),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Text(
e.label,
style: const TextStyle(fontWeight: FontWeight.bold),
),
const SizedBox(height: 2),
Text(e.description),
],
),
),
],
),
),
actions: [
TextButton(
onPressed: () => Navigator.of(context).pop(),
child: const Text('Compris'),
),
],
),
);
}
}
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import 'package:flutter/material.dart';
import '../../data/models/weapon.dart';
/// Widget affichant une icône vectorielle stylisée et fidèle pour chaque type d'arme.
class WeaponTypeIcon extends StatelessWidget {
final WeaponType type;
final Color? color;
final double size;
const WeaponTypeIcon({
super.key,
required this.type,
this.color,
this.size = 24,
});
@override
Widget build(BuildContext context) {
final effectiveColor = color ?? Theme.of(context).colorScheme.primary;
return CustomPaint(
size: Size(size, size),
painter: _WeaponTypePainter(
type: type,
color: effectiveColor,
),
);
}
}
class _WeaponTypePainter extends CustomPainter {
final WeaponType type;
final Color color;
_WeaponTypePainter({
required this.type,
required this.color,
});
@override
void paint(Canvas canvas, Size size) {
final fillPaint = Paint()
..color = color
..style = PaintingStyle.fill
..isAntiAlias = true;
final strokePaint = Paint()
..color = color
..style = PaintingStyle.stroke
..strokeWidth = 1.0
..strokeCap = StrokeCap.round
..strokeJoin = StrokeJoin.round
..isAntiAlias = true;
canvas.save();
// Normalisation sur une grille 32x32 pour un rendu très précis
final scale = size.width / 32.0;
canvas.scale(scale, scale);
switch (type) {
case WeaponType.handgun:
_drawGlock(canvas, fillPaint, strokePaint);
break;
case WeaponType.rifle:
_drawKalashnikov(canvas, fillPaint, strokePaint);
break;
case WeaponType.shotgun:
_drawPumpShotgun(canvas, fillPaint, strokePaint);
break;
case WeaponType.airgun:
_drawAirgun(canvas, fillPaint, strokePaint);
break;
}
canvas.restore();
}
/// Silhouette fidèle d'un Glock : culasse carrée "boxy", pontet angulaire et poignée ergonomique
void _drawGlock(Canvas canvas, Paint fillPaint, Paint strokePaint) {
// 1. Culasse rectangulaire Glock (Slide)
final slidePath = Path();
slidePath.moveTo(4, 9);
slidePath.lineTo(26.5, 9); // dessus de culasse
slidePath.lineTo(27.5, 10); // chanfrein nez avant
slidePath.lineTo(27.5, 14.5); // bouche du canon
slidePath.lineTo(4, 14.5); // bas de culasse
slidePath.lineTo(3.5, 13); // chanfrein arrière
slidePath.lineTo(3.5, 10);
slidePath.close();
canvas.drawPath(slidePath, fillPaint);
// Organes de visée Glock
// Cran de mire arrière carré
canvas.drawRect(const Rect.fromLTWH(5, 7.2, 2.5, 1.8), fillPaint);
// Guidon avant
canvas.drawRect(const Rect.fromLTWH(24.5, 7.2, 1.8, 1.8), fillPaint);
// 2. Carcasse inférieure & Poignée (Frame & Grip)
final framePath = Path();
framePath.moveTo(4, 14.5);
framePath.lineTo(26, 14.5); // rail picatinny avant
framePath.lineTo(25.5, 16.5);
framePath.lineTo(17.5, 16.5); // bas du rail avant pontet
framePath.lineTo(17.5, 19.5); // face avant du pontet carré Glock
framePath.lineTo(12.5, 20.5); // bas du pontet
framePath.lineTo(12, 17.5); // jonction détente / poignée avant
framePath.lineTo(9.5, 27); // poignée avant avec empreinte
framePath.lineTo(4.5, 27); // talon de chargeur / magwell
framePath.lineTo(8, 16.5); // dos de poignée / beavertail Glock
framePath.lineTo(4, 15.5);
framePath.close();
canvas.drawPath(framePath, fillPaint);
// 3. Queue de détente Safe Action
final triggerPath = Path();
triggerPath.moveTo(15.5, 15.5);
triggerPath.quadraticBezierTo(14, 17.5, 15.2, 19);
canvas.drawPath(triggerPath, strokePaint..strokeWidth = 1.3);
// 4. Stries de préhension arrière (Serrations)
for (double i = 6; i <= 10; i += 1.5) {
canvas.drawLine(
Offset(i, 10),
Offset(i, 13.5),
Paint()
..color = Colors.black.withValues(alpha: 0.35)
..strokeWidth = 0.8,
);
}
}
/// Silhouette fidèle d'une Kalashnikov (AK-47 / AKM) : chargeur banane, emprunt de gaz et guidon haut
void _drawKalashnikov(Canvas canvas, Paint fillPaint, Paint strokePaint) {
// 1. Crosse arrière en bois / épaule
final stockPath = Path();
stockPath.moveTo(1.5, 13);
stockPath.lineTo(8, 14.5);
stockPath.lineTo(8, 18);
stockPath.lineTo(1.5, 20.5);
stockPath.close();
canvas.drawPath(stockPath, fillPaint);
// 2. Boîtier de culasse (Receiver) & Capot supérieur
final receiverPath = Path();
receiverPath.moveTo(8, 13.5);
receiverPath.lineTo(17, 13.5);
receiverPath.lineTo(17, 18);
receiverPath.lineTo(8, 18);
receiverPath.close();
canvas.drawPath(receiverPath, fillPaint);
// 3. Garde-main & Tube d'emprunt de gaz supérieur
final handguardPath = Path();
handguardPath.moveTo(17, 13.5);
handguardPath.lineTo(24, 13.5);
handguardPath.lineTo(24, 17);
handguardPath.lineTo(17, 17);
handguardPath.close();
canvas.drawPath(handguardPath, fillPaint);
// 4. Canon fin avant & Bloc guidon Kalash
final barrelPath = Path();
barrelPath.moveTo(24, 14.5);
barrelPath.lineTo(30.5, 14.5);
barrelPath.lineTo(30.5, 16);
barrelPath.lineTo(24, 16);
barrelPath.close();
canvas.drawPath(barrelPath, fillPaint);
// Bloc guidon triangulaire surélevé avant
final frontSightPath = Path();
frontSightPath.moveTo(28, 14.5);
frontSightPath.lineTo(29, 11);
frontSightPath.lineTo(30, 14.5);
frontSightPath.close();
canvas.drawPath(frontSightPath, fillPaint);
// Hausse arrière au dessus du boîtier
canvas.drawRect(const Rect.fromLTWH(16.5, 12, 2, 1.5), fillPaint);
// 5. Chargeur courbé "banane" emblématique (30 coups)
final magPath = Path();
magPath.moveTo(14, 18);
magPath.lineTo(16.5, 18);
magPath.quadraticBezierTo(17.5, 22.5, 15, 26);
magPath.lineTo(12, 25.5);
magPath.quadraticBezierTo(14, 22, 13.5, 18);
magPath.close();
canvas.drawPath(magPath, fillPaint);
// 6. Poignée pistolet séparée
final gripPath = Path();
gripPath.moveTo(8.5, 18);
gripPath.lineTo(10.5, 18);
gripPath.lineTo(9.5, 23.5);
gripPath.lineTo(7.5, 23);
gripPath.close();
canvas.drawPath(gripPath, fillPaint);
// 7. Pontet et détente
final triggerGuard = Path();
triggerGuard.moveTo(11, 18);
triggerGuard.quadraticBezierTo(11.5, 20, 13, 19.5);
canvas.drawPath(triggerGuard, strokePaint..strokeWidth = 1.0);
}
/// Silhouette fidèle d'un Fusil à Pompe (Pump Action Shotgun : type Remington 870)
void _drawPumpShotgun(Canvas canvas, Paint fillPaint, Paint strokePaint) {
// 1. Crosse arrière traditionnelle ergonomique
final stockPath = Path();
stockPath.moveTo(1, 14.5);
stockPath.lineTo(9, 15.5);
stockPath.lineTo(9, 19.5);
stockPath.lineTo(6.5, 20); // poignée semi-pistolet
stockPath.lineTo(1, 21.5);
stockPath.close();
canvas.drawPath(stockPath, fillPaint);
// 2. Boîtier de culasse récepteur (Receiver)
final receiverPath = Path();
receiverPath.moveTo(9, 14);
receiverPath.lineTo(16.5, 14);
receiverPath.lineTo(16.5, 19);
receiverPath.lineTo(9, 19);
receiverPath.close();
canvas.drawPath(receiverPath, fillPaint);
// 3. Canon long calibre 12 (Barrel)
final barrelPath = Path();
barrelPath.moveTo(16.5, 14);
barrelPath.lineTo(31, 14);
barrelPath.lineTo(31, 15.5);
barrelPath.lineTo(16.5, 15.5);
barrelPath.close();
canvas.drawPath(barrelPath, fillPaint);
// Grain d'orge / mire avant sur le canon
canvas.drawCircle(const Offset(30, 13.2), 0.8, fillPaint);
// 4. Tube magasin inférieur sous le canon
final magTubePath = Path();
magTubePath.moveTo(16.5, 16);
magTubePath.lineTo(27, 16);
magTubePath.lineTo(27, 17.5);
magTubePath.lineTo(16.5, 17.5);
magTubePath.close();
canvas.drawPath(magTubePath, fillPaint);
// Bague de fixation canon / tube magasin
canvas.drawRect(const Rect.fromLTWH(26, 14, 1.2, 4), fillPaint);
// 5. Pompe mobile striée d'actionnement (Forend / Pump)
final pumpPath = Path();
pumpPath.addRRect(RRect.fromRectAndRadius(
const Rect.fromLTWH(18, 15.5, 6.5, 3.5),
const Radius.circular(0.8),
));
canvas.drawPath(pumpPath, fillPaint);
// Stries sur la pompe
for (double x = 19.5; x <= 23.5; x += 1.3) {
canvas.drawLine(
Offset(x, 16),
Offset(x, 18.5),
Paint()
..color = Colors.black.withValues(alpha: 0.4)
..strokeWidth = 0.6,
);
}
// 6. Pontet et détente
final triggerGuard = Path();
triggerGuard.moveTo(10, 19);
triggerGuard.quadraticBezierTo(11.5, 21.5, 13.5, 20);
triggerGuard.lineTo(13.5, 19);
canvas.drawPath(triggerGuard, strokePaint..strokeWidth = 1.0);
}
/// Silhouette fidèle d'une arme à air comprimé / cible plomb (Airgun)
void _drawAirgun(Canvas canvas, Paint fillPaint, Paint strokePaint) {
// Pistolet match 10m / Airgun olympique avec réservoir d'air cylindrique
// 1. Canon supérieur et boîtier
final barrelPath = Path();
barrelPath.moveTo(4, 12);
barrelPath.lineTo(28, 12);
barrelPath.lineTo(28, 14);
barrelPath.lineTo(4, 14);
barrelPath.close();
canvas.drawPath(barrelPath, fillPaint);
// Organes de visée match : dioptre arrière et tunnel de guidon avant
canvas.drawRect(const Rect.fromLTWH(4.5, 9.5, 3, 2.5), fillPaint);
canvas.drawRect(const Rect.fromLTWH(25, 10, 2.5, 2), fillPaint);
// 2. Bonbonne d'air comprimé cylindrique inférieure (Cylinder)
final tankPath = Path();
tankPath.addRRect(RRect.fromRectAndRadius(
const Rect.fromLTWH(10, 14.5, 15, 3),
const Radius.circular(1.5),
));
canvas.drawPath(tankPath, fillPaint);
// Manomètre avant
canvas.drawCircle(const Offset(25, 16), 1.2, strokePaint..strokeWidth = 0.8);
// 3. Poignée anatomique bois de tir sportif avec repose-paume
final gripPath = Path();
gripPath.moveTo(6, 14);
gripPath.lineTo(10, 14);
gripPath.lineTo(9.5, 23.5);
gripPath.lineTo(3.5, 22.5);
gripPath.close();
canvas.drawPath(gripPath, fillPaint);
// Tablette repose-paume réglable
canvas.drawRRect(
RRect.fromRectAndRadius(
const Rect.fromLTWH(2, 22.5, 9, 2.2),
const Radius.circular(0.8),
),
fillPaint,
);
// 4. Pontet match
final guardPath = Path();
guardPath.moveTo(10, 14.5);
guardPath.quadraticBezierTo(12, 18.5, 9.5, 18.5);
canvas.drawPath(guardPath, strokePaint..strokeWidth = 1.0);
}
@override
bool shouldRepaint(covariant _WeaponTypePainter oldDelegate) {
return oldDelegate.type != type || oldDelegate.color != color;
}
}
+458 -83
View File
@@ -1,12 +1,21 @@
import 'package:sqflite/sqflite.dart'; import 'package:sqflite/sqflite.dart';
import 'package:path/path.dart'; import 'package:path/path.dart';
import '../models/session.dart'; import '../models/session.dart';
import '../models/target_analysis.dart';
import '../models/shot.dart'; import '../models/shot.dart';
import '../models/weapon.dart';
import '../models/maintenance.dart';
import '../../core/constants/app_constants.dart'; import '../../core/constants/app_constants.dart';
class DatabaseHelper { class DatabaseHelper {
static DatabaseHelper? _instance; static DatabaseHelper? _instance;
static Database? _database; static Database? _database;
// On met en cache le Future d'initialisation (et non la Database résolue)
// pour éviter qu'un démarrage concurrent (les 4 onglets de l'IndexedStack
// interrogent la base en même temps) ne lance plusieurs _initDatabase() en
// parallèle. Sur une base fraîche, cela dédoublait onCreate et rendait la
// toute première écriture peu fiable.
static Future<Database>? _initFuture;
DatabaseHelper._internal(); DatabaseHelper._internal();
@@ -16,7 +25,9 @@ class DatabaseHelper {
} }
Future<Database> get database async { Future<Database> get database async {
_database ??= await _initDatabase(); if (_database != null) return _database!;
_initFuture ??= _initDatabase();
_database = await _initFuture!;
return _database!; return _database!;
} }
@@ -36,6 +47,19 @@ class DatabaseHelper {
await db.execute(''' await db.execute('''
CREATE TABLE ${AppConstants.sessionsTable} ( CREATE TABLE ${AppConstants.sessionsTable} (
id TEXT PRIMARY KEY, id TEXT PRIMARY KEY,
weapon TEXT NOT NULL,
weapon_id TEXT,
max_shots_per_target INTEGER NOT NULL,
created_at TEXT NOT NULL,
notes TEXT,
distance INTEGER DEFAULT 25
)
''');
await db.execute('''
CREATE TABLE ${AppConstants.targetAnalysesTable} (
id TEXT PRIMARY KEY,
session_id TEXT NOT NULL,
target_type TEXT NOT NULL, target_type TEXT NOT NULL,
image_path TEXT NOT NULL, image_path TEXT NOT NULL,
total_score INTEGER NOT NULL, total_score INTEGER NOT NULL,
@@ -46,7 +70,8 @@ class DatabaseHelper {
notes TEXT, notes TEXT,
target_center_x REAL, target_center_x REAL,
target_center_y REAL, target_center_y REAL,
target_radius REAL target_radius REAL,
FOREIGN KEY (session_id) REFERENCES ${AppConstants.sessionsTable}(id) ON DELETE CASCADE
) )
'''); ''');
@@ -56,48 +81,262 @@ class DatabaseHelper {
x REAL NOT NULL, x REAL NOT NULL,
y REAL NOT NULL, y REAL NOT NULL,
score INTEGER NOT NULL, score INTEGER NOT NULL,
session_id TEXT NOT NULL, analysis_id TEXT NOT NULL,
FOREIGN KEY (session_id) REFERENCES ${AppConstants.sessionsTable}(id) ON DELETE CASCADE FOREIGN KEY (analysis_id) REFERENCES ${AppConstants.targetAnalysesTable}(id) ON DELETE CASCADE
) )
'''); ''');
await db.execute(''' await db.execute('''
CREATE INDEX idx_shots_session_id ON ${AppConstants.shotsTable}(session_id) CREATE INDEX idx_target_analyses_session_id ON ${AppConstants.targetAnalysesTable}(session_id)
''');
await db.execute('''
CREATE INDEX idx_shots_analysis_id ON ${AppConstants.shotsTable}(analysis_id)
'''); ''');
await db.execute(''' await db.execute('''
CREATE INDEX idx_sessions_created_at ON ${AppConstants.sessionsTable}(created_at DESC) CREATE INDEX idx_sessions_created_at ON ${AppConstants.sessionsTable}(created_at DESC)
'''); ''');
await db.execute('''
CREATE TABLE ${AppConstants.weaponsTable} (
id TEXT PRIMARY KEY,
name TEXT NOT NULL,
type TEXT NOT NULL,
caliber TEXT NOT NULL,
magazine_count INTEGER NOT NULL,
magazine_capacity INTEGER NOT NULL,
notes TEXT,
created_at TEXT NOT NULL,
optic TEXT,
silencer TEXT,
trigger TEXT,
custom_name TEXT
)
''');
await db.execute('''
CREATE TABLE ${AppConstants.maintenanceTable} (
id TEXT PRIMARY KEY,
weapon_id TEXT NOT NULL,
type TEXT NOT NULL,
description TEXT NOT NULL,
date TEXT NOT NULL,
rounds_since_last INTEGER,
FOREIGN KEY (weapon_id) REFERENCES ${AppConstants.weaponsTable}(id) ON DELETE CASCADE
)
''');
} }
Future<void> _onUpgrade(Database db, int oldVersion, int newVersion) async { Future<void> _onUpgrade(Database db, int oldVersion, int newVersion) async {
// Handle future database migrations here if (oldVersion < 2) {
// Migration from single-target sessions to multi-target sessions
// 1. Rename existing sessions table to a temporary name
await db.execute('ALTER TABLE ${AppConstants.sessionsTable} RENAME TO sessions_old');
// 2. Create the new sessions table
await db.execute('''
CREATE TABLE ${AppConstants.sessionsTable} (
id TEXT PRIMARY KEY,
weapon TEXT NOT NULL,
max_shots_per_target INTEGER NOT NULL,
created_at TEXT NOT NULL,
notes TEXT
)
''');
// 3. Create the new target_analyses table
await db.execute('''
CREATE TABLE ${AppConstants.targetAnalysesTable} (
id TEXT PRIMARY KEY,
session_id TEXT NOT NULL,
target_type TEXT NOT NULL,
image_path TEXT NOT NULL,
total_score INTEGER NOT NULL,
grouping_diameter REAL,
grouping_center_x REAL,
grouping_center_y REAL,
created_at TEXT NOT NULL,
notes TEXT,
target_center_x REAL,
target_center_y REAL,
target_radius REAL,
FOREIGN KEY (session_id) REFERENCES ${AppConstants.sessionsTable}(id) ON DELETE CASCADE
)
''');
// 4. Update shots table (rename session_id to analysis_id)
await db.execute('ALTER TABLE ${AppConstants.shotsTable} RENAME TO shots_old');
await db.execute('''
CREATE TABLE ${AppConstants.shotsTable} (
id TEXT PRIMARY KEY,
x REAL NOT NULL,
y REAL NOT NULL,
score INTEGER NOT NULL,
analysis_id TEXT NOT NULL,
FOREIGN KEY (analysis_id) REFERENCES ${AppConstants.targetAnalysesTable}(id) ON DELETE CASCADE
)
''');
// 5. Migrate data
// For each old session, create one session and one target_analysis
final oldSessions = await db.query('sessions_old');
for (final old in oldSessions) {
final sessionId = old['id'] as String;
final analysisId = 'analysis_$sessionId'; // Create a unique ID for the analysis
// Insert into new sessions
await db.insert(AppConstants.sessionsTable, {
'id': sessionId,
'weapon': 'Inconnue',
'max_shots_per_target': 5,
'created_at': old['created_at'],
'notes': old['notes'],
});
// Insert into target_analyses
await db.insert(AppConstants.targetAnalysesTable, {
'id': analysisId,
'session_id': sessionId,
'target_type': old['target_type'],
'image_path': old['image_path'],
'total_score': old['total_score'],
'grouping_diameter': old['grouping_diameter'],
'grouping_center_x': old['grouping_center_x'],
'grouping_center_y': old['grouping_center_y'],
'created_at': old['created_at'],
'notes': null,
'target_center_x': old['target_center_x'],
'target_center_y': old['target_center_y'],
'target_radius': old['target_radius'],
});
// Migrate shots from shots_old to shots
final oldShots = await db.query('shots_old', where: 'session_id = ?', whereArgs: [sessionId]);
for (final shot in oldShots) {
await db.insert(AppConstants.shotsTable, {
'id': shot['id'],
'x': shot['x'],
'y': shot['y'],
'score': shot['score'],
'analysis_id': analysisId,
});
}
}
// 6. Cleanup
await db.execute('DROP TABLE sessions_old');
await db.execute('DROP TABLE shots_old');
// 7. Re-create indexes
await db.execute('''
CREATE INDEX idx_target_analyses_session_id ON ${AppConstants.targetAnalysesTable}(session_id)
''');
await db.execute('''
CREATE INDEX idx_shots_analysis_id ON ${AppConstants.shotsTable}(analysis_id)
''');
await db.execute('''
CREATE INDEX idx_sessions_created_at ON ${AppConstants.sessionsTable}(created_at DESC)
''');
}
if (oldVersion < 3) {
// Add weapons table
await db.execute('''
CREATE TABLE ${AppConstants.weaponsTable} (
id TEXT PRIMARY KEY,
name TEXT NOT NULL,
type TEXT NOT NULL,
caliber TEXT NOT NULL,
magazine_count INTEGER NOT NULL,
magazine_capacity INTEGER NOT NULL,
notes TEXT,
created_at TEXT NOT NULL
)
''');
// Add weapon_id to sessions table
await db.execute('ALTER TABLE ${AppConstants.sessionsTable} ADD COLUMN weapon_id TEXT');
}
if (oldVersion < 4) {
// Add maintenance table
await db.execute('''
CREATE TABLE ${AppConstants.maintenanceTable} (
id TEXT PRIMARY KEY,
weapon_id TEXT NOT NULL,
type TEXT NOT NULL,
description TEXT NOT NULL,
date TEXT NOT NULL,
rounds_since_last INTEGER,
FOREIGN KEY (weapon_id) REFERENCES ${AppConstants.weaponsTable}(id) ON DELETE CASCADE
)
''');
}
if (oldVersion < 5) {
// Add new weapon options columns
await db.execute('ALTER TABLE ${AppConstants.weaponsTable} ADD COLUMN optic TEXT');
await db.execute('ALTER TABLE ${AppConstants.weaponsTable} ADD COLUMN silencer TEXT');
await db.execute('ALTER TABLE ${AppConstants.weaponsTable} ADD COLUMN "trigger" TEXT');
await db.execute('ALTER TABLE ${AppConstants.weaponsTable} ADD COLUMN custom_name TEXT');
}
if (oldVersion < 6) {
// Add distance column to sessions
await db.execute('ALTER TABLE ${AppConstants.sessionsTable} ADD COLUMN distance INTEGER DEFAULT 25');
}
} }
// Session operations // Session operations
Future<int> insertSession(Session session) async { Future<int> insertSession(Session session) async {
final db = await database; final db = await database;
return await db.transaction((txn) async { return await db.transaction((txn) async {
// INTERCEPTION ET FIX DE LA DATE ICI :
// On extrait la map générée et on force la colonne created_at avec la vraie date de l'objet
final Map<String, dynamic> sessionMap = Map.from(session.toMap());
sessionMap['created_at'] = session.createdAt.toIso8601String();
await txn.insert( await txn.insert(
AppConstants.sessionsTable, AppConstants.sessionsTable,
session.toMap(), sessionMap, // On utilise notre map corrigée au lieu de session.toMap() direct !
conflictAlgorithm: ConflictAlgorithm.replace, conflictAlgorithm: ConflictAlgorithm.replace,
); );
for (final shot in session.shots) { for (final analysis in session.analyses) {
// Ensure shot has correct session_id await insertTargetAnalysisTx(txn, analysis, session.id);
final shotWithSessionId = shot.copyWith(sessionId: session.id);
await txn.insert(
AppConstants.shotsTable,
shotWithSessionId.toMap(),
conflictAlgorithm: ConflictAlgorithm.replace,
);
} }
return 1; return 1;
}); });
} }
Future<void> insertTargetAnalysis(TargetAnalysis analysis, String sessionId) async {
final db = await database;
await db.transaction((txn) async {
await insertTargetAnalysisTx(txn, analysis, sessionId);
});
}
Future<void> insertTargetAnalysisTx(Transaction txn, TargetAnalysis analysis, String sessionId) async {
final analysisWithSessionId = analysis.copyWith(sessionId: sessionId);
await txn.insert(
AppConstants.targetAnalysesTable,
analysisWithSessionId.toMap(),
conflictAlgorithm: ConflictAlgorithm.replace,
);
for (final shot in analysis.shots) {
final shotWithAnalysisId = shot.copyWith(analysisId: analysis.id);
await txn.insert(
AppConstants.shotsTable,
shotWithAnalysisId.toMap(),
conflictAlgorithm: ConflictAlgorithm.replace,
);
}
}
Future<Session?> getSession(String id) async { Future<Session?> getSession(String id) async {
final db = await database; final db = await database;
final sessionMaps = await db.query( final sessionMaps = await db.query(
@@ -108,104 +347,104 @@ class DatabaseHelper {
if (sessionMaps.isEmpty) return null; if (sessionMaps.isEmpty) return null;
final shotMaps = await db.query( final analysisMaps = await db.query(
AppConstants.shotsTable, AppConstants.targetAnalysesTable,
where: 'session_id = ?', where: 'session_id = ?',
whereArgs: [id], whereArgs: [id],
); );
final analyses = <TargetAnalysis>[];
for (final analysisMap in analysisMaps) {
final analysisId = analysisMap['id'] as String;
final shotMaps = await db.query(
AppConstants.shotsTable,
where: 'analysis_id = ?',
whereArgs: [analysisId],
);
final shots = shotMaps.map((map) => Shot.fromMap(map)).toList(); final shots = shotMaps.map((map) => Shot.fromMap(map)).toList();
return Session.fromMap(sessionMaps.first, shots); analyses.add(TargetAnalysis.fromMap(analysisMap, shots));
}
return Session.fromMap(sessionMaps.first, analyses);
} }
Future<List<Session>> getAllSessions({ Future<List<Session>> getAllSessions({
String? targetType,
int? limit, int? limit,
int? offset, int? offset,
}) async { }) async {
final db = await database; final db = await database;
String? whereClause;
List<dynamic>? whereArgs;
if (targetType != null) {
whereClause = 'target_type = ?';
whereArgs = [targetType];
}
final sessionMaps = await db.query( final sessionMaps = await db.query(
AppConstants.sessionsTable, AppConstants.sessionsTable,
where: whereClause,
whereArgs: whereArgs,
orderBy: 'created_at DESC', orderBy: 'created_at DESC',
limit: limit, limit: limit,
offset: offset, offset: offset,
); );
if (sessionMaps.isEmpty) return [];
// First, check if there are orphaned shots (with empty session_id) // 3 requêtes groupées au lieu d'une cascade par session puis par analyse
// and only one session - if so, assign them to that session // (N+1) : l'ancien code refaisait un getSession complet pour chaque ligne,
if (sessionMaps.length == 1) { // ce qui ralentissait l'accueil/historique/stats au fil des mois.
final orphanedShots = await db.query( final sessionIds = sessionMaps.map((m) => m['id'] as String).toList();
AppConstants.shotsTable, final analysisMaps = await _queryIn(
where: 'session_id = ?', db,
whereArgs: [''], AppConstants.targetAnalysesTable,
'session_id',
sessionIds,
); );
if (orphanedShots.isNotEmpty) { final analysisIds = analysisMaps.map((m) => m['id'] as String).toList();
await db.update( final shotMaps = await _queryIn(
db,
AppConstants.shotsTable, AppConstants.shotsTable,
{'session_id': sessionMaps.first['id']}, 'analysis_id',
where: 'session_id = ?', analysisIds,
whereArgs: [''],
); );
}
final shotsByAnalysis = <String, List<Shot>>{};
for (final map in shotMaps) {
(shotsByAnalysis[map['analysis_id'] as String] ??= [])
.add(Shot.fromMap(map));
} }
final sessions = <Session>[]; final analysesBySession = <String, List<TargetAnalysis>>{};
for (final sessionMap in sessionMaps) { for (final map in analysisMaps) {
final sessionId = sessionMap['id'] as String; final analysis = TargetAnalysis.fromMap(
map,
final shotMaps = await db.query( shotsByAnalysis[map['id'] as String] ?? [],
AppConstants.shotsTable,
where: 'session_id = ?',
whereArgs: [sessionId],
); );
(analysesBySession[map['session_id'] as String] ??= []).add(analysis);
final shots = shotMaps.map((map) => Shot.fromMap(map)).toList();
sessions.add(Session.fromMap(sessionMap, shots));
} }
return sessions; return sessionMaps
.map((m) =>
Session.fromMap(m, analysesBySession[m['id'] as String] ?? []))
.toList();
} }
Future<int> updateSession(Session session) async { /// SELECT * FROM [table] WHERE [column] IN (values), découpé par paquets
final db = await database; /// de 500 pour rester sous la limite de variables d'une requête SQLite (999).
return await db.transaction((txn) async { Future<List<Map<String, Object?>>> _queryIn(
await txn.update( Database db,
AppConstants.sessionsTable, String table,
session.toMap(), String column,
where: 'id = ?', List<String> values,
whereArgs: [session.id], ) async {
); if (values.isEmpty) return [];
const chunkSize = 500;
// Delete existing shots and insert new ones final results = <Map<String, Object?>>[];
await txn.delete( for (var i = 0; i < values.length; i += chunkSize) {
AppConstants.shotsTable, final chunk = values.sublist(
where: 'session_id = ?', i,
whereArgs: [session.id], i + chunkSize > values.length ? values.length : i + chunkSize,
);
for (final shot in session.shots) {
// Ensure shot has correct session_id
final shotWithSessionId = shot.copyWith(sessionId: session.id);
await txn.insert(
AppConstants.shotsTable,
shotWithSessionId.toMap(),
conflictAlgorithm: ConflictAlgorithm.replace,
); );
final placeholders = List.filled(chunk.length, '?').join(',');
results.addAll(await db.query(
table,
where: '$column IN ($placeholders)',
whereArgs: chunk,
));
} }
return results;
return 1;
});
} }
Future<int> deleteSession(String id) async { Future<int> deleteSession(String id) async {
@@ -229,12 +468,12 @@ class DatabaseHelper {
) ?? 0; ) ?? 0;
final avgScore = (await db.rawQuery( final avgScore = (await db.rawQuery(
'SELECT AVG(total_score) as avg FROM ${AppConstants.sessionsTable}', 'SELECT AVG(total_score) as avg FROM ${AppConstants.targetAnalysesTable}',
)).first['avg'] as double? ?? 0.0; )).first['avg'] as double? ?? 0.0;
final bestScore = Sqflite.firstIntValue( final bestScore = Sqflite.firstIntValue(
await db.rawQuery( await db.rawQuery(
'SELECT MAX(total_score) FROM ${AppConstants.sessionsTable}', 'SELECT MAX(total_score) FROM ${AppConstants.targetAnalysesTable}',
), ),
) ?? 0; ) ?? 0;
@@ -246,9 +485,145 @@ class DatabaseHelper {
}; };
} }
// Weapon operations
Future<int> insertWeapon(Weapon weapon) async {
final db = await database;
return await db.insert(
AppConstants.weaponsTable,
weapon.toMap(),
conflictAlgorithm: ConflictAlgorithm.replace,
);
}
Future<List<Weapon>> getAllWeapons() async {
final db = await database;
final List<Map<String, dynamic>> maps = await db.query(AppConstants.weaponsTable, orderBy: 'name ASC');
return List.generate(maps.length, (i) => Weapon.fromMap(maps[i]));
}
Future<Weapon?> getWeapon(String id) async {
final db = await database;
final List<Map<String, dynamic>> maps = await db.query(
AppConstants.weaponsTable,
where: 'id = ?',
whereArgs: [id],
);
if (maps.isEmpty) return null;
return Weapon.fromMap(maps.first);
}
Future<int> updateWeapon(Weapon weapon) async {
final db = await database;
// Start a transaction to ensure both updates succeed
return await db.transaction((txn) async {
// 1. Update weapon in armory
final count = await txn.update(
AppConstants.weaponsTable,
weapon.toMap(),
where: 'id = ?',
whereArgs: [weapon.id],
);
// 2. Propagate name change to all sessions linked to this weapon
await txn.update(
AppConstants.sessionsTable,
{'weapon': weapon.displayName},
where: 'weapon_id = ?',
whereArgs: [weapon.id],
);
return count;
});
}
Future<int> deleteWeapon(String id) async {
final db = await database;
return await db.transaction((txn) async {
// 1. Unlink sessions from this weapon but KEEP the name (gravé à jamais)
await txn.update(
AppConstants.sessionsTable,
{'weapon_id': null},
where: 'weapon_id = ?',
whereArgs: [id],
);
// 2. Delete the weapon record
return await txn.delete(
AppConstants.weaponsTable,
where: 'id = ?',
whereArgs: [id],
);
});
}
// Weapon statistics & Maintenance
Future<int> getRoundsFiredForWeapon(String weaponId) async {
final db = await database;
final result = await db.rawQuery('''
SELECT COUNT(s.id) as count
FROM ${AppConstants.shotsTable} s
JOIN ${AppConstants.targetAnalysesTable} ta ON s.analysis_id = ta.id
JOIN ${AppConstants.sessionsTable} sess ON ta.session_id = sess.id
WHERE sess.weapon_id = ?
''', [weaponId]);
return Sqflite.firstIntValue(result) ?? 0;
}
Future<int> getSessionCountForWeapon(String weaponId) async {
final db = await database;
final result = await db.rawQuery('''
SELECT COUNT(id) as count
FROM ${AppConstants.sessionsTable}
WHERE weapon_id = ?
''', [weaponId]);
return Sqflite.firstIntValue(result) ?? 0;
}
Future<int> insertMaintenance(MaintenanceEntry entry) async {
final db = await database;
return await db.insert(
AppConstants.maintenanceTable,
entry.toMap(),
conflictAlgorithm: ConflictAlgorithm.replace,
);
}
/// Toutes les entrées de maintenance, armes confondues (export/sauvegarde).
Future<List<MaintenanceEntry>> getAllMaintenance() async {
final db = await database;
final maps = await db.query(
AppConstants.maintenanceTable,
orderBy: 'date DESC',
);
return List.generate(maps.length, (i) => MaintenanceEntry.fromMap(maps[i]));
}
Future<List<MaintenanceEntry>> getMaintenanceForWeapon(String weaponId) async {
final db = await database;
final maps = await db.query(
AppConstants.maintenanceTable,
where: 'weapon_id = ?',
orderBy: 'date DESC',
whereArgs: [weaponId],
);
return List.generate(maps.length, (i) => MaintenanceEntry.fromMap(maps[i]));
}
Future<int> deleteMaintenance(String id) async {
final db = await database;
return await db.delete(
AppConstants.maintenanceTable,
where: 'id = ?',
whereArgs: [id],
);
}
Future<void> close() async { Future<void> close() async {
final db = await database; final db = await database;
await db.close(); await db.close();
_database = null; _database = null;
_initFuture = null;
} }
} }
+57
View File
@@ -0,0 +1,57 @@
enum MaintenanceType {
cleaning('Nettoyage'),
repair('Réparation'),
inspection('Inspection'),
upgrade('Amélioration'),
other('Autre');
final String displayName;
const MaintenanceType(this.displayName);
static MaintenanceType fromString(String value) {
return MaintenanceType.values.firstWhere(
(type) => type.name == value,
orElse: () => MaintenanceType.other,
);
}
}
class MaintenanceEntry {
final String id;
final String weaponId;
final MaintenanceType type;
final String description;
final DateTime date;
final int? roundsSinceLastMaintenance;
MaintenanceEntry({
required this.id,
required this.weaponId,
required this.type,
required this.description,
required this.date,
this.roundsSinceLastMaintenance,
});
Map<String, dynamic> toMap() {
return {
'id': id,
'weapon_id': weaponId,
'type': type.name,
'description': description,
'date': date.toIso8601String(),
'rounds_since_last': roundsSinceLastMaintenance,
};
}
factory MaintenanceEntry.fromMap(Map<String, dynamic> map) {
return MaintenanceEntry(
id: map['id'] as String,
weaponId: map['weapon_id'] as String,
type: MaintenanceType.fromString(map['type'] as String),
description: map['description'] as String,
date: DateTime.parse(map['date'] as String),
roundsSinceLastMaintenance: map['rounds_since_last'] as int?,
);
}
}
+38 -67
View File
@@ -1,112 +1,83 @@
import 'shot.dart'; import 'target_analysis.dart';
import 'target_type.dart';
class Session { class Session {
final String id; final String id;
final TargetType targetType; final String weapon;
final String imagePath; final String? weaponId;
final List<Shot> shots; final int maxShotsPerTarget;
final int totalScore; final List<TargetAnalysis> analyses;
final double? groupingDiameter;
final double? groupingCenterX;
final double? groupingCenterY;
final DateTime createdAt; final DateTime createdAt;
final String? notes; final String? notes;
final int distance; // Shooting distance in meters
// Target detection data
final double? targetCenterX;
final double? targetCenterY;
final double? targetRadius;
Session({ Session({
required this.id, required this.id,
required this.targetType, required this.weapon,
required this.imagePath, this.weaponId,
required this.shots, required this.maxShotsPerTarget,
required this.totalScore, required this.analyses,
this.groupingDiameter,
this.groupingCenterX,
this.groupingCenterY,
required this.createdAt, required this.createdAt,
this.notes, this.notes,
this.targetCenterX, this.distance = 25, // Default distance
this.targetCenterY,
this.targetRadius,
}); });
int get shotCount => shots.length; int get targetCount => analyses.length;
double get averageScore => shots.isEmpty ? 0.0 : totalScore / shots.length; int get totalShots => analyses.fold(0, (sum, a) => sum + a.shotCount);
int get totalScore => analyses.fold(0, (sum, a) => sum + a.totalScore);
double get averageScore => analyses.isEmpty ? 0.0 : totalScore / analyses.length;
Session copyWith({ Session copyWith({
String? id, String? id,
TargetType? targetType, String? weapon,
String? imagePath, String? weaponId,
List<Shot>? shots, int? maxShotsPerTarget,
int? totalScore, List<TargetAnalysis>? analyses,
double? groupingDiameter,
double? groupingCenterX,
double? groupingCenterY,
DateTime? createdAt, DateTime? createdAt,
String? notes, String? notes,
double? targetCenterX, int? distance,
double? targetCenterY,
double? targetRadius,
}) { }) {
return Session( return Session(
id: id ?? this.id, id: id ?? this.id,
targetType: targetType ?? this.targetType, weapon: weapon ?? this.weapon,
imagePath: imagePath ?? this.imagePath, weaponId: weaponId ?? this.weaponId,
shots: shots ?? this.shots, maxShotsPerTarget: maxShotsPerTarget ?? this.maxShotsPerTarget,
totalScore: totalScore ?? this.totalScore, analyses: analyses ?? this.analyses,
groupingDiameter: groupingDiameter ?? this.groupingDiameter,
groupingCenterX: groupingCenterX ?? this.groupingCenterX,
groupingCenterY: groupingCenterY ?? this.groupingCenterY,
createdAt: createdAt ?? this.createdAt, createdAt: createdAt ?? this.createdAt,
notes: notes ?? this.notes, notes: notes ?? this.notes,
targetCenterX: targetCenterX ?? this.targetCenterX, distance: distance ?? this.distance,
targetCenterY: targetCenterY ?? this.targetCenterY,
targetRadius: targetRadius ?? this.targetRadius,
); );
} }
Map<String, dynamic> toMap() { Map<String, dynamic> toMap() {
return { return {
'id': id, 'id': id,
'target_type': targetType.name, 'weapon': weapon,
'image_path': imagePath, 'weapon_id': weaponId,
'total_score': totalScore, 'max_shots_per_target': maxShotsPerTarget,
'grouping_diameter': groupingDiameter,
'grouping_center_x': groupingCenterX,
'grouping_center_y': groupingCenterY,
'created_at': createdAt.toIso8601String(), 'created_at': createdAt.toIso8601String(),
'notes': notes, 'notes': notes,
'target_center_x': targetCenterX, 'distance': distance,
'target_center_y': targetCenterY,
'target_radius': targetRadius,
}; };
} }
factory Session.fromMap(Map<String, dynamic> map, List<Shot> shots) { factory Session.fromMap(Map<String, dynamic> map, List<TargetAnalysis> analyses) {
return Session( return Session(
id: map['id'] as String, id: map['id'] as String,
targetType: TargetType.fromString(map['target_type'] as String), weapon: map['weapon'] as String? ?? 'Inconnue',
imagePath: map['image_path'] as String, weaponId: map['weapon_id'] as String?,
shots: shots, maxShotsPerTarget: map['max_shots_per_target'] as int? ?? 5,
totalScore: map['total_score'] as int, analyses: analyses,
groupingDiameter: map['grouping_diameter'] as double?,
groupingCenterX: map['grouping_center_x'] as double?,
groupingCenterY: map['grouping_center_y'] as double?,
createdAt: DateTime.parse(map['created_at'] as String), createdAt: DateTime.parse(map['created_at'] as String),
notes: map['notes'] as String?, notes: map['notes'] as String?,
targetCenterX: map['target_center_x'] as double?, distance: map['distance'] as int? ?? 25,
targetCenterY: map['target_center_y'] as double?,
targetRadius: map['target_radius'] as double?,
); );
} }
@override @override
String toString() { String toString() {
return 'Session(id: $id, targetType: $targetType, shots: ${shots.length}, totalScore: $totalScore, createdAt: $createdAt)'; return 'Session(id: $id, weapon: $weapon, distance: ${distance}m, targets: ${analyses.length}, createdAt: $createdAt)';
} }
} }
+9 -9
View File
@@ -3,14 +3,14 @@ class Shot {
final double x; // Relative position (0.0 - 1.0) final double x; // Relative position (0.0 - 1.0)
final double y; // Relative position (0.0 - 1.0) final double y; // Relative position (0.0 - 1.0)
final int score; final int score;
final String sessionId; final String analysisId;
Shot({ Shot({
required this.id, required this.id,
required this.x, required this.x,
required this.y, required this.y,
required this.score, required this.score,
required this.sessionId, required this.analysisId,
}); });
Shot copyWith({ Shot copyWith({
@@ -18,14 +18,14 @@ class Shot {
double? x, double? x,
double? y, double? y,
int? score, int? score,
String? sessionId, String? analysisId,
}) { }) {
return Shot( return Shot(
id: id ?? this.id, id: id ?? this.id,
x: x ?? this.x, x: x ?? this.x,
y: y ?? this.y, y: y ?? this.y,
score: score ?? this.score, score: score ?? this.score,
sessionId: sessionId ?? this.sessionId, analysisId: analysisId ?? this.analysisId,
); );
} }
@@ -35,7 +35,7 @@ class Shot {
'x': x, 'x': x,
'y': y, 'y': y,
'score': score, 'score': score,
'session_id': sessionId, 'analysis_id': analysisId,
}; };
} }
@@ -45,13 +45,13 @@ class Shot {
x: (map['x'] as num).toDouble(), x: (map['x'] as num).toDouble(),
y: (map['y'] as num).toDouble(), y: (map['y'] as num).toDouble(),
score: map['score'] as int, score: map['score'] as int,
sessionId: map['session_id'] as String, analysisId: map['analysis_id'] as String? ?? map['session_id'] as String? ?? '',
); );
} }
@override @override
String toString() { String toString() {
return 'Shot(id: $id, x: $x, y: $y, score: $score, sessionId: $sessionId)'; return 'Shot(id: $id, x: $x, y: $y, score: $score, analysisId: $analysisId)';
} }
@override @override
@@ -62,11 +62,11 @@ class Shot {
other.x == x && other.x == x &&
other.y == y && other.y == y &&
other.score == score && other.score == score &&
other.sessionId == sessionId; other.analysisId == analysisId;
} }
@override @override
int get hashCode { int get hashCode {
return id.hashCode ^ x.hashCode ^ y.hashCode ^ score.hashCode ^ sessionId.hashCode; return id.hashCode ^ x.hashCode ^ y.hashCode ^ score.hashCode ^ analysisId.hashCode;
} }
} }
+113
View File
@@ -0,0 +1,113 @@
import 'shot.dart';
import 'target_type.dart';
class TargetAnalysis {
final String id;
final String sessionId;
final TargetType targetType;
final String imagePath;
final List<Shot> shots;
final int totalScore;
final double? groupingDiameter;
final double? groupingCenterX;
final double? groupingCenterY;
final DateTime createdAt;
final String? notes;
// Target detection data
final double? targetCenterX;
final double? targetCenterY;
final double? targetRadius;
TargetAnalysis({
required this.id,
required this.sessionId,
required this.targetType,
required this.imagePath,
required this.shots,
required this.totalScore,
this.groupingDiameter,
this.groupingCenterX,
this.groupingCenterY,
required this.createdAt,
this.notes,
this.targetCenterX,
this.targetCenterY,
this.targetRadius,
});
int get shotCount => shots.length;
double get averageScore => shots.isEmpty ? 0.0 : totalScore / shots.length;
TargetAnalysis copyWith({
String? id,
String? sessionId,
TargetType? targetType,
String? imagePath,
List<Shot>? shots,
int? totalScore,
double? groupingDiameter,
double? groupingCenterX,
double? groupingCenterY,
DateTime? createdAt,
String? notes,
double? targetCenterX,
double? targetCenterY,
double? targetRadius,
}) {
return TargetAnalysis(
id: id ?? this.id,
sessionId: sessionId ?? this.sessionId,
targetType: targetType ?? this.targetType,
imagePath: imagePath ?? this.imagePath,
shots: shots ?? this.shots,
totalScore: totalScore ?? this.totalScore,
groupingDiameter: groupingDiameter ?? this.groupingDiameter,
groupingCenterX: groupingCenterX ?? this.groupingCenterX,
groupingCenterY: groupingCenterY ?? this.groupingCenterY,
createdAt: createdAt ?? this.createdAt,
notes: notes ?? this.notes,
targetCenterX: targetCenterX ?? this.targetCenterX,
targetCenterY: targetCenterY ?? this.targetCenterY,
targetRadius: targetRadius ?? this.targetRadius,
);
}
Map<String, dynamic> toMap() {
return {
'id': id,
'session_id': sessionId,
'target_type': targetType.name,
'image_path': imagePath,
'total_score': totalScore,
'grouping_diameter': groupingDiameter,
'grouping_center_x': groupingCenterX,
'grouping_center_y': groupingCenterY,
'created_at': createdAt.toIso8601String(),
'notes': notes,
'target_center_x': targetCenterX,
'target_center_y': targetCenterY,
'target_radius': targetRadius,
};
}
factory TargetAnalysis.fromMap(Map<String, dynamic> map, List<Shot> shots) {
return TargetAnalysis(
id: map['id'] as String,
sessionId: map['session_id'] as String,
targetType: TargetType.fromString(map['target_type'] as String),
imagePath: map['image_path'] as String,
shots: shots,
totalScore: map['total_score'] as int,
groupingDiameter: map['grouping_diameter'] as double?,
groupingCenterX: map['grouping_center_x'] as double?,
groupingCenterY: map['grouping_center_y'] as double?,
createdAt: DateTime.parse(map['created_at'] as String),
notes: map['notes'] as String?,
targetCenterX: map['target_center_x'] as double?,
targetCenterY: map['target_center_y'] as double?,
targetRadius: map['target_radius'] as double?,
);
}
}
+117
View File
@@ -0,0 +1,117 @@
import 'package:flutter/material.dart';
enum WeaponType {
handgun('Arme de Poing', Icons.shield),
rifle('Arme d\'Épaule', Icons.filter_center_focus),
shotgun('Fusil à Pompe', Icons.splitscreen),
airgun('Airsoft / Airgun', Icons.air);
final String displayName;
final IconData defaultIcon;
const WeaponType(this.displayName, this.defaultIcon);
static WeaponType fromString(String value) {
return WeaponType.values.firstWhere(
(type) => type.name == value,
orElse: () => WeaponType.handgun,
);
}
}
class Weapon {
final String id;
final String name;
final WeaponType type;
final String caliber;
final int magazineCount;
final int magazineCapacity;
final String? notes;
final DateTime createdAt;
// New options
final String? optic;
final String? silencer;
final String? trigger;
final String? customName;
String get displayName => (customName != null && customName!.isNotEmpty) ? customName! : name;
Weapon({
required this.id,
required this.name,
required this.type,
required this.caliber,
required this.magazineCount,
required this.magazineCapacity,
this.notes,
required this.createdAt,
this.optic,
this.silencer,
this.trigger,
this.customName,
});
Weapon copyWith({
String? id,
String? name,
WeaponType? type,
String? caliber,
int? magazineCount,
int? magazineCapacity,
String? notes,
DateTime? createdAt,
String? optic,
String? silencer,
String? trigger,
String? customName,
}) {
return Weapon(
id: id ?? this.id,
name: name ?? this.name,
type: type ?? this.type,
caliber: caliber ?? this.caliber,
magazineCount: magazineCount ?? this.magazineCount,
magazineCapacity: magazineCapacity ?? this.magazineCapacity,
notes: notes ?? this.notes,
createdAt: createdAt ?? this.createdAt,
optic: optic ?? this.optic,
silencer: silencer ?? this.silencer,
trigger: trigger ?? this.trigger,
customName: customName ?? this.customName,
);
}
Map<String, dynamic> toMap() {
return {
'id': id,
'name': name,
'type': type.name,
'caliber': caliber,
'magazine_count': magazineCount,
'magazine_capacity': magazineCapacity,
'notes': notes,
'created_at': createdAt.toIso8601String(),
'optic': optic,
'silencer': silencer,
'trigger': trigger,
'custom_name': customName,
};
}
factory Weapon.fromMap(Map<String, dynamic> map) {
return Weapon(
id: map['id'] as String,
name: map['name'] as String,
type: WeaponType.fromString(map['type'] as String),
caliber: map['caliber'] as String,
magazineCount: map['magazine_count'] as int,
magazineCapacity: map['magazine_capacity'] as int,
notes: map['notes'] as String?,
createdAt: DateTime.parse(map['created_at'] as String),
optic: map['optic'] as String?,
silencer: map['silencer'] as String?,
trigger: map['trigger'] as String?,
customName: map['custom_name'] as String?,
);
}
}
+155 -15
View File
@@ -4,8 +4,10 @@ import 'package:path/path.dart' as path;
import 'package:uuid/uuid.dart'; import 'package:uuid/uuid.dart';
import '../database/database_helper.dart'; import '../database/database_helper.dart';
import '../models/session.dart'; import '../models/session.dart';
import '../models/target_analysis.dart';
import '../models/shot.dart'; import '../models/shot.dart';
import '../models/target_type.dart'; import '../models/weapon.dart';
import '../models/maintenance.dart';
class SessionRepository { class SessionRepository {
final DatabaseHelper _databaseHelper; final DatabaseHelper _databaseHelper;
@@ -18,8 +20,38 @@ class SessionRepository {
_uuid = uuid ?? const Uuid(); _uuid = uuid ?? const Uuid();
Future<Session> createSession({ Future<Session> createSession({
required TargetType targetType, String? id,
required String weapon,
String? weaponId,
required int maxShotsPerTarget,
required List<TargetAnalysis> analyses,
String? notes,
int distance = 25,
DateTime? date,
}) async {
final session = Session(
id: id ?? _uuid.v4(),
weapon: weapon,
weaponId: weaponId,
maxShotsPerTarget: maxShotsPerTarget,
analyses: analyses,
createdAt: date ?? DateTime.now(),
notes: notes,
distance: distance,
);
await _databaseHelper.insertSession(session);
return session;
}
Future<void> addAnalysisToSession(String sessionId, TargetAnalysis analysis) async {
await _databaseHelper.insertTargetAnalysis(analysis, sessionId);
}
Future<TargetAnalysis> prepareTargetAnalysis({
required String imagePath, required String imagePath,
required String sessionId,
required dynamic targetType, // TargetType
required List<Shot> shots, required List<Shot> shots,
required int totalScore, required int totalScore,
double? groupingDiameter, double? groupingDiameter,
@@ -33,8 +65,9 @@ class SessionRepository {
// Copy image to app documents directory // Copy image to app documents directory
final savedImagePath = await _saveImage(imagePath); final savedImagePath = await _saveImage(imagePath);
final session = Session( return TargetAnalysis(
id: _uuid.v4(), id: _uuid.v4(),
sessionId: sessionId,
targetType: targetType, targetType: targetType,
imagePath: savedImagePath, imagePath: savedImagePath,
shots: shots, shots: shots,
@@ -48,9 +81,6 @@ class SessionRepository {
targetCenterY: targetCenterY, targetCenterY: targetCenterY,
targetRadius: targetRadius, targetRadius: targetRadius,
); );
await _databaseHelper.insertSession(session);
return session;
} }
Future<String> _saveImage(String sourcePath) async { Future<String> _saveImage(String sourcePath) async {
@@ -75,30 +105,25 @@ class SessionRepository {
} }
Future<List<Session>> getAllSessions({ Future<List<Session>> getAllSessions({
TargetType? targetType,
int? limit, int? limit,
int? offset, int? offset,
}) async { }) async {
return await _databaseHelper.getAllSessions( return await _databaseHelper.getAllSessions(
targetType: targetType?.name,
limit: limit, limit: limit,
offset: offset, offset: offset,
); );
} }
Future<void> updateSession(Session session) async {
await _databaseHelper.updateSession(session);
}
Future<void> deleteSession(String id) async { Future<void> deleteSession(String id) async {
final session = await getSession(id); final session = await getSession(id);
if (session != null) { if (session != null) {
// Delete the image file for (final analysis in session.analyses) {
final imageFile = File(session.imagePath); final imageFile = File(analysis.imagePath);
if (await imageFile.exists()) { if (await imageFile.exists()) {
await imageFile.delete(); await imageFile.delete();
} }
} }
}
await _databaseHelper.deleteSession(id); await _databaseHelper.deleteSession(id);
} }
@@ -106,7 +131,122 @@ class SessionRepository {
return await _databaseHelper.getStatistics(); return await _databaseHelper.getStatistics();
} }
String generateShotId() { /// Enregistre une session déjà construite (import de sauvegarde).
/// Les identifiants existants sont écrasés : réimporter deux fois la même
/// sauvegarde ne crée pas de doublons.
Future<void> saveSession(Session session) async {
await _databaseHelper.insertSession(session);
}
/// Copie une image dans le dossier des cibles de l'app (import de sauvegarde).
Future<String> saveImageBytes(List<int> bytes, String extension) async {
final appDir = await getApplicationDocumentsDirectory();
final imagesDir = Directory(path.join(appDir.path, 'target_images'));
if (!await imagesDir.exists()) {
await imagesDir.create(recursive: true);
}
final fileName = '${_uuid.v4()}$extension';
final destPath = path.join(imagesDir.path, fileName);
await File(destPath).writeAsBytes(bytes);
return destPath;
}
String generateId() {
return _uuid.v4(); return _uuid.v4();
} }
// Weapon Repository methods
Future<Weapon> addWeapon({
required String name,
required WeaponType type,
required String caliber,
required int magazineCount,
required int magazineCapacity,
String? notes,
String? optic,
String? silencer,
String? trigger,
String? customName,
}) async {
final weapon = Weapon(
id: _uuid.v4(),
name: name,
type: type,
caliber: caliber,
magazineCount: magazineCount,
magazineCapacity: magazineCapacity,
notes: notes,
createdAt: DateTime.now(),
optic: optic,
silencer: silencer,
trigger: trigger,
customName: customName,
);
await _databaseHelper.insertWeapon(weapon);
return weapon;
}
Future<List<Weapon>> getWeapons() async {
return await _databaseHelper.getAllWeapons();
}
/// Enregistre une arme déjà construite (import de sauvegarde).
Future<void> saveWeapon(Weapon weapon) async {
await _databaseHelper.insertWeapon(weapon);
}
Future<void> updateWeapon(Weapon weapon) async {
await _databaseHelper.updateWeapon(weapon);
}
Future<void> deleteWeapon(String id) async {
await _databaseHelper.deleteWeapon(id);
}
Future<int> getRoundsFiredForWeapon(String weaponId) async {
return await _databaseHelper.getRoundsFiredForWeapon(weaponId);
}
Future<int> getSessionCountForWeapon(String weaponId) async {
return await _databaseHelper.getSessionCountForWeapon(weaponId);
}
Future<void> addMaintenanceEntry({
required String weaponId,
required MaintenanceType type,
required String description,
int? roundsSinceLast,
DateTime? date,
}) async {
final entry = MaintenanceEntry(
id: _uuid.v4(),
weaponId: weaponId,
type: type,
description: description,
date: date ?? DateTime.now(),
roundsSinceLastMaintenance: roundsSinceLast,
);
await _databaseHelper.insertMaintenance(entry);
}
Future<List<MaintenanceEntry>> getMaintenanceHistory(String weaponId) async {
return await _databaseHelper.getMaintenanceForWeapon(weaponId);
}
/// Tout l'historique de maintenance de l'armurerie (export de sauvegarde).
Future<List<MaintenanceEntry>> getAllMaintenance() async {
return await _databaseHelper.getAllMaintenance();
}
/// Enregistre une entrée de maintenance déjà construite (import).
Future<void> saveMaintenanceEntry(MaintenanceEntry entry) async {
await _databaseHelper.insertMaintenance(entry);
}
Future<void> deleteMaintenanceEntry(String id) async {
await _databaseHelper.deleteMaintenance(id);
}
} }
+163 -453
View File
@@ -1,54 +1,51 @@
/// Gestionnaire d'état pour l'analyse des cibles (ChangeNotifier). /// Gestionnaire d'état pour l'analyse des cibles (ChangeNotifier).
/// ///
/// Gère le workflow complet d'analyse : chargement d'image, détection de cible, /// Gère le workflow complet d'analyse : chargement d'image, gestion des
/// gestion des impacts (manuels et automatiques), calcul des scores, /// impacts placés manuellement, calcul des scores, analyse de groupement
/// analyse de groupement et sauvegarde des sessions. /// et sauvegarde des sessions.
library; library;
import 'dart:io'; import 'dart:io';
import 'dart:ui' as ui; import 'dart:ui' as ui;
import 'package:flutter/foundation.dart'; import 'package:flutter/material.dart';
import 'package:uuid/uuid.dart'; import 'package:uuid/uuid.dart';
import '../../data/models/session.dart'; import '../../data/models/target_analysis.dart';
import '../../data/models/shot.dart'; import '../../data/models/shot.dart';
import '../../data/models/target_type.dart'; import '../../data/models/target_type.dart';
import '../../data/repositories/session_repository.dart'; import '../../data/repositories/session_repository.dart';
import '../../services/target_detection_service.dart';
import '../../services/score_calculator_service.dart'; import '../../services/score_calculator_service.dart';
import '../../services/grouping_analyzer_service.dart'; import '../../services/grouping_analyzer_service.dart';
import '../../services/distortion_correction_service.dart'; import '../../services/ai_export_service.dart';
enum AnalysisState { initial, loading, success, error } enum AnalysisState { initial, loading, success, error }
class AnalysisProvider extends ChangeNotifier { class AnalysisProvider extends ChangeNotifier {
final TargetDetectionService _detectionService;
final ScoreCalculatorService _scoreCalculatorService; final ScoreCalculatorService _scoreCalculatorService;
final GroupingAnalyzerService _groupingAnalyzerService; final GroupingAnalyzerService _groupingAnalyzerService;
final SessionRepository _sessionRepository; final SessionRepository _sessionRepository;
final DistortionCorrectionService _distortionService;
final Uuid _uuid = const Uuid(); final Uuid _uuid = const Uuid();
AnalysisProvider({ AnalysisProvider({
required TargetDetectionService detectionService,
required ScoreCalculatorService scoreCalculatorService, required ScoreCalculatorService scoreCalculatorService,
required GroupingAnalyzerService groupingAnalyzerService, required GroupingAnalyzerService groupingAnalyzerService,
required SessionRepository sessionRepository, required SessionRepository sessionRepository,
DistortionCorrectionService? distortionService, }) : _scoreCalculatorService = scoreCalculatorService,
}) : _detectionService = detectionService,
_scoreCalculatorService = scoreCalculatorService,
_groupingAnalyzerService = groupingAnalyzerService, _groupingAnalyzerService = groupingAnalyzerService,
_sessionRepository = sessionRepository, _sessionRepository = sessionRepository;
_distortionService = distortionService ?? DistortionCorrectionService();
AnalysisState _state = AnalysisState.initial; AnalysisState _state = AnalysisState.initial;
String? _errorMessage; String? _errorMessage;
String? _imagePath; String? _imagePath;
TargetType? _targetType; TargetType? _targetType;
// Target detection results // AJOUT PROTECTION DU PLOTTING : Stockage permanent de la rotation du Crop
double _cropRotation = 0.0;
// Target calibration
double _targetCenterX = 0.5; double _targetCenterX = 0.5;
double _targetCenterY = 0.5; double _targetCenterY = 0.5;
double _targetRadius = 0.4; double _targetRadius = 0.4;
double _targetInnerRadius = 0.04;
int _ringCount = 10; int _ringCount = 10;
List<double>? _ringRadii; // Individual ring radii multipliers List<double>? _ringRadii; // Individual ring radii multipliers
double _imageAspectRatio = 1.0; // width / height double _imageAspectRatio = 1.0; // width / height
@@ -62,23 +59,16 @@ class AnalysisProvider extends ChangeNotifier {
// Grouping results // Grouping results
GroupingResult? _groupingResult; GroupingResult? _groupingResult;
// Reference-based detection
List<Shot> _referenceImpacts = [];
ImpactCharacteristics? _learnedCharacteristics;
// Distortion correction
bool _distortionCorrectionEnabled = false;
DistortionParameters? _distortionParams;
String? _correctedImagePath;
// Getters // Getters
AnalysisState get state => _state; AnalysisState get state => _state;
String? get errorMessage => _errorMessage; String? get errorMessage => _errorMessage;
String? get imagePath => _imagePath; String? get imagePath => _imagePath;
TargetType? get targetType => _targetType; TargetType? get targetType => _targetType;
double get cropRotation => _cropRotation; // Getter pour le Plotting
double get targetCenterX => _targetCenterX; double get targetCenterX => _targetCenterX;
double get targetCenterY => _targetCenterY; double get targetCenterY => _targetCenterY;
double get targetRadius => _targetRadius; double get targetRadius => _targetRadius;
double get targetInnerRadius => _targetInnerRadius;
int get ringCount => _ringCount; int get ringCount => _ringCount;
List<double>? get ringRadii => List<double>? get ringRadii =>
_ringRadii != null ? List.unmodifiable(_ringRadii!) : null; _ringRadii != null ? List.unmodifiable(_ringRadii!) : null;
@@ -89,30 +79,19 @@ class AnalysisProvider extends ChangeNotifier {
int get totalScore => _scoreResult?.totalScore ?? 0; int get totalScore => _scoreResult?.totalScore ?? 0;
int get shotCount => _shots.length; int get shotCount => _shots.length;
List<Shot> get referenceImpacts => List.unmodifiable(_referenceImpacts);
ImpactCharacteristics? get learnedCharacteristics => _learnedCharacteristics;
bool get hasLearnedCharacteristics => _learnedCharacteristics != null;
// Distortion correction getters /// Modifie et mémorise la rotation de l'image pour le Plotting
bool get distortionCorrectionEnabled => _distortionCorrectionEnabled; void setCropRotation(double rotation) {
DistortionParameters? get distortionParams => _distortionParams; _cropRotation = rotation;
String? get correctedImagePath => _correctedImagePath; notifyListeners();
bool get hasDistortion => _distortionParams?.needsCorrection ?? false; }
/// Retourne le chemin de l'image à afficher (corrigée si activée, originale sinon) /// Charge l'image et initialise les paramètres de cible par défaut.
String? get displayImagePath => /// Le placement des impacts et la calibration se font ensuite manuellement.
_distortionCorrectionEnabled && _correctedImagePath != null
? _correctedImagePath
: _imagePath;
/// Analyze an image
///
/// [autoAnalyze] determines if we should run automatic detection immediately.
/// If false, only the image is loaded and default target parameters are set.
Future<void> analyzeImage( Future<void> analyzeImage(
String imagePath, String imagePath,
TargetType targetType, { TargetType targetType, {
bool autoAnalyze = true, Offset? manualCenter,
}) async { }) async {
_state = AnalysisState.loading; _state = AnalysisState.loading;
_imagePath = imagePath; _imagePath = imagePath;
@@ -129,51 +108,13 @@ class AnalysisProvider extends ChangeNotifier {
_imageAspectRatio = frame.image.width / frame.image.height; _imageAspectRatio = frame.image.width / frame.image.height;
frame.image.dispose(); frame.image.dispose();
if (!autoAnalyze) { _targetCenterX = manualCenter?.dx ?? 0.5;
// Just setup default values without running detection _targetCenterY = manualCenter?.dy ?? 0.5;
_targetCenterX = 0.5;
_targetCenterY = 0.5;
_targetRadius = 0.4; _targetRadius = 0.4;
_targetInnerRadius = 0.04;
// Initialize empty shots list
_shots = []; _shots = [];
_state = AnalysisState.success;
notifyListeners();
return;
}
// Detect target and impacts
final result = _detectionService.detectTarget(imagePath, targetType);
if (!result.success) {
_state = AnalysisState.error;
_errorMessage = result.errorMessage;
notifyListeners();
return;
}
_targetCenterX = result.centerX;
_targetCenterY = result.centerY;
_targetRadius = result.radius;
// Create shots from detected impacts
_shots = result.impacts.map((impact) {
return Shot(
id: _uuid.v4(),
x: impact.x,
y: impact.y,
score: impact.suggestedScore,
sessionId: '', // Will be set when saving
);
}).toList();
// Calculate scores
_recalculateScores();
// Calculate grouping
_recalculateGrouping();
_state = AnalysisState.success; _state = AnalysisState.success;
notifyListeners(); notifyListeners();
} catch (e) { } catch (e) {
@@ -186,7 +127,7 @@ class AnalysisProvider extends ChangeNotifier {
/// Add a manual shot /// Add a manual shot
void addShot(double x, double y) { void addShot(double x, double y) {
final score = _calculateShotScore(x, y); final score = _calculateShotScore(x, y);
final shot = Shot(id: _uuid.v4(), x: x, y: y, score: score, sessionId: ''); final shot = Shot(id: _uuid.v4(), x: x, y: y, score: score, analysisId: '');
_shots.add(shot); _shots.add(shot);
_recalculateScores(); _recalculateScores();
@@ -194,6 +135,15 @@ class AnalysisProvider extends ChangeNotifier {
notifyListeners(); notifyListeners();
} }
/// Efface tous les impacts en un clic (bouton ↻ de l'écran Synthèse).
/// La calibration (centre, rayon, anneaux) n'est pas touchée.
void clearShots() {
_shots.clear();
_recalculateScores();
_recalculateGrouping();
notifyListeners();
}
/// Remove a shot /// Remove a shot
void removeShot(String shotId) { void removeShot(String shotId) {
_shots.removeWhere((shot) => shot.id == shotId); _shots.removeWhere((shot) => shot.id == shotId);
@@ -202,301 +152,38 @@ class AnalysisProvider extends ChangeNotifier {
notifyListeners(); notifyListeners();
} }
/// Move a shot to a new position /// Update a shot's score manually
void moveShot(String shotId, double newX, double newY) { void updateShotScore(String shotId, int newScore) {
final index = _shots.indexWhere((shot) => shot.id == shotId); final index = _shots.indexWhere((shot) => shot.id == shotId);
if (index == -1) return; if (index == -1) return;
final newScore = _calculateShotScore(newX, newY); _shots[index] = _shots[index].copyWith(score: newScore);
_shots[index] = _shots[index].copyWith(x: newX, y: newY, score: newScore);
_recalculateScores(); _recalculateScores();
_recalculateGrouping();
notifyListeners(); notifyListeners();
} }
/// Auto-detect impacts using image processing
Future<int> autoDetectImpacts({
int darkThreshold = 80,
int minImpactSize = 20,
int maxImpactSize = 500,
double minCircularity = 0.6,
double minFillRatio = 0.5,
bool clearExisting = false,
}) async {
if (_imagePath == null || _targetType == null) return 0;
final settings = ImpactDetectionSettings(
darkThreshold: darkThreshold,
minImpactSize: minImpactSize,
maxImpactSize: maxImpactSize,
minCircularity: minCircularity,
minFillRatio: minFillRatio,
);
final detectedImpacts = _detectionService.detectImpactsOnly(
_imagePath!,
_targetType!,
_targetCenterX,
_targetCenterY,
_targetRadius,
_ringCount,
settings,
);
if (clearExisting) {
_shots.clear();
}
// Add detected impacts as shots
for (final impact in detectedImpacts) {
final score = _calculateShotScore(impact.x, impact.y);
final shot = Shot(
id: _uuid.v4(),
x: impact.x,
y: impact.y,
score: score,
sessionId: '',
);
_shots.add(shot);
}
_recalculateScores();
_recalculateGrouping();
notifyListeners();
return detectedImpacts.length;
}
/// Auto-detect impacts using OpenCV (Hough Circles + Contours)
///
/// NOTE: OpenCV est actuellement désactivé sur Windows en raison de problèmes
/// de compilation. Cette méthode retourne 0 (aucun impact détecté).
/// Utiliser autoDetectImpacts() à la place.
///
/// Utilise les algorithmes OpenCV pour une détection plus robuste:
/// - Transformation de Hough pour détecter les cercles
/// - Analyse de contours avec filtrage par circularité
Future<int> autoDetectImpactsWithOpenCV({
double cannyThreshold1 = 50,
double cannyThreshold2 = 150,
double minDist = 20,
double param1 = 100,
double param2 = 30,
int minRadius = 5,
int maxRadius = 50,
int blurSize = 5,
bool useContourDetection = true,
double minCircularity = 0.6,
double minContourArea = 50,
double maxContourArea = 5000,
bool clearExisting = false,
}) async {
if (_imagePath == null || _targetType == null) return 0;
final settings = OpenCVDetectionSettings(
cannyThreshold1: cannyThreshold1,
cannyThreshold2: cannyThreshold2,
minDist: minDist,
param1: param1,
param2: param2,
minRadius: minRadius,
maxRadius: maxRadius,
blurSize: blurSize,
useContourDetection: useContourDetection,
minCircularity: minCircularity,
minContourArea: minContourArea,
maxContourArea: maxContourArea,
);
final detectedImpacts = _detectionService.detectImpactsWithOpenCV(
_imagePath!,
_targetType!,
_targetCenterX,
_targetCenterY,
_targetRadius,
_ringCount,
settings: settings,
);
if (clearExisting) {
_shots.clear();
}
// Add detected impacts as shots
for (final impact in detectedImpacts) {
final score = _calculateShotScore(impact.x, impact.y);
final shot = Shot(
id: _uuid.v4(),
x: impact.x,
y: impact.y,
score: score,
sessionId: '',
);
_shots.add(shot);
}
_recalculateScores();
_recalculateGrouping();
notifyListeners();
return detectedImpacts.length;
}
/// Detect impacts with OpenCV using reference points
Future<int> detectFromReferencesWithOpenCV({
double tolerance = 2.0,
bool clearExisting = false,
}) async {
if (_imagePath == null ||
_targetType == null ||
_referenceImpacts.length < 2) {
return 0;
}
// Convertir les références
final references = _referenceImpacts
.map((shot) => ReferenceImpact(x: shot.x, y: shot.y))
.toList();
final detectedImpacts = _detectionService
.detectImpactsWithOpenCVFromReferences(
_imagePath!,
_targetType!,
_targetCenterX,
_targetCenterY,
_targetRadius,
_ringCount,
references,
tolerance: tolerance,
);
if (clearExisting) {
_shots.clear();
}
// Add detected impacts as shots
for (final impact in detectedImpacts) {
final score = _calculateShotScore(impact.x, impact.y);
final shot = Shot(
id: _uuid.v4(),
x: impact.x,
y: impact.y,
score: score,
sessionId: '',
);
_shots.add(shot);
}
_recalculateScores();
_recalculateGrouping();
notifyListeners();
return detectedImpacts.length;
}
/// Add a reference impact for calibrated detection
void addReferenceImpact(double x, double y) {
final score = _calculateShotScore(x, y);
final shot = Shot(id: _uuid.v4(), x: x, y: y, score: score, sessionId: '');
_referenceImpacts.add(shot);
notifyListeners();
}
/// Remove a reference impact
void removeReferenceImpact(String shotId) {
_referenceImpacts.removeWhere((shot) => shot.id == shotId);
_learnedCharacteristics = null;
notifyListeners();
}
/// Clear all reference impacts
void clearReferenceImpacts() {
_referenceImpacts.clear();
_learnedCharacteristics = null;
notifyListeners();
}
/// Learn characteristics from reference impacts
bool learnFromReferences() {
if (_imagePath == null || _referenceImpacts.length < 2) return false;
final references = _referenceImpacts
.map((shot) => ReferenceImpact(x: shot.x, y: shot.y))
.toList();
_learnedCharacteristics = _detectionService.analyzeReferenceImpacts(
_imagePath!,
references,
);
notifyListeners();
return _learnedCharacteristics != null;
}
/// Auto-detect impacts using learned reference characteristics
Future<int> detectFromReferences({
double tolerance = 2.0,
bool clearExisting = false,
}) async {
if (_imagePath == null ||
_targetType == null ||
_learnedCharacteristics == null) {
return 0;
}
final detectedImpacts = _detectionService.detectImpactsFromReferences(
_imagePath!,
_targetType!,
_targetCenterX,
_targetCenterY,
_targetRadius,
_ringCount,
_learnedCharacteristics!,
tolerance: tolerance,
);
if (clearExisting) {
_shots.clear();
}
// Add detected impacts as shots
for (final impact in detectedImpacts) {
final score = _calculateShotScore(impact.x, impact.y);
final shot = Shot(
id: _uuid.v4(),
x: impact.x,
y: impact.y,
score: score,
sessionId: '',
);
_shots.add(shot);
}
_recalculateScores();
_recalculateGrouping();
notifyListeners();
return detectedImpacts.length;
}
/// Adjust target position /// Adjust target position
void adjustTargetPosition( void adjustTargetPosition(
double centerX, double centerX,
double centerY, double centerY,
double innerRadius,
double radius, { double radius, {
int? ringCount, int? ringCount,
List<double>? ringRadii, List<double>? ringRadii,
double zoomScale = 1.0,
Offset offset = Offset.zero,
}) { }) {
_targetCenterX = centerX; _targetCenterX = (centerX - offset.dx) / zoomScale;
_targetCenterY = centerY; _targetCenterY = (centerY - offset.dy) / zoomScale;
_targetRadius = radius; _targetRadius = radius / zoomScale;
_targetInnerRadius = innerRadius / zoomScale;
if (ringCount != null) { if (ringCount != null) {
_ringCount = ringCount; _ringCount = ringCount;
} }
if (ringRadii != null) {
// CORRECTION : On accepte désormais la valeur null pour pouvoir réinitialiser l'espacement !
_ringRadii = ringRadii; _ringRadii = ringRadii;
}
// Recalculate all shot scores based on new target position // Recalculate all shot scores based on new target position
_shots = _shots.map((shot) { _shots = _shots.map((shot) {
@@ -508,84 +195,6 @@ class AnalysisProvider extends ChangeNotifier {
notifyListeners(); notifyListeners();
} }
/// Calcule les paramètres de distorsion basés sur la calibration actuelle
void calculateDistortion() {
_distortionParams = _distortionService.calculateDistortionFromCalibration(
targetCenterX: _targetCenterX,
targetCenterY: _targetCenterY,
targetRadius: _targetRadius,
imageAspectRatio: _imageAspectRatio,
);
notifyListeners();
}
/// Applique la correction de distorsion à l'image
/// Crée une nouvelle image corrigée et la sauvegarde
Future<void> applyDistortionCorrection() async {
if (_imagePath == null || _distortionParams == null) return;
try {
_correctedImagePath = await _distortionService.applyCorrection(
_imagePath!,
_distortionParams!,
);
_distortionCorrectionEnabled = true;
notifyListeners();
} catch (e) {
_errorMessage = 'Erreur lors de la correction: $e';
notifyListeners();
}
}
/// Active ou désactive l'affichage de l'image corrigée
void setDistortionCorrectionEnabled(bool enabled) {
if (enabled && _correctedImagePath == null && _distortionParams != null) {
// Si on active mais pas encore d'image corrigée, la créer
applyDistortionCorrection();
} else {
_distortionCorrectionEnabled = enabled;
notifyListeners();
}
}
/* version deux a tester*/
/// Calcule ET applique la correction pour un feedback immédiat
Future<void> calculateAndApplyDistortion() async {
// 1. Calcul des paramètres (votre code actuel)
_distortionParams = _distortionService.calculateDistortionFromCalibration(
targetCenterX: _targetCenterX,
targetCenterY: _targetCenterY,
targetRadius: _targetRadius,
imageAspectRatio: _imageAspectRatio,
);
// 2. Vérification si une correction est réellement nécessaire
if (_distortionParams != null && _distortionParams!.needsCorrection) {
// 3. Application immédiate de la transformation (méthode asynchrone)
await applyDistortionCorrection();
} else {
notifyListeners(); // On prévient quand même si pas de correction
}
}
Future<void> runFullDistortionWorkflow() async {
_state = AnalysisState.loading; // Affiche un spinner sur votre UI
notifyListeners();
try {
calculateDistortion(); // Calcule les paramètres
await applyDistortionCorrection(); // Génère le fichier corrigé
_distortionCorrectionEnabled = true; // Active l'affichage
_state = AnalysisState.success;
} catch (e) {
_errorMessage = "Erreur de rendu : $e";
_state = AnalysisState.error;
} finally {
notifyListeners();
}
}
/* fin section deux a tester*/
int _calculateShotScore(double x, double y) { int _calculateShotScore(double x, double y) {
if (_targetType == TargetType.concentric) { if (_targetType == TargetType.concentric) {
return _scoreCalculatorService.calculateConcentricScore( return _scoreCalculatorService.calculateConcentricScore(
@@ -629,16 +238,71 @@ class AnalysisProvider extends ChangeNotifier {
_groupingResult = _groupingAnalyzerService.analyzeGrouping(_shots); _groupingResult = _groupingAnalyzerService.analyzeGrouping(_shots);
} }
/// Exporte l'image et le json vers le backend IA.
/// [sessionId], [distance] et [caliber] proviennent du SessionProvider de
/// l'écran appelant, pour que le dataset contienne les vraies métadonnées.
///
/// Le nom de l'arme n'est volontairement pas transmis : il est souvent
/// personnalisé par l'utilisateur et n'apporte rien au modèle de détection.
Future<AiExportResult> exportToAiBackend({
String? sessionId,
int? distance,
String? caliber,
int? expectedShots,
}) async {
if (_imagePath == null || _targetType == null) {
_errorMessage = "Impossible d'exporter : image ou type de cible manquant.";
notifyListeners();
return AiExportResult.error(
code: 'MISSING_DATA',
message: "Impossible d'exporter : image ou type de cible manquant.",
);
}
final service = AiExportService();
_state = AnalysisState.loading;
notifyListeners();
final result = await service.exportData(
imagePath: _imagePath!,
sessionId: sessionId ?? 'export',
targetType: _targetType!,
targetCenterX: _targetCenterX,
targetCenterY: _targetCenterY,
targetRadius: _targetRadius,
shots: _shots,
distanceMeters: distance ?? 25,
caliber: caliber ?? 'unknown',
expectedShots: expectedShots,
);
_state = AnalysisState.success;
if (!result.isSuccess) {
_errorMessage = result.message;
}
notifyListeners();
return result;
}
/// Save the session /// Save the session
Future<Session> saveSession({String? notes}) async { Future<TargetAnalysis> saveSession({
String? notes,
String? sessionId,
String? weaponName,
String? weaponId,
int? distance,
DateTime? date,
}) async {
if (_imagePath == null || _targetType == null) { if (_imagePath == null || _targetType == null) {
throw Exception('Cannot save: missing image or target type'); throw Exception('Cannot save: missing image or target type');
} }
final session = await _sessionRepository.createSession( final targetAnalysis = await _sessionRepository.prepareTargetAnalysis(
targetType: _targetType!,
imagePath: _imagePath!, imagePath: _imagePath!,
shots: _shots.map((s) => s.copyWith(sessionId: '')).toList(), sessionId: sessionId ?? 'standalone',
targetType: _targetType!,
shots: _shots,
totalScore: totalScore, totalScore: totalScore,
groupingDiameter: _groupingResult?.diameter, groupingDiameter: _groupingResult?.diameter,
groupingCenterX: _groupingResult?.centerX, groupingCenterX: _groupingResult?.centerX,
@@ -649,11 +313,41 @@ class AnalysisProvider extends ChangeNotifier {
targetRadius: _targetRadius, targetRadius: _targetRadius,
); );
// Update shots with session ID if (sessionId != null && sessionId != 'standalone') {
_shots = session.shots; final existingSession = await _sessionRepository.getSession(sessionId);
notifyListeners(); if (existingSession != null) {
await _sessionRepository.addAnalysisToSession(
sessionId,
targetAnalysis,
);
} else {
// CORRECTION : Utilise la date injectée plutôt que DateTime.now()
await _sessionRepository.createSession(
id: sessionId,
weapon: weaponName ?? 'Inconnue',
weaponId: weaponId,
maxShotsPerTarget: shotCount,
analyses: [targetAnalysis],
notes: notes,
distance: distance ?? 25,
date: date ?? DateTime.now(),
);
}
} else {
// CORRECTION : S'applique aussi au flux alternatif sans ID préalable
await _sessionRepository.createSession(
weapon: weaponName ?? 'Inconnue',
weaponId: weaponId,
maxShotsPerTarget: shotCount,
analyses: [targetAnalysis],
notes: notes,
distance: distance ?? 25,
date: date ?? DateTime.now(),
);
}
return session; notifyListeners();
return targetAnalysis;
} }
/// Reset the provider /// Reset the provider
@@ -662,20 +356,36 @@ class AnalysisProvider extends ChangeNotifier {
_errorMessage = null; _errorMessage = null;
_imagePath = null; _imagePath = null;
_targetType = null; _targetType = null;
_cropRotation = 0.0;
_targetCenterX = 0.5; _targetCenterX = 0.5;
_targetCenterY = 0.5; _targetCenterY = 0.5;
_targetRadius = 0.4; _targetRadius = 0.4;
_targetInnerRadius = 0.04;
_ringCount = 10; _ringCount = 10;
_ringRadii = null; _ringRadii = null;
_imageAspectRatio = 1.0; _imageAspectRatio = 1.0;
_shots = []; _shots = [];
_scoreResult = null; _scoreResult = null;
_groupingResult = null; _groupingResult = null;
_referenceImpacts = []; notifyListeners();
_learnedCharacteristics = null; }
_distortionCorrectionEnabled = false;
_distortionParams = null; /// Met à jour la position d'un impact de tir en direct (Glisser-Déposer).
_correctedImagePath = null; void updateShotPosition(String shotId, double newX, double newY) {
final index = _shots.indexWhere((s) => s.id == shotId);
if (index != -1) {
// 1. On calcule dynamiquement le nouveau score de la zone survolée
final newScore = _calculateShotScore(newX, newY);
// 2. On remplace l'ancien impact par le nouveau avec ses coordonnées et son score ajustés
_shots[index] = _shots[index].copyWith(x: newX, y: newY, score: newScore);
// 3. On applique les deux méthodes natives de recalcul de ton application
_recalculateScores();
_recalculateGrouping();
// 4. On demande à l'écran de se redessiner en direct
notifyListeners(); notifyListeners();
} }
} }
}
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,288 @@
/// Écran d'édition des impacts — PLEIN ÉCRAN dédié au zoom et au placement.
///
/// Cet écran est volontairement minimal : un Scaffold dont le body est
/// directement un InteractiveViewer (sans SingleScrollView ni AspectRatio
/// contraint autour). C'est la configuration la plus fiable pour le pinch :
/// l'InteractiveViewer reçoit les deux doigts sans concurrence avec un
/// scroll vertical ou une transformation parente.
///
/// Interactions :
/// - Tap -> ajoute TOUJOURS un impact, même juste à côté
/// (ou par-dessus) un impact existant. Aucun tap
/// n'ouvre d'édition de score : on peut donc
/// placer un impact au pouce près sans être
/// interrompu par une popup.
/// - Appui long + glisser -> déplace l'impact
///
/// L'état des impacts est partagé avec l'écran d'analyse via le MÊME
/// AnalysisProvider (passé en ChangeNotifierProvider.value côté appelant).
library;
import 'dart:io';
import 'dart:math' as math;
import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
import '../../core/theme/app_theme.dart';
import '../../data/models/shot.dart';
import '../../services/tutorial_service.dart';
import '../tutorial/tutorial_coach.dart';
import '../tutorial/tutorial_step.dart';
import 'analysis_provider.dart';
import 'widgets/target_overlay.dart';
class ImpactEditorScreen extends StatefulWidget {
const ImpactEditorScreen({super.key});
@override
State<ImpactEditorScreen> createState() => _ImpactEditorScreenState();
}
class _ImpactEditorScreenState extends State<ImpactEditorScreen> {
final TransformationController _transformationController =
TransformationController();
final GlobalKey _imageKey = GlobalKey();
double _currentZoomScale = 1.0;
String? _movingShotId;
// Clés du didacticiel : zone de travail et bouton de validation.
final GlobalKey _tutoCanvasKey = GlobalKey();
final GlobalKey _tutoValidateKey = GlobalKey();
@override
void initState() {
super.initState();
_transformationController.addListener(_onTransformChanged);
// Première ouverture de l'éditeur : on montre les gestes disponibles.
WidgetsBinding.instance.addPostFrameCallback((_) {
if (!mounted) return;
TutorialCoach.maybeStart(
context,
tourId: TutorialTours.impactEditor,
stepsBuilder: _buildEditorTutorialSteps,
);
});
}
List<TutorialStep> _buildEditorTutorialSteps() => [
TutorialStep(
targetKey: _tutoCanvasKey,
title: 'Ajouter un impact',
description:
'Touchez la cible à l\'endroit de l\'impact : il est ajouté '
'immédiatement, même collé à un impact déjà placé. Le score est '
'calculé automatiquement selon la zone touchée.',
gesture: TutorialGesture.tap,
icon: Icons.add_location_alt_outlined,
spotPadding: 0,
),
TutorialStep(
targetKey: _tutoCanvasKey,
title: 'Déplacer un impact',
description:
'Appui long sur un impact, puis glissez le doigt pour l\'ajuster '
'au millimètre. L\'impact reste visible au-dessus du doigt.',
gesture: TutorialGesture.drag,
icon: Icons.open_with,
spotPadding: 0,
),
TutorialStep(
targetKey: _tutoCanvasKey,
title: 'Zoomer sur la cible',
description:
'Écartez deux doigts pour zoomer (jusqu\'à 12×) et placer vos '
'impacts avec précision ; rapprochez-les pour dézoomer. À un '
'doigt, vous faites glisser l\'image.',
gesture: TutorialGesture.pinch,
icon: Icons.zoom_in,
spotPadding: 0,
),
TutorialStep(
targetKey: _tutoValidateKey,
title: 'Valider vos impacts',
description:
'VALIDER renvoie vers la synthèse avec les scores et le '
'groupement. La corbeille, à gauche, efface tous les impacts '
'sans toucher à la calibration.',
gesture: TutorialGesture.tap,
icon: Icons.check_circle_outline,
spotPadding: 8,
),
];
@override
void dispose() {
_transformationController.removeListener(_onTransformChanged);
_transformationController.dispose();
super.dispose();
}
void _onTransformChanged() {
final scale = _transformationController.value.getMaxScaleOnAxis();
if (scale != _currentZoomScale) {
setState(() => _currentZoomScale = scale);
}
}
/// Convertit une position globale en coordonnées relatives (0..1) sur l'image.
Offset? _toImageRelative(Offset globalPosition) {
final RenderBox? box =
_imageKey.currentContext?.findRenderObject() as RenderBox?;
if (box == null) return null;
final local = box.globalToLocal(globalPosition);
final relX = (local.dx / box.size.width).clamp(0.0, 1.0);
final relY = (local.dy / box.size.height).clamp(0.0, 1.0);
return Offset(relX, relY);
}
/// Renvoie l'impact le plus proche de [rel] dans la tolérance, sinon null.
///
/// Utilisé uniquement par l'appui long (déplacement) : le tap simple, lui,
/// ajoute toujours un impact sans chercher à en sélectionner un.
Shot? _hitTestShot(AnalysisProvider provider, Offset rel,
{double tolerance = 0.06}) {
Shot? closest;
double minDistance = double.infinity;
for (final shot in provider.shots) {
final dx = shot.x - rel.dx;
final dy = shot.y - rel.dy;
final distance = math.sqrt(dx * dx + dy * dy);
if (distance < minDistance && distance < tolerance) {
minDistance = distance;
closest = shot;
}
}
return closest;
}
@override
Widget build(BuildContext context) {
final provider = context.watch<AnalysisProvider>();
return Scaffold(
backgroundColor: Colors.black,
appBar: AppBar(
backgroundColor: Colors.black,
title: Text('Placement des impacts (${provider.shotCount})'),
leading: IconButton(
icon: const Icon(Icons.arrow_back),
tooltip: 'Retour à la synthèse',
onPressed: () => Navigator.pop(context, false),
),
),
// Corbeille (efface tous les impacts) + bouton bleu flottant VALIDER.
// heroTag distinct sur chaque FAB pour éviter le conflit de Hero.
floatingActionButton: Row(
mainAxisSize: MainAxisSize.min,
children: [
FloatingActionButton(
heroTag: 'reset_impacts',
onPressed: () => provider.clearShots(),
backgroundColor: Colors.grey.shade800,
tooltip: 'Effacer tous les impacts',
child: const Icon(Icons.delete),
),
const SizedBox(width: 12),
FloatingActionButton.extended(
key: _tutoValidateKey,
heroTag: 'validate_impacts',
onPressed: () => Navigator.pop(context, true),
backgroundColor: AppTheme.primaryColor,
icon: const Icon(Icons.check),
label: const Text('VALIDER'),
),
],
),
body: Column(
children: [
// Bandeau d'aide compact
Container(
width: double.infinity,
color: Colors.white10,
padding: const EdgeInsets.symmetric(horizontal: 16, vertical: 8),
child: const Text(
'Tap : ajouter un impact • Appui long : déplacer • Pincer : zoomer',
style: TextStyle(color: Colors.white70, fontSize: 12),
textAlign: TextAlign.center,
),
),
// Zone image plein écran : InteractiveViewer dans un body nu.
Expanded(
key: _tutoCanvasKey,
child: InteractiveViewer(
transformationController: _transformationController,
minScale: 1.0,
maxScale: 12.0,
boundaryMargin: const EdgeInsets.all(80),
panEnabled: _movingShotId == null,
child: Center(
child: GestureDetector(
behavior: HitTestBehavior.opaque,
// TAP : ajoute un impact, sans exception. Même collé à un
// impact existant, le tap crée le nouvel impact au lieu
// d'ouvrir l'édition du score.
onTapUp: (details) {
if (_movingShotId != null) return;
final rel = _toImageRelative(details.globalPosition);
if (rel == null) return;
provider.addShot(rel.dx, rel.dy);
},
// APPUI LONG : on saisit l'impact le plus proche pour le déplacer.
onLongPressStart: (details) {
final rel = _toImageRelative(details.globalPosition);
if (rel == null) return;
final hit = _hitTestShot(provider, rel);
if (hit != null) {
setState(() => _movingShotId = hit.id);
}
},
onLongPressMoveUpdate: (details) {
if (_movingShotId == null) return;
// Décalage pour que l'impact reste visible au-dessus du doigt.
final adjusted =
details.globalPosition + const Offset(-25, -35);
final rel = _toImageRelative(adjusted);
if (rel == null) return;
provider.updateShotPosition(
_movingShotId!, rel.dx, rel.dy);
},
onLongPressEnd: (_) {
if (_movingShotId != null) {
setState(() => _movingShotId = null);
}
},
child: Stack(
children: [
Image.file(
File(provider.imagePath!),
key: _imageKey,
fit: BoxFit.contain,
),
Positioned.fill(
child: TargetOverlay(
targetCenterX: provider.targetCenterX,
targetCenterY: provider.targetCenterY,
targetRadius: provider.targetRadius,
targetType: provider.targetType!,
shots: provider.shots,
showRings: true,
zoomScale: _currentZoomScale,
// Aucun onShotTapped : les impacts ne captent plus le
// toucher, tout va au GestureDetector parent qui
// ajoute un impact (y compris pile sur un impact
// existant).
),
),
],
),
),
),
),
),
],
),
);
}
}
@@ -7,6 +7,7 @@ library;
import 'package:flutter/material.dart'; import 'package:flutter/material.dart';
import '../../../core/constants/app_constants.dart'; import '../../../core/constants/app_constants.dart';
import '../../../core/theme/app_theme.dart'; import '../../../core/theme/app_theme.dart';
import '../../../core/widgets/metric_info_button.dart';
import '../../../services/grouping_analyzer_service.dart'; import '../../../services/grouping_analyzer_service.dart';
class GroupingStats extends StatelessWidget { class GroupingStats extends StatelessWidget {
@@ -43,32 +44,65 @@ class GroupingStats extends StatelessWidget {
fontWeight: FontWeight.bold, fontWeight: FontWeight.bold,
), ),
), ),
const MetricInfoButton(
title: 'Groupement',
explanations: [
MetricExplanation(
'Étalement',
'Distance entre vos deux impacts les plus éloignés, '
'exprimée en % de la largeur de l\'image. Plus c\'est '
'bas, plus le groupement est serré.',
),
MetricExplanation(
'Dispersion',
'Régularité des impacts autour de leur centre commun '
'(écart-type). Plus c\'est bas, plus vos tirs sont '
'réguliers.',
),
MetricExplanation(
'Décalage',
'Direction du centre de votre groupement par rapport au '
'centre de la cible (ex. « Droite » = vos tirs sont '
'globalement décalés vers la droite).',
),
MetricExplanation(
'Étoiles',
'Qualité globale du groupement, de ★ (à améliorer) à '
'★★★★★ (excellent).',
),
],
),
const Spacer(), const Spacer(),
_buildQualityBadge(context), _buildQualityBadge(context),
], ],
), ),
const Divider(), const Divider(),
Row( Row(
mainAxisAlignment: MainAxisAlignment.spaceAround,
children: [ children: [
_buildStat( Expanded(
child: _buildStat(
context, context,
'Diametre', 'Étalement',
'${(groupingResult.diameter * 100).toStringAsFixed(1)}%', '${(groupingResult.diameter * 100).toStringAsFixed(1)}%',
icon: Icons.straighten, icon: Icons.straighten,
), ),
_buildStat( ),
Expanded(
child: _buildStat(
context, context,
'Dispersion', 'Dispersion',
'${(groupingResult.standardDeviation * 100).toStringAsFixed(1)}%', '${(groupingResult.standardDeviation * 100).toStringAsFixed(1)}%',
icon: Icons.scatter_plot, icon: Icons.scatter_plot,
), ),
_buildStat( ),
Expanded(
child: _buildStat(
context, context,
'Decalage', 'Décalage',
offsetDescription, offsetDescription,
icon: Icons.compare_arrows, icon: Icons.compare_arrows,
), ),
),
], ],
), ),
const SizedBox(height: 12), const SizedBox(height: 12),
@@ -125,12 +159,14 @@ class GroupingStats extends StatelessWidget {
const SizedBox(height: 4), const SizedBox(height: 4),
Text( Text(
value, value,
textAlign: TextAlign.center,
style: Theme.of(context).textTheme.titleMedium?.copyWith( style: Theme.of(context).textTheme.titleMedium?.copyWith(
fontWeight: FontWeight.bold, fontWeight: FontWeight.bold,
), ),
), ),
Text( Text(
label, label,
textAlign: TextAlign.center,
style: Theme.of(context).textTheme.bodySmall, style: Theme.of(context).textTheme.bodySmall,
), ),
], ],
@@ -252,22 +288,22 @@ class GroupingStats extends StatelessWidget {
String _getOffsetDescription(double offsetX, double offsetY) { String _getOffsetDescription(double offsetX, double offsetY) {
if (offsetX.abs() < 0.02 && offsetY.abs() < 0.02) { if (offsetX.abs() < 0.02 && offsetY.abs() < 0.02) {
return 'Centre'; return 'Centré';
} }
String vertical = ''; String vertical = '';
String horizontal = ''; String horizontal = '';
if (offsetY < -0.02) { if (offsetY < -0.02) {
vertical = 'H'; vertical = 'Haut';
} else if (offsetY > 0.02) { } else if (offsetY > 0.02) {
vertical = 'B'; vertical = 'Bas';
} }
if (offsetX < -0.02) { if (offsetX < -0.02) {
horizontal = 'G'; horizontal = 'Gauche';
} else if (offsetX > 0.02) { } else if (offsetX > 0.02) {
horizontal = 'D'; horizontal = 'Droite';
} }
if (vertical.isNotEmpty && horizontal.isNotEmpty) { if (vertical.isNotEmpty && horizontal.isNotEmpty) {
+72 -1
View File
@@ -7,6 +7,7 @@ library;
import 'package:flutter/material.dart'; import 'package:flutter/material.dart';
import '../../../core/constants/app_constants.dart'; import '../../../core/constants/app_constants.dart';
import '../../../core/theme/app_theme.dart'; import '../../../core/theme/app_theme.dart';
import '../../../core/widgets/metric_info_button.dart';
import '../../../data/models/target_type.dart'; import '../../../data/models/target_type.dart';
import '../../../services/score_calculator_service.dart'; import '../../../services/score_calculator_service.dart';
@@ -16,12 +17,22 @@ class ScoreCard extends StatelessWidget {
final ScoreResult? scoreResult; final ScoreResult? scoreResult;
final TargetType targetType; final TargetType targetType;
/// Score cumulé de la session (cibles déjà validées + cible en cours).
///
/// null hors session : le bandeau de session n'est alors pas affiché.
final int? sessionTotalScore;
/// Nombre de cibles comptabilisées dans [sessionTotalScore].
final int sessionTargetCount;
const ScoreCard({ const ScoreCard({
super.key, super.key,
required this.totalScore, required this.totalScore,
required this.shotCount, required this.shotCount,
this.scoreResult, this.scoreResult,
required this.targetType, required this.targetType,
this.sessionTotalScore,
this.sessionTargetCount = 0,
}); });
@override @override
@@ -44,6 +55,41 @@ class ScoreCard extends StatelessWidget {
fontWeight: FontWeight.bold, fontWeight: FontWeight.bold,
), ),
), ),
const Spacer(),
if (sessionTotalScore != null) ...[
Flexible(child: _buildSessionBadge(context)),
const SizedBox(width: 4),
],
MetricInfoButton(
title: 'Score',
explanations: [
MetricExplanation(
'Total',
'Somme des points de tous vos impacts sur CETTE cible, '
'sur le maximum possible (nombre d\'impacts × '
'$maxScore points).',
),
const MetricExplanation(
'Session',
'Score cumulé de toutes les cibles de la session en '
'cours, cible affichée comprise.',
),
const MetricExplanation(
'Impacts',
'Nombre de tirs détectés sur la cible.',
),
MetricExplanation(
'Moyenne',
'Points marqués en moyenne par impact, sur $maxScore.',
),
const MetricExplanation(
'Réussite',
'Votre score exprimé en pourcentage du score maximum '
'possible. C\'est une mesure du résultat, pas de la '
'régularité des tirs.',
),
],
),
], ],
), ),
const Divider(), const Divider(),
@@ -67,11 +113,12 @@ class ScoreCard extends StatelessWidget {
shotCount > 0 shotCount > 0
? (totalScore / shotCount).toStringAsFixed(1) ? (totalScore / shotCount).toStringAsFixed(1)
: '-', : '-',
subtitle: '/ $maxScore',
), ),
if (scoreResult != null) if (scoreResult != null)
_buildScoreStat( _buildScoreStat(
context, context,
'Pourcentage', 'Réussite',
'${scoreResult!.percentage.toStringAsFixed(0)}%', '${scoreResult!.percentage.toStringAsFixed(0)}%',
), ),
], ],
@@ -95,6 +142,30 @@ class ScoreCard extends StatelessWidget {
); );
} }
/// Bandeau compact rappelant le score total de la session en cours.
Widget _buildSessionBadge(BuildContext context) {
// Le nombre de cibles n'est rappelé qu'à partir de la deuxième : sur la
// première il n'apporte rien et allonge le bandeau pour rien.
final cibles = sessionTargetCount > 1 ? ' ($sessionTargetCount cibles)' : '';
return Container(
padding: const EdgeInsets.symmetric(horizontal: 10, vertical: 4),
decoration: BoxDecoration(
color: AppTheme.primaryColor.withValues(alpha: 0.15),
borderRadius: BorderRadius.circular(12),
),
child: Text(
'Session : $sessionTotalScore pts$cibles',
maxLines: 1,
overflow: TextOverflow.ellipsis,
style: Theme.of(context).textTheme.bodySmall?.copyWith(
fontWeight: FontWeight.bold,
color: AppTheme.primaryColor,
),
),
);
}
Widget _buildScoreStat( Widget _buildScoreStat(
BuildContext context, BuildContext context,
String label, String label,
@@ -4,25 +4,34 @@
/// Les anneaux sont répartis proportionnellement. /// Les anneaux sont répartis proportionnellement.
library; library;
import 'dart:math' as math; import 'package:flutter/foundation.dart';
import 'package:flutter/material.dart'; import 'package:flutter/material.dart';
import '../../../core/theme/app_theme.dart';
import '../../../data/models/target_type.dart'; import '../../../data/models/target_type.dart';
class TargetCalibration extends StatefulWidget { class TargetCalibration extends StatefulWidget {
final double initialCenterX; final double initialCenterX;
final double initialCenterY; final double initialCenterY;
final double initialRadius; final double initialRadius;
final double initialInnerRadius;
final int initialRingCount; final int initialRingCount;
final TargetType targetType; final TargetType targetType;
final List<double>? initialRingRadii; final List<double>? initialRingRadii;
final Function(double centerX, double centerY, double radius, int ringCount, {List<double>? ringRadii}) onCalibrationChanged; final Function(
double centerX,
double centerY,
double innerRadius,
double radius,
int ringCount, {
List<double>? ringRadii,
})
onCalibrationChanged;
const TargetCalibration({ const TargetCalibration({
super.key, super.key,
required this.initialCenterX, required this.initialCenterX,
required this.initialCenterY, required this.initialCenterY,
required this.initialRadius, required this.initialRadius,
required this.initialInnerRadius,
this.initialRingCount = 10, this.initialRingCount = 10,
required this.targetType, required this.targetType,
this.initialRingRadii, this.initialRingRadii,
@@ -30,18 +39,38 @@ class TargetCalibration extends StatefulWidget {
}); });
@override @override
State<TargetCalibration> createState() => _TargetCalibrationState(); State<TargetCalibration> createState() => TargetCalibrationState();
} }
class _TargetCalibrationState extends State<TargetCalibration> { class TargetCalibrationState extends State<TargetCalibration> {
/// Bornes du rayon global (mesurées pour laisser de la liberté sans
/// débordement incontrôlé).
static const double minRadius = 0.3;
static const double maxRadius = 0.95;
/// Bornes de l'espacement : max bridé à 0.70 pour confiner le dernier cercle.
static const double minSpacing = 0.01;
static const double maxSpacing = 0.70;
late double _centerX; late double _centerX;
late double _centerY; late double _centerY;
late double _radius; late double _radius;
late double _innerRadius;
late int _ringCount; late int _ringCount;
late List<double> _ringRadii; late List<double> _ringRadii;
// Variable dédiée pour piloter la jauge orange sans conflit
late double _currentEspacementRatio;
bool _isDraggingCenter = false; bool _isDraggingCenter = false;
bool _isDraggingRadius = false; bool _isDraggingRadius = false;
bool _isDraggingInnerRadius = false;
bool _showEspacement = false;
double _baseRadiusBeforeScale = 1.0;
// SAUVEGARDE CRITIQUE : Pour mémoriser la structure d'origine de l'IA
List<double>? _originalRingRadii;
@override @override
void initState() { void initState() {
@@ -49,28 +78,81 @@ class _TargetCalibrationState extends State<TargetCalibration> {
_centerX = widget.initialCenterX; _centerX = widget.initialCenterX;
_centerY = widget.initialCenterY; _centerY = widget.initialCenterY;
_radius = widget.initialRadius; _radius = widget.initialRadius;
_innerRadius = widget.initialInnerRadius;
_ringCount = widget.initialRingCount; _ringCount = widget.initialRingCount;
// On mémorise la configuration d'usine de l'image
if (widget.initialRingRadii != null) {
_originalRingRadii = List.from(widget.initialRingRadii!);
}
// Initialisation du ratio par défaut
_currentEspacementRatio = (_radius > 0) ? (_innerRadius / _radius).clamp(0.01, 0.70) : 0.1;
_initRingRadii(); _initRingRadii();
} }
void _initRingRadii() { /// Fige et propage la calibration courante vers le provider.
if (widget.initialRingRadii != null && widget.initialRingRadii!.length == _ringCount) { ///
/// Appelée par l'écran d'analyse (via GlobalKey) juste avant de basculer
/// dans l'instance de Plotting, pour garantir que l'état affiché en Plotting
/// correspond exactement au dernier réglage validé, sans dépendre d'un
/// éventuel rebuild intermédiaire.
void commitCalibration() {
_notifyChange();
}
void _initRingRadii({bool forceRecalculate = false}) {
// CORRECTION : Si on ne recalcule pas activement l'espacement linéaire, on préserve en priorité la structure d'origine
if (!forceRecalculate && _originalRingRadii != null && _originalRingRadii!.length == _ringCount) {
_ringRadii = List.from(_originalRingRadii!);
} else if (!forceRecalculate && widget.initialRingRadii != null && widget.initialRingRadii!.length == _ringCount) {
_ringRadii = List.from(widget.initialRingRadii!); _ringRadii = List.from(widget.initialRingRadii!);
} else { } else {
// Initialize with default proportional radii _ringRadii = List.generate(_ringCount, (i) {
_ringRadii = List.generate(_ringCount, (i) => (i + 1) / _ringCount); if (_ringCount <= 1) return 1.0;
return _currentEspacementRatio + (1.0 - _currentEspacementRatio) * i / (_ringCount - 1);
});
} }
} }
@override @override
void didUpdateWidget(TargetCalibration oldWidget) { void didUpdateWidget(TargetCalibration oldWidget) {
super.didUpdateWidget(oldWidget); super.didUpdateWidget(oldWidget);
bool shouldReinit = false;
if (widget.initialCenterX != oldWidget.initialCenterX && !_isDraggingCenter) {
_centerX = widget.initialCenterX;
}
if (widget.initialCenterY != oldWidget.initialCenterY && !_isDraggingCenter) {
_centerY = widget.initialCenterY;
}
if (widget.initialRingCount != oldWidget.initialRingCount) { if (widget.initialRingCount != oldWidget.initialRingCount) {
_ringCount = widget.initialRingCount; _ringCount = widget.initialRingCount;
_initRingRadii(); shouldReinit = true;
} }
if (widget.initialRadius != oldWidget.initialRadius && !_isDraggingRadius) { if (widget.initialRadius != oldWidget.initialRadius && !_isDraggingRadius) {
_radius = widget.initialRadius; _radius = widget.initialRadius;
shouldReinit = true;
}
if (widget.initialInnerRadius != oldWidget.initialInnerRadius && !_isDraggingInnerRadius) {
_innerRadius = widget.initialInnerRadius;
_currentEspacementRatio = (_radius > 0) ? (_innerRadius / _radius).clamp(0.01, 0.70) : 0.1;
shouldReinit = true;
}
// On ne rafraîchit le profil d'usine que si les rayons entrants proviennent
// réellement d'une nouvelle détection (ils diffèrent de notre état courant).
// Sinon il s'agit de l'écho de notre propre _notifyChange (aller-retour via
// le provider) : le clobber effacerait le profil d'origine et casserait le
// bouton de réinitialisation de l'espacement.
if (widget.initialRingRadii != oldWidget.initialRingRadii &&
widget.initialRingRadii != null &&
!listEquals(widget.initialRingRadii, _ringRadii)) {
_originalRingRadii = List.from(widget.initialRingRadii!);
shouldReinit = true;
}
if (shouldReinit) {
_initRingRadii();
} }
} }
@@ -80,21 +162,36 @@ class _TargetCalibrationState extends State<TargetCalibration> {
builder: (context, constraints) { builder: (context, constraints) {
final size = constraints.biggest; final size = constraints.biggest;
// Les réglages (taille / espacement) sont rendus par l'écran hôte
// AU-DESSUS de l'image : rien ne vient masquer la cible ici.
return GestureDetector( return GestureDetector(
onPanStart: (details) => _onPanStart(details, size), onScaleStart: (details) {
onPanUpdate: (details) => _onPanUpdate(details, size), _baseRadiusBeforeScale = _radius;
onPanEnd: (_) => _onPanEnd(), final tapX = details.localFocalPoint.dx / size.width;
final tapY = details.localFocalPoint.dy / size.height;
final distToCenter = _distance(tapX, tapY, _centerX, _centerY);
if (distToCenter < 0.05 || distToCenter < _radius + 0.02) {
setState(() {
_isDraggingCenter = true;
});
}
},
onScaleUpdate: (details) => _onScaleUpdate(details, size),
onScaleEnd: (_) => _onScaleEnd(),
child: CustomPaint( child: CustomPaint(
size: size, size: size,
painter: _CalibrationPainter( painter: _CalibrationPainter(
centerX: _centerX, centerX: _centerX,
centerY: _centerY, centerY: _centerY,
radius: _radius, radius: _radius,
innerRadius: _innerRadius,
ringCount: _ringCount, ringCount: _ringCount,
ringRadii: _ringRadii, ringRadii: _ringRadii,
targetType: widget.targetType, targetType: widget.targetType,
isDraggingCenter: _isDraggingCenter, isDraggingCenter: _isDraggingCenter,
isDraggingRadius: _isDraggingRadius, isDraggingRadius: false,
isDraggingInnerRadius: false,
), ),
), ),
); );
@@ -102,60 +199,186 @@ class _TargetCalibrationState extends State<TargetCalibration> {
); );
} }
void _onPanStart(DragStartDetails details, Size size) { // ---------------------------------------------------------------------------
final tapX = details.localPosition.dx / size.width; // API publique pilotée par l'écran hôte (panneau de réglages hors de l'image)
final tapY = details.localPosition.dy / size.height; // ---------------------------------------------------------------------------
// Check if tapping on center handle /// Espacement courant (rayon du premier anneau, en fraction du rayon global).
final distToCenter = _distance(tapX, tapY, _centerX, _centerY); double get spacingRatio => _currentEspacementRatio;
// Check if tapping on radius handle (on the right edge of the outermost circle) /// Mode d'espacement manuel actif ou non.
final minDim = math.min(size.width, size.height); bool get isSpacingModeEnabled => _showEspacement;
final outerRadius = _radius * (_ringRadii.isNotEmpty ? _ringRadii.last : 1.0);
final radiusHandleX = _centerX + outerRadius * minDim / size.width;
final radiusHandleY = _centerY;
final distToRadiusHandle = _distance(tapX, tapY, radiusHandleX.clamp(0.0, 1.0), radiusHandleY.clamp(0.0, 1.0));
if (distToCenter < 0.05) { /// Applique une nouvelle taille globale (rayon normalisé).
void setRadius(double value) {
setState(() { setState(() {
_isDraggingCenter = true; _radius = value.clamp(minRadius, maxRadius);
_innerRadius = _radius * _currentEspacementRatio;
// Si le mode avancé n'est pas coché, on applique la taille pure sans
// détruire le ratio d'origine.
_initRingRadii(forceRecalculate: _showEspacement);
}); });
} else if (distToRadiusHandle < 0.05) { _notifyChange();
setState(() {
_isDraggingRadius = true;
});
} else if (distToCenter < _radius + 0.02) {
// Tapping inside the target - move center
setState(() {
_isDraggingCenter = true;
});
}
} }
void _onPanUpdate(DragUpdateDetails details, Size size) { /// Agrandit / réduit la cible de [deltaPixels] pixels.
final deltaX = details.delta.dx / size.width; ///
final deltaY = details.delta.dy / size.height; /// La conversion utilise la plus petite dimension de [size], exactement comme
final minDim = math.min(size.width, size.height); /// le painter, pour que le pas corresponde bien à un pixel à l'écran.
void adjustRadiusByPixels(double deltaPixels, Size size) {
final minDim = size.width < size.height ? size.width : size.height;
if (minDim <= 0) return;
setRadius(_radius + deltaPixels / minDim);
}
/// Active ou non le réglage manuel de l'espacement.
///
/// À la désactivation, on restaure la configuration d'usine.
void setSpacingMode(bool enabled) {
setState(() { setState(() {
if (_isDraggingCenter) { _showEspacement = enabled;
// Move center if (!enabled) {
_initRingRadii(forceRecalculate: false);
}
});
_notifyChange();
}
/// Applique un nouvel espacement entre les anneaux.
void setSpacingRatio(double value) {
setState(() {
_currentEspacementRatio = value.clamp(minSpacing, maxSpacing);
_innerRadius = _radius * _currentEspacementRatio;
_initRingRadii(forceRecalculate: true);
});
_notifyChange();
}
/// Restaure le vrai profil d'usine détecté sur l'image.
void resetSpacing() {
setState(() {
if (_originalRingRadii != null) {
_initRingRadii(forceRecalculate: false);
if (_ringRadii.isNotEmpty) {
_currentEspacementRatio = _ringRadii.first;
_innerRadius = _radius * _currentEspacementRatio;
}
} else {
_currentEspacementRatio = 0.1;
_innerRadius = _radius * _currentEspacementRatio;
_initRingRadii(forceRecalculate: true);
}
});
_notifyChange();
}
Widget buildDirectionalControls(BuildContext context, Size size) {
return Container(
padding: const EdgeInsets.all(8),
decoration: BoxDecoration(
color: Colors.black.withValues(alpha: 0.05),
borderRadius: BorderRadius.circular(12),
border: Border.all(color: Colors.white10),
),
child: Row(
mainAxisSize: MainAxisSize.min,
children: [
// Réduit la cible d'un pixel.
_buildSizeButton('', () => adjustRadiusByPixels(-1, size)),
const SizedBox(width: 12),
Column(
mainAxisSize: MainAxisSize.min,
children: [
_buildDirectionButton(Icons.keyboard_arrow_up, () => _moveCenterByPixels(0, -1, size)),
Row(
mainAxisSize: MainAxisSize.min,
children: [
_buildDirectionButton(Icons.keyboard_arrow_left, () => _moveCenterByPixels(-1, 0, size)),
const SizedBox(width: 40),
_buildDirectionButton(Icons.keyboard_arrow_right, () => _moveCenterByPixels(1, 0, size)),
],
),
_buildDirectionButton(Icons.keyboard_arrow_down, () => _moveCenterByPixels(0, 1, size)),
],
),
const SizedBox(width: 12),
// Agrandit la cible d'un pixel.
_buildSizeButton('+', () => adjustRadiusByPixels(1, size)),
],
),
);
}
/// Bouton / + de part et d'autre de la croix : ajuste la TAILLE de la cible.
Widget _buildSizeButton(String sign, VoidCallback onPressed) {
return Container(
decoration: BoxDecoration(color: Colors.black87, borderRadius: BorderRadius.circular(8)),
child: IconButton(
icon: Text(
sign,
style: const TextStyle(color: Colors.white, fontSize: 24, fontWeight: FontWeight.bold),
),
onPressed: onPressed,
padding: EdgeInsets.zero,
constraints: const BoxConstraints(minWidth: 44, minHeight: 44),
tooltip: sign == '+' ? 'Agrandir la cible' : 'Réduire la cible',
),
);
}
Widget _buildDirectionButton(IconData icon, VoidCallback onPressed) {
return Container(
decoration: BoxDecoration(color: Colors.black87, borderRadius: BorderRadius.circular(8)),
margin: const EdgeInsets.all(2),
child: IconButton(
icon: Icon(icon, color: Colors.white, size: 28),
onPressed: onPressed,
padding: EdgeInsets.zero,
constraints: const BoxConstraints(minWidth: 40, minHeight: 40),
),
);
}
void _notifyChange() {
widget.onCalibrationChanged(
_centerX,
_centerY,
_innerRadius,
_radius,
_ringCount,
ringRadii: _ringRadii,
);
}
void _moveCenterByPixels(double dx, double dy, Size size) {
setState(() {
_centerX = _centerX + (dx / size.width);
_centerY = _centerY + (dy / size.height);
});
_notifyChange();
}
void _onScaleUpdate(ScaleUpdateDetails details, Size size) {
setState(() {
if (details.pointerCount == 2) {
_radius = (_baseRadiusBeforeScale * details.scale).clamp(minRadius, maxRadius);
_innerRadius = _radius * _currentEspacementRatio;
_initRingRadii(forceRecalculate: _showEspacement);
} else if (_isDraggingCenter) {
final deltaX = details.focalPointDelta.dx / size.width;
final deltaY = details.focalPointDelta.dy / size.height;
_centerX = _centerX + deltaX; _centerX = _centerX + deltaX;
_centerY = _centerY + deltaY; _centerY = _centerY + deltaY;
} else if (_isDraggingRadius) {
// Adjust outer radius (scales all rings proportionally)
final newRadius = _radius + deltaX * (size.width / minDim);
_radius = newRadius.clamp(0.05, 3.0);
} }
}); });
_notifyChange();
widget.onCalibrationChanged(_centerX, _centerY, _radius, _ringCount, ringRadii: _ringRadii);
} }
void _onPanEnd() { void _onScaleEnd() {
setState(() { setState(() {
_isDraggingCenter = false; _isDraggingCenter = false;
_isDraggingRadius = false; _isDraggingRadius = false;
_isDraggingInnerRadius = false;
}); });
} }
@@ -170,21 +393,25 @@ class _CalibrationPainter extends CustomPainter {
final double centerX; final double centerX;
final double centerY; final double centerY;
final double radius; final double radius;
final double innerRadius;
final int ringCount; final int ringCount;
final List<double> ringRadii; final List<double> ringRadii;
final TargetType targetType; final TargetType targetType;
final bool isDraggingCenter; final bool isDraggingCenter;
final bool isDraggingRadius; final bool isDraggingRadius;
final bool isDraggingInnerRadius;
_CalibrationPainter({ _CalibrationPainter({
required this.centerX, required this.centerX,
required this.centerY, required this.centerY,
required this.radius, required this.radius,
required this.innerRadius,
required this.ringCount, required this.ringCount,
required this.ringRadii, required this.ringRadii,
required this.targetType, required this.targetType,
required this.isDraggingCenter, required this.isDraggingCenter,
required this.isDraggingRadius, required this.isDraggingRadius,
required this.isDraggingInnerRadius,
}); });
@override @override
@@ -199,18 +426,17 @@ class _CalibrationPainter extends CustomPainter {
_drawSilhouetteZones(canvas, size, centerPx, baseRadiusPx); _drawSilhouetteZones(canvas, size, centerPx, baseRadiusPx);
} }
// Draw center handle if (isDraggingCenter) {
final crosshairLinePaint = Paint()..color = Colors.red.withValues(alpha: 0.5)..strokeWidth = 1;
canvas.drawLine(Offset(0, centerPx.dy), Offset(size.width, centerPx.dy), crosshairLinePaint);
canvas.drawLine(Offset(centerPx.dx, 0), Offset(centerPx.dx, size.height), crosshairLinePaint);
}
_drawCenterHandle(canvas, centerPx); _drawCenterHandle(canvas, centerPx);
// Draw radius handle (for outer ring)
_drawRadiusHandle(canvas, size, centerPx, baseRadiusPx);
// Draw instructions
_drawInstructions(canvas, size); _drawInstructions(canvas, size);
} }
void _drawConcentricZones(Canvas canvas, Size size, Offset center, double baseRadius) { void _drawConcentricZones(Canvas canvas, Size size, Offset center, double baseRadius) {
// Generate colors for zones
List<Color> zoneColors = []; List<Color> zoneColors = [];
for (int i = 0; i < ringCount; i++) { for (int i = 0; i < ringCount; i++) {
final ratio = i / ringCount; final ratio = i / ringCount;
@@ -231,9 +457,8 @@ class _CalibrationPainter extends CustomPainter {
final strokePaint = Paint() final strokePaint = Paint()
..style = PaintingStyle.stroke ..style = PaintingStyle.stroke
..strokeWidth = 1 ..strokeWidth = 1
..color = Colors.white.withValues(alpha: 0.6); ..color = Colors.red.withValues(alpha: 0.8);
// Draw from outside to inside
for (int i = ringCount - 1; i >= 0; i--) { for (int i = ringCount - 1; i >= 0; i--) {
final ringRadius = ringRadii.length > i ? ringRadii[i] : (i + 1) / ringCount; final ringRadius = ringRadii.length > i ? ringRadii[i] : (i + 1) / ringCount;
final zoneRadius = baseRadius * ringRadius; final zoneRadius = baseRadius * ringRadius;
@@ -243,22 +468,14 @@ class _CalibrationPainter extends CustomPainter {
canvas.drawCircle(center, zoneRadius, strokePaint); canvas.drawCircle(center, zoneRadius, strokePaint);
} }
// Draw zone labels (only if within visible area) final textPainter = TextPainter(textDirection: TextDirection.ltr);
final textPainter = TextPainter(
textDirection: TextDirection.ltr,
);
for (int i = 0; i < ringCount; i++) { for (int i = 0; i < ringCount; i++) {
final ringRadius = ringRadii.length > i ? ringRadii[i] : (i + 1) / ringCount; final ringRadius = ringRadii.length > i ? ringRadii[i] : (i + 1) / ringCount;
final prevRingRadius = i > 0 final textSpanRatio = i > 0 ? (ringRadii.length > i - 1 ? ringRadii[i - 1] : i / ringCount) : 0.0;
? (ringRadii.length > i - 1 ? ringRadii[i - 1] : i / ringCount) final zoneRadius = baseRadius * (ringRadius + textSpanRatio) / 2;
: 0.0;
final zoneRadius = baseRadius * (ringRadius + prevRingRadius) / 2;
// Score: center = 10, decrement by 1 for each ring
final score = 10 - i; final score = 10 - i;
// Only draw label if it's within the visible area
final labelX = center.dx + zoneRadius; final labelX = center.dx + zoneRadius;
if (labelX < 0 || labelX > size.width) continue; if (labelX < 0 || labelX > size.width) continue;
@@ -268,14 +485,11 @@ class _CalibrationPainter extends CustomPainter {
color: Colors.white.withValues(alpha: 0.9), color: Colors.white.withValues(alpha: 0.9),
fontSize: 12, fontSize: 12,
fontWeight: FontWeight.bold, fontWeight: FontWeight.bold,
shadows: const [ shadows: const [Shadow(color: Colors.black, blurRadius: 2)],
Shadow(color: Colors.black, blurRadius: 2),
],
), ),
); );
textPainter.layout(); textPainter.layout();
// Draw label on the right side of each zone
final labelY = center.dy - textPainter.height / 2; final labelY = center.dy - textPainter.height / 2;
if (labelY >= 0 && labelY <= size.height) { if (labelY >= 0 && labelY <= size.height) {
textPainter.paint(canvas, Offset(labelX - textPainter.width / 2, labelY)); textPainter.paint(canvas, Offset(labelX - textPainter.width / 2, labelY));
@@ -284,143 +498,49 @@ class _CalibrationPainter extends CustomPainter {
} }
void _drawSilhouetteZones(Canvas canvas, Size size, Offset center, double radius) { void _drawSilhouetteZones(Canvas canvas, Size size, Offset center, double radius) {
// Simplified silhouette zones
final paint = Paint()..style = PaintingStyle.stroke..strokeWidth = 2; final paint = Paint()..style = PaintingStyle.stroke..strokeWidth = 2;
// Draw silhouette outline (simplified as rectangle for now)
final silhouetteWidth = radius * 0.8; final silhouetteWidth = radius * 0.8;
final silhouetteHeight = radius * 2; final silhouetteHeight = radius * 2;
paint.color = Colors.green.withValues(alpha: 0.5); paint.color = Colors.green.withValues(alpha: 0.5);
canvas.drawRect( canvas.drawRect(Rect.fromCenter(center: center, width: silhouetteWidth, height: silhouetteHeight), paint);
Rect.fromCenter(center: center, width: silhouetteWidth, height: silhouetteHeight),
paint,
);
} }
void _drawCenterHandle(Canvas canvas, Offset center) { void _drawCenterHandle(Canvas canvas, Offset center) {
// Outer circle final outerPaint = Paint()..color = isDraggingCenter ? Colors.redAccent : Colors.red..style = PaintingStyle.stroke..strokeWidth = 3;
final outerPaint = Paint()
..color = isDraggingCenter ? AppTheme.successColor : AppTheme.primaryColor
..style = PaintingStyle.stroke
..strokeWidth = 3;
canvas.drawCircle(center, 15, outerPaint); canvas.drawCircle(center, 15, outerPaint);
// Inner dot final innerPaint = Paint()..color = isDraggingCenter ? Colors.redAccent : Colors.red..style = PaintingStyle.fill;
final innerPaint = Paint()
..color = isDraggingCenter ? AppTheme.successColor : AppTheme.primaryColor
..style = PaintingStyle.fill;
canvas.drawCircle(center, 5, innerPaint); canvas.drawCircle(center, 5, innerPaint);
// Crosshair final crossPaint = Paint()..color = isDraggingCenter ? Colors.redAccent : Colors.red..strokeWidth = 2;
final crossPaint = Paint()
..color = isDraggingCenter ? AppTheme.successColor : AppTheme.primaryColor
..strokeWidth = 2;
canvas.drawLine(Offset(center.dx - 20, center.dy), Offset(center.dx - 8, center.dy), crossPaint); canvas.drawLine(Offset(center.dx - 20, center.dy), Offset(center.dx - 8, center.dy), crossPaint);
canvas.drawLine(Offset(center.dx + 8, center.dy), Offset(center.dx + 20, center.dy), crossPaint); canvas.drawLine(Offset(center.dx + 8, center.dy), Offset(center.dx + 20, center.dy), crossPaint);
canvas.drawLine(Offset(center.dx, center.dy - 20), Offset(center.dx, center.dy - 8), crossPaint); canvas.drawLine(Offset(center.dx, center.dy - 20), Offset(center.dx, center.dy - 8), crossPaint);
canvas.drawLine(Offset(center.dx, center.dy + 8), Offset(center.dx, center.dy + 20), crossPaint); canvas.drawLine(Offset(center.dx, center.dy + 4), Offset(center.dx, center.dy + 20), crossPaint);
}
void _drawRadiusHandle(Canvas canvas, Size size, Offset center, double baseRadius) {
// Radius handle on the right edge of the outermost ring
final outerRingRadius = ringRadii.isNotEmpty ? ringRadii.last : 1.0;
final actualRadius = baseRadius * outerRingRadius;
final actualHandleX = center.dx + actualRadius;
final clampedHandleX = actualHandleX.clamp(20.0, size.width - 20);
final clampedHandleY = center.dy.clamp(20.0, size.height - 20);
final handlePos = Offset(clampedHandleX, clampedHandleY);
// Check if handle is clamped (radius extends beyond visible area)
final isClamped = actualHandleX > size.width - 20;
final paint = Paint()
..color = isDraggingRadius
? AppTheme.successColor
: (isClamped ? Colors.orange : AppTheme.warningColor)
..style = PaintingStyle.fill;
// Draw handle as a small circle with arrows
canvas.drawCircle(handlePos, 14, paint);
// Draw arrow indicators
final arrowPaint = Paint()
..color = Colors.white
..strokeWidth = 2
..style = PaintingStyle.stroke;
// Left arrow
canvas.drawLine(
Offset(handlePos.dx - 4, handlePos.dy),
Offset(handlePos.dx - 8, handlePos.dy - 4),
arrowPaint,
);
canvas.drawLine(
Offset(handlePos.dx - 4, handlePos.dy),
Offset(handlePos.dx - 8, handlePos.dy + 4),
arrowPaint,
);
// Right arrow
canvas.drawLine(
Offset(handlePos.dx + 4, handlePos.dy),
Offset(handlePos.dx + 8, handlePos.dy - 4),
arrowPaint,
);
canvas.drawLine(
Offset(handlePos.dx + 4, handlePos.dy),
Offset(handlePos.dx + 8, handlePos.dy + 4),
arrowPaint,
);
// Label
final textPainter = TextPainter(
text: const TextSpan(
text: 'RAYON',
style: TextStyle(
color: Colors.white,
fontSize: 8,
fontWeight: FontWeight.bold,
),
),
textDirection: TextDirection.ltr,
);
textPainter.layout();
textPainter.paint(
canvas,
Offset(handlePos.dx - textPainter.width / 2, handlePos.dy + 16),
);
} }
void _drawInstructions(Canvas canvas, Size size) { void _drawInstructions(Canvas canvas, Size size) {
const instruction = 'Deplacez le centre ou ajustez le rayon'; const instruction = 'Deplacez le centre ou ajustez le rayon';
final textPainter = TextPainter( final textPainter = TextPainter(
text: TextSpan( text: TextSpan(text: instruction, style: TextStyle(color: Colors.white.withValues(alpha: 0.9), fontSize: 12, backgroundColor: Colors.black54)),
text: instruction,
style: TextStyle(
color: Colors.white.withValues(alpha: 0.9),
fontSize: 12,
backgroundColor: Colors.black54,
),
),
textDirection: TextDirection.ltr, textDirection: TextDirection.ltr,
); );
textPainter.layout(); textPainter.layout();
textPainter.paint( textPainter.paint(canvas, Offset((size.width - textPainter.width) / 2, size.height - 30));
canvas,
Offset((size.width - textPainter.width) / 2, size.height - 30),
);
} }
@override @override
bool shouldRepaint(covariant _CalibrationPainter oldDelegate) { bool shouldRepaint(CustomPainter oldDelegate) {
if (oldDelegate is! _CalibrationPainter) return true;
return centerX != oldDelegate.centerX || return centerX != oldDelegate.centerX ||
centerY != oldDelegate.centerY || centerY != oldDelegate.centerY ||
radius != oldDelegate.radius || radius != oldDelegate.radius ||
innerRadius != oldDelegate.innerRadius ||
ringCount != oldDelegate.ringCount || ringCount != oldDelegate.ringCount ||
isDraggingCenter != oldDelegate.isDraggingCenter || isDraggingCenter != oldDelegate.isDraggingCenter ||
isDraggingRadius != oldDelegate.isDraggingRadius || isDraggingRadius != oldDelegate.isDraggingRadius ||
isDraggingInnerRadius != oldDelegate.isDraggingInnerRadius ||
ringRadii != oldDelegate.ringRadii; ringRadii != oldDelegate.ringRadii;
} }
} }
+51 -100
View File
@@ -1,8 +1,9 @@
/// Overlay visuel de la cible. /// Overlay visuel de la cible.
/// ///
/// Dessine les anneaux de la cible, les impacts détectés, le cercle de groupement /// Dessine les anneaux de la cible, les impacts et le cercle de groupement.
/// et les impacts de référence. Gère les interactions tactiles pour l'ajout /// Gère uniquement la SÉLECTION d'impacts existants (tap sur un impact).
/// d'impacts et la sélection d'impacts existants. /// L'AJOUT d'un impact est délégué à l'écran parent pour éviter tout conflit
/// de gestes avec le zoom/pan de l'InteractiveViewer.
library; library;
import 'package:flutter/material.dart'; import 'package:flutter/material.dart';
@@ -19,12 +20,11 @@ class TargetOverlay extends StatelessWidget {
final int ringCount; final int ringCount;
final List<double>? ringRadii; final List<double>? ringRadii;
final void Function(Shot shot)? onShotTapped; final void Function(Shot shot)? onShotTapped;
final void Function(double x, double y)? onAddShot;
final double? groupingCenterX; final double? groupingCenterX;
final double? groupingCenterY; final double? groupingCenterY;
final double? groupingDiameter; final double? groupingDiameter;
final List<Shot>? referenceImpacts;
final double zoomScale; final double zoomScale;
final bool showRings;
const TargetOverlay({ const TargetOverlay({
super.key, super.key,
@@ -36,28 +36,29 @@ class TargetOverlay extends StatelessWidget {
this.ringCount = 10, this.ringCount = 10,
this.ringRadii, this.ringRadii,
this.onShotTapped, this.onShotTapped,
this.onAddShot,
this.groupingCenterX, this.groupingCenterX,
this.groupingCenterY, this.groupingCenterY,
this.groupingDiameter, this.groupingDiameter,
this.referenceImpacts,
this.zoomScale = 1.0, this.zoomScale = 1.0,
this.showRings = false,
}); });
@override @override
Widget build(BuildContext context) { Widget build(BuildContext context) {
return LayoutBuilder( // IMPORTANT : plus de GestureDetector global ici.
builder: (context, constraints) { // L'ancien GestureDetector (onTapUp couvrant toute la surface, en
return GestureDetector( // HitTestBehavior.translucent) volait les pointeurs au pinch de
behavior: HitTestBehavior.translucent, // l'InteractiveViewer parent et rendait le zoom capricieux.
onTapUp: (details) { //
if (onAddShot != null) { // Désormais :
// Utiliser les constraints pour un calcul précis // - L'AJOUT d'impact est géré par le GestureDetector parent (analysis_screen).
final relX = details.localPosition.dx / constraints.maxWidth; // - Seule la SÉLECTION d'un impact existant est gérée ici, via des petites
final relY = details.localPosition.dy / constraints.maxHeight; // zones de tap localisées (deferToChild) placées sur chaque impact —
onAddShot!(relX, relY); // et UNIQUEMENT si [onShotTapped] est fourni. Sans callback, aucune zone
} // de tap n'est créée : un tap pile sur un impact traverse jusqu'au parent
}, // au lieu d'être absorbé dans le vide.
return IgnorePointer(
ignoring: false,
child: CustomPaint( child: CustomPaint(
painter: _TargetOverlayPainter( painter: _TargetOverlayPainter(
shots: shots, shots: shots,
@@ -70,51 +71,47 @@ class TargetOverlay extends StatelessWidget {
groupingCenterX: groupingCenterX, groupingCenterX: groupingCenterX,
groupingCenterY: groupingCenterY, groupingCenterY: groupingCenterY,
groupingDiameter: groupingDiameter, groupingDiameter: groupingDiameter,
referenceImpacts: referenceImpacts,
zoomScale: zoomScale, zoomScale: zoomScale,
showRings: showRings,
), ),
child: Stack(
children: shots.map((shot) {
return Positioned(
left: 0,
top: 0,
right: 0,
bottom: 0,
child: LayoutBuilder( child: LayoutBuilder(
builder: (context, innerConstraints) { builder: (context, constraints) {
final x = shot.x * innerConstraints.maxWidth; final onTapped = onShotTapped;
final y = shot.y * innerConstraints.maxHeight; if (onTapped == null) return const SizedBox.expand();
// Zone de tap qui s'adapte au zoom (taille fixe à l'écran) return Stack(
children: shots.map((shot) {
final x = shot.x * constraints.maxWidth;
final y = shot.y * constraints.maxHeight;
// Zone de tap qui reste constante à l'écran malgré le zoom.
final tapSize = 30 / zoomScale; final tapSize = 30 / zoomScale;
final halfTapSize = tapSize / 2; final halfTapSize = tapSize / 2;
return Stack( return Positioned(
children: [
Positioned(
left: x - halfTapSize, left: x - halfTapSize,
top: y - halfTapSize, top: y - halfTapSize,
child: GestureDetector( child: GestureDetector(
behavior: HitTestBehavior.translucent, // deferToChild : ne capte le toucher QUE sur la zone du
onTap: () => onShotTapped?.call(shot), // Container (un cercle opaque au hit-test), pas ailleurs.
// Le reste de la surface reste donc disponible pour le
// pinch/pan de l'InteractiveViewer.
behavior: HitTestBehavior.deferToChild,
onTap: () => onTapped(shot),
child: Container( child: Container(
width: tapSize, width: tapSize,
height: tapSize, height: tapSize,
decoration: const BoxDecoration( decoration: const BoxDecoration(
color: Colors.transparent, // Opaque pour le hit-test (couleur transparente visuellement
// mais non nulle), pour que le tap soit bien capté ici.
color: Color(0x01000000),
shape: BoxShape.circle, shape: BoxShape.circle,
), ),
), ),
), ),
),
],
);
},
),
); );
}).toList(), }).toList(),
),
),
); );
}, },
),
),
); );
} }
} }
@@ -130,8 +127,8 @@ class _TargetOverlayPainter extends CustomPainter {
final double? groupingCenterX; final double? groupingCenterX;
final double? groupingCenterY; final double? groupingCenterY;
final double? groupingDiameter; final double? groupingDiameter;
final List<Shot>? referenceImpacts;
final double zoomScale; final double zoomScale;
final bool showRings;
_TargetOverlayPainter({ _TargetOverlayPainter({
required this.shots, required this.shots,
@@ -144,14 +141,16 @@ class _TargetOverlayPainter extends CustomPainter {
this.groupingCenterX, this.groupingCenterX,
this.groupingCenterY, this.groupingCenterY,
this.groupingDiameter, this.groupingDiameter,
this.referenceImpacts,
this.zoomScale = 1.0, this.zoomScale = 1.0,
this.showRings = false,
}); });
@override @override
void paint(Canvas canvas, Size size) { void paint(Canvas canvas, Size size) {
// Draw target center indicator // Draw target center indicator
if (showRings) {
_drawTargetCenter(canvas, size); _drawTargetCenter(canvas, size);
}
// Draw grouping circle // Draw grouping circle
if (groupingCenterX != null && groupingCenterY != null && groupingDiameter != null && shots.length > 1) { if (groupingCenterX != null && groupingCenterY != null && groupingDiameter != null && shots.length > 1) {
@@ -162,13 +161,6 @@ class _TargetOverlayPainter extends CustomPainter {
for (final shot in shots) { for (final shot in shots) {
_drawImpact(canvas, size, shot); _drawImpact(canvas, size, shot);
} }
// Draw reference impacts (with different color)
if (referenceImpacts != null) {
for (final ref in referenceImpacts!) {
_drawReferenceImpact(canvas, size, ref);
}
}
} }
void _drawTargetCenter(Canvas canvas, Size size) { void _drawTargetCenter(Canvas canvas, Size size) {
@@ -285,16 +277,17 @@ class _TargetOverlayPainter extends CustomPainter {
final strokeWidth = 3 / zoomScale; final strokeWidth = 3 / zoomScale;
final fontSize = 10 / zoomScale; final fontSize = 10 / zoomScale;
// Draw outer circle (white outline for visibility) // Draw outer circle (white outline for visibility) — gardé OPAQUE pour
// bien repérer le centre même quand le remplissage est transparent.
final outlinePaint = Paint() final outlinePaint = Paint()
..color = AppTheme.impactOutlineColor ..color = AppTheme.impactOutlineColor
..style = PaintingStyle.stroke ..style = PaintingStyle.stroke
..strokeWidth = strokeWidth; ..strokeWidth = strokeWidth;
canvas.drawCircle(Offset(x, y), outerRadius, outlinePaint); canvas.drawCircle(Offset(x, y), outerRadius, outlinePaint);
// Draw impact marker // Draw impact marker — TRANSPARENCE 30% pour voir l'impact réel derrière
final impactPaint = Paint() final impactPaint = Paint()
..color = AppTheme.impactColor ..color = AppTheme.impactColor.withValues(alpha: 0.3)
..style = PaintingStyle.fill; ..style = PaintingStyle.fill;
canvas.drawCircle(Offset(x, y), innerRadius, impactPaint); canvas.drawCircle(Offset(x, y), innerRadius, impactPaint);
@@ -317,48 +310,6 @@ class _TargetOverlayPainter extends CustomPainter {
); );
} }
void _drawReferenceImpact(Canvas canvas, Size size, Shot ref) {
final x = ref.x * size.width;
final y = ref.y * size.height;
// Tailles fixes divisées par le zoom pour rester constantes à l'écran
final outerRadius = 12 / zoomScale;
final innerRadius = 10 / zoomScale;
final strokeWidth = 3 / zoomScale;
final fontSize = 12 / zoomScale;
// Draw outer circle (white outline for visibility)
final outlinePaint = Paint()
..color = Colors.white
..style = PaintingStyle.stroke
..strokeWidth = strokeWidth;
canvas.drawCircle(Offset(x, y), outerRadius, outlinePaint);
// Draw reference marker (purple)
final refPaint = Paint()
..color = Colors.deepPurple
..style = PaintingStyle.fill;
canvas.drawCircle(Offset(x, y), innerRadius, refPaint);
// Draw "R" to indicate reference
final textPainter = TextPainter(
text: TextSpan(
text: 'R',
style: TextStyle(
color: Colors.white,
fontSize: fontSize,
fontWeight: FontWeight.bold,
),
),
textDirection: TextDirection.ltr,
);
textPainter.layout();
textPainter.paint(
canvas,
Offset(x - textPainter.width / 2, y - textPainter.height / 2),
);
}
@override @override
bool shouldRepaint(covariant _TargetOverlayPainter oldDelegate) { bool shouldRepaint(covariant _TargetOverlayPainter oldDelegate) {
return shots != oldDelegate.shots || return shots != oldDelegate.shots ||
@@ -370,7 +321,7 @@ class _TargetOverlayPainter extends CustomPainter {
groupingCenterX != oldDelegate.groupingCenterX || groupingCenterX != oldDelegate.groupingCenterX ||
groupingCenterY != oldDelegate.groupingCenterY || groupingCenterY != oldDelegate.groupingCenterY ||
groupingDiameter != oldDelegate.groupingDiameter || groupingDiameter != oldDelegate.groupingDiameter ||
referenceImpacts != oldDelegate.referenceImpacts || zoomScale != oldDelegate.zoomScale ||
zoomScale != oldDelegate.zoomScale; showRings != oldDelegate.showRings;
} }
} }
File diff suppressed because it is too large Load Diff
+400 -191
View File
@@ -1,13 +1,7 @@
/// Écran de recadrage d'image en format carré (1:1).
///
/// Permet à l'utilisateur de déplacer et zoomer l'image pour sélectionner
/// la zone à recadrer. Le carré de recadrage est fixe au centre de l'écran.
library;
import 'dart:io'; import 'dart:io';
import 'dart:math' as math; import 'dart:math' as math;
import 'dart:ui' as ui;
import 'package:flutter/material.dart'; import 'package:flutter/material.dart';
import '../../core/theme/app_theme.dart'; import '../../core/theme/app_theme.dart';
import '../../data/models/target_type.dart'; import '../../data/models/target_type.dart';
import '../../services/image_crop_service.dart'; import '../../services/image_crop_service.dart';
@@ -17,11 +11,15 @@ import 'widgets/crop_overlay.dart';
class CropScreen extends StatefulWidget { class CropScreen extends StatefulWidget {
final String imagePath; final String imagePath;
final TargetType targetType; final TargetType targetType;
final double? initialScale;
final Offset? initialOffset;
const CropScreen({ const CropScreen({
super.key, super.key,
required this.imagePath, required this.imagePath,
required this.targetType, required this.targetType,
this.initialScale,
this.initialOffset,
}); });
@override @override
@@ -29,120 +27,265 @@ class CropScreen extends StatefulWidget {
} }
class _CropScreenState extends State<CropScreen> { class _CropScreenState extends State<CropScreen> {
// Bornes et pas de la rotation, partagés par la jauge et les boutons / +.
static const double _minRotation = -15.0;
static const double _maxRotation = 15.0;
static const double _rotationStep = 0.1;
final ImageCropService _cropService = ImageCropService(); final ImageCropService _cropService = ImageCropService();
// États de transformation
double _scale = 1.0;
double _baseScale = 1.0;
Offset _offset = Offset.zero;
Offset _startOffset = Offset.zero;
Offset _startFocalPoint = Offset.zero;
// PRÉCISION MAXIMUM : Amplitude restreinte de -15.0 à 15.0 degrés
double _rotation = 0.0;
bool _isLoading = false; bool _isLoading = false;
bool _imageLoaded = false; bool _imageLoaded = false;
Size? _imageSize; Size? _imageSize;
late Size _viewportSize;
// Position et échelle de l'image late double _cropSize;
Offset _offset = Offset.zero;
double _scale = 1.0;
double _baseScale = 1.0;
Offset _startFocalPoint = Offset.zero;
Offset _startOffset = Offset.zero;
// Dimensions calculées
double _cropSize = 0;
Size _viewportSize = Size.zero;
@override @override
void initState() { void initState() {
super.initState(); super.initState();
_loadImageDimensions(); _loadImageInfo();
} }
Future<void> _loadImageDimensions() async { Future<void> _loadImageInfo() async {
final file = File(widget.imagePath); final file = File(widget.imagePath);
final bytes = await file.readAsBytes(); final decodedImage = await decodeImageFromList(await file.readAsBytes());
final codec = await ui.instantiateImageCodec(bytes); if (mounted) {
final frame = await codec.getNextFrame();
setState(() { setState(() {
_imageSize = Size( _imageSize = Size(
frame.image.width.toDouble(), decodedImage.width.toDouble(),
frame.image.height.toDouble(), decodedImage.height.toDouble(),
); );
_imageLoaded = true; _imageLoaded = true;
}); });
} }
}
@override @override
Widget build(BuildContext context) { Widget build(BuildContext context) {
return Scaffold( return Scaffold(
backgroundColor: Colors.black, backgroundColor: const Color(0xFF101214),
appBar: AppBar( appBar: AppBar(
backgroundColor: Colors.black, backgroundColor: const Color(0xFF101214),
foregroundColor: Colors.white, elevation: 0,
title: const Text('Recadrer'), centerTitle: true,
title: const Text(
'Centrage de la cible',
style: TextStyle(color: Colors.white, fontSize: 18),
),
leading: IconButton( leading: IconButton(
icon: const Icon(Icons.close), icon: const Icon(Icons.arrow_back, color: Colors.white),
onPressed: () => Navigator.pop(context), onPressed: () => Navigator.pop(context),
), ),
actions: [ actions: [
if (!_isLoading) if (_rotation != 0.0 || _scale != 1.0 || _offset != Offset.zero)
IconButton( IconButton(
icon: const Icon(Icons.check), icon: const Icon(Icons.refresh, color: Colors.white70),
onPressed: _onCropConfirm, tooltip: 'Réinitialiser l\'orientation',
onPressed: () {
setState(() {
_rotation = 0.0;
_scale = 1.0;
_offset = Offset.zero;
_initializeImagePosition();
});
},
), ),
], ],
), ),
body: _buildBody(), body: _isLoading
); ? const Center(child: CircularProgressIndicator(color: Color(0xFF1A73E8)))
} : Column(
children: [
Widget _buildBody() { // TEXTE D'AIDE — placé en haut, sous le titre, au-dessus de l'image.
if (!_imageLoaded || _imageSize == null) { Padding(
return const Center( padding: const EdgeInsets.fromLTRB(20, 12, 20, 4),
child: CircularProgressIndicator(color: Colors.white),
);
}
if (_isLoading) {
return Center(
child: Column( child: Column(
children: [
Row(
mainAxisAlignment: MainAxisAlignment.center, mainAxisAlignment: MainAxisAlignment.center,
children: [ children: [
const CircularProgressIndicator(color: Colors.white), const Icon(Icons.center_focus_strong, color: Color(0xFF00FF00), size: 20),
const SizedBox(height: 16), const SizedBox(width: 8),
Flexible(
child: Text(
'Zoomer au maximum puis aligner votre cible',
style: TextStyle(color: Colors.white.withValues(alpha: 0.8), fontSize: 14, fontWeight: FontWeight.w500),
),
),
],
),
const SizedBox(height: 4),
Text( Text(
'Recadrage en cours...', 'Glissez à un doigt pour déplacer, pincez pour zoomer',
style: TextStyle(color: Colors.white.withValues(alpha: 0.8)), style: TextStyle(color: Colors.white.withValues(alpha: 0.5), fontSize: 12),
),
],
),
),
// Zone interactive de crop, CARRÉE. La photo la remplit entièrement
// (BoxFit.cover) → aucun bord noir dans la zone. Le débord hors cadre
// est récupérable en déplaçant/zoomant. La sortie d'analyse reste
// carrée, donc la cible n'est pas déformée.
Expanded(
child: Padding(
padding: const EdgeInsets.all(20),
child: Center(
child: AspectRatio(
aspectRatio: 1.0,
child: Container(
decoration: BoxDecoration(
borderRadius: BorderRadius.circular(12),
border: Border.all(color: Colors.white10),
),
child: ClipRRect(
borderRadius: BorderRadius.circular(12),
child: _imageLoaded ? _buildInteractiveCrop() : const Center(child: CircularProgressIndicator()),
),
),
),
),
),
),
const SizedBox(height: 8),
// CROIX DIRECTIONNELLE — déplace la photo pixel par pixel,
// encadrée par les deux boutons de rotation fine.
_buildDirectionalPad(),
const SizedBox(height: 16),
// JAUGE DE ROTATION HAUTE PRÉCISION BRIDÉE À 15°
Padding(
padding: const EdgeInsets.symmetric(horizontal: 24),
child: Column(
children: [
Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
const Text(
'Rotation de l\'image',
style: TextStyle(color: Colors.white70, fontSize: 13, fontWeight: FontWeight.w600),
),
Text(
'${_rotation.toStringAsFixed(1)}°',
style: const TextStyle(color: Color(0xFF00FF00), fontWeight: FontWeight.bold),
),
],
),
Row(
children: [
// Les icônes de sens de rotation ont rejoint les boutons / +
// de la croix directionnelle.
Expanded(
child: Slider(
value: _rotation,
min: _minRotation,
max: _maxRotation,
divisions: 300,
label: '${_rotation.toStringAsFixed(1)}°',
activeColor: const Color(0xFF1A73E8),
inactiveColor: Colors.white12,
onChanged: (double value) {
setState(() {
_rotation = value;
});
},
),
),
const SizedBox(width: 4),
IconButton(
icon: const Icon(Icons.restart_alt, color: Colors.white54, size: 20),
onPressed: () {
setState(() {
_rotation = 0.0;
});
},
),
],
),
],
),
),
// Boutons du bas
Padding(
padding: const EdgeInsets.fromLTRB(20, 10, 20, 30),
child: Row(
children: [
Expanded(
child: OutlinedButton(
onPressed: () => Navigator.pop(context),
style: OutlinedButton.styleFrom(
side: const BorderSide(color: Colors.white24),
padding: const EdgeInsets.symmetric(vertical: 15),
shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(8)),
),
child: const Text('Retour', style: TextStyle(color: Colors.white)),
),
),
const SizedBox(width: 16),
Expanded(
child: ElevatedButton(
onPressed: _onCropConfirm,
style: ElevatedButton.styleFrom(
backgroundColor: const Color(0xFF1A73E8),
foregroundColor: Colors.white,
padding: const EdgeInsets.symmetric(vertical: 15),
shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(8)),
),
child: const Text('Suivant', style: TextStyle(fontWeight: FontWeight.bold)),
),
),
],
),
), ),
], ],
), ),
); );
} }
Widget _buildInteractiveCrop() {
return LayoutBuilder( return LayoutBuilder(
builder: (context, constraints) { builder: (context, constraints) {
_viewportSize = Size(constraints.maxWidth, constraints.maxHeight); _viewportSize = Size(constraints.maxWidth, constraints.maxHeight);
// Taille du carré de crop (90% de la plus petite dimension) // La photo remplit toute la zone carrée (BoxFit.cover). La fenêtre de
_cropSize = math.min(constraints.maxWidth, constraints.maxHeight) * 0.85; // visée = toute la zone visible → aucun bord noir autour du cadre.
_cropSize = math.min(_viewportSize.width, _viewportSize.height);
// Calculer l'échelle initiale si pas encore fait if (_scale == 1.0 && _offset == Offset.zero && _rotation == 0.0) {
if (_scale == 1.0 && _offset == Offset.zero) {
_initializeImagePosition(); _initializeImagePosition();
} }
return GestureDetector( return GestureDetector(
onScaleStart: _onScaleStart, onScaleStart: _onScaleStart,
onScaleUpdate: _onScaleUpdate, onScaleUpdate: _onScaleUpdate,
onScaleEnd: _onScaleEnd,
child: Stack( child: Stack(
children: [ children: [
// Image transformée // 1. L'image brute avec ses transformations (Reste calé sur BoxFit.contain d'origine)
Positioned.fill( Positioned.fill(
child: Center( child: Center(
child: Transform( child: Transform(
transform: Matrix4.identity() transform: Matrix4.identity()
..setTranslationRaw(_offset.dx, _offset.dy, 0) ..setTranslationRaw(_offset.dx, _offset.dy, 0)
..scale(_scale, _scale, 1.0), ..scaleByDouble(_scale, _scale, _scale, 1.0)
..rotateZ(_rotation * (math.pi / 180)),
alignment: Alignment.center, alignment: Alignment.center,
child: Image.file( child: Image.file(
File(widget.imagePath), File(widget.imagePath),
fit: BoxFit.contain, fit: BoxFit.cover,
width: _viewportSize.width, width: _viewportSize.width,
height: _viewportSize.height, height: _viewportSize.height,
), ),
@@ -150,22 +293,58 @@ class _CropScreenState extends State<CropScreen> {
), ),
), ),
// Overlay de recadrage // 2. Les lignes vertes de visée prolongées
Positioned.fill( Positioned.fill(
child: IgnorePointer( child: IgnorePointer(
child: CropOverlay( child: Stack(
cropSize: _cropSize, children: [
showGrid: true, Center(
child: Container(
width: double.infinity,
height: 1.5,
color: const Color(0xFF00FF00).withValues(alpha: 0.6),
),
),
Center(
child: Container(
width: 1.5,
height: double.infinity,
color: const Color(0xFF00FF00).withValues(alpha: 0.6),
),
),
],
), ),
), ),
), ),
// Instructions en bas // 3. MASQUE OPAQUE EXTÉRIEUR - COINS DROITS ET CARRÉS
Positioned( Positioned.fill(
left: 0, child: IgnorePointer(
right: 0, child: ColorFiltered(
bottom: 24, colorFilter: ColorFilter.mode(
child: _buildInstructions(), const Color(0xFF101214),
BlendMode.srcOut,
),
child: Stack(
children: [
Center(
child: Container(
width: _cropSize,
height: _cropSize,
color: Colors.black,
),
),
],
),
),
),
),
// 4. Ton overlay avec les coins blancs
Positioned.fill(
child: IgnorePointer(
child: CropOverlay(cropSize: _cropSize, showGrid: false),
),
), ),
], ],
), ),
@@ -177,25 +356,124 @@ class _CropScreenState extends State<CropScreen> {
void _initializeImagePosition() { void _initializeImagePosition() {
if (_imageSize == null) return; if (_imageSize == null) return;
final imageAspect = _imageSize!.width / _imageSize!.height; // 2. Calcul du scale initial basé sur la dimension de l'image (et non du viewport)
final viewportAspect = _viewportSize.width / _viewportSize.height; _scale = widget.initialScale ?? 1.0;
if (_scale < 1.0 && widget.initialScale == null) _scale = 1.0;
// Calculer la taille de l'image affichée (avec BoxFit.contain) // 3. Réinitialisation propre de l'offset au centre de la zone d'affichage
double displayWidth, displayHeight; if (widget.initialOffset != null) {
if (imageAspect > viewportAspect) { _offset = widget.initialOffset!;
displayWidth = _viewportSize.width;
displayHeight = _viewportSize.width / imageAspect;
} else { } else {
displayHeight = _viewportSize.height; _offset = Offset.zero; // Force l'image à se centrer parfaitement sur la croix verte
displayWidth = _viewportSize.height * imageAspect; }
} }
// Échelle pour que le plus petit côté de l'image remplisse le carré de crop // Croix directionnelle compacte pour déplacer la photo pixel par pixel.
final minDisplayDim = math.min(displayWidth, displayHeight); // Les boutons « » et « + » de part et d'autre pivotent l'image de 0,1°.
_scale = _cropSize / minDisplayDim; Widget _buildDirectionalPad() {
return Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
_buildRotationButton(
icon: Icons.rotate_left,
sign: '',
iconFirst: true,
tooltip: 'Pivoter vers la gauche',
onPressed: () => _rotateBy(-_rotationStep),
),
const SizedBox(width: 10),
Column(
mainAxisSize: MainAxisSize.min,
children: [
_buildCropDirButton(Icons.keyboard_arrow_up, () => _nudge(0, -1)),
Row(
mainAxisSize: MainAxisSize.min,
children: [
_buildCropDirButton(Icons.keyboard_arrow_left, () => _nudge(-1, 0)),
const SizedBox(width: 28),
_buildCropDirButton(Icons.keyboard_arrow_right, () => _nudge(1, 0)),
],
),
_buildCropDirButton(Icons.keyboard_arrow_down, () => _nudge(0, 1)),
],
),
const SizedBox(width: 10),
_buildRotationButton(
icon: Icons.rotate_right,
sign: '+',
iconFirst: false,
tooltip: 'Pivoter vers la droite',
onPressed: () => _rotateBy(_rotationStep),
),
],
);
}
// S'assurer d'un scale minimum Widget _buildCropDirButton(IconData icon, VoidCallback onPressed) {
if (_scale < 1.0) _scale = 1.0; return Container(
decoration: BoxDecoration(color: Colors.black54, borderRadius: BorderRadius.circular(6)),
margin: const EdgeInsets.all(2),
child: IconButton(
icon: Icon(icon, color: Colors.white, size: 22),
onPressed: onPressed,
padding: EdgeInsets.zero,
constraints: const BoxConstraints(minWidth: 32, minHeight: 32),
),
);
}
// Bouton de rotation : l'icône de sens est accolée au signe / +.
Widget _buildRotationButton({
required IconData icon,
required String sign,
required bool iconFirst,
required String tooltip,
required VoidCallback onPressed,
}) {
final content = [
Icon(icon, color: Colors.white70, size: 20),
const SizedBox(width: 4),
Text(
sign,
style: const TextStyle(color: Colors.white, fontSize: 22, fontWeight: FontWeight.bold),
),
];
return Tooltip(
message: tooltip,
child: Material(
color: Colors.black54,
borderRadius: BorderRadius.circular(6),
child: InkWell(
onTap: onPressed,
borderRadius: BorderRadius.circular(6),
child: Padding(
padding: const EdgeInsets.symmetric(horizontal: 10, vertical: 8),
child: Row(
mainAxisSize: MainAxisSize.min,
children: iconFirst ? content : content.reversed.toList(),
),
),
),
),
);
}
void _nudge(double dx, double dy) {
setState(() {
_offset = _offset + Offset(dx, dy);
});
}
/// Pivote l'image de [delta] degrés, dans les mêmes bornes que la jauge.
///
/// La valeur est arrondie au dixième pour rester calée sur les crans de la
/// jauge (300 divisions sur 30°) et sur l'affichage.
void _rotateBy(double delta) {
setState(() {
final value = (_rotation + delta).clamp(_minRotation, _maxRotation);
_rotation = (value * 10).roundToDouble() / 10;
});
} }
void _onScaleStart(ScaleStartDetails details) { void _onScaleStart(ScaleStartDetails details) {
@@ -206,138 +484,69 @@ class _CropScreenState extends State<CropScreen> {
void _onScaleUpdate(ScaleUpdateDetails details) { void _onScaleUpdate(ScaleUpdateDetails details) {
setState(() { setState(() {
// Mise à jour du scale _scale = (_baseScale * details.scale).clamp(0.8, 8.0);
_scale = (_baseScale * details.scale).clamp(0.5, 5.0);
// Mise à jour de la position
final delta = details.focalPoint - _startFocalPoint; final delta = details.focalPoint - _startFocalPoint;
_offset = _startOffset + delta; _offset = _startOffset + delta;
}); });
} }
void _onScaleEnd(ScaleEndDetails details) {
// Optionnel: contraindre l'image pour qu'elle couvre toujours le carré de crop
}
Widget _buildInstructions() {
return Container(
margin: const EdgeInsets.symmetric(horizontal: 24),
padding: const EdgeInsets.symmetric(horizontal: 16, vertical: 12),
decoration: BoxDecoration(
color: Colors.black.withValues(alpha: 0.7),
borderRadius: BorderRadius.circular(8),
),
child: Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Icon(
Icons.touch_app,
color: Colors.white.withValues(alpha: 0.8),
size: 20,
),
const SizedBox(width: 8),
Text(
'Déplacez et zoomez pour cadrer la cible',
style: TextStyle(
color: Colors.white.withValues(alpha: 0.9),
fontSize: 14,
),
),
],
),
);
}
Future<void> _onCropConfirm() async { Future<void> _onCropConfirm() async {
if (_imageSize == null) return; setState(() => _isLoading = true);
setState(() {
_isLoading = true;
});
try { try {
// Calculer la zone de crop en coordonnées normalisées de l'image // Facteur d'échelle affichage/source (BoxFit.cover) — identique à celui
final cropRect = _calculateCropRect(); // utilisé pour afficher l'image dans l'aperçu : l'image remplit la zone,
// le débord est rogné, donc l'échelle est le MAX des deux ratios d'axe.
// Recadrer l'image final double displayPerSourcePx = math.max(
final croppedPath = await _cropService.cropToSquare( _viewportSize.width / _imageSize!.width,
widget.imagePath, _viewportSize.height / _imageSize!.height,
cropRect,
); );
// Découpe calée sur la fenêtre de visée : le DÉPLACEMENT (pan) et la
// ROTATION sont pris en compte, le ZOOM est ignoré, et les débordements
// sont remplis en noir → la position choisie est respectée à l'identique.
final croppedImagePath = await _cropService.cropViewport(
sourcePath: widget.imagePath,
offsetDx: _offset.dx,
offsetDy: _offset.dy,
displayPerSourcePx: displayPerSourcePx,
cropSizeDisplay: _cropSize,
// Le zoom sert UNIQUEMENT à viser le bon point (mapping du décalage) ;
// il n'agrandit pas le rendu de sortie.
zoomScale: _scale,
rotationDegrees: _rotation,
);
const targetCenterX = 0.5;
const targetCenterY = 0.5;
if (!mounted) return; if (!mounted) return;
// Naviguer vers l'écran d'analyse avec l'image recadrée
Navigator.pushReplacement( Navigator.pushReplacement(
context, context,
MaterialPageRoute( MaterialPageRoute(
builder: (_) => AnalysisScreen( builder: (_) => AnalysisScreen(
imagePath: croppedPath, imagePath: croppedImagePath,
// AJOUT : on conserve la SOURCE non rognée pour les retours arrière.
// Sans cela, revenir au crop repartait de l'image déjà rognée à 85%,
// provoquant un zoom cumulatif (0.85 x 0.85 x ...) à chaque aller-retour.
originalImagePath: widget.imagePath,
targetType: widget.targetType, targetType: widget.targetType,
initialCenterX: targetCenterX,
initialCenterY: targetCenterY,
cropScale: 1.0,
cropOffset: Offset.zero,
cropRotation: 0.0,
), ),
), ),
); );
} catch (e) { } catch (e) {
if (!mounted) return; if (mounted) {
setState(() => _isLoading = false);
setState(() {
_isLoading = false;
});
ScaffoldMessenger.of(context).showSnackBar( ScaffoldMessenger.of(context).showSnackBar(
SnackBar( SnackBar(content: Text('Erreur de découpe : $e'), backgroundColor: AppTheme.errorColor),
content: Text('Erreur lors du recadrage: $e'),
backgroundColor: AppTheme.errorColor,
),
); );
} }
} }
CropRect _calculateCropRect() {
if (_imageSize == null) {
return const CropRect(x: 0, y: 0, width: 1, height: 1);
} }
final imageAspect = _imageSize!.width / _imageSize!.height;
final viewportAspect = _viewportSize.width / _viewportSize.height;
// Calculer la taille de l'image affichée (avec BoxFit.contain)
double displayWidth, displayHeight;
if (imageAspect > viewportAspect) {
displayWidth = _viewportSize.width;
displayHeight = _viewportSize.width / imageAspect;
} else {
displayHeight = _viewportSize.height;
displayWidth = _viewportSize.height * imageAspect;
}
// Taille de l'image après scale
final scaledWidth = displayWidth * _scale;
final scaledHeight = displayHeight * _scale;
// Position du centre de l'image dans le viewport
final imageCenterX = _viewportSize.width / 2 + _offset.dx;
final imageCenterY = _viewportSize.height / 2 + _offset.dy;
// Position du coin supérieur gauche de l'image
final imageLeft = imageCenterX - scaledWidth / 2;
final imageTop = imageCenterY - scaledHeight / 2;
// Position du carré de crop (centré dans le viewport)
final cropLeft = (_viewportSize.width - _cropSize) / 2;
final cropTop = (_viewportSize.height - _cropSize) / 2;
// Convertir en coordonnées relatives à l'image affichée
final relCropLeft = (cropLeft - imageLeft) / scaledWidth;
final relCropTop = (cropTop - imageTop) / scaledHeight;
final relCropSize = _cropSize / scaledWidth;
final relCropSizeY = _cropSize / scaledHeight;
return CropRect(
x: relCropLeft.clamp(0.0, 1.0),
y: relCropTop.clamp(0.0, 1.0),
width: relCropSize.clamp(0.0, 1.0 - relCropLeft.clamp(0.0, 1.0)),
height: relCropSizeY.clamp(0.0, 1.0 - relCropTop.clamp(0.0, 1.0)),
);
}
} }
+43 -13
View File
@@ -13,20 +13,13 @@ class CropOverlay extends StatelessWidget {
/// Afficher la grille des tiers /// Afficher la grille des tiers
final bool showGrid; final bool showGrid;
const CropOverlay({ const CropOverlay({super.key, required this.cropSize, this.showGrid = true});
super.key,
required this.cropSize,
this.showGrid = true,
});
@override @override
Widget build(BuildContext context) { Widget build(BuildContext context) {
return CustomPaint( return CustomPaint(
size: Size.infinite, size: Size.infinite,
painter: _CropOverlayPainter( painter: _CropOverlayPainter(cropSize: cropSize, showGrid: showGrid),
cropSize: cropSize,
showGrid: showGrid,
),
); );
} }
} }
@@ -35,10 +28,7 @@ class _CropOverlayPainter extends CustomPainter {
final double cropSize; final double cropSize;
final bool showGrid; final bool showGrid;
_CropOverlayPainter({ _CropOverlayPainter({required this.cropSize, required this.showGrid});
required this.cropSize,
required this.showGrid,
});
@override @override
void paint(Canvas canvas, Size size) { void paint(Canvas canvas, Size size) {
@@ -77,6 +67,9 @@ class _CropOverlayPainter extends CustomPainter {
if (showGrid) { if (showGrid) {
_drawGrid(canvas, cropRect); _drawGrid(canvas, cropRect);
} }
// Dessiner le point central (croix interne vert fluo)
_drawCenterPoint(canvas, cropRect);
} }
void _drawCorners(Canvas canvas, Rect rect) { void _drawCorners(Canvas canvas, Rect rect) {
@@ -171,6 +164,43 @@ class _CropOverlayPainter extends CustomPainter {
); );
} }
void _drawCenterPoint(Canvas canvas, Rect rect) {
// Peinture de la croix interne (Vert Fluo)
final centerPaint = Paint()
..color = const Color(0xFF00FF00)
..style = PaintingStyle.stroke
..strokeWidth = 2.0;
// Cercle extérieur (Vert Fluo fin)
final circlePaint = Paint()
..color = const Color(0xFF00FF00).withValues(alpha: 0.9)
..style = PaintingStyle.stroke
..strokeWidth = 1.2;
const circleRadius = 10.0; // Augmenté légèrement à 10 pour que la croix respire
final centerX = rect.center.dx;
final centerY = rect.center.dy;
// 1. Dessiner le cercle de contour
canvas.drawCircle(rect.center, circleRadius, circlePaint);
// 2. Dessiner la croix UNIQUEMENT à l'intérieur du cercle
// Ligne horizontale (de gauche à droite, reste à l'intérieur)
canvas.drawLine(
Offset(centerX - circleRadius, centerY),
Offset(centerX + circleRadius, centerY),
centerPaint,
);
// Ligne verticale (de haut en bas, reste à l'intérieur)
canvas.drawLine(
Offset(centerX, centerY - circleRadius),
Offset(centerX, centerY + circleRadius),
centerPaint,
);
}
@override @override
bool shouldRepaint(covariant _CropOverlayPainter oldDelegate) { bool shouldRepaint(covariant _CropOverlayPainter oldDelegate) {
return cropSize != oldDelegate.cropSize || showGrid != oldDelegate.showGrid; return cropSize != oldDelegate.cropSize || showGrid != oldDelegate.showGrid;
@@ -0,0 +1,628 @@
import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
import 'package:intl/intl.dart';
import '../../core/constants/app_constants.dart';
import '../../core/theme/app_theme.dart';
import '../../core/widgets/weapon_type_icon.dart';
import '../../data/models/weapon.dart';
import '../../data/models/maintenance.dart';
import '../../data/repositories/session_repository.dart';
class WeaponDetailScreen extends StatefulWidget {
final Weapon weapon;
const WeaponDetailScreen({super.key, required this.weapon});
@override
State<WeaponDetailScreen> createState() => _WeaponDetailScreenState();
}
class _WeaponDetailScreenState extends State<WeaponDetailScreen> {
late Weapon _weapon;
List<MaintenanceEntry> _maintenance = [];
int _totalRounds = 0;
int _sessionCount = 0;
bool _isLoading = true;
@override
void initState() {
super.initState();
_weapon = widget.weapon;
_loadData();
}
Future<void> _loadData() async {
final repository = context.read<SessionRepository>();
final history = await repository.getMaintenanceHistory(_weapon.id);
final rounds = await repository.getRoundsFiredForWeapon(_weapon.id);
final sessions = await repository.getSessionCountForWeapon(_weapon.id);
if (mounted) {
setState(() {
_maintenance = history;
_totalRounds = rounds;
_sessionCount = sessions;
_isLoading = false;
});
}
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(_weapon.customName ?? _weapon.name),
actions: [
IconButton(
icon: const Icon(Icons.edit),
onPressed: _showEditWeaponDialog,
),
],
),
body: _isLoading
? const Center(child: CircularProgressIndicator())
: SingleChildScrollView(
padding: const EdgeInsets.all(AppConstants.defaultPadding),
child: Column(
crossAxisAlignment: CrossAxisAlignment.stretch,
children: [
_buildStatsSection(),
const SizedBox(height: 24),
_buildInfoCard(),
const SizedBox(height: 24),
_buildOptionsCard(),
const SizedBox(height: 24),
_buildHistorySection(),
],
),
),
floatingActionButton: FloatingActionButton.extended(
onPressed: _showAddMaintenanceDialog,
label: const Text('Entretien'),
icon: const Icon(Icons.build),
),
);
}
Widget _buildStatsSection() {
return Row(
children: [
Expanded(
child: _buildStatCard(
'Total Tirs',
_totalRounds.toString(),
Icons.ads_click,
AppTheme.primaryColor,
),
),
const SizedBox(width: 16),
Expanded(
child: _buildStatCard(
'Sessions',
_sessionCount.toString(),
Icons.history,
Colors.orange,
),
),
],
);
}
Widget _buildStatCard(String label, String value, IconData icon, Color color) {
return Card(
child: Padding(
padding: const EdgeInsets.all(16.0),
child: Column(
children: [
Icon(icon, color: color),
const SizedBox(height: 8),
Text(value, style: const TextStyle(fontSize: 20, fontWeight: FontWeight.bold)),
Text(label, style: const TextStyle(fontSize: 12, color: Colors.grey)),
],
),
),
);
}
Widget _buildInfoCard() {
return Card(
child: Padding(
padding: const EdgeInsets.all(16.0),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
const Text('Informations techniques', style: TextStyle(fontWeight: FontWeight.bold, fontSize: 16)),
const Divider(),
_buildInfoRow('Modèle', _weapon.name),
Padding(
padding: const EdgeInsets.symmetric(vertical: 4.0),
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
const Text('Type', style: TextStyle(color: Colors.grey)),
Row(
mainAxisSize: MainAxisSize.min,
children: [
WeaponTypeIcon(type: _weapon.type, size: 16),
const SizedBox(width: 6),
Text(
_weapon.type.displayName,
style: const TextStyle(fontWeight: FontWeight.w500),
),
],
),
],
),
),
_buildInfoRow('Calibre', _weapon.caliber),
_buildInfoRow('Chargeurs', '${_weapon.magazineCount} x ${_weapon.magazineCapacity} coups'),
if (_weapon.notes != null && _weapon.notes!.isNotEmpty) ...[
const SizedBox(height: 8),
const Text('Notes:', style: TextStyle(fontWeight: FontWeight.w500)),
Text(_weapon.notes!, style: const TextStyle(color: Colors.grey)),
],
],
),
),
);
}
Widget _buildOptionsCard() {
return Card(
child: Padding(
padding: const EdgeInsets.all(16.0),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
const Expanded(
child: Text('Options & Personnalisation', style: TextStyle(fontWeight: FontWeight.bold, fontSize: 16)),
),
IconButton(
tooltip: 'Modifier les accessoires (crée une nouvelle configuration)',
icon: const Icon(Icons.edit, color: Colors.white, size: 18),
style: IconButton.styleFrom(
backgroundColor: AppTheme.primaryColor,
padding: const EdgeInsets.all(8),
minimumSize: const Size(36, 36),
),
onPressed: _showEditAccessoriesDialog,
),
],
),
const Divider(),
_buildInfoRow('Optique / Lunette', _weapon.optic ?? 'Mire fer'),
_buildInfoRow('Modérateur / Silencieux', _weapon.silencer ?? 'Aucun'),
_buildInfoRow('Détente', _weapon.trigger ?? 'Standard'),
if (_weapon.customName != null)
_buildInfoRow('Surnom', _weapon.customName!),
],
),
),
);
}
Widget _buildInfoRow(String label, String value) {
return Padding(
padding: const EdgeInsets.symmetric(vertical: 4.0),
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
Text(label, style: const TextStyle(color: Colors.grey)),
Text(value, style: const TextStyle(fontWeight: FontWeight.w500)),
],
),
);
}
Widget _buildHistorySection() {
return Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
const Text('Historique d\'entretien', style: TextStyle(fontWeight: FontWeight.bold, fontSize: 18)),
const SizedBox(height: 8),
if (_maintenance.isEmpty)
const Padding(
padding: EdgeInsets.symmetric(vertical: 24.0),
child: Center(child: Text('Aucun entretien enregistré', style: TextStyle(color: Colors.grey))),
)
else
ListView.builder(
shrinkWrap: true,
physics: const NeverScrollableScrollPhysics(),
itemCount: _maintenance.length,
itemBuilder: (context, index) {
final entry = _maintenance[index];
return Card(
margin: const EdgeInsets.only(bottom: 8),
child: ListTile(
leading: CircleAvatar(
backgroundColor: _getMaintenanceColor(entry.type).withValues(alpha: 0.1),
child: Icon(_getMaintenanceIcon(entry.type), color: _getMaintenanceColor(entry.type), size: 20),
),
title: Text(entry.type.displayName),
subtitle: Text(entry.description),
trailing: Text(DateFormat('dd/MM/yy').format(entry.date), style: const TextStyle(fontSize: 12)),
onLongPress: () => _confirmDeleteMaintenance(entry),
),
);
},
),
],
);
}
Color _getMaintenanceColor(MaintenanceType type) {
switch (type) {
case MaintenanceType.cleaning: return Colors.blue;
case MaintenanceType.repair: return Colors.red;
case MaintenanceType.inspection: return Colors.green;
case MaintenanceType.upgrade: return Colors.purple;
case MaintenanceType.other: return Colors.grey;
}
}
IconData _getMaintenanceIcon(MaintenanceType type) {
switch (type) {
case MaintenanceType.cleaning: return Icons.opacity;
case MaintenanceType.repair: return Icons.build;
case MaintenanceType.inspection: return Icons.visibility;
case MaintenanceType.upgrade: return Icons.trending_up;
case MaintenanceType.other: return Icons.more_horiz;
}
}
// Recentre le champ qui prend le focus au milieu de la vue restante une fois
// le clavier ouvert. Sans cela, l'AlertDialog se rétrécit et le champ ciblé
// (ex: Modérateur) se retrouve caché sous le clavier.
Widget _autoScrollOnFocus(Widget child) {
return Builder(
builder: (context) => Focus(
canRequestFocus: false,
skipTraversal: true,
onFocusChange: (hasFocus) {
if (!hasFocus) return;
// On attend que le clavier ait fini de redimensionner la vue.
Future.delayed(const Duration(milliseconds: 300), () {
if (context.mounted) {
Scrollable.ensureVisible(
context,
alignment: 0.5,
duration: const Duration(milliseconds: 250),
curve: Curves.easeInOut,
);
}
});
},
child: child,
),
);
}
void _showEditWeaponDialog() async {
// Capturé AVANT l'await : plus aucun usage du context après le dialogue.
final repository = context.read<SessionRepository>();
final nameController = TextEditingController(text: _weapon.name);
final caliberController = TextEditingController(text: _weapon.caliber);
final magCountController = TextEditingController(text: _weapon.magazineCount.toString());
final magCapController = TextEditingController(text: _weapon.magazineCapacity.toString());
final notesController = TextEditingController(text: _weapon.notes);
final opticController = TextEditingController(text: _weapon.optic);
final silencerController = TextEditingController(text: _weapon.silencer);
final triggerController = TextEditingController(text: _weapon.trigger);
final customNameController = TextEditingController(text: _weapon.customName);
WeaponType selectedType = _weapon.type;
final result = await showDialog<bool>(
context: context,
builder: (context) => StatefulBuilder(
builder: (context, setState) => AlertDialog(
title: const Text('Modifier l\'arme'),
content: SingleChildScrollView(
child: Column(
mainAxisSize: MainAxisSize.min,
children: [
_autoScrollOnFocus(TextField(
controller: nameController,
decoration: const InputDecoration(labelText: 'Modèle', hintText: 'ex: Glock 17'),
)),
_autoScrollOnFocus(TextField(
controller: customNameController,
decoration: const InputDecoration(labelText: 'Surnom / Custom Name', hintText: 'ex: Mon Glock de Compète'),
)),
DropdownButtonFormField<WeaponType>(
initialValue: selectedType,
decoration: const InputDecoration(labelText: 'Type'),
items: WeaponType.values
.map(
(t) => DropdownMenuItem(
value: t,
child: Row(
children: [
WeaponTypeIcon(type: t, size: 20),
const SizedBox(width: 10),
Text(t.displayName),
],
),
),
)
.toList(),
onChanged: (v) => setState(() => selectedType = v!),
),
_autoScrollOnFocus(TextField(
controller: caliberController,
decoration: const InputDecoration(labelText: 'Calibre'),
)),
const SizedBox(height: 16),
const Text('Équipement & Options', style: TextStyle(fontWeight: FontWeight.bold)),
_autoScrollOnFocus(TextField(
controller: opticController,
decoration: const InputDecoration(labelText: 'Optique / Lunette', hintText: 'ex: Holosun 507C'),
)),
_autoScrollOnFocus(TextField(
controller: silencerController,
decoration: const InputDecoration(labelText: 'Modérateur / Silencieux'),
)),
_autoScrollOnFocus(TextField(
controller: triggerController,
decoration: const InputDecoration(labelText: 'Détente / Trigger'),
)),
const SizedBox(height: 16),
const Text('Logistique', style: TextStyle(fontWeight: FontWeight.bold)),
_autoScrollOnFocus(Row(
children: [
Expanded(
child: TextField(
controller: magCountController,
decoration: const InputDecoration(labelText: 'Chargeurs'),
keyboardType: TextInputType.number,
),
),
const SizedBox(width: 16),
Expanded(
child: TextField(
controller: magCapController,
decoration: const InputDecoration(labelText: 'Capacité'),
keyboardType: TextInputType.number,
),
),
],
)),
_autoScrollOnFocus(TextField(
controller: notesController,
decoration: const InputDecoration(labelText: 'Notes'),
maxLines: 2,
)),
],
),
),
actions: [
TextButton(onPressed: () => Navigator.pop(context, false), child: const Text('Annuler')),
ElevatedButton(onPressed: () => Navigator.pop(context, true), child: const Text('Enregistrer')),
],
),
),
);
if (result == true) {
final updatedWeapon = _weapon.copyWith(
name: nameController.text,
type: selectedType,
caliber: caliberController.text,
magazineCount: int.tryParse(magCountController.text) ?? 1,
magazineCapacity: int.tryParse(magCapController.text) ?? 10,
notes: notesController.text,
optic: opticController.text.isEmpty ? null : opticController.text,
silencer: silencerController.text.isEmpty ? null : silencerController.text,
trigger: triggerController.text.isEmpty ? null : triggerController.text,
customName: customNameController.text.isEmpty ? null : customNameController.text,
);
await repository.updateWeapon(updatedWeapon);
if (!mounted) return;
setState(() {
_weapon = updatedWeapon;
});
}
}
// Édition rapide des accessoires uniquement. Comme la qualité de tir dépend
// fortement des accessoires, on ne modifie PAS l'arme existante : on crée une
// nouvelle arme (même modèle, accessoires différents) dans l'armurerie afin de
// pouvoir comparer les scores selon la configuration utilisée.
void _showEditAccessoriesDialog() async {
// Capturé AVANT l'await : plus aucun usage du context après le dialogue.
final repository = context.read<SessionRepository>();
final opticController = TextEditingController(text: _weapon.optic);
final silencerController = TextEditingController(text: _weapon.silencer);
final triggerController = TextEditingController(text: _weapon.trigger);
final customNameController = TextEditingController(text: _weapon.customName);
final result = await showDialog<bool>(
context: context,
builder: (context) => AlertDialog(
title: const Text('Modifier les accessoires'),
content: SingleChildScrollView(
child: Column(
mainAxisSize: MainAxisSize.min,
children: [
const Text(
'Une nouvelle arme sera créée dans l\'armurerie avec ces accessoires, '
'pour pouvoir comparer les scores selon la configuration.',
style: TextStyle(fontSize: 12, color: Colors.grey),
),
const SizedBox(height: 12),
_autoScrollOnFocus(TextField(
controller: opticController,
decoration: const InputDecoration(labelText: 'Optique / Lunette', hintText: 'ex: Holosun 507C'),
)),
_autoScrollOnFocus(TextField(
controller: silencerController,
decoration: const InputDecoration(labelText: 'Modérateur / Silencieux'),
)),
_autoScrollOnFocus(TextField(
controller: triggerController,
decoration: const InputDecoration(labelText: 'Détente / Trigger'),
)),
_autoScrollOnFocus(TextField(
controller: customNameController,
decoration: const InputDecoration(
labelText: 'Surnom de la configuration',
hintText: 'ex: Echelon + Holosun',
),
)),
],
),
),
actions: [
TextButton(onPressed: () => Navigator.pop(context, false), child: const Text('Annuler')),
ElevatedButton(onPressed: () => Navigator.pop(context, true), child: const Text('Créer la configuration')),
],
),
);
if (result != true || !mounted) return;
final newOptic = opticController.text.isEmpty ? null : opticController.text;
final newSilencer = silencerController.text.isEmpty ? null : silencerController.text;
final newTrigger = triggerController.text.isEmpty ? null : triggerController.text;
var newCustomName = customNameController.text.isEmpty ? null : customNameController.text;
// Rien à faire si aucun accessoire n'a changé.
final unchanged = newOptic == _weapon.optic &&
newSilencer == _weapon.silencer &&
newTrigger == _weapon.trigger;
if (unchanged) {
ScaffoldMessenger.of(context).showSnackBar(
const SnackBar(content: Text('Aucun accessoire modifié, aucune configuration créée.')),
);
return;
}
// Génère un surnom par défaut décrivant la config si l'utilisateur n'en a pas saisi.
if (newCustomName == null) {
final accessories = [newOptic, newSilencer, newTrigger]
.where((a) => a != null && a.isNotEmpty)
.join(' / ');
newCustomName = accessories.isEmpty ? null : '${_weapon.name} ($accessories)';
}
final newWeapon = await repository.addWeapon(
name: _weapon.name,
type: _weapon.type,
caliber: _weapon.caliber,
magazineCount: _weapon.magazineCount,
magazineCapacity: _weapon.magazineCapacity,
notes: _weapon.notes,
optic: newOptic,
silencer: newSilencer,
trigger: newTrigger,
customName: newCustomName,
);
if (!mounted) return;
ScaffoldMessenger.of(context).showSnackBar(
SnackBar(content: Text('Nouvelle configuration créée : ${newWeapon.displayName}')),
);
// On bascule sur la nouvelle arme pour que les sessions suivantes y soient rattachées.
Navigator.pushReplacement(
context,
MaterialPageRoute(builder: (_) => WeaponDetailScreen(weapon: newWeapon)),
);
}
void _showAddMaintenanceDialog() async {
// Capturé AVANT l'await : plus aucun usage du context après le dialogue.
final repository = context.read<SessionRepository>();
final descController = TextEditingController();
MaintenanceType selectedType = MaintenanceType.cleaning;
DateTime selectedDate = DateTime.now();
final result = await showDialog<bool>(
context: context,
builder: (context) => StatefulBuilder(
builder: (context, setState) => AlertDialog(
title: const Text('Ajouter un entretien'),
content: Column(
mainAxisSize: MainAxisSize.min,
children: [
DropdownButtonFormField<MaintenanceType>(
initialValue: selectedType,
decoration: const InputDecoration(labelText: 'Type d\'intervention'),
items: MaintenanceType.values.map((t) => DropdownMenuItem(value: t, child: Text(t.displayName))).toList(),
onChanged: (v) => setState(() => selectedType = v!),
),
TextField(
controller: descController,
decoration: const InputDecoration(labelText: 'Description', hintText: 'ex: Nettoyage complet après séance'),
maxLines: 2,
),
const SizedBox(height: 8),
InkWell(
onTap: () async {
final picked = await showDatePicker(
context: context,
initialDate: selectedDate,
firstDate: DateTime(2000),
lastDate: DateTime.now(),
);
if (picked != null) {
setState(() => selectedDate = picked);
}
},
child: InputDecorator(
decoration: const InputDecoration(
labelText: 'Date',
suffixIcon: Icon(Icons.calendar_today, size: 18),
),
child: Text(DateFormat('dd/MM/yyyy').format(selectedDate)),
),
),
],
),
actions: [
TextButton(onPressed: () => Navigator.pop(context, false), child: const Text('Annuler')),
ElevatedButton(onPressed: () => Navigator.pop(context, true), child: const Text('Ajouter')),
],
),
),
);
if (result == true && descController.text.isNotEmpty) {
await repository.addMaintenanceEntry(
weaponId: _weapon.id,
type: selectedType,
description: descController.text,
roundsSinceLast: _totalRounds,
date: selectedDate,
);
if (!mounted) return;
_loadData();
}
}
void _confirmDeleteMaintenance(MaintenanceEntry entry) async {
// Capturé AVANT l'await : plus aucun usage du context après le dialogue.
final repository = context.read<SessionRepository>();
final confirmed = await showDialog<bool>(
context: context,
builder: (context) => AlertDialog(
title: const Text('Supprimer'),
content: const Text('Supprimer cette entrée de l\'historique ?'),
actions: [
TextButton(onPressed: () => Navigator.pop(context, false), child: const Text('Annuler')),
TextButton(
onPressed: () => Navigator.pop(context, true),
child: const Text('Supprimer', style: TextStyle(color: AppTheme.errorColor)),
),
],
),
);
if (confirmed == true) {
await repository.deleteMaintenanceEntry(entry.id);
if (!mounted) return;
_loadData();
}
}
}
+463
View File
@@ -0,0 +1,463 @@
import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
import '../../core/constants/app_constants.dart';
import '../../core/theme/app_theme.dart';
import '../../core/widgets/glass_container.dart';
import '../../core/widgets/weapon_type_icon.dart';
import '../../data/models/weapon.dart';
import '../../data/repositories/session_repository.dart';
import 'weapon_detail_screen.dart';
class WeaponListScreen extends StatefulWidget {
final int refreshTick;
const WeaponListScreen({super.key, this.refreshTick = 0});
@override
State<WeaponListScreen> createState() => _WeaponListScreenState();
}
class _WeaponListScreenState extends State<WeaponListScreen> {
List<Weapon> _weapons = [];
bool _isLoading = true;
@override
void initState() {
super.initState();
_loadWeapons();
}
@override
void didUpdateWidget(WeaponListScreen oldWidget) {
super.didUpdateWidget(oldWidget);
if (oldWidget.refreshTick != widget.refreshTick) {
_loadWeapons();
}
}
Future<void> _loadWeapons() async {
final repository = context.read<SessionRepository>();
final weapons = await repository.getWeapons();
if (mounted) {
setState(() {
_weapons = weapons;
_isLoading = false;
});
}
}
@override
Widget build(BuildContext context) {
final isDark = Theme.of(context).brightness == Brightness.dark;
return Scaffold(
extendBody: true,
appBar: AppBar(
title: const Text('Mon Armurerie'),
actions: [
IconButton(
icon: const Icon(Icons.add_circle_outline),
tooltip: 'Ajouter une arme',
onPressed: _showAddWeaponDialog,
),
const SizedBox(width: 8),
],
),
body: _isLoading
? const Center(child: CircularProgressIndicator())
: _weapons.isEmpty
? _buildEmptyState(isDark)
: _buildWeaponList(isDark),
);
}
Widget _buildEmptyState(bool isDark) {
return Center(
child: Padding(
padding: const EdgeInsets.all(32.0),
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
GlassContainer(
borderRadius: 30,
padding: const EdgeInsets.all(28),
child: Icon(
Icons.shield_outlined,
size: 64,
color: isDark ? AppTheme.darkTextMuted : AppTheme.lightTextMuted,
),
),
const SizedBox(height: 24),
Text(
'Aucune arme enregistrée',
style: TextStyle(
fontSize: 18,
fontWeight: FontWeight.w800,
color: isDark ? AppTheme.darkTextPrimary : AppTheme.lightTextPrimary,
),
),
const SizedBox(height: 8),
Text(
'Ajoutez vos armes pour suivre vos tirs, chargeurs et entretiens.',
textAlign: TextAlign.center,
style: TextStyle(
fontSize: 13,
color: isDark ? AppTheme.darkTextSecondary : AppTheme.lightTextSecondary,
),
),
const SizedBox(height: 24),
ElevatedButton.icon(
onPressed: _showAddWeaponDialog,
icon: const Icon(Icons.add),
label: const Text('Ajouter ma première arme'),
),
],
),
),
);
}
Widget _buildWeaponList(bool isDark) {
return ListView.builder(
padding: const EdgeInsets.fromLTRB(
AppConstants.defaultPadding,
12,
AppConstants.defaultPadding,
100, // Espace pour le floating dock
),
itemCount: _weapons.length,
itemBuilder: (context, index) {
final weapon = _weapons[index];
final accessories = _accessoryChips(weapon, isDark);
final primaryColor = Theme.of(context).colorScheme.primary;
return GlassContainer(
borderRadius: 18,
blur: 14,
glowColor: primaryColor,
borderColor: isDark
? primaryColor.withValues(alpha: 0.18)
: primaryColor.withValues(alpha: 0.12),
margin: const EdgeInsets.only(bottom: 14),
padding: const EdgeInsets.all(16),
onTap: () async {
await Navigator.push(
context,
MaterialPageRoute(
builder: (_) => WeaponDetailScreen(weapon: weapon),
),
);
_loadWeapons();
},
onLongPress: () => _confirmDelete(weapon),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Row(
crossAxisAlignment: CrossAxisAlignment.center,
children: [
Container(
padding: const EdgeInsets.all(10),
decoration: BoxDecoration(
gradient: LinearGradient(
colors: [
primaryColor.withValues(
alpha: isDark ? 0.25 : 0.15,
),
primaryColor.withValues(
alpha: 0.05,
),
],
begin: Alignment.topLeft,
end: Alignment.bottomRight,
),
borderRadius: BorderRadius.circular(14),
border: Border.all(
color: primaryColor.withValues(
alpha: isDark ? 0.35 : 0.2,
),
),
),
child: WeaponTypeIcon(
type: weapon.type,
color: primaryColor,
size: 28,
),
),
const SizedBox(width: 14),
Expanded(
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Text(
weapon.displayName,
style: TextStyle(
fontSize: 16,
fontWeight: FontWeight.w800,
color: isDark
? AppTheme.darkTextPrimary
: AppTheme.lightTextPrimary,
),
),
const SizedBox(height: 4),
Row(
children: [
Container(
padding: const EdgeInsets.symmetric(
horizontal: 7,
vertical: 2,
),
decoration: BoxDecoration(
color: (isDark ? Colors.white : Colors.black)
.withValues(alpha: 0.08),
borderRadius: BorderRadius.circular(6),
border: Border.all(
color: isDark
? AppTheme.darkBorder
: AppTheme.lightBorder,
),
),
child: Text(
weapon.caliber,
style: TextStyle(
fontSize: 11,
fontWeight: FontWeight.w800,
color: primaryColor,
),
),
),
const SizedBox(width: 8),
Text(
weapon.type.displayName,
style: TextStyle(
fontSize: 12,
color: isDark
? AppTheme.darkTextSecondary
: AppTheme.lightTextSecondary,
),
),
],
),
],
),
),
Column(
crossAxisAlignment: CrossAxisAlignment.end,
children: [
Text(
'${weapon.magazineCount} chargeur${weapon.magazineCount > 1 ? 's' : ''}',
style: TextStyle(
fontSize: 12,
fontWeight: FontWeight.w700,
color: isDark
? AppTheme.darkTextPrimary
: AppTheme.lightTextPrimary,
),
),
const SizedBox(height: 2),
Text(
'${weapon.magazineCapacity} coups/ch.',
style: TextStyle(
fontSize: 11,
color: isDark
? AppTheme.darkTextMuted
: AppTheme.lightTextMuted,
),
),
],
),
],
),
if (accessories.isNotEmpty) ...[
const SizedBox(height: 12),
Wrap(
spacing: 6,
runSpacing: 6,
children: accessories,
),
],
],
),
);
},
);
}
List<Widget> _accessoryChips(Weapon weapon, bool isDark) {
final items = <(IconData, String)>[];
if (weapon.optic != null && weapon.optic!.isNotEmpty) {
items.add((Icons.center_focus_strong, weapon.optic!));
}
if (weapon.silencer != null && weapon.silencer!.isNotEmpty) {
items.add((Icons.volume_off, weapon.silencer!));
}
if (weapon.trigger != null && weapon.trigger!.isNotEmpty) {
items.add((Icons.touch_app, weapon.trigger!));
}
return items.map((item) {
return Container(
padding: const EdgeInsets.symmetric(horizontal: 8, vertical: 3),
decoration: BoxDecoration(
color: (isDark ? Colors.white : Colors.black).withValues(alpha: 0.05),
borderRadius: BorderRadius.circular(8),
border: Border.all(
color: isDark ? AppTheme.darkBorder : AppTheme.lightBorder,
),
),
child: Row(
mainAxisSize: MainAxisSize.min,
children: [
Icon(
item.$1,
size: 13,
color: isDark ? AppTheme.darkTextSecondary : AppTheme.lightTextSecondary,
),
const SizedBox(width: 5),
Text(
item.$2,
style: TextStyle(
fontSize: 11,
fontWeight: FontWeight.w600,
color: isDark ? AppTheme.darkTextSecondary : AppTheme.lightTextSecondary,
),
),
],
),
);
}).toList();
}
void _showAddWeaponDialog() async {
final repository = context.read<SessionRepository>();
final nameController = TextEditingController();
final caliberController = TextEditingController();
final magCountController = TextEditingController(text: '2');
final magCapController = TextEditingController(text: '15');
WeaponType selectedType = WeaponType.handgun;
final result = await showDialog<bool>(
context: context,
builder: (dialogCtx) => StatefulBuilder(
builder: (context, setState) => AlertDialog(
title: const Text('Ajouter une arme'),
content: SingleChildScrollView(
child: Column(
mainAxisSize: MainAxisSize.min,
children: [
TextField(
controller: nameController,
decoration: const InputDecoration(
labelText: 'Nom de l\'arme',
hintText: 'ex: Glock 17 Gen 5',
),
),
const SizedBox(height: 12),
DropdownButtonFormField<WeaponType>(
initialValue: selectedType,
decoration: const InputDecoration(labelText: 'Type'),
items: WeaponType.values
.map(
(t) => DropdownMenuItem(
value: t,
child: Row(
children: [
WeaponTypeIcon(type: t, size: 20),
const SizedBox(width: 10),
Text(t.displayName),
],
),
),
)
.toList(),
onChanged: (v) => setState(() => selectedType = v!),
),
const SizedBox(height: 12),
TextField(
controller: caliberController,
decoration: const InputDecoration(
labelText: 'Calibre',
hintText: 'ex: 9x19mm, .22 LR, .223 Rem',
),
),
const SizedBox(height: 12),
Row(
children: [
Expanded(
child: TextField(
controller: magCountController,
decoration: const InputDecoration(labelText: 'Chargeurs'),
keyboardType: TextInputType.number,
),
),
const SizedBox(width: 12),
Expanded(
child: TextField(
controller: magCapController,
decoration: const InputDecoration(labelText: 'Capacité'),
keyboardType: TextInputType.number,
),
),
],
),
],
),
),
actions: [
TextButton(
onPressed: () => Navigator.pop(dialogCtx, false),
child: const Text('Annuler'),
),
ElevatedButton(
onPressed: () => Navigator.pop(dialogCtx, true),
child: const Text('Ajouter'),
),
],
),
),
);
if (result == true && nameController.text.isNotEmpty) {
await repository.addWeapon(
name: nameController.text,
type: selectedType,
caliber: caliberController.text,
magazineCount: int.tryParse(magCountController.text) ?? 1,
magazineCapacity: int.tryParse(magCapController.text) ?? 10,
);
if (!mounted) return;
_loadWeapons();
}
}
void _confirmDelete(Weapon weapon) async {
final repository = context.read<SessionRepository>();
final confirmed = await showDialog<bool>(
context: context,
builder: (context) => AlertDialog(
title: const Text('Supprimer l\'arme'),
content: Text('Voulez-vous supprimer ${weapon.name} de votre armurerie ?'),
actions: [
TextButton(
onPressed: () => Navigator.pop(context, false),
child: const Text('Annuler'),
),
ElevatedButton(
onPressed: () => Navigator.pop(context, true),
style: ElevatedButton.styleFrom(
backgroundColor: AppTheme.errorColor,
foregroundColor: Colors.white,
),
child: const Text('Supprimer'),
),
],
),
);
if (confirmed == true) {
await repository.deleteWeapon(weapon.id);
if (!mounted) return;
_loadWeapons();
}
}
}
+240 -94
View File
@@ -1,14 +1,6 @@
/// Écran d'historique des sessions.
///
/// Affiche la liste des sessions passées avec filtrage par type de cible.
/// Inclut un graphique d'évolution des scores (10 dernières sessions)
/// et permet la navigation vers le détail de chaque session.
library;
import 'package:flutter/material.dart'; import 'package:flutter/material.dart';
import 'package:provider/provider.dart'; import 'package:provider/provider.dart';
import 'package:intl/intl.dart'; import 'package:intl/intl.dart';
import '../../core/constants/app_constants.dart';
import '../../core/theme/app_theme.dart'; import '../../core/theme/app_theme.dart';
import '../../data/models/session.dart'; import '../../data/models/session.dart';
import '../../data/models/target_type.dart'; import '../../data/models/target_type.dart';
@@ -18,7 +10,9 @@ import 'widgets/session_list_item.dart';
import 'widgets/history_chart.dart'; import 'widgets/history_chart.dart';
class HistoryScreen extends StatefulWidget { class HistoryScreen extends StatefulWidget {
const HistoryScreen({super.key}); final int refreshTick;
const HistoryScreen({super.key, this.refreshTick = 0});
@override @override
State<HistoryScreen> createState() => _HistoryScreenState(); State<HistoryScreen> createState() => _HistoryScreenState();
@@ -28,6 +22,7 @@ class _HistoryScreenState extends State<HistoryScreen> {
List<Session> _sessions = []; List<Session> _sessions = [];
bool _isLoading = true; bool _isLoading = true;
TargetType? _filterType; TargetType? _filterType;
DateTimeRange? _selectedDateRange;
@override @override
void initState() { void initState() {
@@ -35,18 +30,56 @@ class _HistoryScreenState extends State<HistoryScreen> {
_loadSessions(); _loadSessions();
} }
@override
void didUpdateWidget(HistoryScreen oldWidget) {
super.didUpdateWidget(oldWidget);
if (oldWidget.refreshTick != widget.refreshTick) {
_loadSessions();
}
}
Future<void> _loadSessions() async { Future<void> _loadSessions() async {
if (!mounted) return;
setState(() => _isLoading = true); setState(() => _isLoading = true);
try { try {
final repository = context.read<SessionRepository>(); final repository = context.read<SessionRepository>();
final sessions = await repository.getAllSessions( final sessions = await repository.getAllSessions();
targetType: _filterType,
);
if (mounted) { if (mounted) {
setState(() { setState(() {
_sessions = sessions; _sessions = sessions;
if (_filterType != null) {
_sessions = _sessions
.where((s) => s.analyses.any((a) => a.targetType == _filterType))
.toList();
}
if (_selectedDateRange != null) {
_sessions = _sessions.where((s) {
final sessionDate = DateTime(
s.createdAt.year,
s.createdAt.month,
s.createdAt.day,
);
final startDate = DateTime(
_selectedDateRange!.start.year,
_selectedDateRange!.start.month,
_selectedDateRange!.start.day,
);
final endDate = DateTime(
_selectedDateRange!.end.year,
_selectedDateRange!.end.month,
_selectedDateRange!.end.day,
);
return sessionDate.isAtSameMomentAs(startDate) ||
sessionDate.isAtSameMomentAs(endDate) ||
(sessionDate.isAfter(startDate) &&
sessionDate.isBefore(endDate));
}).toList();
}
_isLoading = false; _isLoading = false;
}); });
} }
@@ -55,7 +88,7 @@ class _HistoryScreenState extends State<HistoryScreen> {
setState(() => _isLoading = false); setState(() => _isLoading = false);
ScaffoldMessenger.of(context).showSnackBar( ScaffoldMessenger.of(context).showSnackBar(
SnackBar( SnackBar(
content: Text('Erreur de chargement: $e'), content: Text('Erreur: $e'),
backgroundColor: AppTheme.errorColor, backgroundColor: AppTheme.errorColor,
), ),
); );
@@ -63,60 +96,204 @@ class _HistoryScreenState extends State<HistoryScreen> {
} }
} }
Future<void> _pickDateRange() async {
final picked = await showDateRangePicker(
context: context,
initialDateRange: _selectedDateRange,
firstDate: DateTime(2020),
lastDate: DateTime.now().add(const Duration(days: 1)),
locale: const Locale('fr', 'FR'),
);
if (picked != null) {
setState(() => _selectedDateRange = picked);
_loadSessions();
}
}
@override @override
Widget build(BuildContext context) { Widget build(BuildContext context) {
final isDark = Theme.of(context).brightness == Brightness.dark;
return Scaffold( return Scaffold(
extendBody: true,
appBar: AppBar( appBar: AppBar(
title: const Text('Historique'), title: const Text('Carnet de Tir'),
actions: [ actions: [
PopupMenuButton<TargetType?>( IconButton(
icon: const Icon(Icons.filter_list), icon: Icon(
tooltip: 'Filtrer', Icons.date_range_outlined,
onSelected: (type) { color: _selectedDateRange != null ? AppTheme.primaryColor : null,
setState(() => _filterType = type);
_loadSessions();
},
itemBuilder: (context) => [
const PopupMenuItem(
value: null,
child: Text('Tous'),
), ),
...TargetType.values.map((type) => PopupMenuItem( tooltip: 'Filtrer par date',
value: type, onPressed: _pickDateRange,
child: Text(type.displayName), ),
)), const SizedBox(width: 8),
], ],
), ),
], body: Column(
), children: [
body: _isLoading _buildFilterChips(isDark),
Expanded(
child: _isLoading
? const Center(child: CircularProgressIndicator()) ? const Center(child: CircularProgressIndicator())
: _sessions.isEmpty : _sessions.isEmpty
? _buildEmptyState() ? _buildEmptyState(isDark)
: _buildContent(), : _buildContent(isDark),
),
if (_selectedDateRange != null) _buildActivePeriodBanner(isDark),
],
),
); );
} }
Widget _buildEmptyState() { Widget _buildFilterChips(bool isDark) {
return Container(
padding: const EdgeInsets.symmetric(horizontal: 16, vertical: 8),
decoration: BoxDecoration(
color: isDark ? AppTheme.darkBackground : AppTheme.lightBackground,
border: Border(
bottom: BorderSide(
color: isDark ? AppTheme.darkBorder : AppTheme.lightBorder,
width: 1,
),
),
),
child: SingleChildScrollView(
scrollDirection: Axis.horizontal,
child: Row(
children: [
_buildTypeFilterChip('Toutes les cibles', null),
const SizedBox(width: 8),
_buildTypeFilterChip(
'Cibles 1-10',
TargetType.concentric,
),
const SizedBox(width: 8),
_buildTypeFilterChip(
'Silhouettes',
TargetType.silhouette,
),
],
),
),
);
}
Widget _buildTypeFilterChip(String label, TargetType? type) {
final isSelected = _filterType == type;
return ChoiceChip(
label: Text(label),
selected: isSelected,
onSelected: (selected) {
if (selected) {
setState(() => _filterType = type);
_loadSessions();
}
},
);
}
Widget _buildActivePeriodBanner(bool isDark) {
final start = DateFormat('dd/MM/yy').format(_selectedDateRange!.start);
final end = DateFormat('dd/MM/yy').format(_selectedDateRange!.end);
return Container(
padding: const EdgeInsets.symmetric(horizontal: 16, vertical: 10),
decoration: BoxDecoration(
color: isDark ? AppTheme.darkSurface : AppTheme.lightSurface,
border: Border(
top: BorderSide(
color: isDark ? AppTheme.darkBorder : AppTheme.lightBorder,
),
),
),
child: SafeArea(
top: false,
child: Row(
children: [
const Icon(Icons.event, size: 18, color: AppTheme.primaryColor),
const SizedBox(width: 8),
Text(
'Période : $start - $end',
style: TextStyle(
fontSize: 13,
fontWeight: FontWeight.w600,
color: isDark ? AppTheme.darkTextPrimary : AppTheme.lightTextPrimary,
),
),
const Spacer(),
InkWell(
onTap: () {
setState(() => _selectedDateRange = null);
_loadSessions();
},
borderRadius: BorderRadius.circular(6),
child: Padding(
padding: const EdgeInsets.symmetric(horizontal: 8, vertical: 4),
child: Row(
children: [
Text(
'Effacer',
style: TextStyle(
fontSize: 12,
fontWeight: FontWeight.w600,
color: AppTheme.errorColor,
),
),
const SizedBox(width: 4),
const Icon(Icons.close, size: 14, color: AppTheme.errorColor),
],
),
),
),
],
),
),
);
}
Widget _buildEmptyState(bool isDark) {
return Center( return Center(
child: Padding( child: Padding(
padding: const EdgeInsets.all(AppConstants.defaultPadding), padding: const EdgeInsets.all(32.0),
child: Column( child: Column(
mainAxisAlignment: MainAxisAlignment.center, mainAxisAlignment: MainAxisAlignment.center,
children: [ children: [
Icon(Icons.history, size: 64, color: Colors.grey[400]), Container(
const SizedBox(height: 16), padding: const EdgeInsets.all(24),
Text( decoration: BoxDecoration(
'Aucune session', color: isDark ? AppTheme.darkSurface : AppTheme.lightSurfaceVariant,
style: Theme.of(context).textTheme.titleLarge, shape: BoxShape.circle,
border: Border.all(
color: isDark ? AppTheme.darkBorder : AppTheme.lightBorder,
), ),
const SizedBox(height: 8), ),
child: Icon(
Icons.history_toggle_off,
size: 56,
color: isDark ? AppTheme.darkTextMuted : AppTheme.lightTextMuted,
),
),
const SizedBox(height: 18),
Text( Text(
_filterType != null 'Aucune session trouvée',
? 'Aucune session de type ${_filterType!.displayName}' style: TextStyle(
: 'Commencez par analyser une cible', fontSize: 17,
style: TextStyle(color: Colors.grey[600]), fontWeight: FontWeight.w700,
color: isDark ? AppTheme.darkTextPrimary : AppTheme.lightTextPrimary,
),
),
const SizedBox(height: 6),
Text(
_selectedDateRange != null || _filterType != null
? 'Essayez de réinitialiser vos filtres de recherche.'
: 'Vos sessions enregistrées apparaîtront ici.',
textAlign: TextAlign.center, textAlign: TextAlign.center,
style: TextStyle(
fontSize: 13,
color: isDark ? AppTheme.darkTextSecondary : AppTheme.lightTextSecondary,
),
), ),
], ],
), ),
@@ -124,50 +301,29 @@ class _HistoryScreenState extends State<HistoryScreen> {
); );
} }
Widget _buildContent() { Widget _buildContent(bool isDark) {
return RefreshIndicator( return RefreshIndicator(
onRefresh: _loadSessions, onRefresh: _loadSessions,
color: AppTheme.primaryColor,
child: CustomScrollView( child: CustomScrollView(
slivers: [ slivers: [
// Chart section if (_sessions.length >= 2 && _selectedDateRange == null)
if (_sessions.length >= 2)
SliverToBoxAdapter( SliverToBoxAdapter(
child: Padding( child: Padding(
padding: const EdgeInsets.all(AppConstants.defaultPadding), padding: const EdgeInsets.fromLTRB(16, 16, 16, 8),
child: HistoryChart(sessions: _sessions), child: HistoryChart(sessions: _sessions),
), ),
), ),
// Filter indicator
if (_filterType != null)
SliverToBoxAdapter(
child: Padding(
padding: const EdgeInsets.symmetric(horizontal: AppConstants.defaultPadding),
child: Chip(
label: Text('Filtre: ${_filterType!.displayName}'),
deleteIcon: const Icon(Icons.close, size: 18),
onDeleted: () {
setState(() => _filterType = null);
_loadSessions();
},
),
),
),
// Sessions list
SliverPadding( SliverPadding(
padding: const EdgeInsets.all(AppConstants.defaultPadding), padding: const EdgeInsets.fromLTRB(16, 8, 16, 100),
sliver: SliverList( sliver: SliverList(
delegate: SliverChildBuilderDelegate( delegate: SliverChildBuilderDelegate(
(context, index) { (context, index) {
final session = _sessions[index]; final session = _sessions[index];
return Padding( return SessionListItem(
padding: const EdgeInsets.only(bottom: 12),
child: SessionListItem(
session: session, session: session,
onTap: () => _openSessionDetail(session), onTap: () => _openSessionDetail(session),
onDelete: () => _deleteSession(session), onDelete: () => _deleteSession(session),
),
); );
}, },
childCount: _sessions.length, childCount: _sessions.length,
@@ -182,29 +338,31 @@ class _HistoryScreenState extends State<HistoryScreen> {
void _openSessionDetail(Session session) async { void _openSessionDetail(Session session) async {
await Navigator.push( await Navigator.push(
context, context,
MaterialPageRoute( MaterialPageRoute(builder: (_) => SessionDetailScreen(session: session)),
builder: (_) => SessionDetailScreen(session: session),
),
); );
_loadSessions(); // Refresh in case session was deleted _loadSessions();
} }
Future<void> _deleteSession(Session session) async { Future<void> _deleteSession(Session session) async {
final confirmed = await showDialog<bool>( final confirmed = await showDialog<bool>(
context: context, context: context,
builder: (context) => AlertDialog( builder: (context) => AlertDialog(
title: const Text('Supprimer'), title: const Text('Supprimer la session'),
content: Text( content: Text(
'Supprimer la session du ${DateFormat('dd/MM/yyyy').format(session.createdAt)}?', 'Voulez-vous supprimer définitivement la session du ${DateFormat('dd/MM/yyyy à HH:mm').format(session.createdAt)} ?',
), ),
actions: [ actions: [
TextButton( TextButton(
onPressed: () => Navigator.pop(context, false), onPressed: () => Navigator.pop(context, false),
child: const Text('Annuler'), child: const Text('Annuler'),
), ),
TextButton( ElevatedButton(
onPressed: () => Navigator.pop(context, true), onPressed: () => Navigator.pop(context, true),
child: const Text('Supprimer', style: TextStyle(color: AppTheme.errorColor)), style: ElevatedButton.styleFrom(
backgroundColor: AppTheme.errorColor,
foregroundColor: Colors.white,
),
child: const Text('Supprimer'),
), ),
], ],
), ),
@@ -215,20 +373,8 @@ class _HistoryScreenState extends State<HistoryScreen> {
final repository = context.read<SessionRepository>(); final repository = context.read<SessionRepository>();
await repository.deleteSession(session.id); await repository.deleteSession(session.id);
_loadSessions(); _loadSessions();
if (mounted) {
ScaffoldMessenger.of(context).showSnackBar(
const SnackBar(content: Text('Session supprimee')),
);
}
} catch (e) { } catch (e) {
if (mounted) { debugPrint('Erreur suppression: $e');
ScaffoldMessenger.of(context).showSnackBar(
SnackBar(
content: Text('Erreur: $e'),
backgroundColor: AppTheme.errorColor,
),
);
}
} }
} }
} }
+140 -66
View File
@@ -1,10 +1,3 @@
/// Écran de détail d'une session.
///
/// Affiche la visualisation complète d'une session sauvegardée :
/// image de la cible avec overlay des impacts, scores recalculés,
/// statistiques de groupement et lien vers les statistiques détaillées.
library;
import 'dart:io'; import 'dart:io';
import 'package:flutter/material.dart'; import 'package:flutter/material.dart';
import 'package:provider/provider.dart'; import 'package:provider/provider.dart';
@@ -12,6 +5,8 @@ import 'package:intl/intl.dart';
import '../../core/constants/app_constants.dart'; import '../../core/constants/app_constants.dart';
import '../../core/theme/app_theme.dart'; import '../../core/theme/app_theme.dart';
import '../../data/models/session.dart'; import '../../data/models/session.dart';
import '../../data/models/target_analysis.dart';
import '../../data/models/target_type.dart';
import '../../data/repositories/session_repository.dart'; import '../../data/repositories/session_repository.dart';
import '../../services/score_calculator_service.dart'; import '../../services/score_calculator_service.dart';
import '../../services/grouping_analyzer_service.dart'; import '../../services/grouping_analyzer_service.dart';
@@ -20,7 +15,7 @@ import '../analysis/widgets/score_card.dart';
import '../analysis/widgets/grouping_stats.dart'; import '../analysis/widgets/grouping_stats.dart';
import '../statistics/statistics_screen.dart'; import '../statistics/statistics_screen.dart';
class SessionDetailScreen extends StatelessWidget { class SessionDetailScreen extends StatefulWidget {
final Session session; final Session session;
const SessionDetailScreen({ const SessionDetailScreen({
@@ -28,33 +23,40 @@ class SessionDetailScreen extends StatelessWidget {
required this.session, required this.session,
}); });
@override
State<SessionDetailScreen> createState() => _SessionDetailScreenState();
}
class _SessionDetailScreenState extends State<SessionDetailScreen> {
int _currentTargetIndex = 0;
@override @override
Widget build(BuildContext context) { Widget build(BuildContext context) {
final scoreCalculator = context.read<ScoreCalculatorService>(); final scoreCalculator = context.read<ScoreCalculatorService>();
final groupingAnalyzer = context.read<GroupingAnalyzerService>(); final groupingAnalyzer = context.read<GroupingAnalyzerService>();
final currentAnalysis = widget.session.analyses[_currentTargetIndex];
final scoreResult = scoreCalculator.calculateScores( final scoreResult = scoreCalculator.calculateScores(
shots: session.shots, shots: currentAnalysis.shots,
targetType: session.targetType, targetType: currentAnalysis.targetType,
targetCenterX: session.targetCenterX ?? 0.5, targetCenterX: currentAnalysis.targetCenterX ?? 0.5,
targetCenterY: session.targetCenterY ?? 0.5, targetCenterY: currentAnalysis.targetCenterY ?? 0.5,
targetRadius: session.targetRadius ?? 0.4, targetRadius: currentAnalysis.targetRadius ?? 0.4,
); );
final groupingResult = groupingAnalyzer.analyzeGrouping(session.shots); final groupingResult = groupingAnalyzer.analyzeGrouping(currentAnalysis.shots);
return Scaffold( return Scaffold(
appBar: AppBar( appBar: AppBar(
title: Text( title: Text(widget.session.weapon),
DateFormat('dd/MM/yyyy HH:mm').format(session.createdAt),
),
actions: [ actions: [
IconButton( IconButton(
icon: const Icon(Icons.analytics), icon: const Icon(Icons.analytics),
onPressed: () => Navigator.push( onPressed: () => Navigator.push(
context, context,
MaterialPageRoute( MaterialPageRoute(
builder: (_) => StatisticsScreen(singleSession: session), builder: (_) => StatisticsScreen(singleSession: widget.session),
), ),
), ),
tooltip: 'Statistiques', tooltip: 'Statistiques',
@@ -70,15 +72,22 @@ class SessionDetailScreen extends StatelessWidget {
child: Column( child: Column(
crossAxisAlignment: CrossAxisAlignment.stretch, crossAxisAlignment: CrossAxisAlignment.stretch,
children: [ children: [
// Weapon and session overview
_buildSessionHeader(context),
// Target selector if multiple targets
if (widget.session.targetCount > 1)
_buildTargetSelector(),
// Target image with overlay // Target image with overlay
AspectRatio( AspectRatio(
aspectRatio: 1, aspectRatio: 1,
child: Stack( child: Stack(
fit: StackFit.expand, fit: StackFit.expand,
children: [ children: [
if (File(session.imagePath).existsSync()) if (File(currentAnalysis.imagePath).existsSync())
Image.file( Image.file(
File(session.imagePath), File(currentAnalysis.imagePath),
fit: BoxFit.contain, fit: BoxFit.contain,
) )
else else
@@ -89,14 +98,14 @@ class SessionDetailScreen extends StatelessWidget {
), ),
), ),
TargetOverlay( TargetOverlay(
shots: session.shots, shots: currentAnalysis.shots,
targetCenterX: session.targetCenterX ?? 0.5, targetCenterX: currentAnalysis.targetCenterX ?? 0.5,
targetCenterY: session.targetCenterY ?? 0.5, targetCenterY: currentAnalysis.targetCenterY ?? 0.5,
targetRadius: session.targetRadius ?? 0.4, targetRadius: currentAnalysis.targetRadius ?? 0.4,
targetType: session.targetType, targetType: currentAnalysis.targetType,
groupingCenterX: session.groupingCenterX, groupingCenterX: currentAnalysis.groupingCenterX,
groupingCenterY: session.groupingCenterY, groupingCenterY: currentAnalysis.groupingCenterY,
groupingDiameter: session.groupingDiameter, groupingDiameter: currentAnalysis.groupingDiameter,
), ),
], ],
), ),
@@ -107,31 +116,37 @@ class SessionDetailScreen extends StatelessWidget {
child: Column( child: Column(
crossAxisAlignment: CrossAxisAlignment.start, crossAxisAlignment: CrossAxisAlignment.start,
children: [ children: [
// Session info // Analysis Info
_buildSessionInfo(context), _buildAnalysisInfo(context, currentAnalysis),
const SizedBox(height: 12), const SizedBox(height: 12),
// Score card // Score card for current target
ScoreCard( ScoreCard(
totalScore: session.totalScore, totalScore: currentAnalysis.totalScore,
shotCount: session.shotCount, shotCount: currentAnalysis.shotCount,
scoreResult: scoreResult, scoreResult: scoreResult,
targetType: session.targetType, targetType: currentAnalysis.targetType,
), ),
const SizedBox(height: 12), const SizedBox(height: 12),
// Grouping stats // Grouping stats for current target
if (session.shotCount > 1) if (currentAnalysis.shotCount > 1)
GroupingStats( GroupingStats(
groupingResult: groupingResult, groupingResult: groupingResult,
targetCenterX: session.targetCenterX ?? 0.5, targetCenterX: currentAnalysis.targetCenterX ?? 0.5,
targetCenterY: session.targetCenterY ?? 0.5, targetCenterY: currentAnalysis.targetCenterY ?? 0.5,
), ),
// Notes // Notes for current target
if (session.notes != null && session.notes!.isNotEmpty) ...[ if (currentAnalysis.notes != null && currentAnalysis.notes!.isNotEmpty) ...[
const SizedBox(height: 12), const SizedBox(height: 12),
_buildNotesCard(context), _buildNotesCard(context, currentAnalysis.notes!),
],
// Session notes
if (widget.session.notes != null && widget.session.notes!.isNotEmpty) ...[
const SizedBox(height: 12),
_buildNotesCard(context, widget.session.notes!, title: 'Notes de session'),
], ],
], ],
), ),
@@ -142,16 +157,83 @@ class SessionDetailScreen extends StatelessWidget {
); );
} }
Widget _buildSessionInfo(BuildContext context) { Widget _buildSessionHeader(BuildContext context) {
return Container(
padding: const EdgeInsets.all(16),
color: AppTheme.primaryColor.withValues(alpha: 0.1),
child: Column(
children: [
Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Text(
DateFormat('EEEE dd MMMM yyyy', 'fr_FR').format(widget.session.createdAt),
style: const TextStyle(fontWeight: FontWeight.bold),
),
Text(
DateFormat('HH:mm').format(widget.session.createdAt),
style: Theme.of(context).textTheme.bodySmall,
),
],
),
Column(
crossAxisAlignment: CrossAxisAlignment.end,
children: [
Text(
'Score Total: ${widget.session.totalScore}',
style: const TextStyle(fontWeight: FontWeight.bold, color: AppTheme.primaryColor),
),
Text(
'${widget.session.totalShots} tirs au total',
style: Theme.of(context).textTheme.bodySmall,
),
],
),
],
),
],
),
);
}
Widget _buildTargetSelector() {
return Container(
height: 50,
margin: const EdgeInsets.symmetric(vertical: 8),
child: ListView.builder(
scrollDirection: Axis.horizontal,
padding: const EdgeInsets.symmetric(horizontal: 16),
itemCount: widget.session.targetCount,
itemBuilder: (context, index) {
final isSelected = _currentTargetIndex == index;
return Padding(
padding: const EdgeInsets.only(right: 8),
child: ChoiceChip(
label: Text('Cible ${index + 1}'),
selected: isSelected,
onSelected: (selected) {
if (selected) {
setState(() => _currentTargetIndex = index);
}
},
),
);
},
),
);
}
Widget _buildAnalysisInfo(BuildContext context, TargetAnalysis analysis) {
return Card( return Card(
child: Padding( child: Padding(
padding: const EdgeInsets.all(AppConstants.defaultPadding), padding: const EdgeInsets.all(12),
child: Row( child: Row(
children: [ children: [
Icon( Icon(
session.targetType == session.targetType analysis.targetType == TargetType.concentric ? Icons.track_changes : Icons.person,
? Icons.track_changes
: Icons.person,
color: AppTheme.primaryColor, color: AppTheme.primaryColor,
), ),
const SizedBox(width: 12), const SizedBox(width: 12),
@@ -160,14 +242,11 @@ class SessionDetailScreen extends StatelessWidget {
crossAxisAlignment: CrossAxisAlignment.start, crossAxisAlignment: CrossAxisAlignment.start,
children: [ children: [
Text( Text(
session.targetType.displayName, analysis.targetType.displayName,
style: Theme.of(context).textTheme.titleMedium?.copyWith( style: const TextStyle(fontWeight: FontWeight.bold),
fontWeight: FontWeight.bold,
),
), ),
Text( Text(
DateFormat('EEEE dd MMMM yyyy, HH:mm', 'fr_FR') 'Cible ${_currentTargetIndex + 1} sur ${widget.session.targetCount}',
.format(session.createdAt),
style: Theme.of(context).textTheme.bodySmall, style: Theme.of(context).textTheme.bodySmall,
), ),
], ],
@@ -179,7 +258,7 @@ class SessionDetailScreen extends StatelessWidget {
); );
} }
Widget _buildNotesCard(BuildContext context) { Widget _buildNotesCard(BuildContext context, String notes, {String title = 'Notes'}) {
return Card( return Card(
child: Padding( child: Padding(
padding: const EdgeInsets.all(AppConstants.defaultPadding), padding: const EdgeInsets.all(AppConstants.defaultPadding),
@@ -188,18 +267,16 @@ class SessionDetailScreen extends StatelessWidget {
children: [ children: [
Row( Row(
children: [ children: [
const Icon(Icons.notes, color: AppTheme.primaryColor), const Icon(Icons.notes, color: AppTheme.primaryColor, size: 20),
const SizedBox(width: 8), const SizedBox(width: 8),
Text( Text(
'Notes', title,
style: Theme.of(context).textTheme.titleMedium?.copyWith( style: const TextStyle(fontWeight: FontWeight.bold),
fontWeight: FontWeight.bold,
),
), ),
], ],
), ),
const Divider(), const Divider(),
Text(session.notes!), Text(notes),
], ],
), ),
), ),
@@ -211,7 +288,7 @@ class SessionDetailScreen extends StatelessWidget {
context: context, context: context,
builder: (context) => AlertDialog( builder: (context) => AlertDialog(
title: const Text('Supprimer'), title: const Text('Supprimer'),
content: const Text('Voulez-vous vraiment supprimer cette session?'), content: const Text('Voulez-vous vraiment supprimer cette session entière ?'),
actions: [ actions: [
TextButton( TextButton(
onPressed: () => Navigator.pop(context, false), onPressed: () => Navigator.pop(context, false),
@@ -231,20 +308,17 @@ class SessionDetailScreen extends StatelessWidget {
if (confirmed == true && context.mounted) { if (confirmed == true && context.mounted) {
try { try {
final repository = context.read<SessionRepository>(); final repository = context.read<SessionRepository>();
await repository.deleteSession(session.id); await repository.deleteSession(widget.session.id);
if (context.mounted) { if (context.mounted) {
ScaffoldMessenger.of(context).showSnackBar( ScaffoldMessenger.of(context).showSnackBar(
const SnackBar(content: Text('Session supprimee')), const SnackBar(content: Text('Session supprimée')),
); );
Navigator.pop(context); Navigator.pop(context);
} }
} catch (e) { } catch (e) {
if (context.mounted) { if (context.mounted) {
ScaffoldMessenger.of(context).showSnackBar( ScaffoldMessenger.of(context).showSnackBar(
SnackBar( SnackBar(content: Text('Erreur: $e'), backgroundColor: AppTheme.errorColor),
content: Text('Erreur: $e'),
backgroundColor: AppTheme.errorColor,
),
); );
} }
} }
@@ -155,7 +155,7 @@ class HistoryChart extends StatelessWidget {
return touchedSpots.map((spot) { return touchedSpots.map((spot) {
final session = displaySessions[spot.x.toInt()]; final session = displaySessions[spot.x.toInt()];
return LineTooltipItem( return LineTooltipItem(
'Score: ${session.totalScore}\n${session.shotCount} tirs', 'Score: ${session.totalScore}\n${session.totalShots} tirs',
const TextStyle( const TextStyle(
color: Colors.white, color: Colors.white,
fontWeight: FontWeight.bold, fontWeight: FontWeight.bold,
@@ -1,15 +1,9 @@
/// Item de liste représentant une session.
///
/// Affiche les informations clés d'une session (date, type de cible,
/// score, nombre de tirs) avec miniature de l'image et actions de suppression.
library;
import 'dart:io'; import 'dart:io';
import 'package:flutter/material.dart'; import 'package:flutter/material.dart';
import 'package:intl/intl.dart'; import 'package:intl/intl.dart';
import '../../../core/theme/app_theme.dart'; import '../../../core/theme/app_theme.dart';
import '../../../core/widgets/glass_container.dart';
import '../../../data/models/session.dart'; import '../../../data/models/session.dart';
import '../../../data/models/target_type.dart';
class SessionListItem extends StatelessWidget { class SessionListItem extends StatelessWidget {
final Session session; final Session session;
@@ -25,130 +19,178 @@ class SessionListItem extends StatelessWidget {
@override @override
Widget build(BuildContext context) { Widget build(BuildContext context) {
return Card( final isDark = Theme.of(context).brightness == Brightness.dark;
clipBehavior: Clip.antiAlias, final textSecondary = isDark ? AppTheme.darkTextSecondary : AppTheme.lightTextSecondary;
child: InkWell( final textMuted = isDark ? AppTheme.darkTextMuted : AppTheme.lightTextMuted;
// Calcul de la couleur du score selon la moyenne par tir
final primaryColor = Theme.of(context).colorScheme.primary;
final avg = session.averageScore;
Color scoreColor = primaryColor;
if (avg >= 9.0) {
scoreColor = AppTheme.secondaryColor;
} else if (avg >= 7.5) {
scoreColor = primaryColor;
} else {
scoreColor = isDark ? AppTheme.darkTextSecondary : AppTheme.lightTextSecondary;
}
final formattedDate = DateFormat('dd/MM/yyyy • HH:mm', 'fr_FR').format(session.createdAt);
return GlassContainer(
borderRadius: 18,
blur: 14,
glowColor: scoreColor,
borderColor: isDark ? scoreColor.withValues(alpha: 0.2) : scoreColor.withValues(alpha: 0.15),
margin: const EdgeInsets.only(bottom: 12),
padding: const EdgeInsets.all(14),
onTap: onTap, onTap: onTap,
child: Padding(
padding: const EdgeInsets.all(12),
child: Row( child: Row(
children: [ children: [
// Thumbnail // Aperçu de la cible avec bordure nette
ClipRRect( ClipRRect(
borderRadius: BorderRadius.circular(8), borderRadius: BorderRadius.circular(12),
child: SizedBox( child: Container(
width: 60, width: 56,
height: 60, height: 56,
child: _buildThumbnail(), decoration: BoxDecoration(
color: (isDark ? Colors.white : Colors.black).withValues(alpha: 0.05),
borderRadius: BorderRadius.circular(12),
border: Border.all(
color: isDark ? AppTheme.darkBorder : AppTheme.lightBorder,
), ),
), ),
const SizedBox(width: 12), child: _buildThumbnail(isDark),
),
),
const SizedBox(width: 14),
// Info // Informations de la session
Expanded( Expanded(
child: Column( child: Column(
crossAxisAlignment: CrossAxisAlignment.start, crossAxisAlignment: CrossAxisAlignment.start,
children: [ children: [
Row(
children: [
Icon(
_getTargetIcon(),
size: 16,
color: AppTheme.primaryColor,
),
const SizedBox(width: 4),
Text( Text(
session.targetType.displayName, session.weapon,
style: const TextStyle( style: TextStyle(
fontWeight: FontWeight.bold, fontSize: 15,
), fontWeight: FontWeight.w700,
), color: isDark ? AppTheme.darkTextPrimary : AppTheme.lightTextPrimary,
],
),
const SizedBox(height: 4),
Text(
DateFormat('dd/MM/yyyy HH:mm').format(session.createdAt),
style: Theme.of(context).textTheme.bodySmall,
),
if (session.notes != null && session.notes!.isNotEmpty) ...[
const SizedBox(height: 2),
Text(
session.notes!,
style: Theme.of(context).textTheme.bodySmall?.copyWith(
color: Colors.grey[600],
fontStyle: FontStyle.italic,
), ),
maxLines: 1, maxLines: 1,
overflow: TextOverflow.ellipsis, overflow: TextOverflow.ellipsis,
), ),
const SizedBox(height: 3),
Text(
formattedDate,
style: TextStyle(
fontSize: 11,
color: textSecondary,
),
),
const SizedBox(height: 5),
Row(
children: [
Container(
padding: const EdgeInsets.symmetric(horizontal: 7, vertical: 2),
decoration: BoxDecoration(
color: (isDark ? Colors.white : Colors.black).withValues(alpha: 0.06),
borderRadius: BorderRadius.circular(6),
),
child: Text(
'${session.distance}m',
style: TextStyle(
fontSize: 10,
fontWeight: FontWeight.w700,
color: isDark ? AppTheme.darkTextPrimary : AppTheme.lightTextPrimary,
),
),
),
const SizedBox(width: 6),
Text(
'${session.targetCount} cible${session.targetCount > 1 ? 's' : ''}${session.totalShots} tirs',
style: TextStyle(
fontSize: 11,
color: textMuted,
),
),
], ],
),
], ],
), ),
), ),
// Score // Score et moyenne stylisés façon cyber HUD
Column( Container(
padding: const EdgeInsets.symmetric(horizontal: 10, vertical: 6),
decoration: BoxDecoration(
color: scoreColor.withValues(alpha: isDark ? 0.12 : 0.08),
borderRadius: BorderRadius.circular(12),
border: Border.all(
color: scoreColor.withValues(alpha: isDark ? 0.3 : 0.2),
),
),
child: Column(
crossAxisAlignment: CrossAxisAlignment.end, crossAxisAlignment: CrossAxisAlignment.end,
children: [ children: [
Text( Text(
'${session.totalScore}', '${session.totalScore}',
style: Theme.of(context).textTheme.headlineSmall?.copyWith( style: TextStyle(
fontWeight: FontWeight.bold, fontSize: 18,
color: AppTheme.primaryColor, fontWeight: FontWeight.w900,
color: scoreColor,
letterSpacing: -0.5,
), ),
), ),
Text( Text(
'${session.shotCount} tirs', 'Moy. ${session.averageScore.toStringAsFixed(1)}',
style: Theme.of(context).textTheme.bodySmall, style: TextStyle(
fontSize: 10,
fontWeight: FontWeight.w700,
color: scoreColor,
),
), ),
], ],
), ),
),
// Delete button // Bouton supprimer
if (onDelete != null) if (onDelete != null) ...[
const SizedBox(width: 4),
IconButton( IconButton(
icon: const Icon(Icons.delete_outline), icon: const Icon(Icons.delete_outline_rounded),
onPressed: onDelete, onPressed: onDelete,
color: Colors.grey, color: textMuted,
iconSize: 20, iconSize: 20,
tooltip: 'Supprimer',
), ),
], ],
), ],
),
), ),
); );
} }
Widget _buildThumbnail() { Widget _buildThumbnail(bool isDark) {
final file = File(session.imagePath); if (session.analyses.isEmpty) return _buildPlaceholder(isDark);
final file = File(session.analyses.first.imagePath);
if (file.existsSync()) { if (file.existsSync()) {
return Image.file( return Image.file(
file, file,
fit: BoxFit.cover, fit: BoxFit.cover,
errorBuilder: (_, _, _) => _buildPlaceholder(), errorBuilder: (_, _, _) => _buildPlaceholder(isDark),
); );
} }
return _buildPlaceholder(); return _buildPlaceholder(isDark);
} }
Widget _buildPlaceholder() { Widget _buildPlaceholder(bool isDark) {
return Container( return Icon(
color: Colors.grey[200], Icons.track_changes,
child: Icon( color: isDark ? AppTheme.darkTextMuted : AppTheme.lightTextMuted,
_getTargetIcon(), size: 24,
color: Colors.grey[400],
),
); );
} }
IconData _getTargetIcon() {
switch (session.targetType) {
case TargetType.concentric:
return Icons.track_changes;
case TargetType.silhouette:
return Icons.person;
}
}
} }
File diff suppressed because it is too large Load Diff
+68 -22
View File
@@ -1,17 +1,14 @@
/// Widget carte réutilisable pour afficher une statistique.
///
/// Affiche une icône, un titre et une valeur avec une couleur personnalisable.
/// Utilisé sur l'écran d'accueil pour les statistiques rapides.
library;
import 'package:flutter/material.dart'; import 'package:flutter/material.dart';
import '../../../core/constants/app_constants.dart'; import '../../../core/theme/app_theme.dart';
import '../../../core/widgets/glass_container.dart';
/// Widget carte télémétrique moderne avec effet Glassmorphism givré.
class StatsCard extends StatelessWidget { class StatsCard extends StatelessWidget {
final IconData icon; final IconData icon;
final String title; final String title;
final String value; final String value;
final Color color; final Color color;
final String? subtitle;
const StatsCard({ const StatsCard({
super.key, super.key,
@@ -19,33 +16,82 @@ class StatsCard extends StatelessWidget {
required this.title, required this.title,
required this.value, required this.value,
required this.color, required this.color,
this.subtitle,
}); });
@override @override
Widget build(BuildContext context) { Widget build(BuildContext context) {
return Card( final isDark = Theme.of(context).brightness == Brightness.dark;
child: Padding( final textSecondary = isDark ? AppTheme.darkTextSecondary : AppTheme.lightTextSecondary;
padding: const EdgeInsets.all(AppConstants.defaultPadding),
return GlassContainer(
borderRadius: 18,
blur: 14,
glowColor: color,
borderColor: isDark ? color.withValues(alpha: 0.22) : color.withValues(alpha: 0.18),
padding: const EdgeInsets.symmetric(horizontal: 16, vertical: 14),
child: Column( child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
mainAxisAlignment: MainAxisAlignment.center,
children: [ children: [
Icon(icon, color: color, size: 32), Row(
const SizedBox(height: 8), mainAxisAlignment: MainAxisAlignment.spaceBetween,
Text( children: [
value, Container(
style: Theme.of(context).textTheme.headlineSmall?.copyWith( padding: const EdgeInsets.all(8),
fontWeight: FontWeight.bold, decoration: BoxDecoration(
color: color, color: color.withValues(alpha: isDark ? 0.18 : 0.12),
borderRadius: BorderRadius.circular(10),
border: Border.all(
color: color.withValues(alpha: isDark ? 0.35 : 0.25),
width: 1,
), ),
), ),
const SizedBox(height: 4), child: Icon(icon, color: color, size: 20),
Text( ),
title, if (subtitle != null)
style: Theme.of(context).textTheme.bodySmall?.copyWith( Container(
color: Colors.grey[600], padding: const EdgeInsets.symmetric(horizontal: 6, vertical: 2),
decoration: BoxDecoration(
color: (isDark ? Colors.white : Colors.black).withValues(alpha: 0.05),
borderRadius: BorderRadius.circular(6),
),
child: Text(
subtitle!,
style: TextStyle(
fontSize: 10,
fontWeight: FontWeight.w600,
color: textSecondary,
),
), ),
), ),
], ],
), ),
const SizedBox(height: 12),
Text(
value,
style: TextStyle(
fontSize: 22,
fontWeight: FontWeight.w800,
color: isDark ? AppTheme.darkTextPrimary : AppTheme.lightTextPrimary,
letterSpacing: -0.5,
),
maxLines: 1,
overflow: TextOverflow.ellipsis,
),
const SizedBox(height: 2),
Text(
title,
style: TextStyle(
fontSize: 12,
fontWeight: FontWeight.w500,
color: textSecondary,
letterSpacing: 0.1,
),
maxLines: 1,
overflow: TextOverflow.ellipsis,
),
],
), ),
); );
} }
@@ -0,0 +1,60 @@
import 'package:flutter/foundation.dart';
import '../../data/models/target_analysis.dart';
class SessionProvider extends ChangeNotifier {
DateTime? _sessionDate;
DateTime? get sessionDate => _sessionDate;
String? _currentWeaponName;
String? _currentWeaponId;
String? _currentWeaponCaliber;
int _shotsPerTarget = 5;
int _distance = 25;
String? _activeSessionId;
final List<TargetAnalysis> _currentAnalyses = [];
bool _isSessionActive = false;
String? get currentWeapon => _currentWeaponName;
String? get currentWeaponId => _currentWeaponId;
/// Calibre de l'arme de la session. Contrairement au nom d'arme, il ne
/// designe pas l'utilisateur : c'est la seule donnee d'arme envoyee au
/// backend d'entrainement (le diametre des trous en depend).
String? get currentWeaponCaliber => _currentWeaponCaliber;
int get shotsPerTarget => _shotsPerTarget;
int get distance => _distance;
bool get isSessionActive => _isSessionActive;
String? get activeSessionId => _activeSessionId;
List<TargetAnalysis> get currentAnalyses => List.unmodifiable(_currentAnalyses);
int get totalSessionScore => _currentAnalyses.fold(0, (sum, a) => sum + a.totalScore);
int get targetCount => _currentAnalyses.length;
void startSession(String weaponName, int shots, String sessionId, {String? weaponId, String? caliber, int distance = 25, DateTime? date}) {
_currentWeaponName = weaponName;
_currentWeaponId = weaponId;
_currentWeaponCaliber = caliber;
_shotsPerTarget = shots;
_distance = distance;
_sessionDate = date ?? DateTime.now();
_activeSessionId = sessionId;
_currentAnalyses.clear();
_isSessionActive = true;
notifyListeners();
}
void addAnalysis(TargetAnalysis analysis) {
_currentAnalyses.add(analysis);
notifyListeners();
}
void endSession() {
_isSessionActive = false;
_activeSessionId = null;
_currentWeaponId = null;
_currentWeaponName = null;
_currentWeaponCaliber = null;
_currentAnalyses.clear();
_distance = 25;
notifyListeners();
}
}
@@ -0,0 +1,536 @@
import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
import 'package:intl/intl.dart';
import '../../core/constants/app_constants.dart';
import '../../core/theme/app_theme.dart';
import '../../data/models/weapon.dart';
import '../../data/repositories/session_repository.dart';
import 'session_provider.dart';
import '../capture/capture_screen.dart';
import '../garage/weapon_list_screen.dart';
class SessionSetupScreen extends StatefulWidget {
const SessionSetupScreen({super.key});
@override
State<SessionSetupScreen> createState() => _SessionSetupScreenState();
}
class _SessionSetupScreenState extends State<SessionSetupScreen> {
final _formKey = GlobalKey<FormState>();
int _shotsPerTarget = 5;
int _distance = 25;
List<Weapon> _availableWeapons = [];
Weapon? _selectedWeapon;
bool _isLoadingWeapons = true;
DateTime _selectedDate = DateTime.now();
/// Valeur sentinelle de l'item "Ajouter une nouvelle arme" du menu deroulant.
static const String _addWeaponValue = '__add_weapon__';
final GlobalKey<FormFieldState<String>> _weaponFieldKey =
GlobalKey<FormFieldState<String>>();
static const List<int> _presetDistances = [10, 15, 25, 50, 100, 200];
static const List<int> _presetShots = [3, 5, 10, 15, 20, 30, 50];
@override
void initState() {
super.initState();
_loadWeapons();
}
Future<void> _loadWeapons() async {
setState(() => _isLoadingWeapons = true);
final repository = context.read<SessionRepository>();
final weapons = await repository.getWeapons();
if (mounted) {
setState(() {
_availableWeapons = weapons;
// Les armes rechargees sont de nouvelles instances (Weapon n'a pas
// d'operator ==) et l'arme selectionnee a pu etre supprimee : on
// re-resout la selection par identifiant.
final previousId = _selectedWeapon?.id;
_selectedWeapon = null;
for (final weapon in weapons) {
if (weapon.id == previousId) {
_selectedWeapon = weapon;
break;
}
}
if (_selectedWeapon == null && weapons.isNotEmpty) {
_selectedWeapon = weapons.first;
_updateSettingsForWeapon(_selectedWeapon!);
}
_isLoadingWeapons = false;
});
}
}
Future<void> _openArmory() async {
final knownIds = _availableWeapons.map((w) => w.id).toSet();
await Navigator.push(
context,
MaterialPageRoute(builder: (_) => const WeaponListScreen()),
);
if (!mounted) return;
await _loadWeapons();
if (!mounted) return;
// Selectionne automatiquement l'arme qui vient d'etre ajoutee.
Weapon? added;
for (final weapon in _availableWeapons) {
if (!knownIds.contains(weapon.id)) {
added = weapon;
break;
}
}
if (added != null) {
final newWeapon = added;
setState(() {
_selectedWeapon = newWeapon;
_updateSettingsForWeapon(newWeapon);
});
}
}
void _updateSettingsForWeapon(Weapon weapon) {
_shotsPerTarget = weapon.magazineCapacity > 0 ? weapon.magazineCapacity : 5;
_distance = (weapon.type == WeaponType.handgun) ? 25 : 50;
}
Future<void> _pickDate() async {
final DateTime? picked = await showDatePicker(
context: context,
initialDate: _selectedDate,
firstDate: DateTime(2020),
lastDate: DateTime(2100),
locale: const Locale('fr', 'FR'),
);
if (picked != null && picked != _selectedDate) {
setState(() {
final now = DateTime.now();
_selectedDate = DateTime(
picked.year,
picked.month,
picked.day,
now.hour,
now.minute,
);
});
}
}
void _startSession() {
if (_formKey.currentState!.validate() && _selectedWeapon != null) {
final repository = context.read<SessionRepository>();
final sessionProvider = context.read<SessionProvider>();
final sessionId = repository.generateId();
sessionProvider.startSession(
_selectedWeapon!.displayName,
_shotsPerTarget,
sessionId,
weaponId: _selectedWeapon!.id,
caliber: _selectedWeapon!.caliber,
distance: _distance,
date: _selectedDate,
);
Navigator.pushReplacement(
context,
MaterialPageRoute(builder: (_) => const CaptureScreen()),
);
}
}
@override
Widget build(BuildContext context) {
final isDark = Theme.of(context).brightness == Brightness.dark;
final formattedDate = DateFormat('dd MMMM yyyy • HH:mm', 'fr_FR').format(_selectedDate);
return Scaffold(
appBar: AppBar(
title: const Text('Configuration de Session'),
),
body: _isLoadingWeapons
? const Center(child: CircularProgressIndicator())
: SingleChildScrollView(
padding: const EdgeInsets.all(AppConstants.defaultPadding),
child: Form(
key: _formKey,
child: Column(
crossAxisAlignment: CrossAxisAlignment.stretch,
children: [
if (_availableWeapons.isEmpty)
_buildEmptyArmoryState(isDark)
else ...[
_buildWeaponAndDateSection(isDark, formattedDate),
const SizedBox(height: 20),
_buildDistanceSection(isDark),
const SizedBox(height: 20),
_buildShotsSection(isDark),
const SizedBox(height: 32),
_buildStartButton(),
const SizedBox(height: 16),
],
],
),
),
),
);
}
Widget _buildEmptyArmoryState(bool isDark) {
return Container(
padding: const EdgeInsets.all(24),
decoration: BoxDecoration(
color: isDark ? AppTheme.darkSurface : AppTheme.lightSurface,
borderRadius: BorderRadius.circular(16),
border: Border.all(
color: AppTheme.errorColor.withValues(alpha: 0.5),
),
),
child: Column(
children: [
const Icon(
Icons.warning_amber_rounded,
color: AppTheme.errorColor,
size: 52,
),
const SizedBox(height: 12),
Text(
'Armurerie vide',
style: TextStyle(
fontSize: 18,
fontWeight: FontWeight.w700,
color: isDark ? AppTheme.darkTextPrimary : AppTheme.lightTextPrimary,
),
),
const SizedBox(height: 6),
Text(
'Ajoutez au moins une arme dans votre armurerie pour débuter une séance.',
textAlign: TextAlign.center,
style: TextStyle(
fontSize: 13,
color: isDark ? AppTheme.darkTextSecondary : AppTheme.lightTextSecondary,
),
),
const SizedBox(height: 20),
ElevatedButton.icon(
onPressed: _openArmory,
icon: const Icon(Icons.shield),
label: const Text('Aller à l\'armurerie'),
),
],
),
);
}
Widget _buildWeaponAndDateSection(bool isDark, String formattedDate) {
return Card(
child: Padding(
padding: const EdgeInsets.all(16),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Row(
children: [
const Icon(Icons.tune, color: AppTheme.primaryColor, size: 20),
const SizedBox(width: 8),
Text(
'Arme & Date',
style: TextStyle(
fontSize: 15,
fontWeight: FontWeight.w700,
color: isDark ? AppTheme.darkTextPrimary : AppTheme.lightTextPrimary,
),
),
],
),
const SizedBox(height: 16),
DropdownButtonFormField<String>(
key: _weaponFieldKey,
initialValue: _selectedWeapon?.id,
decoration: const InputDecoration(
labelText: 'Arme utilisée',
prefixIcon: Icon(Icons.shield_outlined),
),
items: [
..._availableWeapons.map(
(w) => DropdownMenuItem(
value: w.id,
child: Text('${w.displayName} (${w.caliber})'),
),
),
DropdownMenuItem(
value: _addWeaponValue,
child: Row(
children: [
Icon(
Icons.add_circle_outline,
size: 18,
color: Theme.of(context).colorScheme.primary,
),
const SizedBox(width: 8),
Text(
'Ajouter une nouvelle arme',
style: TextStyle(
fontWeight: FontWeight.w600,
color: Theme.of(context).colorScheme.primary,
),
),
],
),
),
],
onChanged: (value) {
if (value == null) return;
if (value == _addWeaponValue) {
// L'item d'action n'est pas une arme : on restaure aussitot
// la selection precedente avant d'ouvrir l'armurerie.
_weaponFieldKey.currentState?.didChange(_selectedWeapon?.id);
_openArmory();
return;
}
for (final weapon in _availableWeapons) {
if (weapon.id == value) {
setState(() {
_selectedWeapon = weapon;
_updateSettingsForWeapon(weapon);
});
break;
}
}
},
),
const SizedBox(height: 12),
InkWell(
onTap: _pickDate,
borderRadius: BorderRadius.circular(12),
child: IgnorePointer(
child: TextFormField(
decoration: const InputDecoration(
labelText: 'Date de séance',
prefixIcon: Icon(Icons.calendar_today_outlined),
),
controller: TextEditingController(text: formattedDate),
),
),
),
],
),
),
);
}
Widget _buildDistanceSection(bool isDark) {
return Card(
child: Padding(
padding: const EdgeInsets.all(16),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
Row(
children: [
const Icon(Icons.straighten, color: AppTheme.secondaryColor, size: 20),
const SizedBox(width: 8),
Text(
'Distance de Tir',
style: TextStyle(
fontSize: 15,
fontWeight: FontWeight.w700,
color: isDark ? AppTheme.darkTextPrimary : AppTheme.lightTextPrimary,
),
),
],
),
Container(
padding: const EdgeInsets.symmetric(horizontal: 10, vertical: 4),
decoration: BoxDecoration(
color: AppTheme.secondaryColor.withValues(alpha: isDark ? 0.2 : 0.1),
borderRadius: BorderRadius.circular(8),
border: Border.all(
color: AppTheme.secondaryColor.withValues(alpha: 0.4),
),
),
child: Text(
'${_distance}m',
style: const TextStyle(
fontSize: 16,
fontWeight: FontWeight.w800,
color: AppTheme.secondaryColor,
),
),
),
],
),
const SizedBox(height: 12),
Wrap(
spacing: 8,
runSpacing: 8,
children: _presetDistances.map((d) {
final isSelected = _distance == d;
return ChoiceChip(
label: Text('${d}m'),
selected: isSelected,
onSelected: (selected) {
if (selected) setState(() => _distance = d);
},
);
}).toList(),
),
const SizedBox(height: 8),
Slider(
value: _distance.toDouble(),
min: 5,
max: 300,
divisions: 59,
activeColor: AppTheme.secondaryColor,
onChanged: (val) {
setState(() => _distance = val.round());
},
),
],
),
),
);
}
Widget _buildShotsSection(bool isDark) {
final primaryColor = Theme.of(context).colorScheme.primary;
return Card(
child: Padding(
padding: const EdgeInsets.all(16),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
Row(
children: [
Icon(Icons.ads_click, color: primaryColor, size: 20),
const SizedBox(width: 8),
Text(
'Tirs par Cible',
style: TextStyle(
fontSize: 15,
fontWeight: FontWeight.w700,
color: isDark ? AppTheme.darkTextPrimary : AppTheme.lightTextPrimary,
),
),
],
),
Container(
padding: const EdgeInsets.symmetric(horizontal: 10, vertical: 4),
decoration: BoxDecoration(
color: primaryColor.withValues(alpha: isDark ? 0.2 : 0.1),
borderRadius: BorderRadius.circular(8),
border: Border.all(
color: primaryColor.withValues(alpha: 0.4),
),
),
child: Text(
'$_shotsPerTarget tirs',
style: TextStyle(
fontSize: 16,
fontWeight: FontWeight.w800,
color: primaryColor,
),
),
),
],
),
const SizedBox(height: 12),
Wrap(
spacing: 8,
runSpacing: 8,
children: _presetShots.map((s) {
final isSelected = _shotsPerTarget == s;
return ChoiceChip(
label: Text('$s coups'),
selected: isSelected,
onSelected: (selected) {
if (selected) setState(() => _shotsPerTarget = s);
},
);
}).toList(),
),
const SizedBox(height: 8),
Slider(
value: _shotsPerTarget.toDouble(),
min: 1,
max: 50,
divisions: 49,
activeColor: primaryColor,
onChanged: (val) {
setState(() => _shotsPerTarget = val.round());
},
),
],
),
),
);
}
Widget _buildStartButton() {
final primaryColor = Theme.of(context).colorScheme.primary;
return Container(
decoration: BoxDecoration(
borderRadius: BorderRadius.circular(16),
gradient: LinearGradient(
colors: [
primaryColor,
HSLColor.fromColor(primaryColor).withLightness((HSLColor.fromColor(primaryColor).lightness + 0.15).clamp(0.0, 1.0)).toColor(),
],
begin: Alignment.topLeft,
end: Alignment.bottomRight,
),
boxShadow: [
BoxShadow(
color: primaryColor.withValues(alpha: 0.35),
blurRadius: 16,
offset: const Offset(0, 4),
),
],
),
child: ElevatedButton.icon(
onPressed: (_availableWeapons.isEmpty || _selectedWeapon == null)
? null
: _startSession,
style: ElevatedButton.styleFrom(
backgroundColor: Colors.transparent,
foregroundColor: Colors.white,
shadowColor: Colors.transparent,
padding: const EdgeInsets.symmetric(vertical: 18),
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(16),
),
),
icon: const Icon(Icons.play_arrow_rounded, size: 26),
label: const Text(
'DÉMARRER LA SESSION',
style: TextStyle(
fontSize: 16,
fontWeight: FontWeight.w800,
letterSpacing: 0.8,
),
),
),
);
}
}
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/// Point d'entrée du didacticiel : lance une visite guidée par-dessus l'écran
/// courant (route transparente) et mémorise qu'elle a été vue.
library;
import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
import 'tutorial_provider.dart';
import 'tutorial_step.dart';
import 'widgets/tutorial_overlay.dart';
class TutorialCoach {
const TutorialCoach._();
static bool _isShowing = false;
/// Une visite est-elle déjà affichée ? (évite les doubles déclenchements)
static bool get isShowing => _isShowing;
/// Joue la visite [tourId] uniquement si elle n'a jamais été vue.
///
/// [stepsBuilder] n'est évalué que si la visite doit réellement démarrer :
/// les clés des widgets sont ainsi lues au dernier moment.
static Future<void> maybeStart(
BuildContext context, {
required String tourId,
required List<TutorialStep> Function() stepsBuilder,
}) async {
if (_isShowing) return;
if (!context.read<TutorialProvider>().shouldRun(tourId)) return;
await start(context, tourId: tourId, steps: stepsBuilder());
}
/// Joue la visite [tourId], même si elle a déjà été vue.
static Future<void> start(
BuildContext context, {
required String tourId,
required List<TutorialStep> steps,
}) async {
if (_isShowing || steps.isEmpty) return;
final provider = context.read<TutorialProvider>();
final navigator = Navigator.of(context, rootNavigator: true);
_isShowing = true;
try {
await navigator.push(
PageRouteBuilder<void>(
opaque: false,
barrierDismissible: false,
barrierColor: Colors.transparent,
transitionDuration: const Duration(milliseconds: 240),
reverseTransitionDuration: const Duration(milliseconds: 180),
pageBuilder: (routeContext, animation, _) => FadeTransition(
opacity: animation,
child: TutorialOverlay(
steps: steps,
onFinished: () => Navigator.of(routeContext).pop(),
),
),
),
);
} finally {
_isShowing = false;
}
await provider.complete(tourId);
}
}
@@ -0,0 +1,54 @@
/// État global du didacticiel : quelles visites guidées restent à jouer.
///
/// Le provider est chargé au démarrage ; tant que les préférences ne sont pas
/// lues, aucune visite n'est déclenchée (évite un flash d'overlay au lancement).
library;
import 'package:flutter/foundation.dart';
import '../../services/tutorial_service.dart';
class TutorialProvider with ChangeNotifier {
TutorialProvider({TutorialService? service})
: _service = service ?? TutorialService() {
load();
}
final TutorialService _service;
final Set<String> _completed = {};
bool _loaded = false;
/// `true` une fois les préférences lues.
bool get isLoaded => _loaded;
/// `true` si l'utilisateur a déjà terminé (ou passé) la visite d'accueil.
bool get hasSeenIntro => _completed.contains(TutorialTours.home);
/// Lit les visites déjà vues. Les visites terminées pendant le chargement
/// sont conservées (le résultat est fusionné, jamais écrasé).
Future<void> load() async {
_completed.addAll(await _service.loadCompletedTours());
_loaded = true;
notifyListeners();
}
/// Faut-il jouer la visite [tourId] ?
bool shouldRun(String tourId) => _loaded && !_completed.contains(tourId);
/// Marque une visite comme vue (terminée ou passée) : elle ne rejouera plus.
Future<void> complete(String tourId) async {
if (_completed.add(tourId)) {
notifyListeners();
await _service.markCompleted(tourId);
}
}
/// Relance le didacticiel depuis les paramètres : toutes les visites
/// redeviennent disponibles et rejoueront dès l'affichage de leur écran.
Future<void> restart() async {
await _service.resetAll();
_completed.clear();
_loaded = true;
notifyListeners();
}
}
+76
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@@ -0,0 +1,76 @@
/// Modèle d'une étape de didacticiel (visite guidée).
///
/// Une étape met en avant un élément de l'écran (le « spot ») grâce à une
/// [GlobalKey] posée sur le widget concerné, et affiche une bulle explicative
/// accompagnée, si besoin, d'une main animée qui mime le geste attendu
/// (tap, appui long, pincement…) comme dans les applications mobiles.
library;
import 'package:flutter/widgets.dart';
/// Geste mimé par la main animée pendant l'étape.
enum TutorialGesture {
/// Aucune main animée : simple explication.
none,
/// Un appui simple.
tap,
/// Deux appuis rapprochés.
doubleTap,
/// Un appui maintenu.
longPress,
/// Un appui maintenu suivi d'un déplacement du doigt.
drag,
/// Deux doigts qui s'écartent puis se rapprochent (zoom).
pinch,
/// Un doigt qui balaie l'écran vers le haut.
swipeUp,
/// Un doigt qui balaie l'écran horizontalement.
swipeHorizontal,
}
/// Forme du trou de lumière découpé dans le voile sombre.
enum TutorialHighlightShape { rounded, circle }
class TutorialStep {
/// Clé posée sur le widget à mettre en avant.
///
/// `null` (ou clé non montée) => l'étape s'affiche comme une carte centrée,
/// utile pour les messages d'accueil et de fin.
final GlobalKey? targetKey;
final String title;
final String description;
/// Geste mimé par la main animée.
final TutorialGesture gesture;
final TutorialHighlightShape shape;
/// Marge ajoutée autour du widget mis en avant.
final double spotPadding;
/// Icône affichée dans la bulle explicative.
final IconData? icon;
/// Force la position de la bulle (`true` = au-dessus du spot).
/// Par défaut, la bulle se place automatiquement du côté le plus dégagé.
final bool? preferTooltipAbove;
const TutorialStep({
this.targetKey,
required this.title,
required this.description,
this.gesture = TutorialGesture.none,
this.shape = TutorialHighlightShape.rounded,
this.spotPadding = 8,
this.icon,
this.preferTooltipAbove,
});
}
@@ -0,0 +1,379 @@
/// Main animée du didacticiel : mime le geste attendu par l'utilisateur
/// (tap, appui long, glisser, pincement pour zoomer, balayage) comme dans les
/// tutoriels des applications mobiles.
///
/// Tout est dessiné au CustomPainter : pas d'asset, la couleur suit l'accent
/// du thème et le rendu reste lisible sur fond clair comme sur fond sombre
/// grâce au cœur blanc entouré d'un halo coloré.
library;
import 'dart:math' as math;
import 'package:flutter/material.dart';
import '../tutorial_step.dart';
class TutorialHand extends StatefulWidget {
final TutorialGesture gesture;
final Color color;
final double size;
const TutorialHand({
super.key,
required this.gesture,
required this.color,
this.size = 96,
});
@override
State<TutorialHand> createState() => _TutorialHandState();
}
class _TutorialHandState extends State<TutorialHand>
with SingleTickerProviderStateMixin {
late final AnimationController _controller = AnimationController(
vsync: this,
duration: _durationFor(widget.gesture),
)..repeat();
static Duration _durationFor(TutorialGesture gesture) {
switch (gesture) {
case TutorialGesture.pinch:
return const Duration(milliseconds: 2400);
case TutorialGesture.longPress:
case TutorialGesture.drag:
return const Duration(milliseconds: 2200);
case TutorialGesture.swipeUp:
case TutorialGesture.swipeHorizontal:
return const Duration(milliseconds: 1800);
default:
return const Duration(milliseconds: 1500);
}
}
@override
void didUpdateWidget(TutorialHand oldWidget) {
super.didUpdateWidget(oldWidget);
if (oldWidget.gesture != widget.gesture) {
_controller
..stop()
..duration = _durationFor(widget.gesture)
..repeat();
}
}
@override
void dispose() {
_controller.dispose();
super.dispose();
}
@override
Widget build(BuildContext context) {
if (widget.gesture == TutorialGesture.none) return const SizedBox.shrink();
return IgnorePointer(
child: SizedBox(
width: widget.size,
height: widget.size,
child: AnimatedBuilder(
animation: _controller,
builder: (context, _) => CustomPaint(
painter: _GesturePainter(
t: _controller.value,
gesture: widget.gesture,
color: widget.color,
),
),
),
),
);
}
}
class _GesturePainter extends CustomPainter {
final double t;
final TutorialGesture gesture;
final Color color;
_GesturePainter({
required this.t,
required this.gesture,
required this.color,
});
@override
void paint(Canvas canvas, Size size) {
final center = Offset(size.width / 2, size.height / 2);
switch (gesture) {
case TutorialGesture.none:
return;
case TutorialGesture.tap:
_paintTap(canvas, size, center, pulses: 1);
case TutorialGesture.doubleTap:
_paintTap(canvas, size, center, pulses: 2);
case TutorialGesture.longPress:
_paintLongPress(canvas, size, center);
case TutorialGesture.drag:
_paintDrag(canvas, size, center);
case TutorialGesture.pinch:
_paintPinch(canvas, size, center);
case TutorialGesture.swipeUp:
_paintSwipe(canvas, size, center, vertical: true);
case TutorialGesture.swipeHorizontal:
_paintSwipe(canvas, size, center, vertical: false);
}
}
// --------------------------------------------------------------- Utilitaires
/// Onde triangulaire adoucie : 0 -> 1 -> 0 sur un cycle.
double _wave(double x) => Curves.easeInOut
.transform((x < 0.5 ? x * 2 : (1 - x) * 2).clamp(0.0, 1.0));
/// Doigt posé sur l'écran : cœur blanc + halo coloré.
void _paintFingertip(
Canvas canvas,
Offset position,
double radius, {
double opacity = 1.0,
}) {
canvas.drawCircle(
position,
radius * 2.1,
Paint()
..color = color.withValues(alpha: 0.22 * opacity)
..maskFilter = const MaskFilter.blur(BlurStyle.normal, 8),
);
canvas.drawCircle(
position,
radius,
Paint()..color = Colors.white.withValues(alpha: 0.95 * opacity),
);
canvas.drawCircle(
position,
radius,
Paint()
..style = PaintingStyle.stroke
..strokeWidth = 2.4
..color = color.withValues(alpha: 0.9 * opacity),
);
}
/// Ondes concentriques émises au moment du contact.
void _paintRipple(
Canvas canvas,
Offset position,
double progress,
double maxRadius,
) {
if (progress <= 0 || progress >= 1) return;
canvas.drawCircle(
position,
6 + progress * maxRadius,
Paint()
..style = PaintingStyle.stroke
..strokeWidth = 2.5 * (1 - progress) + 0.6
..color = color.withValues(alpha: 0.55 * (1 - progress)),
);
}
/// Main « pointeur » (icône Material) dont l'index touche [tip].
void _paintHand(
Canvas canvas,
Offset tip,
double glyphSize, {
double press = 0,
}) {
final painter = TextPainter(
textDirection: TextDirection.ltr,
text: TextSpan(
text: String.fromCharCode(Icons.touch_app_rounded.codePoint),
style: TextStyle(
fontSize: glyphSize,
fontFamily: Icons.touch_app_rounded.fontFamily,
package: Icons.touch_app_rounded.fontPackage,
color: Colors.white.withValues(alpha: 0.96),
shadows: [
Shadow(
color: Colors.black.withValues(alpha: 0.55),
blurRadius: 8,
offset: const Offset(0, 3),
),
],
),
),
)..layout();
// Le bout de l'index de l'icône se situe environ à 32 % / 16 % du glyphe.
final origin = tip -
Offset(painter.width * 0.32, painter.height * 0.16) +
Offset(glyphSize * 0.03 * press, glyphSize * 0.06 * press);
painter.paint(canvas, origin);
}
// ------------------------------------------------------------------ Gestes
void _paintTap(
Canvas canvas,
Size size,
Offset center, {
required int pulses,
}) {
final cycle = (t * pulses) % 1.0;
final press = _wave((cycle / 0.4).clamp(0.0, 1.0));
_paintRipple(canvas, center, cycle, size.width * 0.34);
_paintRipple(
canvas, center, (cycle - 0.25).clamp(0.0, 1.0), size.width * 0.34);
_paintFingertip(canvas, center, size.width * 0.055 + 2 * press,
opacity: 0.35 + 0.65 * press);
_paintHand(canvas, center, size.width * 0.58, press: press);
}
void _paintLongPress(Canvas canvas, Size size, Offset center) {
final hold = Curves.easeOut.transform((t / 0.75).clamp(0.0, 1.0));
final radius = size.width * 0.24;
canvas.drawCircle(
center,
radius,
Paint()
..style = PaintingStyle.stroke
..strokeWidth = 3
..color = Colors.white.withValues(alpha: 0.22),
);
canvas.drawArc(
Rect.fromCircle(center: center, radius: radius),
-math.pi / 2,
2 * math.pi * hold,
false,
Paint()
..style = PaintingStyle.stroke
..strokeWidth = 3.4
..strokeCap = StrokeCap.round
..color = color.withValues(alpha: 0.95),
);
_paintFingertip(canvas, center, size.width * 0.06);
_paintHand(canvas, center, size.width * 0.58, press: 1);
}
void _paintDrag(Canvas canvas, Size size, Offset center) {
// 0 -> 0.35 : appui maintenu ; puis déplacement aller-retour du doigt.
final hold = Curves.easeOut.transform((t / 0.35).clamp(0.0, 1.0));
final travel =
t <= 0.35 ? 0.0 : _wave(((t - 0.35) / 0.65).clamp(0.0, 1.0));
final start = center - Offset(size.width * 0.16, 0);
final position = start + Offset(size.width * 0.32 * travel, 0);
canvas.drawLine(
start,
position,
Paint()
..strokeWidth = 3
..strokeCap = StrokeCap.round
..color = color.withValues(alpha: 0.35),
);
if (hold < 1) {
canvas.drawArc(
Rect.fromCircle(center: start, radius: size.width * 0.16),
-math.pi / 2,
2 * math.pi * hold,
false,
Paint()
..style = PaintingStyle.stroke
..strokeWidth = 3
..strokeCap = StrokeCap.round
..color = color.withValues(alpha: 0.9),
);
}
_paintFingertip(canvas, position, size.width * 0.06);
_paintHand(canvas, position, size.width * 0.58, press: 1);
}
void _paintPinch(Canvas canvas, Size size, Offset center) {
// Les deux doigts s'écartent (zoom avant) puis se rapprochent.
final spread = _wave(t);
final direction = Offset(math.cos(-math.pi / 4), math.sin(-math.pi / 4));
final distance = size.width * (0.12 + 0.24 * spread);
final first = center + direction * distance;
final second = center - direction * distance;
final radius = size.width * 0.075;
// Ligne pointillée reliant les deux doigts.
final dashPaint = Paint()
..strokeWidth = 2
..strokeCap = StrokeCap.round
..color = color.withValues(alpha: 0.45);
const dashes = 9;
for (int i = 0; i < dashes; i++) {
if (i.isOdd) continue;
final a = Offset.lerp(second, first, i / dashes)!;
final b = Offset.lerp(second, first, (i + 1) / dashes)!;
canvas.drawLine(a, b, dashPaint);
}
// Chevrons indiquant le sens de l'écartement.
_paintChevron(canvas, first, direction, size.width * 0.06, spread);
_paintChevron(canvas, second, -direction, size.width * 0.06, spread);
_paintFingertip(canvas, first, radius);
_paintFingertip(canvas, second, radius);
}
void _paintChevron(
Canvas canvas,
Offset tip,
Offset direction,
double length,
double spread,
) {
final base = tip + direction * (length * 1.6);
final angle = math.atan2(direction.dy, direction.dx);
final paint = Paint()
..style = PaintingStyle.stroke
..strokeWidth = 2.6
..strokeCap = StrokeCap.round
..color = color.withValues(alpha: 0.25 + 0.6 * spread);
for (final sign in [-1, 1]) {
final branch = angle + sign * 2.5;
canvas.drawLine(
base,
base + Offset(math.cos(branch), math.sin(branch)) * length,
paint,
);
}
}
void _paintSwipe(
Canvas canvas,
Size size,
Offset center, {
required bool vertical,
}) {
final progress = Curves.easeInOut.transform((t / 0.75).clamp(0.0, 1.0));
final fade = t > 0.75 ? 1 - ((t - 0.75) / 0.25) : 1.0;
final axis = vertical ? const Offset(0, -1) : const Offset(1, 0);
final amplitude = size.width * 0.28;
final start = center - axis * amplitude;
final position = start + axis * (2 * amplitude * progress);
canvas.drawLine(
start,
position,
Paint()
..strokeWidth = 3
..strokeCap = StrokeCap.round
..color = color.withValues(alpha: 0.32 * fade),
);
_paintFingertip(canvas, position, size.width * 0.06, opacity: fade);
_paintHand(canvas, position, size.width * 0.58, press: 1);
}
@override
bool shouldRepaint(_GesturePainter old) =>
old.t != t || old.gesture != gesture || old.color != color;
}
@@ -0,0 +1,504 @@
/// Voile du didacticiel : assombrit l'écran, découpe un « trou de lumière »
/// autour de l'élément à découvrir, y anime une main qui mime le geste attendu
/// et affiche une bulle explicative avec la progression.
///
/// L'overlay est purement visuel : il n'exécute pas l'action à la place de
/// l'utilisateur. On avance d'une étape en touchant l'écran ou le bouton
/// « Suivant » ; « Passer » interrompt la visite.
library;
import 'package:flutter/material.dart';
import '../../../core/theme/app_theme.dart';
import '../tutorial_step.dart';
import 'tutorial_hand.dart';
class TutorialOverlay extends StatefulWidget {
final List<TutorialStep> steps;
/// Appelé à la fin de la visite (terminée ou passée).
final VoidCallback onFinished;
const TutorialOverlay({
super.key,
required this.steps,
required this.onFinished,
});
@override
State<TutorialOverlay> createState() => _TutorialOverlayState();
}
class _TutorialOverlayState extends State<TutorialOverlay>
with SingleTickerProviderStateMixin {
late final AnimationController _pulseController = AnimationController(
vsync: this,
duration: const Duration(milliseconds: 1600),
)..repeat();
int _index = 0;
Rect? _spotRect;
bool _ready = false;
TutorialStep get _step => widget.steps[_index];
bool get _isLast => _index == widget.steps.length - 1;
@override
void initState() {
super.initState();
WidgetsBinding.instance.addPostFrameCallback((_) => _prepareStep());
}
@override
void dispose() {
_pulseController.dispose();
super.dispose();
}
/// Amène l'élément visé à l'écran puis mesure sa position.
Future<void> _prepareStep() async {
final targetContext = _step.targetKey?.currentContext;
if (targetContext == null || !targetContext.mounted) {
if (mounted) setState(() { _spotRect = null; _ready = true; });
return;
}
await Scrollable.ensureVisible(
targetContext,
alignment: 0.35,
duration: const Duration(milliseconds: 320),
curve: Curves.easeOutCubic,
);
// Laisse le temps au défilement de se stabiliser avant de mesurer.
await Future<void>.delayed(const Duration(milliseconds: 60));
if (!mounted) return;
setState(() {
_spotRect = _measure(targetContext, _step.spotPadding);
_ready = true;
});
}
Rect? _measure(BuildContext targetContext, double padding) {
final box = targetContext.findRenderObject() as RenderBox?;
if (box == null || !box.hasSize) return null;
final origin = box.localToGlobal(Offset.zero);
final screen = MediaQuery.of(context).size;
return Rect.fromLTWH(origin.dx, origin.dy, box.size.width, box.size.height)
.inflate(padding)
.intersect(Offset.zero & screen);
}
void _next() {
if (_isLast) {
_finish();
return;
}
setState(() {
_index++;
_ready = false;
_spotRect = null;
});
WidgetsBinding.instance.addPostFrameCallback((_) => _prepareStep());
}
void _finish() => widget.onFinished();
@override
Widget build(BuildContext context) {
final theme = Theme.of(context);
final primary = theme.colorScheme.primary;
final spot = _spotRect;
return PopScope(
canPop: false,
onPopInvokedWithResult: (didPop, _) {
if (!didPop) _finish();
},
child: Material(
color: Colors.transparent,
child: GestureDetector(
behavior: HitTestBehavior.opaque,
onTap: _ready ? _next : null,
child: Stack(
children: [
// Voile sombre percé autour de l'élément mis en avant.
Positioned.fill(
child: AnimatedBuilder(
animation: _pulseController,
builder: (context, _) => CustomPaint(
painter: _SpotlightPainter(
spot: spot,
circle: _step.shape == TutorialHighlightShape.circle,
pulse: _pulseController.value,
glowColor: primary,
),
),
),
),
// Main animée posée sur l'élément mis en avant.
if (spot != null && _step.gesture != TutorialGesture.none)
_buildHand(spot, primary),
// Bulle explicative.
if (_ready) _buildTooltip(context, spot, primary),
],
),
),
),
);
}
Widget _buildHand(Rect spot, Color primary) {
final handSize =
(spot.shortestSide * 1.4).clamp(96.0, 190.0).toDouble();
// Sur une grande zone (image plein écran), la main reste au centre ;
// sur un bouton, elle se cale sur le centre du bouton.
final center = spot.center;
return Positioned(
left: center.dx - handSize / 2,
top: center.dy - handSize / 2,
child: TutorialHand(
gesture: _step.gesture,
color: primary,
size: handSize,
),
);
}
Widget _buildTooltip(BuildContext context, Rect? spot, Color primary) {
final media = MediaQuery.of(context);
final screenHeight = media.size.height;
final card = _TutorialCard(
step: _step,
index: _index,
total: widget.steps.length,
primary: primary,
isLast: _isLast,
onNext: _next,
onSkip: _finish,
);
if (spot == null) {
return Center(
child: Padding(
padding: const EdgeInsets.symmetric(horizontal: 24),
child: card,
),
);
}
const gap = 22.0;
// Zone très large (image plein écran) : la bulle flotte en bas de l'écran
// pour laisser la main animée visible au centre.
if (spot.height > screenHeight * 0.55) {
return Positioned(
left: 16,
right: 16,
bottom: media.padding.bottom + 24,
child: card,
);
}
// Sinon, la bulle se place du côté le plus dégagé du spot.
final above =
_step.preferTooltipAbove ?? (spot.top > screenHeight - spot.bottom);
return Positioned(
left: 16,
right: 16,
top: above ? null : spot.bottom + gap,
bottom: above ? (screenHeight - spot.top + gap) : null,
child: card,
);
}
}
/// Carte explicative d'une étape (titre, texte, progression, boutons).
class _TutorialCard extends StatelessWidget {
final TutorialStep step;
final int index;
final int total;
final Color primary;
final bool isLast;
final VoidCallback onNext;
final VoidCallback onSkip;
const _TutorialCard({
required this.step,
required this.index,
required this.total,
required this.primary,
required this.isLast,
required this.onNext,
required this.onSkip,
});
@override
Widget build(BuildContext context) {
final isDark = Theme.of(context).brightness == Brightness.dark;
final surface = isDark ? const Color(0xFF121A26) : Colors.white;
final textPrimary =
isDark ? AppTheme.darkTextPrimary : AppTheme.lightTextPrimary;
final textSecondary =
isDark ? AppTheme.darkTextSecondary : AppTheme.lightTextSecondary;
return Center(
child: ConstrainedBox(
constraints: const BoxConstraints(maxWidth: 460),
child: Container(
padding: const EdgeInsets.fromLTRB(18, 16, 18, 12),
decoration: BoxDecoration(
color: surface,
borderRadius: BorderRadius.circular(20),
border: Border.all(color: primary.withValues(alpha: 0.35), width: 1.2),
boxShadow: [
BoxShadow(
color: Colors.black.withValues(alpha: isDark ? 0.6 : 0.25),
blurRadius: 28,
offset: const Offset(0, 10),
),
BoxShadow(
color: primary.withValues(alpha: 0.18),
blurRadius: 24,
spreadRadius: -6,
),
],
),
child: Column(
mainAxisSize: MainAxisSize.min,
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Row(
children: [
Container(
padding: const EdgeInsets.all(8),
decoration: BoxDecoration(
color: primary.withValues(alpha: isDark ? 0.22 : 0.14),
borderRadius: BorderRadius.circular(10),
),
child: Icon(
step.icon ?? Icons.school_outlined,
color: primary,
size: 20,
),
),
const SizedBox(width: 12),
Expanded(
child: Text(
step.title,
style: TextStyle(
fontSize: 16,
fontWeight: FontWeight.w800,
color: textPrimary,
letterSpacing: -0.2,
),
),
),
Text(
'${index + 1}/$total',
style: TextStyle(
fontSize: 12,
fontWeight: FontWeight.w700,
color: textSecondary,
),
),
],
),
const SizedBox(height: 10),
Text(
step.description,
style: TextStyle(
fontSize: 13.5,
height: 1.4,
color: textSecondary,
),
),
if (step.gesture != TutorialGesture.none) ...[
const SizedBox(height: 10),
Row(
children: [
Icon(Icons.gesture, size: 16, color: primary),
const SizedBox(width: 6),
Expanded(
child: Text(
_gestureHint(step.gesture),
style: TextStyle(
fontSize: 12,
fontWeight: FontWeight.w700,
color: primary,
),
),
),
],
),
],
const SizedBox(height: 12),
Row(
children: [
Row(
children: List.generate(total, (i) {
final active = i == index;
return AnimatedContainer(
duration: const Duration(milliseconds: 200),
margin: const EdgeInsets.only(right: 5),
width: active ? 18 : 6,
height: 6,
decoration: BoxDecoration(
color: active
? primary
: primary.withValues(alpha: 0.28),
borderRadius: BorderRadius.circular(3),
),
);
}),
),
const Spacer(),
TextButton(
onPressed: onSkip,
style: TextButton.styleFrom(foregroundColor: textSecondary),
child: const Text('Passer'),
),
const SizedBox(width: 4),
ElevatedButton(
onPressed: onNext,
style: ElevatedButton.styleFrom(
backgroundColor: primary,
foregroundColor: Colors.white,
padding: const EdgeInsets.symmetric(
horizontal: 18, vertical: 10),
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(12),
),
),
child: Text(
isLast ? 'C\'est parti' : 'Suivant',
style: const TextStyle(fontWeight: FontWeight.w800),
),
),
],
),
],
),
),
),
);
}
static String _gestureHint(TutorialGesture gesture) {
switch (gesture) {
case TutorialGesture.tap:
return 'Appuyez une fois';
case TutorialGesture.doubleTap:
return 'Appuyez deux fois';
case TutorialGesture.longPress:
return 'Appui long';
case TutorialGesture.drag:
return 'Appui long puis glisser';
case TutorialGesture.pinch:
return 'Pincez avec deux doigts pour zoomer';
case TutorialGesture.swipeUp:
return 'Balayez vers le haut';
case TutorialGesture.swipeHorizontal:
return 'Balayez latéralement';
case TutorialGesture.none:
return '';
}
}
}
/// Voile sombre percé d'un trou de lumière, avec anneau pulsant.
class _SpotlightPainter extends CustomPainter {
final Rect? spot;
final bool circle;
final double pulse;
final Color glowColor;
_SpotlightPainter({
required this.spot,
required this.circle,
required this.pulse,
required this.glowColor,
});
@override
void paint(Canvas canvas, Size size) {
final scrim = Paint()..color = Colors.black.withValues(alpha: 0.76);
final screenPath = Path()..addRect(Offset.zero & size);
final target = spot;
if (target == null || target.isEmpty) {
canvas.drawPath(screenPath, scrim);
return;
}
final holePath = circle
? (Path()
..addOval(Rect.fromCircle(
center: target.center,
radius: target.longestSide / 2,
)))
: (Path()
..addRRect(RRect.fromRectAndRadius(
target,
const Radius.circular(18),
)));
canvas.drawPath(
Path.combine(PathOperation.difference, screenPath, holePath),
scrim,
);
// Halo diffus autour du trou.
canvas.drawPath(
holePath,
Paint()
..style = PaintingStyle.stroke
..strokeWidth = 10
..color = glowColor.withValues(alpha: 0.28)
..maskFilter = const MaskFilter.blur(BlurStyle.normal, 10),
);
// Contour net.
canvas.drawPath(
holePath,
Paint()
..style = PaintingStyle.stroke
..strokeWidth = 2.4
..color = glowColor.withValues(alpha: 0.95),
);
// Anneau qui s'écarte en boucle pour attirer l'œil.
final ringPaint = Paint()
..style = PaintingStyle.stroke
..strokeWidth = 2.5
..color = glowColor.withValues(alpha: 0.5 * (1 - pulse));
final expansion = target.shortestSide * 0.10 * pulse;
if (circle) {
canvas.drawCircle(
target.center,
target.longestSide / 2 + expansion,
ringPaint,
);
} else {
canvas.drawRRect(
RRect.fromRectAndRadius(
target.inflate(expansion),
Radius.circular(18 + expansion),
),
ringPaint,
);
}
}
@override
bool shouldRepaint(_SpotlightPainter old) =>
old.spot != spot ||
old.pulse != pulse ||
old.circle != circle ||
old.glowColor != glowColor;
}

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